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  • [[Category:Skin development]]
    833 bytes (102 words) - 00:56, 13 July 2020
  • A skin Reload will fix the problem when it occurs. A couple of methods to achieve : Create an Autoexec Service that will automatically reload the skin after a profile has been loaded.
    2 KB (289 words) - 03:01, 2 May 2024
  • {{Note|Custom skin files may be used, in which case window ids should be employed.}} [[Category:Skin development]]
    3 KB (410 words) - 02:07, 23 September 2021
  • ...ws skinners to have lists (or panels) of buttons wherever they want in the skin. The content below could used on the home page for instance. You can use <d [[Category:Skin development]]
    3 KB (406 words) - 04:48, 20 July 2020
  • ...ions will not appear in the Addons/Programs window and can only be run via skin shortcuts "xbmc.python.library" Used for skin dependent scripts (e.g. recently added script)
    3 KB (392 words) - 23:14, 29 January 2021
  • ...in the [[RSS ticker]] page for more information on adding these feeds to a skin. * Id of the set. This attribute is used in the skin to reference which content should be displayed in the [[RSS_ticker]]
    7 KB (1,128 words) - 10:30, 19 July 2020
  • * The weather addon will run at 30 minute intervals (as long the current skin window displays one of the above-mentioned infolabels) ...roperty set by the weather addon and the resulting window property for the skin will differ in a few scenarios:
    9 KB (1,310 words) - 07:51, 10 September 2021
  • ...use the "r" attribute). You can have as many groups as you like within the skin, and groups within groups are handled with no issues. [[Category:Skin development]]
    3 KB (458 words) - 12:33, 9 April 2016
  • [[Category:Skin development]]
    1 KB (137 words) - 21:36, 26 October 2018
  • [[Category:Skin development]]
    1 KB (157 words) - 00:57, 13 July 2020
  • ...cify an entry from the strings.po here (either the Kodi strings.po or your skin's strings.po file). The fallback attribute will be used when the infolabel [[Category:Skin development]]
    5 KB (711 words) - 13:20, 14 July 2022
  • == Filling controls and dictating how they respond from the skin == [[Category:Skin development]]
    5 KB (710 words) - 08:59, 19 July 2020
  • If one or more of the images above are not present in a skin, Kodi will try to fallback to another Default* image. [[Category:Skin development]]
    4 KB (439 words) - 12:36, 13 June 2019
  • [[Category:Skin development]]
    1 KB (165 words) - 00:57, 13 July 2020
  • This command can be assigned to a [[Button control|button]] in a skin or mapped to a key in your [[Keyboard.xml|Keymap]]. * If you want a button in your skin or on your remote to take you directly to the movie listing, you let that b
    6 KB (698 words) - 16:04, 6 January 2021
  • ...type'' has no effect on the view itself. It is used by kodi when switching skin to automatically select a view with a similar layout. Skinners should try t [[Category:Skin development]]
    5 KB (679 words) - 00:51, 14 April 2022
  • ...type'' has no effect on the view itself. It is used by kodi when switching skin to automatically select a view with a similar layout. Skinners should try t [[Category:Skin development]]
    5 KB (710 words) - 00:51, 14 April 2022
  • Each window in an Kodi skin is represented by a single .xml file. [[Window IDs|See here for a list of t ...ing to black. Set to 0 (or 0x00000000) to have no clearing at all. If your skin always renders opaque textures over the entire screen (eg using a backdrop
    7 KB (1,169 words) - 10:12, 30 January 2022
  • Kodi includes a GUI library that allows you to skin/change everything you see in Kodi, from the images, the sizes and positions The skin system is quite complex, and this portion of the manual is dedicated to pro
    21 KB (3,188 words) - 13:34, 14 July 2022
  • Currently, Kodi's skin engine supports eight different tweens: "linear", "quadratic", "bounce", "e [[Category:Skin development]]
    5 KB (859 words) - 12:15, 4 April 2017
  • | <code>'''special://skin'''</code> | This path points to the currently active skin's root directory.
    7 KB (1,069 words) - 01:21, 21 April 2024
  • '''On skin load the engine:''' # Load skin strings.
    7 KB (1,225 words) - 00:28, 29 August 2020
  • * The file size must be sane. There is no hard limit, but a 100mb skin is pushing it. ...nt name), we will of course take it in consideration. Also if the original skin is no longer available through our repo, we would have no problem replacing
    9 KB (1,447 words) - 15:50, 16 October 2021
  • ...}} loads, with the exception of textures that are provided directly by the skin, are cached to the userdata/Thumbnails folder.<br /> ...is; i.e. textures are cached when they're first requested for display in a skin or web interface. In some cases textures may be cached before they're immed
    9 KB (1,419 words) - 22:51, 14 April 2024
  • [[Category:Skin development]]
    2 KB (271 words) - 01:16, 10 January 2021
  • ...s the most interesting overlay. It shows how many layers are making up the skin. The colors change with each layer applied. Right click on a pixel to see h Higher numbers should be investigated. See the Skin Optimization page for more info.
    3 KB (524 words) - 07:30, 8 June 2022
  • For example, the Project Mayhem 3 skin has ''<visible>!Player.HasMedia</visible>'' tags on all the background imag [[Category:Skin development]]
    4 KB (682 words) - 23:14, 22 February 2023
  • ! Skin InfoLabel ! Skin InfoLabel
    10 KB (1,457 words) - 19:11, 26 January 2024
  • ...a showpiece to be proud of, especially when teamed up with your favourite skin. Kodi will allow you to display Posters, Fanart, Album Covers, Actor and A
    2 KB (270 words) - 21:41, 13 February 2023
  • File:Zapy Neon.png|Zappy featured on the new Add-on:Neon (skin) icon
    2 KB (245 words) - 20:20, 7 December 2020
  • [[Category:Skin development]]
    2 KB (317 words) - 23:10, 13 September 2022
  • While the PC the skin is written on might be fast enough to render the GUI at 4k/60fps, it might A tutorial how it can aid in skin development can be found [[Debugging_via_Renderdoc|here]].
    6 KB (1,037 words) - 23:19, 19 February 2023
  • [[Category:Skin development]]
    2 KB (261 words) - 11:12, 11 October 2022
  • [[Category:Skin development]]
    3 KB (352 words) - 03:18, 4 May 2023
  • For this example a skin is being installed, the same method is used for other add-ons. ...laddon3b.png|'''Step 3:''' Select the add-on sub-category, in this case '''Skin'''.
    14 KB (2,302 words) - 09:46, 21 March 2021
  • [[Category:Skin development]]
    5 KB (449 words) - 22:42, 24 August 2020
  • ...m is not visible then it may have been hidden. Reset the visibility in the skin settings pages. See: '''''[[Add-on:Estuary/Settings#Main_Menu_Items|Hiding
    2 KB (331 words) - 23:32, 25 January 2023
  • ...ia. Custom nodes will work with any skin, but for ease of use a compatible skin is preferred.<section end="intro" /> In a vanilla install with the confluence skin, custom nodes in ''/video'' will appear in the sub-list of the Video main m
    7 KB (1,151 words) - 00:53, 14 April 2022
  • [[Category:Skin development]]
    3 KB (389 words) - 21:57, 8 February 2019
  • ...ylist can also be set as a menu item on the main menu using any compatible skin. See: '''''[[Custom home items]]'''''
    2 KB (330 words) - 22:51, 12 February 2023
  • [[Category:Skin development]]
    3 KB (384 words) - 18:18, 5 March 2019
  • ...'s naming scheme, which will not be displayed unless you have modified the skin to do so.<br> {{note|Before adding a new art type, check it is used by the skin, as adding a new art type does not necessarily mean it will be displayed.}}
    14 KB (1,992 words) - 01:40, 1 May 2024
  • [[Category:Skin development]]
    2 KB (312 words) - 11:03, 13 July 2021
  • [[Category:Skin development]]
    2 KB (363 words) - 23:27, 25 November 2014
  • ...to be run when the control enters a particular state. See [[Animating your skin]] for more information. [[Category:Skin development]]
    6 KB (1,008 words) - 00:37, 13 July 2020
  • ...Guide explains the process of creating new Main Menu in the Aeon Nox:Silvo skin. Example uses include: File:CustomMenuItem14.jpg|15. Click on '''SKIN SETTINGS''' under '''SYSTEM''' in the Main Menu.
    6 KB (950 words) - 03:39, 29 January 2023
  • [[Category:Skin development]]
    3 KB (393 words) - 00:56, 13 July 2020
  • This page is mostly for add-on developers, detailing how to add your add-on, skin etc. to our translation system at Weblate.<br/>
    3 KB (344 words) - 05:56, 20 January 2023
  • To get full functionality from custom nodes, you need to use a skin that allows you to deploy them as you would like (e.g. latest builds of Aeo In a vanilla install with the confluence skin, custom nodes in ''/music'' will appear in the sub-list of the Music main m
    6 KB (924 words) - 00:53, 14 April 2022
  • ...isplay, usually in a slideshow. Multiple fanart is reliant on a supporting skin. Multiple fanart is the replacement of the "extrafanart" folders. ...n increase to 10 and beyond, but there may be a limitation to how many the skin will display, which is usually 20 or less. The suffixed numbers cannot be z
    24 KB (3,498 words) - 20:29, 9 July 2023
  • ...and skins could be used from the {{button|Settings -> Interface settins -> Skin}} menu. That will cause a skin reload at every profile switch. Depending on your hardware in use you mostl
    11 KB (1,668 words) - 23:33, 29 January 2021
  • [[Category:Skin development]]
    3 KB (429 words) - 00:49, 14 April 2022
  • [[Category:Skin development]]
    8 KB (739 words) - 00:59, 13 July 2020
  • [[Category:Skin development]]
    3 KB (453 words) - 00:55, 13 July 2020
  • [[Category:Skin development]]
    4 KB (519 words) - 00:36, 13 July 2020
  • ...ng for the drives to become accessible. Filenames are not important as the skin slideshow simply displayed any image file in the folder. ;1. Compatible Skin
    17 KB (2,509 words) - 19:52, 22 February 2023
  • [[Category:Skin development]]
    3 KB (452 words) - 05:46, 30 September 2023
  • [[Category:Skin development]]
    4 KB (541 words) - 00:50, 14 April 2022
  • ...{Main page icon|image=Crystal Clear app kcoloredit.png|link=Skinning|title=Skin development}}
    4 KB (509 words) - 19:45, 22 February 2023
  • [[Category:Skin development]]
    4 KB (537 words) - 00:50, 14 April 2022
  • [[Category:Skin development]]
    4 KB (581 words) - 00:50, 14 April 2022
  • ...end to see how this file is laid out depending on if you are developing a skin or script. ...he dependency must be provided with the minimum version number your script/skin requires.
    37 KB (5,078 words) - 16:19, 23 January 2023
  • ...i (skin) while plugins can't. Plugin listings are presented in the current skin. ...hands them to Kodi to draw on the screen (regardless of screen resolution, skin, or any other user setting). While plugin developers lose some amount of co
    10 KB (1,598 words) - 18:21, 19 March 2022
  • ...s are Skins that install other add-ons to provide further features. When a skin or other type of add-on is uninstalled, it may leave behind add-on dependen
    3 KB (478 words) - 03:21, 2 May 2024
  • ...the following list, for most <onclick> and <onfocus> button actions in the skin you can also use the functions from [[Keyboard.xml]]. === Skin built-in's ===
    29 KB (4,245 words) - 18:26, 3 March 2024
  • ...'s naming scheme, which will not be displayed unless you have modified the skin to do so. Users with messy folders should use the Custom option instead. ...d art type'' button. Before adding a new art type, check it is used by the skin as adding a new art type does not mean it will be displayed.
    12 KB (1,845 words) - 01:45, 1 May 2024
  • ...to mean a version of Kodi with various addons pre-installed and sometimes skin modifications. Given that these modifications are not compiled into Kodi, " ;Skin
    15 KB (2,382 words) - 20:01, 4 January 2024
  • [[Category:Skin development]]
    5 KB (706 words) - 11:28, 6 March 2024
  • The Kodi skin engine has support for animations between control and window states. The an [[Category:Skin development]]
    11 KB (1,661 words) - 13:37, 26 June 2022
  • ...ted freely and without restriction, serving excellently as splash screens, skin backgrounds or anything else your imagination can devise.
    11 KB (1,506 words) - 09:36, 16 September 2022
  • [[Category:Skin development]]
    7 KB (857 words) - 01:57, 11 September 2022
  • [[Category:Skin development]]
    3 KB (505 words) - 10:55, 4 December 2021
  • [[Category:Skin development]]
    5 KB (704 words) - 00:49, 14 April 2022
  • [[Category:Skin development]]
    8 KB (800 words) - 00:52, 14 April 2022
  • ...ned and scraped into the library along with their Authors. With a suitable skin that allows menu customisation, audiobooks can be separated from your tradi
    4 KB (666 words) - 04:54, 19 May 2024
  • |<code>skin</code> |An Kodi skin definition and its supporting script files.
    18 KB (2,801 words) - 01:17, 10 April 2022
  • [[Category:Skin development]]
    6 KB (852 words) - 00:52, 14 April 2022
  • ...he default skin '''[[Add-on:Estuary|Estuary]]'''. If you are using another skin, then you have run before learning to walk, so you should change back until ...ailable along the bottom of the page. What is displayed will depend on the skin in use and which class of media is displayed (Movie, TV Show, Music Video,
    14 KB (2,271 words) - 22:52, 7 February 2023
  • [[Category:Skin development]]
    5 KB (737 words) - 14:54, 6 June 2022
  • * Added context menu support for Estuary (skin) PVR home screen widgets <ref>https://github.com/xbmc/xbmc/pull/10870</ref> ...percent played progress bar to PVR info panel (for recordings) in Estuary (skin)<ref>https://github.com/xbmc/xbmc/pull/13338</ref>
    32 KB (4,787 words) - 21:32, 16 December 2020
  • Using a compatible skin, these tag lists can be added as a main menu or sub-menu item. '''See: [[Cu
    5 KB (771 words) - 07:38, 8 February 2023
  • ...f RSS feeds and any scrolling text options for your skin. Depending on the skin/text, this can really boost a Pi 1, sometimes even a Pi 2/3.
    9 KB (1,550 words) - 04:18, 28 July 2020
  • === Skin === | <code>Skin.HasTheme(theme)</code>
    32 KB (4,885 words) - 18:32, 9 April 2024
  • | <code>Custom Skin Windows</code> [[Category:Skin development]]
    19 KB (2,474 words) - 17:55, 9 April 2024
  • ...the parent folder of the '''[[Userdata]]''' folder. When you install a new skin or an add-on it is installed in this folder. Playlists and edits to Nodes a
    5 KB (730 words) - 07:55, 10 May 2024
  • ...us the menu control (e.g. sidebar in confluence) which is specified by the skin in different windows (e.g. Movies, Music, PVR etc.) '''(v16 Jarvis addition [[Category:Skin development]]
    14 KB (2,168 words) - 15:58, 16 March 2022
  • # Addon Name: Skin Widgets # Addon id: service.skin.widgets
    12 KB (1,724 words) - 03:48, 31 March 2023
  • |<mpaa></mpaa> || No || No || Country specific mpaa rating system. Check with skin author which prefix is required to diplay your country local rating system
    8 KB (1,200 words) - 03:02, 13 February 2023
  • Note: Custom skin files may be used, use window IDs if this is the case
    8 KB (1,080 words) - 07:43, 14 August 2021
  • = Submit your add-on or skin for translation =
    5 KB (897 words) - 18:59, 8 February 2023
  • ...angelog]]'''. Skinners should also read the respective sticky posts in the Skin Development Forum for full changelog on changes to the skinning engine.
    5 KB (800 words) - 19:27, 4 January 2024
  • ...been scanned into the library, then all available artwork supported by the skin and view, along with metadata, are displayed.
    6 KB (1,017 words) - 00:28, 5 February 2023
  • [[Category:Skin development]]
    5 KB (893 words) - 02:03, 11 November 2021
  • | style="padding: 2px 0.5em;" | Automatic skin patcher to support [[Add-on:Oz Weather|OzWeather]] responsive updates | style="padding: 2px 0.5em;" | [[Add-on:Rapier|Rapier]] skin updates and other add-ons
    42 KB (5,382 words) - 01:52, 22 January 2023
  • ...her folder. This is particularly true for skins that use multiple discrete skin helper add-ons which save data in their own location within the Kodi Data f
    6 KB (929 words) - 22:59, 7 February 2023
  • * Addon Browser GUI for installation and management of third-party addons, skin, and scripts * <span id="Camelot">Revamped user interface via the new default skin “Confluence“</span>
    17 KB (2,123 words) - 19:52, 6 April 2024
  • Note that skin .xbt files will be generated automatically for skins so you do not include
    7 KB (1,003 words) - 23:06, 29 December 2021
  • |<mpaa></mpaa> || No || No || Country specific mpaa rating system. Check with skin author which prefix is required to diplay your country certification flags
    9 KB (1,396 words) - 09:57, 28 December 2023
  • ...show more or less information, and in a different format, than the default skin Estuary.
    14 KB (2,176 words) - 00:40, 22 February 2023
  • ...ething has failed. You likely noticed problems with the application be it skin artifacts, failure of playback a crash, etc.
    7 KB (1,041 words) - 04:56, 1 February 2023
  • Users can also create their own skin (or simply modify an existing skin) and share it with others via public websites that are used for XBMC/Kodi s
    11 KB (1,673 words) - 06:15, 10 February 2019
  • ...er for the Alpha is using a nearly vanilla version of Kodi, with a special skin and add-ons for launching various games, apps, and configuration screens.}} ...PrismCube are not part of native XBMC core code, though they use the same skin texture elements to achieve some what similar look and feel interface, a po
    20 KB (3,221 words) - 12:13, 15 March 2023
  • | screenshot = [[File:Kodi.gif|300px|link=|Confluence skin home screen]] | caption = [[Confluence]] skin home screen
    19 KB (2,248 words) - 00:58, 23 February 2023
  • [http://www.youtube.com/watch?v=NcogPuSo-DU Kodi with the default Confluence skin]<br /> [http://www.youtube.com/watch?v=4asUCtE0ONU Kodi with Aeon Nox skin]<br />
    16 KB (2,542 words) - 16:05, 29 January 2023
  • * "Menu" (sidebar menu on the default skin)
    9 KB (1,344 words) - 17:13, 14 June 2023
  • ...rkish locale set via LANG / LC_CTYPE / LC_ALL or by SetGlobalLocale breaks skin loading on any Linux'''] at the ''Kodi Issue Tracker'' on GitHub.</ref>
    8 KB (1,228 words) - 14:50, 29 August 2022
  • [http://www.youtube.com/watch?v=NcogPuSo-DU Kodi with the default Confluence skin]<br /> [http://www.youtube.com/watch?v=4asUCtE0ONU Kodi with Aeon Nox skin]<br />
    17 KB (2,792 words) - 05:54, 1 June 2021
  • ...ection manager. PyXBMCt uses texture images from Kodi’s default Confluence skin to decorate its visual elements. Those textures are included in PyXBMCt, so
    11 KB (1,469 words) - 00:14, 11 September 2022
  • ...name and icon we want (<code>'DefaultVideo.png'</code> comes from the Kodi skin), set it to be a video item, and then add it to the directory. Once we're d
    11 KB (1,756 words) - 13:29, 13 January 2016
  • [http://www.youtube.com/watch?v=NcogPuSo-DU Kodi with the default Confluence skin]<br /> [http://www.youtube.com/watch?v=4asUCtE0ONU Kodi with Aeon Nox skin]<br />
    20 KB (3,167 words) - 19:39, 7 March 2023
  • | The number of available skin view modes for the current container listing. | Shows the type (screensaver, script, skin, etc...) of the currently selected addon
    91 KB (13,325 words) - 22:32, 17 May 2024
  • * Using a skin that supports '''[[custom home items]]''' you can also edit the home screen
    14 KB (2,084 words) - 05:41, 28 August 2020
  • | '''Kodi with the default Confluence skin''' | '''Kodi with Aeon Nox skin'''
    26 KB (4,054 words) - 09:37, 18 October 2021
  • [[Category:Skin development]]
    27 KB (3,225 words) - 21:48, 12 April 2024
  • "xbmc.gui.skin", "skin",
    473 KB (45,209 words) - 23:32, 27 August 2020
  • "xbmc.gui.skin", "skin",
    498 KB (47,416 words) - 01:21, 20 September 2020
  • "xbmc.gui.skin", "skin",
    523 KB (50,312 words) - 22:30, 1 June 2021
  • "xbmc.gui.skin", "skin",
    526 KB (50,591 words) - 07:38, 2 April 2024
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