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  • == Add-ons Framework, API, and Manager == == Input System (Input Manager and Input APIs) ==
    6 KB (836 words) - 07:18, 30 April 2022
  • | Move item down ''([[Playlists|Playlist editor]] & [[Favourites|Favorites window]])'' | Live TV channels window
    9 KB (1,344 words) - 17:13, 14 June 2023
  • ...e slide in submenu (press left {{keypress|left}} to show/hide). The Add-on manager is not where you go to run add-ons, but only to install and configure them. {{note|You may also enter into the '''Add-on manager''' (see below) by just selecting '''Add-ons''' as show in '''Step 1'''}}
    14 KB (2,302 words) - 09:46, 21 March 2021
  • ...retro game-emulators natively from inside Kodi. New is also many an input manager with many game controller settings for configuring gamepads, joysticks, key
    2 KB (205 words) - 03:53, 8 February 2023
  • === Windows Manager Module === Since Kodi is a multimedia player, it does not handle window management by itself, so it uses the libraries provided by the operating sy
    7 KB (1,068 words) - 00:38, 10 July 2023
  • ...d custom skin windows (to determine id, vis conditions + add to the window manager). # Activate window.
    7 KB (1,225 words) - 00:28, 29 August 2020
  • :* Added a "[[Games]]" window and RetroPlayer player core supporting [[Game_Add-ons|game clients addons]] ...handling and GUI management of binary addons (Add-ons Framework, API, and Manager)
    5 KB (800 words) - 19:27, 4 January 2024
  • XBMC in a window to see the results of your work. (Go to System Settings - System Settings � window manager (Linux machines), run Kodi in a window and connect a keyboard and mouse
    6 KB (1,106 words) - 00:17, 18 August 2020
  • Note! Also see "Input System (Input Manager and Input APIs" section for Input System related to game controllers * Added a "[[Games]]" window to GUI (games are managed using a basic file browser as a game library does
    32 KB (4,787 words) - 21:32, 16 December 2020
  • ...hosted on [https://github.com/garbear/xbmc Github]. First use your package manager to install git on your system and then execute the following command to clo ...e>ActivateWindow(GameControllers)</code> (which is mapped to "t" until the window can be launched from the GUI).
    5 KB (745 words) - 10:27, 19 May 2020
  • '''Description:''' A new window in Kodi to show and browse achievements from the RetroAchievements project. === Player Manager ===
    20 KB (3,167 words) - 19:39, 7 March 2023
  • ...en a user installs your add-on from an online repository via Kodi's add-on manager, Kodi attempts to resolve these dependencies, and install anything that you ..., and is the way that your add-on is described to users of the Kodi add-on manager. There are several elements that this should contain. Most of these element
    37 KB (5,078 words) - 16:19, 23 January 2023
  • ...Outcome''': Users should be able to see their achievements in Kodi. Player manager and Player profile support may be in development concurrently, so thought s === Saved game manager for RetroPlayer engine ===
    26 KB (4,054 words) - 09:37, 18 October 2021
  • ...Manager]. The following guide assumes you are using Terminal (if using NFS Manager, consult that software's documentation for help). ...tents of /etc/exports, if any, execute the following command in a Terminal window:
    37 KB (6,123 words) - 03:32, 10 December 2022
  • ...Outcome''': Users should be able to see their achievements in Kodi. Player manager and Player profile support may be in development concurrently, so thought s ...bitrate is selected at start time. Because of network fluctations / manual window / screen changes or performance stats of rendered frames it should be possi
    17 KB (2,792 words) - 05:54, 1 June 2021