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{{Infobox Software
{{Mininav|[[Kodi Foundation]]}}
| name = XBMC
{{Infobox software
| logo = [[Image:XBMC Logo.png|100px]]
| logo                 = [[File:Logo-transparent bare 256px.png|220px]]
| screenshot = [[Image:XBMC Home Screen.jpg|250px]]
| screenshot           = [[File:Kodi.gif|300px|link=|Confluence skin home screen]]
| caption = XBMC Home Screen
| caption             = [[Confluence]] skin home screen
| developer = [http://xbmc.org/about/team/ Team XBMC]
| developer           = [[Kodi Foundation]]
| released =  
| released             = June 29, 2004
| frequently_updated    = yes<!-- Release version update? Don't edit this page, just click on the version number! -->
| Stable release      = {{Current version}}
| latest preview version = [[Neutral build]] from [[SVN]]
| Preview release      = {{Future_version}}
| latest preview date    = [[Nightly build|Nightly]]
| programming language = ''Core:'' C++<br />''Add-ons:'' Python v3
| programming language = [[C++]]
| operating system     = [[Windows]], [[Mac OS X|macOS]], [[Linux]], [[Android]], [[iOS]]/[[tvOS]], [[BSD]]
| operating system = [[Xbox]], [[Microsoft Windows]], [[Linux]], [[Mac OS X]], and [[Apple TV|Apple TV OS]]
| platform            = [[wikipedia:x86|x86]], [[wikipedia:ARM architecture family|ARM]]
| platform =  [[x86 architecture]]
| language            = 72 languages<ref name="weblate_lang_list" />
| language = [[Internationalization and localization|International (multiple languages)]]
| status              = Active
| genre = [[media player (application software)|Media player]], [[media center]]
| license             = [https://www.gnu.org/licenses/old-licenses/gpl-2.0.html GPL-2.0-or-later]<ref name="licenses-dir_readme" />
| license = [[GNU General Public License|GNU GPL]]
| website             = [https://kodi.tv/ kodi.tv]
| website = [http://xbmc.org xbmc.org]
}}
}}
'''Kodi'''® (formerly known as <span style="font-weight: 600;">XBMC</span> or <span style="font-weight: 600;">Xbox Media Center</span>) is an award-winning, free and open source media player/entertainment hub application that runs on an exhaustive list of computers, mobile devices and HTPCs (Home theater PCs) which natively use no less than seven (7) different operating systems. It follows a [[wikipedia:10-foot user interface|10-foot user interface]] design specification which targets usage as a media player in a living room setting—or any other space where groups of people consume media without having someone seated near the player controls—using a handheld remote control as the primary input device. Its graphical user interface allows the user to easily browse and view videos, photos, podcasts, and music from local file storage, optical discs, the local network or the internet using only a few buttons. The Kodi project is managed by the non-profit '''[[Kodi Foundation]]''' and developed by volunteers located around the world. As of Summer 2022, more than 1,600 software developers have contributed to Kodi (in the form of 111,800+ individual changes to the codebase, which opened in 2003),<ref name="openhub" /> with roughly 60 core developers whose regular participation helps to steer it. Now, thanks to the generosity and dedication of over [[Translations|200 volunteer translators]], Kodi is available in 72 languages and useful no matter which continent you're on.


'''XBMC Media Center''' (formerly named "''XBox Media Center''") is a [[free and open source software|free and open source]] [[cross-platform]] media-player and entertainment hub. It was originally created for the first-generation [[Xbox]] game-console, but is now available for the [[Linux]], [[Mac OS X]] ([[Mac OS X v10.5|Leopard]], [[Mac OS X v10.4|Tiger]], [[Apple TV]]), and [[Microsoft Windows]] operating systems. There is also a bootable [[Live CD]] version referred to as "''[[XBMC#XBMC_Live|XBMC Live]]''"<ref name="xbmc.org">{{cite web |url=http://xbmc.org/lcapriotti/2008/09/18/xbmc-live-atlantis-beta1/ |title=XBMC Live Atlantis Beta1! |author=Luigi Capriotti |date=2008-09-18 |publisher=xbmc.org}}</ref><ref name="http">{{cite web |url=http://xbmc.org/lcapriotti/2008/11/15/xbmc-live-810-atlantis-released/ |title=XBMC Live 8.10 (Atlantis) released |author=Luigi Capriotti |date=2008-11-15 |publisher=xbmc.org}}</ref>
Kodi® ''(then called "Xbox Media Center")'' was originally created as a media center application for the first-generation Xbox game console (no longer supported) but is now officially available as a native application for [[Android]], [[BSD]], [[Linux]], [[Mac OS X|macOS]], [[iOS]]/[[tvOS]], and [[Windows]] operating systems, running on most common processor architectures.


XBMC supports most common audio, video, and image formats, playlists, audio visalizations, slideshows, weather reporting, and third-party plugins. It is network-capable (internet and [[Local area network|LAN]] shares).


Through its plugin system which is based on [[Python (programming language)|Python]], XBMC is expandable via add-ons that include features such as television program guides, [[YouTube]], [[Hulu]] and online movie trailer support, and [[SHOUTcast]]/[[Podcast]] streaming. XBMC also functions as a gaming platform by allowing users to play mini-games developed with [[Python (programming language)|Python]], on any operating system. In addition, the Xbox version of XBMC contains the ability to launch console games, and [[Homebrew (video games)|homebrew]] applications such as [[Console emulator|emulators]].


XBMC as a whole is distributed under the [[GNU General Public License]] (with a few libraries used by XBMC licensed under the [[GNU Lesser General Public License|LGPL]]). XBMC is not produced, endorsed, or supported by [[Microsoft]], which means that XBMC for Xbox requires a [[modchip]] or [[softmod]] exploit, or reflashing the Xbox onboard BIOS [[EEPROM]] chip with a modified BIOS.
== Introduction ==
=== Overview of features ===
:{{Main|Features and supported formats}}
{{#lst:Features_and_supported_formats|intro}}


==History==
{{See also|Xbox Media Player}}
XBMC is the successor to the popular [[Xbox Media Player|Xbox Media Player (XBMP)]] software. Xbox Media Player development stopped on [[December 13]], [[2003]], by which time its successor, XBMC, was ready for its debut, renamed as it was growing out of its 'player' name and into a 'center' for media playback. The first stable release of XBMC was on [[June 29]], [[2004]], with the official release of XBoxMediaCenter 1.0.0. This announcement also encouraged everyone using XBMP or XBMC Beta release to update, as all support for those previous versions would be dropped, and they would only officially support version 1.0.0. Some new things in XBMC 1.0.0 included the addition of the Filezilla FTP Server, DHCP Support, a newer version of [[MPlayer]] was packaged and the embedded [[Python (programming language)|Python]] was given the ability to draw interface elements.


With the release of 1.0.0 in the middle of 2004, work continued on the XBMC project to add more features, such as support for iTunes features like DAAP and Smart Playlists, as well as lots of improvements and fixes. The second stable release of XBMC, 1.1.0, was released on [[October 18]], [[2004]]. This released included support for more media, file, container formats, as well as video playback of Nullsoft streaming videos, karaoke support (CD-G).
=== Add-ons ===
:{{Main|Add-ons}}
{{#lst:Add-ons|intro}}


After two years of heavy development, XBMC announced a stable point final release of XBMC 2.0.0 on [[September 29]], [[2006]]. Even more features were packed into the new version with the addition of RAR and zip archive support, a brand new player interface with support for multiple players. Such players include PAPlayer, the new audio/music player with crossfade, gapless playback and ReplayGain support, and the new DVDPlayer with support for menu and navigation support as well as ISO/img image parsing. Prior to this point release, XBMC just used a modified fork of [[MPlayer]] for all of its media needs, so this was a big step forward. Support for iTunes 6.x DAAP, and Upnp Clients for streaming was also added. A reworked Skinning Engine was included in this release to provide a more powerful way to change the appearance of XBMC. The last two features include read-only support for FAT12/16/32 formatted [[USB mass storage|USB Mass Storage devices]], and a "skinnable" 3D visualizer.
For additional information about specific add-ons, see the '''[[:Category:All add-ons|All add-ons]]''' category.


The release of XBMC 2.0.1 on [[November 12]], [[2006]] contained numerous fixes for bugs that made it through the 2.0.0 release. This also marked the change from CVS to SVN (Subversion) for the development tree. Development on the SVN Trunk is continuing which is currently 'pre-2.1', and once it goes through the [[bug bash]] and feature lockdown process will become XBMC 2.1.0.


On [[May 29]], [[2007]], the team behind XBMC put out a call for developers interested in porting XBMC to the Linux operating system. Since a few developers on Team-XBMC had already begun porting parts of XBMC over to Linux using SDL and OpenGL as a replacement for DirectX, which XBMC was using heavily on the Xbox version of XBMC.
=== Video demos ===
Check out this excellent introduction video (1m 36s) by Lifehacker:<ref name="lifehacker" /><br />
::{{YouTube|T970YM3w1LY}}


==Features==
A Kodi beginners guide (13m 27s) by forum user fredphoesh:<ref name="fredphoesh" /><br />
===Audio/video playback and handling===
::{{YouTube|2O4fCGrwrqw}}


XBMC can play media from CD/DVD media using an internal [[DVD-ROM]] drive. It can also play media from an internal built-in [[hard disk|hard disk drive]], or stream them over [[Server Message Block|SMB/SAMBA/CIFS]] shares (Windows File-Sharing), [[ReplayTV]] [[digital video recorder|DVRs]], [[Universal Plug and Play|UPnP (Universal Plug and Play )]] shares, [[XBMSP]] ([[Xbox Media Stream Protocol]]) shares, or stream [[iTunes]]-shares via [[Digital Audio Access Protocol|DAAP]]. XBMC can also take advantage of the Xbox's Ethernet network port and a broadband Internet connection if available, using the [[Internet Movie Database|IMDb]] to obtain [[thumbnails]] and reviews on movies, [[CDDB]] (via [[FreeDB]]) for Audio-CD track-listings), and album-[[thumbnails]] via [[Allmusic|AMG]], it can stream Internet-video-streams, and play Internet-radio-stations (such as [[SHOUTcast]]). XBMC also includes the option to submit music usage statistics to [[Last.fm]] and a weather-forecast (via [[weather.com]]). It also has music/video-playlist features, picture/image-[[slideshow]] functions, an MP3+CDG [[karaoke]] function and many [[Music visualization|audio-visualizations]] and [[screensaver]]s. XBMC can in addition [[Upscaling DVD|upscale/upconvert]] all [[SDTV|standard-definition (480i/480p/576i/576p)]] resolution videos and output them to [[HDTV|720p, 1080i, and 1080p high-definition]] resolutions.


===Format support===
=== Language support ===
XBMC can be used to play/view all common [[multimedia]] formats. It can decode these in software and optionally pass-through [[Dolby Digital|AC3]]/[[DTS Coherent Acoustics|DTS]] audio from movies directly to [[S/PDIF]] output to an external audio-[[Audio amplifier|amplifier]]/[[Audio receiver#Hi-Fi .2F Home theater|receiver]].
{{See|Language portal}}
Kodi includes full support for many different languages by default. Kodi's structure is such that if the language is not available, or not up-to-date, it can be created by signing up at the [https://kodi.weblate.cloud/accounts/register/ Kodi Translations Project].


:'''Supported formats:'''
Currently the existing supported languages are: Acadian French, Afrikaans, Albanian, American English, Amharic, Argentinian Spanish, Armenian, Asturian, Australian English, Azerbaijani, Basque, Belarusian, Bosnian, Brazilian Portuguese, Bulgarian, Burmese, Catalan, Chinese (Simplified), Chinese (Traditional), Croatian, Czech, Danish, Dari, Dutch, English, Esperanto, Estonian, European Portuguese, Faroese, Finnish, Galician, German, Greek, Hebrew, Hungarian, Icelandic, Indonesian, Italian, Japanese, Kannada, Korean, Latvian, Lithuanian, Macedonian, Malayam, Malay, Maltese, Maori, Metropolitan French, Mexican Spanish, Mongolian, New Zealand English, Norwegian, Ossetian, Peninsular Arabic, Peninsular Spanish, Persian, Polish, Romanian, Russian, Serbian (Cyrillic), Serbian (Latin), Silesian, Sinhala, Slovak, Slovenian, Swedish, Tajik, Tamil, Telugu, Thai, Turkish, Ukrainian, Uzbek, Vietnamese and Welsh.
:* '''Physical media''': [[compact disc|CDs]], DVDs, [[Video CD]]s (including [[DVD-Video]], VCD/SVCD and Audio-CD/CDDA)
:* '''[[Container format]]s''': [[Audio Video Interleave|AVI]], [[Moving Picture Experts Group|MPEG]], [[Windows Media Video|WMV]], [[Advanced Systems Format|ASF]], [[Flash Video|FLV]], [[Matroska|MKV]], [[QuickTime|MOV]], [[MPEG-4 Part 14|MP4]], M4A, [[Advanced Audio Coding|AAC]], [[NUT Container|NUT]], [[Ogg]], [[Ogg Media|OGM]], [[RealMedia]] RAM/RM/RV/RA/RMVB, [[3gp]], VIVO, PVA, [[NuppelVideo|NUV]], [[Nullsoft Streaming Video|NSV]], [[Nullsoft Streaming Audio|NSA]], [[Autodesk|FLI]], [[Autodesk|FLC]], and [[DVR-MS]] (beta support)
:*'''[[Video format]]s''': [[MPEG-1]], [[MPEG-2]], [[H.263]], MPEG-4 [[MPEG-4 Part 2#Simple Profile .28SP.29|SP]] and [[MPEG-4 Part 2#Advanced Simple Profile .28ASP.29|ASP]], [[H.264/MPEG-4 AVC|MPEG-4 AVC]] ([[H.264]]), [[HuffYUV]], [[Indeo]], [[Motion JPEG|MJPEG]], [[RealVideo]], [[QuickTime]], [[Sorenson codec|Sorenson]], [[Windows Media Video|WMV]], [[Cinepak]],  
:*'''[[Audio format]]s''': [[Audio Interchange File Format|AIFF]], [[WAV|WAV/WAVE]], [[MPEG-1 Audio Layer II|MP2]], [[MP3]], [[Advanced Audio Coding|AAC]], [[AACplus]], [[Dolby Digital|AC3]], [[DTS Coherent Acoustics|DTS]], [[Apple Lossless|ALAC]], [[Adaptive Multi-Rate|AMR]], [[Free Lossless Audio Codec|FLAC]], [[Monkey's Audio]] (APE), [[RealAudio]], [[Shorten|SHN]], [[WavPack]], [[Musepack|MPC/Musepack/Mpeg+]], [[Speex]], [[Vorbis]] and [[Windows Media Audio|WMA]].
:* '''[[Digital camera|Digital picture/image formats]]''': [[BMP file format|BMP]], [[JPEG]], [[Graphics Interchange Format|GIF]], [[Portable Network Graphics|PNG]], [[Tagged Image File Format|TIFF]], [[Multiple-image Network Graphics|MNG]], [[ICO (icon image file format)|ICO]], [[PCX]] and [[Truevision TGA|Targa/TGA]]
:*'''[[Subtitles|Subtitle formats]]''': [[AQTitle]], [[SubStation Alpha|ASS/SSA]], [[Closed captioning|CC]], [[JACOsub]], [[MicroDVD]], [[MPsub]], [[Ogg Media|OGM]], PJS, [[RealText|RT]], [[SAMI|SMI]], [[SubRip|SRT]], [[SubViewer|SUB]], [[VSFilter|VOBsub]], [[VPlayer]]


===Video playback in detail===
XBMC uses two different [[multimedia]] player 'cores' for video-playback. The first is a ported version of the [[open source]] [[cross-platform]] player, [[MPlayer]], which is known for playing practically all common media-formats. XBMC handles all [[codecs]] and [[Container format (digital)|containers]] normally supported by MPlayer (all [[FFmpeg]] supported codecs and also several external ones with the help of proprietary [[Dynamic-link library|DLL]]-files.


The second video-player 'core' for video-playback is an [[in-house]] developed [[DVD player|DVD-player]] for [[DVD-Video|DVD-Video movies]], including the support of [[DVD-Video#Menu programming interface|DVD-menus]], (based on the free [[open source]] [[Library (computing)|libraries]] code [[libdvdcss]] and [[libdvdnav]]). This video-player 'core' support all the [[FFmpeg]] codecs, and in addition the [[MPEG-2]] [[video codec]], and the [[audio codecs]] [[DTS Coherent Acoustics|DTS]] and [[AC3]] (based on the [[open source]] code [[Library (computing)|libraries]]: [[libmpeg2]], [[libdca]]/[[libdts]], and [[liba52]]/[[libac3]] respectively). One relatively unusual feature of this DVD-player core is the capability to [[on-the-fly]] parse and play [[DVD-Video]] movies that are stored in [[ISO image|ISO and IMG]] DVD-images, [[DVD-Video]] movies that are stored as [[DVD-Video]] ([[IFO]]/[[VOB]]/[[BUP]]) files on a harddrive or network-share, and also [[ISO image|ISO and IMG]] DVD-images directly from [[RAR]] and [[ZIP (file format)|ZIP]] archives.


====Video Library====
== Hardware requirements ==
The Video Library, one of the XBMC [[metadata]] [[databases]], is a key feature of XBMC. It allows the organization of video content by information associated with the video files (eg. movies and recorded [[Television program|TV Shows]]) themselves. This information can be obtained in various different ways, like through [[Scrapers]] (ie. [[IMDb]], [[TheTVDB]], etc.) and [[.nfo|nfo]] files. The Library Mode view allows you to browse your video content by things like; [[Genre]], Title, Year, Actors and [[Film director|Directors]].
:{{Main|Supported hardware}}
{{#lst:Supported hardware|intro}}


===Audio playback in detail===
For audio playback, XBMC includes its own [[in-house]] developed audio-player: [[PAPlayer|PAPlayer (Psycho-Acoustic Audio Player)]]. Some of this audio-player core's most notable features are [[on-the-fly]] [[resampling]] to the Xbox's native audio frequency (48&nbsp;kHz), [[gapless playback]], [[Fade (audio engineering)|crossfading]], [[Replay Gain]], [[cue sheet (music software)|cue sheet]] and [[Ogg]] Chapter support.
It handles a very large variety of audio file-formats: [[MP2 (format)|MP2]], [[MP3]], [[Vorbis]], [[Musepack]], [[Advanced Audio Coding|AAC]], [[HE-AAC|AACplus (AAC+)]], [[Monkey's Audio|APE]], [[FLAC]], [[WavPack]], [[Shorten]], [[AIFF]], [[WAV]], [[DTS Coherent Acoustics|DTS]], [[Dolby Digital|AC3]], [[CDDA]], [[Windows Media Audio|WMA]], [[Impulse Tracker|IT]], [[ScreamTracker|S3M]], [[MOD (file format)|MOD]] (Amiga Module), [[XM (file format)|XM]], NSF ([[NES Sound Format]]), [[SPC700 sound format|SPC]] ([[SNES]]), [[GYM]] ([[Sega Mega Drive/Sega Genesis|Genesis]]), [[MOS Technology SID|SID]] ([[Commodore 64]]), [[Adlib]], [[YM2149|YM]] ([[Atari ST]]), [[ADPCM]] ([[Nintendo GameCube|GameCube]]). It also supports many different tagging standards: APEv1, [[APEv2 tag|APEv2]], [[ID3]]v1, [[ID3#ID3v2|ID3v2]], [[ID666]] and [[Vorbis comment]]s.


====Music Library====
The Music Library, one of the XBMC [[metadata]] [[databases]], is another key feature of XBMC. It allows the organization of your music collection by information stored in your music file [[ID3|ID meta tags]], like title, artist, album, [[genre]] and popularity.


===Digital picture/image display in detail===
== Official versions ==
XBMC handles all common [[Digital camera|digital picture/image formats]] with the options of [[Ken burns effect|panning/zooming]] and [[slideshow]] with "[[Ken Burns Effect]]", with the use of [http://www.codeproject.com/bitmap/cximage.asp CxImage] open source [[Library (computing)|library]] code. XBMC can also handle [[Comic Book Archive file|CBZ (ZIP) and CBR (RAR) comic book archive files]], this feature lets you view/read, browse and [[zoom]] the pictures of [[comics]] pages these contain without uncompressing them first.
{{See|Releases}}
Full featured versions of Kodi are available on a number of operating system platforms. Team Kodi strives to keep a consistent feature set and include the full Kodi experience for all versions, even those on low-powered devices.


===Python scripts (widgets/gadgets) plugins===
XBMC features a [[Python (programming language)|Python Scripts Engine]] and WindowXML [[application framework]] (a [[XML]]-based [[widget toolkit]] for creating a [[GUI]] for [[Widget (computing)|widgets]]) in a similar fashion to Apple Mac OS X [[Dashboard (software)|Dashboard Widgets]] and [[Microsoft Gadgets]] in [[Windows Sidebar]]. Python [[Widget (computing)|widget]] scripts allow normal users to add new functionality to XBMC themselves, (using the easy to learn [[Python (programming language)|Python programming language]]), without knowledge of the complex [[C++|C/C++ programming language]]. Current [[plugins|plugin]] scripts include functions like [[Internet television|Internet-TV]] and [[Trailer (film)|movie-trailer]] browsers, [[Weather forecasting|weather forecast]] and [[Movie theater|cinema]]guides, [[Electronic program guide|TV-guides (EPG)]], e-mail clients, [[instant messaging]], train-timetables, scripts to [[Front-end and back-end|front-end]] control [[Personal video recorder|PVR]] software and hardware (like: [[MediaPortal]], [[MythTV]], [[TiVo]], [[ReplayTV]], [[Dreambox]]/[[DBox2]]), Internet-radio-station browsers (example [[SHOUTcast]], [[Xm radio]], [[Sirius Satellite Radio]]), [[Peer-to-peer|P2P]] file-sharing downloaders ([[BitTorrent (protocol)|BitTorrent]]), [[Internet Relay Chat|IRC]], also [[casual games]] (sometimes also referred to as [[Minigame|mini-games]] or [[Party game|party-games]]) such as [[Tetris]], [[Snake (video game)|Snake]], [[Space Invaders]], [[Sudoku]], and much more.


===Dashboard function (game/application launcher)===
=== Windows ===
XBMC has a "My Programs" section which functions as a replacement [[Xbox Dashboard|dashboard]] to launch [[List of Xbox games|Xbox games]] (retail and [[Homebrew (video games)|homebrew]]) and [[Application software|applications]]/[[List of emulators|emulator]] directly off the Xbox built-in [[harddrive]], all from a nice [[GUI]] with [[thumbnail]] and list options. This fully replaces the original [[Xbox Dashboard]] from [[Microsoft]], and with the exception of flashing new [[BIOS]] to an Xbox [[modchip]] it also features all extra functions that other [[Homebrew (video games)|homebrew]] [[Xbox Dashboard|dashboard]]s have.
:{{Main|Windows}}
''Kodi for Windows'' runs natively on Windows Vista and higher. It is a 32-bit application but runs on 64-bit Windows and hardware as well, however it is not yet optimized for that architecture so there is no performance gain when running on 64-bit Windows. 1080p playback can be achieved on Windows based computers either via software decoding on the CPU if it's powerful enough, or by hardware accelerated video decoding.


===Language support===
XBMC also includes support for many different languages.  XBMC's structure is such that if your language is not available, or not up-to-date, then you can easily make your translation by editing an [[XML]]-file, which can be submitted to the project's database for use by others. Currently the existing supported languages are [[Brazilian Portuguese]], [[Catalan language|Catalan]], [[Simplified Chinese]], [[Traditional Chinese]], [[Croatian language|Croatian]], [[Czech language|Czech]], [[Danish language|Danish]], [[Dutch language|Dutch]], [[English language|English]], [[Esperanto]], [[Finnish language|Finnish]], [[French language|French]], [[German language|German]], [[Greek language|Greek]], [[Hebrew]], [[Hungarian language|Hungarian]], [[Icelandic language|Icelandic]], [[Italian language|Italian]], [[Japanese language|Japanese]], [[Korean language|Korean]], [[Maltese language|Maltese]], [[Norwegian language|Norwegian]], [[Polish language|Polish]], [[Portuguese language|Portuguese]], [[Romanian language|Romanian]], [[Russian language|Russian]], [[Serbian language|Serbian]], [[Slovene language|Slovene]], [[Spanish language|Spanish]], [[Swedish language|Swedish]] and [[Turkish language|Turkish]].


===Skins and skinning-engine===
=== Android ===
A mainstay of Xbox [[Homebrew (video games)|homebrew]] applications is [[Skin (computing)|skin]]-ability in the tradition of case modifications. XBMC is noted as having a very flexible [[GUI toolkit]] and robust [[Software framework|framework]] for its [[GUI]], using a standard [[XML]] base, making [[Theme (computing)|theme]]-[[skinning]] and personal [[customization]] very accessible. Users can create their own skin (or simply modify an existing skin) and share it with others via public websites dedicated for Xbox and XBMC skins trading. "Project Mayhem" is the official [[Skin (computing)|skin]]; which is now in its third version, commonly know as "PMIII" or "PM3". Many third-party skins exist and while some are original designs, most are [[Clone (video games)|clones]] or an exact [[replica]] of other multimedia software, such as [[DivX Connected]], [[Front Row|Apple Front Row]], [[Windows XP Media Center Edition|Windows Media Center Edition (MCE)]], [[MediaPortal]], [[Meedio]]/[[MeediOS]], [[HDeeTV]], [[Kaleidescape]], [[Xbox360#Software|Xbox 360 Blades (MC360)]], [[Xbox360#Software|Xbox 360 New Xbox Experience]], and others.
:{{Main|Android}}
''Kodi for Android'' is a full port of the complete Kodi application to Google's Android operating-system, was first announced and its source code released publicly on 13 June 2012. This is a full port of Kodi's C++ and C source code with all its dependencies to Android with a build-system that was designed to handle multiple processor architectures, like ARM, MIPS, and x86 with the Android NDK (Native Development Kit for Android) without using a single line of Java, and the Kodi.APK is running natively under Android as a Native Activity application.  


===Xbox specific features and functions===
====XBMC Trainer Support (game cheats mods)====
XBMC for Xbox also has the ability to use and apply Xbox [[Trainer (games)|Trainer]] Files. [[Trainer (games)|Trainers]] are small files that allow for in game value [[Mod (computer gaming)|modification]] (such as [[cheat code]]) through altering retail functions in game values by way of using [[Terminate and Stay Resident|TSR (Terminate and Stay Resident)]] keys.
There are many things that can be [[Mod (computer gaming)|modified]] including ammunition, extra-lifes, or even how high a character can jump. Trainer support in XBMC for Xbox was achieved through collaboration with [[Team Xored]]. This collaboration began in December 2005 and came to fruition in January 2006 by successfully integrating the [[Team Xored|Team Xored Trainer Engine]] into XBMC.
XBMC for Xbox can run trainers with the following file extensions: *.ETM and *.XBTF.


====XLink Kai (Xbox Live online-gaming alternative)====
=== iOS ===
XBMC for Xbox has an integrated [[Front-end and back-end|front-end]] for an [[Xbox Live]] alternative (called "[[XLink Kai]]"), an [[online gaming]] platform, enabling you to both control the [[XLink Kai|Kai engine]] and play system-link/LAN-enabled Xbox [[Online game|games online]], without connecting to the [[Xbox Live]] service, straight from your console.
:{{Main|iOS}}
''Kodi for iOS'', which is a full port of Kodi to Apple's [[iOS]] operating-system, was first announced and released publicly on 20 January 2011. It supports both 720p and 1080p hardware accelerated video decoding of H.264 videos, and is compatible several Apple's [[IOS|iDevice]]s that uses Apple A4 or higher SoC processors with a jailbroken iOS operating-system.


==Official Team-XBMC ports of XBMC==
Due to the dated hardware of the Xbox and a desire to expand the project's end-user and developer-base many official [[porting|ports]] of XBMC to computer operating-systems and hardware platforms now exist. Through the processing power of modern computer hardware, XBMC is able to decode [[high-definition video]] up to and beyond [[1080p]] resolutions, bypassing a hardware limitations of the original Xbox version of XBMC. However, as with the Xbox version, XBMC for Linux, Mac, and Windows does not currently support [[Video Acceleration API|GPU hardware video decoding]], thus placing the entire load of the video decoding process on the system's [[CPU]].


===XBMC platforms===
=== Mac ===
* [[XBMC#XBMC_Live|XBMC Live]]
:{{Main|Mac OS X}}
* [[XBMC#XBMC_for_Linux|XBMC for Linux]]
''Kodi for Mac'' runs natively on [[Mac OS X]] with Intel processors with hardware video decoding for H.264.
* [[XBMC#XBMC_for_Mac|XBMC for Mac]]
**Compatible with [[Apple TV]] and [http://en.wikipedia.org/wiki/X86_architecture|x86 Intel] and [[x86-64]] based [[Macintosh Mac computers]] running ([[Mac OS X v10.5|Leopard]] or [[Mac OS X v10.4|Tiger]]).
* [[XBMC#XBMC_for_Windows|XBMC for Windows]]
**Compatible with [[Windows XP]] and [[Windows Vista]].
* [[XBMC#XBMC_for_Xbox|XBMC for Xbox]]


====XBMC Live====
'''XBMC Live''' is a free [[Linux distribution]] providing a [[media center]] software suite for [[personal computer]]s. XBMC Live uses [[XBMC Media Center]] for media playback and is implemented as a bootable [[Live CD]]<ref name="xbmc.org"/><ref name="http"/>. As a Live CD, the system does not need to be permanently installed to a [[hard disk drive]], as most modern [[operating system]]s would. Instead, the computer can be booted with the XBMC Live boot CD when media playback is desired. This is a reasonable approach for those who do not need media playback services while performing other tasks with the same computer, for users who wish to repurpose older computers as media centers, and for those seeking a free alternative to [[Windows XP Media Center Edition]], or for those who simply want to try out the XBMC Media Center software for the first time without having to install anything. Following the principles of [[Mythbuntu]], [[KnoppMyth]], and [[Mythdora]], XBMC Live is also designed to simplify a permanent installation of XBMC Media Center onto a computer to be used as a dedicated [[Home Theater PC|HTPC (Home Theater PC)]] in the living-room, as such the user can directly from the bootable [[Live CD]] install XBMC Media Center to either a [[USB flash drive]] or to an internal [[hard disk drive]] and comes with a complete ([[Embedded Linux|Linux based]]) [[embedded operating system]]<ref name="xbmc.org"/><ref name="http"/>.


====XBMC for Linux====
=== Linux ===
'''XBMC for Linux''' is currently primarily developed for Ubuntu Linux and XBMC's developers own XBMC Live (Live CD Linux distribution). Third-party packages for most other Linux distributions is however available, and it is also possible to compile XBMC Media Center from scratch for any Linux distribution.
:{{Main|Linux}}
''Kodi for Linux'' is primarily developed for Ubuntu Linux. Third-party packages for most other Linux distributions are however available, and it is also possible to compile Kodi from scratch for any Linux distribution as long as the pre-required dependency libraries are installed first.  


====XBMC for Mac====
'''XBMC for Mac''' runs natively on [[Mac OS X]] ([[Mac OS X v10.5|Leopard]], [[Mac OS X v10.4|Tiger]]), as well as on the [[Apple TV]].


====XBMC for Windows====
'''XBMC for Windows''' runs natively on [[Windows XP]] and [[Windows Vista]], it is a [[32-bit]] application but runs fine on [[x86-64|64-bit]] Windows and hardware as well.


====XBMC for Xbox====
== Third-party forks and derivative work of Kodi ==
[[Image:Mc360-screenshot-1.jpg|thumb|right|300px|MC360 skin for XBMC displaying the media blade]]'''XBMC for Xbox'''. At present, the latest 'stable' version of XBMC for Xbox is 8.10 point-release version (codename: "''Atlantis''") which was released on [[November 13]], [[2008]]. Since XBMC for Xbox is an [[open source]] software program, its development [[source code]] is stored on a publicly accessible [[Subversion (software)|Subversion]] server. This code is constantly updated on a daily basis by developers so the Subversion repository often contains more features than the most recent 'stable' release. Accordingly, [[executable]] builds from the Subversion repository are often released by [[third-party developer|third-parties]]. It should be noted, however, that [[executable]] builds from development versions typically contain bugs not present in the most recent 'stable' release versions of XBMC for Xbox.
:{{Main|Forks}}


XBMC for Xbox is not an [[authorized|authorized/signed]] [[Microsoft]] product, therefore a [[Xbox#Xbox modding|modification of the Xbox]] is required in order to run XBMC on a [[Xbox]] game-console. XBMC for Xbox can be run as an [[Application software|application]] (like any Xbox game), or as a [[Xbox Dashboard|dashboard]] that appears directly when the [[Xbox]] is turned on.


==Programming and developing==
XBMC is a non-profit [[open source]] [[hobby]] project that is developed only by volunteers in their spare-time without any [[monetary]] gain. The team of developers working on XBMC encourage anyone to submit their own [[Patch (computing)|source code patches]] for new features and functions, improve existing ones, or fix [[software bug|bugs]].


XBMC is a cross-platform software application programmed in [[C++]] (and some [[Assembly language|Assembly]]), XBMC uses [[SDL|SDL (Simple DirectMedia Layer)]] multimedia [[Software framework|framework]] and [[OpenGL]] graphics [[Rendering (computer graphics)|rendering]] under XBMC for Linux, Mac OS X, and Microsoft Windows based operating system, however XBMC for Xbox instead uses [[DirectX|Microsoft DirectX]] multimedia framework and [[Direct3D]] rendering as the [[Xbox]] does not support [[OpenGL]]. Some of the XBMC [[Library (computing)|libraries]] are also written in [[C (programming language)|C programming-language]], but are used with a C++ wrapper and loaded via XBMC's own [[Dynamic-link library|DLL]] loader.
== History ==
:{{Main|History of Kodi}}


===Hardware requirements===
XBMC has greater basic hardware requirements than a traditional 2D [[GUI toolkit]], but this basically means that it needs [[3D computer graphics|3D]] capable GPU for all rendering; on the other hand, 3D GPU chips are common today. Other than that, XBMC was designed to be resource efficient and runs extremely well on what (by [[Intel Atom]] standards) are pretty underpowered OpenGL 1.4 [[GLSL]] capable systems that are [[x86]] or [[x86-64]] [[CPU]] based. In order to allow for smooth playback of 1080p high definition content without dropping frames, an Intel Core 2 Duo 3.0 Ghz processor or better is required.


===Xbox development environment===
The Xbox [[BIOS]] is based on [[Win32]], but does not have all of the resources or capabilities of a [[Microsoft Windows|Windows NT]] operating system, (for example: [[DirectShow]], [[Windows Registry|registry]], nor [[Dynamic-link library|DLL]] are natively supported on the Xbox). Because of the constraints on the hardware and environment of the Xbox all software development for XBMC are focused on reserving the limited resources that exist, the main hindrance of which is the amount of available [[random access memory|RAM]] at any one time.


====Xbox embedded operating system====
== Kodi Foundation ==
*The Xbox does not have an operating system per-se, instead it only has a basic BIOS
:{{Main|Kodi Foundation}}
**Everything else must go into the XBMC executable and its ([[XDK]] and own-made) [[Library (computing)|libraries]]
{{#lst:Kodi Foundation|intro}}
*Only a single [[Thread (computer science)|process-thread]] ([[executable]] [[Computer program|program]]) can run at any one time on the Xbox
*[[FATX|Xbox hard drive file-system]] (FATX) has many limitations, among them a filename maximum of 42-[[Character (computing)|characters]]
*The Xbox has four [[USB]] ports but the [[XDK|Xbox SDK]] (a.k.a. XDK) does not contain a full USB-[[Stack (data structure)|stack]]
**if one wanted to add support for USB hardware-devices one would have to make it for oneself


====Compiling XBMC for the Xbox====
*[[XDK|Xbox SDK]] (a.k.a. XDK) [[Software Development Kit]] (with [[Library (computing)|libraries]]) is required to [[compiler|compile]] XBMC
*Also required to compile (and [[computer programming|program]] in) XBMC is [[Microsoft Visual Studio .NET]] version 7.1
*XBMC's code also contain four multimedia-player cores which have to be [[compiler|compiled]] separately
**None of those require XDK to be compiled, they are instead compiled with [[MinGW]]/[[MSYS]]


===Third-party Forks of XBMC===
XBMC Media Center source code have over the years become a popular project to [[forking|fork]] and use as a [[Software framework|application framework platform]] for others to base their own [[media center]] software on, as if XBMC were a [[GUI toolkit]], [[windowing system]], or [[window manager]]. Today [[Boxee]], [[MediaPortal]], and [[Plexapp|Plex]] are separate projects which have based their software on XBMC's source code. Most of these third-party forks still help submit bug fixes and new features back upstream to the original XBMC project.


====Boxee====
== Awards ==
[[Boxee]] is a free and open source software cross-platform media center and entertainment hub with [[social networking]] features that is a [[Fork (software development)|fork]] of XBMC software<ref>{{cite web |url=http://lifehacker.com/396382/boxee-is-xbmc-with-newer-look-and-social-flair |title=Boxee Is XBMC with Newer Look and Social Flair |author=Adam Pash |date=2008-06-23 |publisher=lifehacker}}</ref><ref>{{cite web |url=http://blog.boxee.tv/2008/06/25/why-we-made-boxee-social/ |title=boxee blog - why we made boxee social |author=Avner Ronen |date=2008-06-25 |publisher=Boxee}}</ref><ref>{{cite web |url=http://www.appletvhacks.net/2008/07/03/boxee-mini-review/55 |title=Boxee mini review |author=Apple TV Hacks |date=2008-07-03 |publisher=appletvhacks.net}}</ref>. Boxee is still under development and is currently only available as [[Development_stage#Alpha|Alpha]] releases for [[Mac OS X]]<ref name="blog.boxee.tv">{{cite web |url=http://blog.boxee.tv/2008/06/16/boxee-for-mac-is-available-for-download/ |title=boxee for Mac first alpha release is available for download |author=Avner Ronen |date=2008-06-18 |publisher=Boxee}}</ref> and [[Ubuntu]]<ref>{{cite web |url=http://blog.boxee.tv/2008/07/22/linux-version-is-available|title=boxee blog - linux version is available|author=Tom Sella|2008-07-22|publisher=Boxee}}</ref>, with the first Alpha made available on the 16th of June 2008<ref name="blog.boxee.tv"/>.
{{See|SourceForge Community Choice Awards}}
{| style="border-collapse: collapse; float: right; vertical-align: top;"
| style="padding: 1rem; text-align: center;" | [[File:Cca.gif|frameless|link=]]
|-
| style="padding: 1rem; text-align: center;" | [[File:Sourceforge CCAs 2007.png|frameless|link=]]
|}
{| class="wikitable" style="border: 2px solid #a2a9b1; border-bottom: 0; width: 60vmax;"
|- style="font-size: 1.15rem;"
! scope="col" style="background-color: #b6b7b8;" | Contest
! scope="col" style="background-color: #b6b7b8;" | Year
! scope="col" style="background-color: #b6b7b8; min-width: 25vmax;" | Award
! scope="col" style="background-color: #b6b7b8; min-width: 9vmax;" | Result
|-
! scope="row" rowspan="23" style="font-size: 1.4rem; font-weight: 700;" | [[File:SourceForge Community Choice Award.png|256px|frameless|link=]]<br />[[wikipedia:SourceForge|SourceForge]]<br />Community Choice Awards
| scope="row" rowspan="2" class="plainlinks" style="font-size: 1.3rem; font-weight: 700; text-align: center;" | [https://sourceforge.net/blog/cca06/ 2006]
| style="font-size: 1.1rem; font-weight: 600;" | Best Project for Gamers
| style="background-color: Green; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Winner
|-
| style="font-size: 1.1rem; font-weight: 600;" | Best Project for Multimedia
| style="background-color: Green; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Winner
|-
| rowspan="6" class="plainlinks" style="font-size: 1.3rem; font-weight: 700; text-align: center;" | [https://sourceforge.net/blog/cca07/ 2007]
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best User Support
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best Project for Gamers
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best Project for Multimedia
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best Technical Design
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Most Collaborative Project
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best Overall Project
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| rowspan="7" class="plainlinks" style="font-size: 1.05rem; font-weight: 700; text-align: center;" | [https://sourceforge.net/blog/cca08/ <span style="font-size: 1.3rem;">2008</span>]<br />''([https://sourceforge.net/blog/cca08-finalists/ Finalists])''
| class="plainlinks" style="font-weight: 600;" | <span style="font-size: 1.1rem;">Best Project for Gamers</span><ref group="awards" name="scca_2008">Team XBMC. 2008. [https://kodi.tv/article/xbmc-wins-another-sourceforge-community-choice-award/ &ldquo;XBMC wins another SourceForge Community Choice Award.&rdquo;] ''Kodi News.'' July 29, 2008.</ref>
| style="background-color: Green; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Winner
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best Overall Project
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Best Project for Multimedia
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Most Likely to Be the Next Billion Dollar Acquisition
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Most Likely to Change the World
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Most Likely to Be Ambiguously and<br />Baselessly Accused of Patent Violation
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| style="font-size: 1.1rem; font-weight: 600; line-height: 1.4;" | Most Likely to Get Users Sued by Anachronistic<br />Industry Associations Defending Dead Business Models
| style="background-color: Wheat; color: #000; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Finalist
|-
| rowspan="8" class="plainlinks" style="font-size: 1.05rem; font-weight: 700; text-align: center;" | [https://web.archive.org/web/20130514203615if_/http://sourceforge.net/blog/cca09/winners/ <span style="font-size: 1.3rem;">2009</span>]<br />''([https://web.archive.org/web/20090831092244if_/http://web.sourceforge.com:80/investor-news/3/sourceforge-announces-finalists-fourth-annual-community-choice-awards Finalists])''
| rowspan="2" style="font-size: 1.1rem; font-weight: 600;" | Best Overall Project
| style="background-color: RoyalBlue; border-bottom: none; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; padding-bottom: 0; text-align: center;" | Sixth&nbsp;Place
|-
| style="background-color: RoyalBlue; border-top: none; color: #fff; padding-top: 0; text-align: center;" | 1,991/22,313 votes (9%)
|-
| rowspan="2" style="font-size: 1.1rem; font-weight: 600;" | Best Visual Design
| style="background-color: LightSlateGrey; border-bottom: none; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; padding-bottom: 0; text-align: center;" | Second&nbsp;Place
|-
| style="background-color: LightSlateGrey; border-top: none; color: #fff; padding-top: 0; text-align: center;" | 3,311/14,541 votes (23%)
|-
| rowspan="2" style="font-size: 1.1rem; font-weight: 600;" | Best Project for Multimedia
| style="background-color: DarkGoldenRod; border-bottom: none; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; padding-bottom: 0; text-align: center;" | Third&nbsp;Place
|-
| style="background-color: DarkGoldenRod; border-top: none; color: #fff; padding-top: 0; text-align: center;" | 2,871/15,922 votes (10%)
|-
| rowspan="2" style="font-size: 1.1rem; font-weight: 600;" | Most Likely to Change the Way You Do Everything
| style="background-color: DarkGoldenRod; border-bottom: none; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; padding-bottom: 0; text-align: center;" | Third&nbsp;Place
|-
| style="background-color: DarkGoldenRod; border-top: none; color: #fff; padding-top: 0; text-align: center;" | 2,036/19,229 votes (11%)
|-
! scope="row" rowspan="2" class="plainlinks" style="font-size: 1.4rem; font-weight: 700;" | [[File:MacInformerEditorsPickBadge.png|frameless|link=]]<br />[https://macdownload.informer.com/ Mac Informer]<br />Editor's Pick Awards
| rowspan="2" style="font-size: 1.3rem; font-weight: 700; text-align: center;" | 2013
| rowspan="2" style="font-weight: 600;" | <span style="font-size: 1.1rem;">Best Media Player</span><ref group="awards" name="macinformer">Informer Technologies, Inc. 2013. [https://macdownload.informer.com/xbmc/awards/ &ldquo;XBMC: Awards.&rdquo;] ''Mac Informer.'' August 1, 2013.</ref>
| style="background-color: Green; color: #fff; border-bottom: 0; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; padding-bottom: 0; text-align: center; vertical-align: bottom;" | Winner
|-
| class="plainlinks" style="background-color: Green; border-top: 0; color: #fff; padding-top: 0; text-align: center; vertical-align: top;" | Editor rating: EXCELLENT<br /><span style="padding-left: 4.25em;">5/5 (100%)</span><ref group="awards" name="mi_archive">Fernández, José. 2013. (Senior Editor, Informer Technologies, Inc.) [https://web.archive.org/web/20140409150429if_/http://macdownload.informer.com:80/xbmc/ &ldquo;Editorial review: XBMC for Mac.&rdquo;] ''Mac Informer.'' August 1, 2013. Archived by the Wayback Machine from the [https://macdownload.informer.com/xbmc/ original] on April 9, 2014. &lsquo;''In short, XBMC is still my favorite HTPC app. It looks great, works awesome and it has never caused a problem for me.''&rsquo;</ref>
|-
! scope="row" style="font-size: 1.4rem; font-weight: 700;" | [[wikipedia:Lifehacker|Lifehacker Australia]]<br />Community Choice Awards
| style="font-size: 1.3rem; font-weight: 700; text-align: center;" | 2014
| style="font-weight: 600;" | <span style="font-size: 1.1rem;">Best Media Player</span><ref name="lifehacker" />
| style="background-color: Green; color: #fff; font-size: 1.2rem; font-variant: small-caps; font-weight: 700; text-align: center;" | Winner
|-
| colspan="4" class="plainlinks" style="background-color: #fff; border: hidden; border-top: 4px solid #a2a9b1;" | <references group="awards" />
|}


====MediaPortal====
[[MediaPortal]] is free and open source software media center written for Microsoft Windows that is initially based on [[forked]] XBMC source code by Erwin Beckers (a.k.a. Frodo), one of the founders of XBMC in February 2004. The reason for this fork to Microsoft Windows was to get away from hardware limitations of the Xbox platform that XBMC development started on, mainly because of the Xbox inability to support TV-tuner adapters natively as Erwin wanted [[Personal Video Recorder|PVR]] functionality. Now after several years and innumerable feature changes there has been almost a complete re-design of the source code, however the skinning engine still remains very similar to that of the original XBMC software making it relatively easy for people to port skins/themes back and forth between the two projects, something that is done quite frequently.<ref>{{cite web |url=http://www.team-mediaportal.com/about_mediaportal.html |title=MediaPortal History as told by Team-MediaPortal |author=Team-MediaPortal |date=2008-09-01 |publisher=Team-MediaPortal}}</ref>


====Plex====
On [[May 21]], [[2008]], Elan Feingold, the Team-XBMC member who first started the Mac OS X port of XBMC, left the original XBMC project. He [[forked]] the source code and started a new  free and open source software project called [[Plexapp|Plex]] (previously informally known as "''OSXBMC''") but said that he will continue to collaborate with most Team-XBMC members behind the scenes and try to keep Plex skinning engine compatible with XBMC skins.<ref>{{cite web | last= | first=Elan | url=http://www.osxbmc.com/2008-05-21/exodus/ | title=Exodus | year= | publisher=Plex | date=2007-05-21 | accessdate=2008-07-22}}</ref> Recently, the Plex project announced that they have teamed up<ref>{{cite web | last= | first=Elan | url=http://www.osxbmc.com/2008-07-13/were-teaming-up-with-centerstage/ | title= Plex (formerly OSXBMC) teaming up with CenterStage | year= | publisher=Plex | date=2007-07-13 | accessdate=2008-07-22}}</ref> with the [[Centerstage|CenterStage]] group in order to enhance the skin theme of Plex and bringing their (Center Stage) next-generation interface to life.<ref>{{cite web | last= | first= | url=http://forums.plexapp.com/index.php?showtopic=497&view=findpost&p=3643/ | title= Plex + CenterStage FAQ | year= | publisher=Plex | date=2007-07-14 | accessdate=2008-08-08}}</ref>


==Limitations==
== Programming and developing ==
===Cross-platform (software) limitations===
:{{Main|Development}}
This is a list of current software limitations in the XBMC code.
Kodi is a non-profit and free software community driven open-source software project that is developed only by volunteers in their spare time without any monetary gain. The team of developers leading the development of Kodi, ''&ldquo;[[Archive:Team Kodi|Team Kodi]]&rdquo;'', encourage anyone and everyone to submit their own source code patches for new features and functions, improve existing ones, or fix bugs to the Kodi project.
*XBMC can not play any audio/video files [[Encryption|protected/encrypted]] with [[Digital Rights Management|DRM (Digital Rights Management)]], such as music purchased from the [[iTunes Music Store]], [[MSN Music]] or [[Audible.com]]. Workaround if legal in your country: Before playing the file in XBMC, first remove any DRM protection/encryption from the song or video with a [[Third-party developer|third-party]] program before you try to play it, e.g: [[JHymn|hymn]], [[FreeMe]], [[FairUse4WM]], [[DRM2WMV]] or [[DRMDBG]]).
*The  [[ISO 9660]] and [[Universal Disk Format|UDF]] reader [[Class (computer science)|class]]es in XBMC do not support reading [[Multisession#Sessions|multisession]] authored CD/DVD-media. Thus, XBMC can only read the first [[Multisession#Sessions|session]] of a [[Multisession#Sessions|multisession]] burnt CD or DVD media disc.


===Xbox-specific limitations===
Kodi's source code for all its supported platforms is made publicly available by [[Archive:Team Kodi|Team Kodi]] under the open source GNU General Public License, Version 2 (or later) license. The group maintains a [https://github.com/xbmc/xbmc public Git repository] on GitHub for this source code.
This is a list of Xbox hardware and Xbox operating-system specific limitations that do not affect XBMC for Linux. Mac OS X, nor Windows.
*[[Universal Disk Format|UDF (Universal Disk Format)]] file-system limitation: XBMC for Xbox only supports UDF version 1.02 (designed for [[DVD-Video]] media), which has a maximum file-size of 1&nbsp;GB (meaning if you burn a DVD-media in a newer UDF version with a video that is larger than 1GB, XBMC will not be able to play that file), same goes for UDF/ISO hybrid formats (a.k.a. UDF Bridge format). Workaround: Burn all your CD/DVD-media in [[ISO 9660]] format, which is the most common standard for recording CD/DVDs. Unfortunately [[ISO 9660]] has a 2&nbsp;[[Gigabyte|GB]] file-size limitation, which cannot be bypassed.
*The Xbox built-in harddrive is formatted in [[FATX]] which has a 4&nbsp;GB file-size limitation, and only supports file/folder-names up to 42 characters, a maximum of 255 in total file-structure character-depth and a maximum number of 4096 files/folders in a single subfolder, plus in the root of each partition, the maximum number of files/folders is 256. [[File Allocation Table|FAT]] does not support all [[ASCII|ASCII characters]] in file/folder names (like for example < > = ? : ; " * + , / \|¤ &). XBMC will automatically rename any files/folders you transfer to the Xbox by these limitations. (None of these are XBMC issues that can be fixed as the limitation is in the Xbox itself). Workaround: Store your files/folders on your computer or a [[Network-attached storage|Network-Attached Storage (NAS)]] device/box which support [[Server Message Block|SMB/CIFS]], [[FTP]] or [[UPnP]] and share them over a [[Local area network|local-area-network]] instead.
*The [[USB flash drive]] (USB [[keydrive|key-drives/memory-keys]]) reader/writer [[Class (computer science)|class]] used by XBMC for Xbox currently has a few limitations as well. It is limited to USB flash drives and [[harddisk]]s compatible with [[USB Mass Storage Device Class]] following the USB 1.1 standard, with a maximum size of 4&nbsp;GB. It can read and write to FATX formatted flash drives, but can only read FAT12, FAT16 (including VFAT), and FAT32. [[NTFS]] formatted drives are not supported yet.
*With its 733&nbsp;MHz [[Intel Pentium III]]-like [[CPU]] and 64MB [[shared memory]], the Xbox has neither a fast enough CPU nor sufficient amounts of [[Random access memory|RAM]] to play 720p/1080i resolution [[HDTV]] video. However, XBMC can up-convert all [[SDTV|standard definition]] movies and output them at [[HDTV|720p or 1080i]].
* The Xbox is now able to play [[H264|MPEG-4 AVC (H.264)]] encoded videos with [[CABAC]] and [[deblocking]] if the video-resolution is under 720x400 pixels. For instructions, [http://www.wikihow.com/Properly-Encode-H.264-Video-Using-Megui-for-an-Xbox-Running-Xbmc click here]. If videos are encoded without CABAC and deblocking, then the Xbox hardware can handle up to 720x576 pixels video-resolution. If encoding with [[MPEG-4 Part 2|MPEG-4 ASP]], then the video's native-resolution can be anything up to 960x540 pixels (also known as [[High-Resolution High-Definition|HRHD]] resolution).


==Reception==
XBMC won two [[SourceForge]] 2006 Community Choice Awards; [http://sourceforge.net/awards/cca/ Best Multimedia Project and Best Game Project]. In the 2007 Community Choice Awards, XBMC is a nominated finalist in six categories. Also in the 2008 Community Choice Awards XBMC won an award for Best Project for Gamers.


==Legality==
{{globalize/USA}}
While XBMC's [[source code]] for all platforms is made publicly available by the developers under an [[open source]] ([[GNU GPL]]) [[license]], the developers themselves are legally unable to distribute [[executable]] versions of XBMC for Xbox. This is because XBMC for Xbox requires Microsoft's commercial software development kit in order to compile. Thus, the only publicly available [[executable]] versions of XBMC for Xbox are from [[Third-party developer|third parties]], as a result, precompiled versions of XBMC for Xbox may be illegal to distribute in many countries around the world. XBMC binaries for all other platforms that XBMC supports (Linux, Mac OS X, and Windows) are however legal to distribute.


====Copyright====
== References ==
The XBMC software is licensed under the [[GNU General Public License|GNU General Public License (GPL)]] by the developers, meaning they allow anybody to redistribute XBMC under extremely liberal conditions. However, in order to compile the XBox build of XBMC into [[executable]] form, it is currently necessary to use the [[Xbox Development Kit|Microsoft XDK (Xbox Development Kit)]] which is only available to licensed developers and the resulting code may only be distributed by them (this does not apply to the Linux, Windows or Mac OS X ports of XBMC). Accordingly, code compiled with an unauthorized copy of the [[Xbox Development Kit]] may not be distributed legally. A third-party project called [[OpenXDK]] is concerned with producing a replacement for the Microsoft XDK. While this could potentially allow legal [[Binary file|binaries]] of XBMC to be compiled, it would require significant changes to the XBMC source code.
<references>
<ref name="weblate_lang_list">[https://kodi.weblate.cloud/languages/ Languages.] ''Kodi Weblate.'' Accessed on August 18, 2022.</ref>
<ref name="licenses-dir_readme">"[https://github.com/xbmc/xbmc/blob/master/LICENSES/README.md Kodi's licensing rules]." ''[https://github.com/xbmc/xbmc xbmc/xbmc] on GitHub.'' Accessed on August 18, 2022.</ref>
<ref name="openhub">[https://www.openhub.net/p/kodi "The Kodi Open Source Project."] ''[https://www.openhub.net/ Black Duck Open Hub], part of Synopsys.'' Accessed on August 18, 2022.</ref>
<ref name="lifehacker">Whitson, Gordon. 2012. [https://lifehacker.com/create-a-kickass-seamless-play-everything-media-cente-5900626 &ldquo;Create a Kickass, Seamless, Play-Everything Media Center: The Complete Guide.&rdquo;] ''Lifehacker Australia.'' April 10, 2012.</ref>
<ref name="fredphoesh">[https://forum.kodi.tv/member.php?action=profile&uid=66118 Profile of fredphoesh.] ''Kodi Community Forum.'' May 21, 2012.</ref>
</references>


For audio and video codecs which are not natively supported, XBMC provides a [[Dynamic-link library|DLL]] loader [[Fork (software)|forked]] from the "[[avifile]]" open source project which can load [[Third-party developer|third-party]] made DLLs to decode unsupported formats. This is potentially legal if the user owns a licensed copy of the DLL. However, some third-party XBMC builds incorporate all available third-party DLLs that XBMC can support, and the redistribution of these without a license is copyright infringement.


====Patents====
For most popular video and audio codecs, XBMC includes native support through [[free and open source software]] [[Library (computer science)|libraries]], such as [[LAME]], [[faad]], [[faac]], [[libmpeg2]], and [[libavcodec]] (from the [[FFmpeg]] project). Since these source code libraries are released under free and open source licenses they are legally redistributable. However, some of these compression method algorithms, [[MP3#Licensing and patent issues|such as the popular MP3 format]], are in many countries protected by software patents. Absent a licence, this could possibly make it illegal in certain countries to distribute compiled versions of XBMC which include support for these formats.


====Other====
== Further reading ==
XBMC also includes [[libdvdcss]] to support playing back [[DVD-Video]] movies encrypted using the [[Content Scramble System|CSS (Content Scramble System)]] encryption. Since it is not a member of [[DVD Forum]], the XBMC project is not contractually obliged to insert [[user operation prohibition]] such as disallowing fast-forward or skipping during trailers and ads in [[DVD-Video]]s. However, without membership in the DVD Forum, the project also cannot make XBMC play [[DVD-Video]]'s [[encryption|encrypted]] with [[Content Scrambling System|CSS (Content Scramble System)]] except by using reverse-engineered code. XBMC therefore uses the [[libdvdcss]] library, which was created by reverse-engineering. The legal status of libdvdcss is questionable in several nations; in the [[United States]], for example, is absolutely legal.{{Fact|date=January 2009}} The distribution of [[executable]] versions of XBMC containing this code is likely to fall afoul of the [[Digital Millennium Copyright Act]] in the [[United States|U.S.]] and the [[EU Copyright Directive]] in [[European Union]] member countries which have incorporated it into national law.
* '''[https://kodi.tv/ Official Website]'''
* [[wikipedia:Kodi (software)|'''Kodi''']] on English Wikipedia


==See also==
{{portal|Free software|Free Software Portal Logo.svg}}
*[[Media center]]
*[[Home theater PC]]
*[[Boxee]], media player with [[social networking]] aspects for Mac OS X and Linux, based on XBMC source code.
*[[MediaPortal]], a media center written for [[Microsoft Windows]] initially based on forked XBMC code by one of the founders of XBMC.
*[[Plexapp|Plex]], media center for Mac OS X (Leopard/Intel-based), based on forked XBMC for Mac source code.
*[[List of video players (software)|List of other software video players]]
*[[Comparison of media players|Comparison of (audio/video) media and DVD-Video players]]
*[[Comparison of PVR software packages]]
*[[List of codecs|List of multimedia (audio/video) codecs]]


==References==
{{reflist|2}}


==External links==
[[Category:Kodi]]
* [http://www.instructables.com/id/How-to-softmod-your-xbox...for-FREE/ SoftMod Xbox for Free (Hotswap Technique!)]
[[Category:Kodi Foundation]]
* [http://www.telematicsfreedom.org/en/flossmediacenter XBMC against other FLOSS Media Centers in Comparison Chart]
 
===Official sites===
* [http://xbmc.org XBMC official website]
* [http://xbmc.org/forum XBMC Community Forums]
* [http://xbmc.org/wiki/index.php?title=XBMC_Online_Manual XBMC Online Manual (Wiki)]
* [irc://irc.freenode.net/xbmc XBMC official IRC chat room (on Freenode)] (use an [[IRC]] client like [[mIRC]] to join the #xbmc channel)
 
===Scripts, plugins, and skins===
====Scripts====
* [http://www.xbmcscripts.com xbmcscripts.com] (Python scripts which add additional features and functionality to XBMC)
====Plugins====
* [http://code.google.com/p/xbmc-addons/ XBMC-Addons on Google Code] (Addon plugins for XBMC)
====Skins====
* [http://sourceforge.net/projects/xboxmediacenter XBMC official skin development and download site]
* [http://blackmarket.ictcsc.net XBMC Black Market] - an unofficial XBMC skin download site
* [http://www.allxboxskins.com allxboxskins.com] - another unofficial XBMC skin download site (currently down?)
* [http://www.aeonproject.com/ AEON] - "''AEON''" is a unique skin for XBMC (not available on any other skin download site)
* [http://www.teamrazorfish.co.uk MediaStream] - "''MediaStream''" is a unique skin for XBMC (not available on any other skin download site)
* [http://savvygeek.com/xbmc-skins SavvyGeek] - Hosts compiled downloads of some but not all XBMC skins
 
====Reviews====
* [http://www.telematicsfreedom.org/en/flossmediacenter XBMC against other FLOSS media center software comparison chart]
 
[[Category:DVD]]
[[Category:Free cross-platform software]]
[[Category:Free media software]]
[[Category:Free media players]]
[[Category:Free video software]]
[[Category:Free television software]]
[[Category:Cross-platform software]]
[[Category:Linux media players]]
[[Category:Linux software]]
[[Category:Mac OS X media players]]
[[Category:Mac OS X software]]
[[Category:Multimedia software]]
[[Category:Software DVD players]]
[[Category:SourceForge projects]]
[[Category:Windows media players]]
[[Category:Windows software]]
[[Category:Xbox]]
[[Category:Xbox Dashboards]]
 
[[de:Xbox Media Center]]
[[es:XBMC]]
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Latest revision as of 00:58, 23 February 2023

Home icon grey.png   ▶ Kodi Foundation ▶ Kodi
Kodi
Logo-transparent bare 256px.png
Confluence skin home screen
Confluence skin home screen
Developer(s) Kodi Foundation
Initial release June 29, 2004
Stable release Kodi v21 Omega
Preview release Kodi v22 P...
Development status Active
Written in Core: C++
Add-ons: Python v3
OS Windows, macOS, Linux, Android, iOS/tvOS, BSD
Platform x86, ARM
Available in 72 languages[1]
License GPL-2.0-or-later[2]
Website kodi.tv

Kodi® (formerly known as XBMC or Xbox Media Center) is an award-winning, free and open source media player/entertainment hub application that runs on an exhaustive list of computers, mobile devices and HTPCs (Home theater PCs) which natively use no less than seven (7) different operating systems. It follows a 10-foot user interface design specification which targets usage as a media player in a living room setting—or any other space where groups of people consume media without having someone seated near the player controls—using a handheld remote control as the primary input device. Its graphical user interface allows the user to easily browse and view videos, photos, podcasts, and music from local file storage, optical discs, the local network or the internet using only a few buttons. The Kodi project is managed by the non-profit Kodi Foundation and developed by volunteers located around the world. As of Summer 2022, more than 1,600 software developers have contributed to Kodi (in the form of 111,800+ individual changes to the codebase, which opened in 2003),[3] with roughly 60 core developers whose regular participation helps to steer it. Now, thanks to the generosity and dedication of over 200 volunteer translators, Kodi is available in 72 languages and useful no matter which continent you're on.

Kodi® (then called "Xbox Media Center") was originally created as a media center application for the first-generation Xbox game console (no longer supported) but is now officially available as a native application for Android, BSD, Linux, macOS, iOS/tvOS, and Windows operating systems, running on most common processor architectures.


Introduction

Overview of features

Kodi can be used to play almost all popular audio and video formats around. It was designed for network playback, so you can stream your multimedia from anywhere in the house or directly from the internet using practically any protocol available. Use your media as-is: Kodi can play CDs and DVDs directly from the disk or image file, almost all popular archive formats from your hard drive. Kodi will scan all of your media and create a personalized library complete with boxcovers, descriptions, and fanart. There are playlist and slideshow functions, a weather forecast feature and many audio visualizations. Once installed, your computer will become a fully functional multimedia jukebox.


Add-ons

An Add-on is another piece of software that can be added to a program to further expand and enhance the features of that program. Imagine a smart phone and all the additional Apps that can be installed to enhance its functionality. Kodi has the same ability and these apps are referred to as Add-ons. Kodi has a growing list of community driven add-ons which can be installed from a common official repository, while still enabling third-party developers to also host their own unofficial repositories for add-ons that any user can choose to add themselves.

For additional information about specific add-ons, see the All add-ons category.


Video demos

Check out this excellent introduction video (1m 36s) by Lifehacker:[4]

A Kodi beginners guide (13m 27s) by forum user fredphoesh:[5]


Language support

See: Language portal

Kodi includes full support for many different languages by default. Kodi's structure is such that if the language is not available, or not up-to-date, it can be created by signing up at the Kodi Translations Project.

Currently the existing supported languages are: Acadian French, Afrikaans, Albanian, American English, Amharic, Argentinian Spanish, Armenian, Asturian, Australian English, Azerbaijani, Basque, Belarusian, Bosnian, Brazilian Portuguese, Bulgarian, Burmese, Catalan, Chinese (Simplified), Chinese (Traditional), Croatian, Czech, Danish, Dari, Dutch, English, Esperanto, Estonian, European Portuguese, Faroese, Finnish, Galician, German, Greek, Hebrew, Hungarian, Icelandic, Indonesian, Italian, Japanese, Kannada, Korean, Latvian, Lithuanian, Macedonian, Malayam, Malay, Maltese, Maori, Metropolitan French, Mexican Spanish, Mongolian, New Zealand English, Norwegian, Ossetian, Peninsular Arabic, Peninsular Spanish, Persian, Polish, Romanian, Russian, Serbian (Cyrillic), Serbian (Latin), Silesian, Sinhala, Slovak, Slovenian, Swedish, Tajik, Tamil, Telugu, Thai, Turkish, Ukrainian, Uzbek, Vietnamese and Welsh.


Hardware requirements

Kodi is officially supported on a number of operating systems and hardware devices that are designed to be connected directly to a TV. Kodi runs well on what are relatively "underpowered" systems, thanks to hardware video decoding being common on nearly all supported platforms. These requirements don't include what might be required for some "advanced" features, such as PVR, which might require additional hardware.


Official versions

See: Releases

Full featured versions of Kodi are available on a number of operating system platforms. Team Kodi strives to keep a consistent feature set and include the full Kodi experience for all versions, even those on low-powered devices.


Windows

Kodi for Windows runs natively on Windows Vista and higher. It is a 32-bit application but runs on 64-bit Windows and hardware as well, however it is not yet optimized for that architecture so there is no performance gain when running on 64-bit Windows. 1080p playback can be achieved on Windows based computers either via software decoding on the CPU if it's powerful enough, or by hardware accelerated video decoding.


Android

Kodi for Android is a full port of the complete Kodi application to Google's Android operating-system, was first announced and its source code released publicly on 13 June 2012. This is a full port of Kodi's C++ and C source code with all its dependencies to Android with a build-system that was designed to handle multiple processor architectures, like ARM, MIPS, and x86 with the Android NDK (Native Development Kit for Android) without using a single line of Java, and the Kodi.APK is running natively under Android as a Native Activity application.


iOS

Kodi for iOS, which is a full port of Kodi to Apple's iOS operating-system, was first announced and released publicly on 20 January 2011. It supports both 720p and 1080p hardware accelerated video decoding of H.264 videos, and is compatible several Apple's iDevices that uses Apple A4 or higher SoC processors with a jailbroken iOS operating-system.


Mac

Kodi for Mac runs natively on Mac OS X with Intel processors with hardware video decoding for H.264.


Linux

Kodi for Linux is primarily developed for Ubuntu Linux. Third-party packages for most other Linux distributions are however available, and it is also possible to compile Kodi from scratch for any Linux distribution as long as the pre-required dependency libraries are installed first.


Third-party forks and derivative work of Kodi


History


Kodi Foundation

The "Kodi Foundation" is the non-profit organization that oversees the Kodi project and is registered in the US.


Awards

See: SourceForge Community Choice Awards
Cca.gif
Sourceforge CCAs 2007.png
Contest Year Award Result
SourceForge Community Choice Award.png
SourceForge
Community Choice Awards
Best Project for Gamers Winner
Best Project for Multimedia Winner
Best User Support Finalist
Best Project for Gamers Finalist
Best Project for Multimedia Finalist
Best Technical Design Finalist
Most Collaborative Project Finalist
Best Overall Project Finalist
Winner
Best Overall Project Finalist
Best Project for Multimedia Finalist
Most Likely to Be the Next Billion Dollar Acquisition Finalist
Most Likely to Change the World Finalist
Most Likely to Be Ambiguously and
Baselessly Accused of Patent Violation
Finalist
Most Likely to Get Users Sued by Anachronistic
Industry Associations Defending Dead Business Models
Finalist
Best Overall Project Sixth Place
1,991/22,313 votes (9%)
Best Visual Design Second Place
3,311/14,541 votes (23%)
Best Project for Multimedia Third Place
2,871/15,922 votes (10%)
Most Likely to Change the Way You Do Everything Third Place
2,036/19,229 votes (11%)
MacInformerEditorsPickBadge.png
Mac Informer
Editor's Pick Awards
2013 Best Media Player[awards 2] Winner
Lifehacker Australia
Community Choice Awards
2014 Best Media Player[4] Winner


Programming and developing

Kodi is a non-profit and free software community driven open-source software project that is developed only by volunteers in their spare time without any monetary gain. The team of developers leading the development of Kodi, Team Kodi, encourage anyone and everyone to submit their own source code patches for new features and functions, improve existing ones, or fix bugs to the Kodi project.

Kodi's source code for all its supported platforms is made publicly available by Team Kodi under the open source GNU General Public License, Version 2 (or later) license. The group maintains a public Git repository on GitHub for this source code.


References

  1. Languages. Kodi Weblate. Accessed on August 18, 2022.
  2. "Kodi's licensing rules." xbmc/xbmc on GitHub. Accessed on August 18, 2022.
  3. "The Kodi Open Source Project." Black Duck Open Hub, part of Synopsys. Accessed on August 18, 2022.
  4. 4.0 4.1 Whitson, Gordon. 2012. “Create a Kickass, Seamless, Play-Everything Media Center: The Complete Guide.” Lifehacker Australia. April 10, 2012.
  5. Profile of fredphoesh. Kodi Community Forum. May 21, 2012.


Further reading