Compiling Kodi-Game: Difference between revisions
m (CamelCase RetroPlayer) |
|||
Line 3: | Line 3: | ||
This tutorial will show you the necessary steps to compile and run the Kodi-Game branch on an Ubuntu system. | This tutorial will show you the necessary steps to compile and run the Kodi-Game branch on an Ubuntu system. | ||
== | == Compiling Kodi and binary add-ons == | ||
Start by following the steps in the [[HOW-TO:Compile_Kodi_for_Linux|Kodi compile HOWTO]]. The only difference is you will need to clone the RetroPlayer branch | |||
<source lang="bash"> | <source lang="bash"> | ||
git clone | git clone https://github.com/garbear/xbmc.git | ||
</source> | </source> | ||
you | |||
It is recommended that you build add-ons out-of-tree (other compiling options are available [https://github.com/kodi-game/game.libretro here]). | |||
<source lang="bash"> | <source lang="bash"> | ||
mkdir binary-addons | |||
cd binary-addons | |||
cmake -DADDONS_TO_BUILD="peripheral.joystick game.libretro game.libretro.nestopia" \ | |||
-DCMAKE_BUILD_TYPE=Debug \ | |||
-DCMAKE_INSTALL_PREFIX=$HOME/workspace/xbmc/addons \ | |||
-DPACKAGE_ZIP=1 \ | |||
$HOME/workspace/xbmc/project/cmake/addons | |||
make | |||
make | |||
</source> | </source> | ||
Revision as of 22:14, 20 April 2015
Kodi Game | Compiling Kodi-Game |
This tutorial will show you the necessary steps to compile and run the Kodi-Game branch on an Ubuntu system.
Compiling Kodi and binary add-ons
Start by following the steps in the Kodi compile HOWTO. The only difference is you will need to clone the RetroPlayer branch
git clone https://github.com/garbear/xbmc.git
It is recommended that you build add-ons out-of-tree (other compiling options are available here).
mkdir binary-addons cd binary-addons cmake -DADDONS_TO_BUILD="peripheral.joystick game.libretro game.libretro.nestopia" \ -DCMAKE_BUILD_TYPE=Debug \ -DCMAKE_INSTALL_PREFIX=$HOME/workspace/xbmc/addons \ -DPACKAGE_ZIP=1 \ $HOME/workspace/xbmc/project/cmake/addons make
Compile Addons
Game addons can be found at kodi-game github repository. You need at least the game.libretro addon and an emulator core e.g game.libretro.nestobia to test your setup and play some games. If you followed the howto you should now have a xbmc directory in your home directory containing the kodi.bin binary.
change to that directory
cd $HOME/xbmc
and start compiling addons
make -C tools/depends/target/binary-addons PREFIX=$HOME/kodi/usr/local ADDONS="game.libretro" make -C tools/depends/target/binary-addons clean make -C tools/depends/target/binary-addons PREFIX=$HOME/kodi/usr/local ADDONS="game.libretro.nestopia" cp $HOME/kodi/usr/local/lib/kodi/addons/game.libretro.nestopia/* $HOME/kodi/usr/local/share/kodi/addons/game.libretro.nestopia
Steps you have to perform because the Makefile is not complete at the moment
- The clean step is required because the current Makefile refuses to build another addon if one has been built successful.
- The copy step (last one) is required because kodi is searching for the nestopia binary in the share addon direcotry and not in the lib addon directory.
Run Kodi
Now you can start kodi with
$HOME/kodi/usr/local/lib/kodi/kodi.bin
You should now have a working kodi that can play nes roms (video + sound). Input is not working at the moment so unfortunately you cannot play.
If you have troubles following this guide please write to the forum or ask for help in the IRC channel. This page will then be updated to be more helpful.