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- ...ss-platform Joystick (and Gamepad) abstraction layer for joystick APIs and joystick clients15 KB (2,304 words) - 22:40, 24 August 2020
- ...ss-platform Joystick (and Gamepad) abstraction layer for joystick APIs and joystick clients15 KB (2,319 words) - 00:20, 5 August 2021
- ...ss-platform Joystick (and Gamepad) abstraction layer for joystick APIs and joystick clients15 KB (2,373 words) - 03:48, 31 July 2020
- The peripheral add-ons provides access to many joystick and gamepad interfaces across various platforms. An input addon is used to7 KB (1,096 words) - 10:15, 19 July 2020
- * Added support for Keyboard players via Joystick Emulation<ref name="RetroPlayer"/> * Added Game API acbstraction to support gamepad/joystick remapping for games (per game-addon)32 KB (4,787 words) - 21:32, 16 December 2020
- ...ks and gamepad abstraction APIs<ref>http://github.com/kodi-game/peripheral.joystick</ref><ref name="Controller input system"/><ref>http://github.com/xbmc/xbmc/ ** [http://github.com/xbmc/peripheral.joystick Joystick Controller Addon]29 KB (4,324 words) - 00:20, 5 August 2021
- ...plugged in gamepad or a laptop's accelerometer sensor being detected as a "joystick" by XBMC. To fix this go to {{highlight|bordered=yes|XBMC -> Settings -> Sy12 KB (2,003 words) - 23:26, 29 January 2021
- | Enable joystick and gamepad support17 KB (2,610 words) - 01:16, 14 April 2022
- '''Description:''' This project would allow keyboards and mice to control joystick-based games and vice versa. (Currently, only joysticks can control joystick20 KB (3,167 words) - 19:39, 7 March 2023
- As it is currently in code a joystick button is not handled the same as a keyboard button or a remote button, not25 KB (4,151 words) - 23:54, 15 August 2021