Supported hardware: Difference between revisions

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===What is current recommended hardware requirements for XBMC===
=== What is current recommended hardware requirements for XBMC ===
For end-users the recommended minimum requirement is a [http://en.wikipedia.org/wiki/X86 x86-based computer], with a [http://en.wikipedia.org/wiki/Graphics_Processing_Unit 3D GPU (Graphics Processing Unit)] that at least supports [http://en.wikipedia.org/wiki/Shader_model Shader Model 3.0] and [http://en.wikipedia.org/wiki/OpenGL OpenGL 2.0] (that features 24bpp or 32bpp for 3D hardware-acceleration support, which XBMC GUI need to run smoothly at an acceptable frame-rate). Graphic adapters that support [http://en.wikipedia.org/wiki/DirectX DirectX version 9.0c] or later usually meet all of those mentioned requirements, ([[Team-XBMC]] recommends [http://en.wikipedia.org/wiki/Nvidia NVIDIA GeForce 6150 or later] as NVIDIA are currently the manufacturer that offers [http://en.wikipedia.org/wiki/Graphics_hardware_and_FOSS good device-drivers for Linux] (and [http://en.wikipedia.org/wiki/Nvidia NVIDIA GeForce 6150 or later] supports OpenGL 2.0).
For end-users the recommended minimum requirement is a [http://en.wikipedia.org/wiki/X86 x86-based computer], with a [http://en.wikipedia.org/wiki/Graphics_Processing_Unit 3D GPU (Graphics Processing Unit)] that at least supports [http://en.wikipedia.org/wiki/Shader_model Shader Model 3.0] and [http://en.wikipedia.org/wiki/OpenGL OpenGL 2.0] (that features 24bpp or 32bpp for 3D hardware-acceleration support, which XBMC GUI need to run smoothly at an acceptable frame-rate). Graphic adapters that support [http://en.wikipedia.org/wiki/DirectX DirectX version 9.0c] or later usually meet all of those mentioned requirements, ([[Team-XBMC]] recommends [http://en.wikipedia.org/wiki/Nvidia NVIDIA GeForce 6150 or later] as NVIDIA are currently the manufacturer that offers [http://en.wikipedia.org/wiki/Graphics_hardware_and_FOSS good device-drivers for Linux] (and [http://en.wikipedia.org/wiki/Nvidia NVIDIA GeForce 6150 or later] supports OpenGL 2.0).


'''Note:''' If you don't know the specifications of your hardware you can just install and start XBMC. Most likely XBMC will work on modern hardware. If it does not work or you encounter problems, you should figure out the specifications and see if they match the requirements.
'''Note:''' If you don't know the specifications of your hardware you can just install and start XBMC. Most likely XBMC will work on modern hardware. If it does not work or you encounter problems, you should figure out the specifications and see if they match the requirements.
===CPU===
=== CPU ===
*x86 (Intel/AMD-based) processor computer capable of booting to CD-ROM.
* x86 (Intel/AMD-based) processor computer capable of booting to CD-ROM.
**[http://en.wikipedia.org/wiki/Pentium_4 Intel Pentium 4], [http://en.wikipedia.org/wiki/Pentium_M Intel Pentium M], [http://en.wikipedia.org/wiki/Athlon_64 AMD Athlon XP/64], [http://en.wikipedia.org/wiki/Opteron AMD Opteron], or newer CPU (that support [http://en.wikipedia.org/wiki/Streaming_SIMD_Extensions SSE]).
** [http://en.wikipedia.org/wiki/Pentium_4 Intel Pentium 4], [http://en.wikipedia.org/wiki/Pentium_M Intel Pentium M], [http://en.wikipedia.org/wiki/Athlon_64 AMD Athlon XP/64], [http://en.wikipedia.org/wiki/Opteron AMD Opteron], or newer CPU (that support [http://en.wikipedia.org/wiki/Streaming_SIMD_Extensions SSE]).
**Fast modern dual-core processor is required to decode H.264 videos in FullHD (1080p).
** Fast modern dual-core processor is required to decode H.264 videos in FullHD (1080p).
===Graphic card===
=== Graphic card ===
*[http://en.wikipedia.org/wiki/Radeon ATI/AMD], [http://en.wikipedia.org/wiki/Intel_GMA Intel], or [http://en.wikipedia.org/wiki/GeForce NVIDIA] (recommended) graphic controller which supports OpenGL 1.4 + [http://en.wikipedia.org/wiki/GLSL GLSL] or later (2.0 recommended).
* [http://en.wikipedia.org/wiki/Radeon ATI/AMD], [http://en.wikipedia.org/wiki/Intel_GMA Intel], or [http://en.wikipedia.org/wiki/GeForce NVIDIA] (recommended) graphic controller which supports OpenGL 1.4 + [http://en.wikipedia.org/wiki/GLSL GLSL] or later (2.0 recommended).
**[http://en.wikipedia.org/wiki/Radeon ATI Radeon R420 (X800)] or newer supported, [http://en.wikipedia.org/wiki/Radeon ATI Radeon R700 (HD 4000)] or newer recommended.
** [http://en.wikipedia.org/wiki/Radeon ATI Radeon R420 (X800)] or newer supported, [http://en.wikipedia.org/wiki/Radeon ATI Radeon R700 (HD 4000)] or newer recommended.
**[http://en.wikipedia.org/wiki/Intel_GMA Intel GMA 950 (945G)] or newer supported, [http://en.wikipedia.org/wiki/Intel_GMA Intel GMA X4500HD (G45)] or newer recommended.
** [http://en.wikipedia.org/wiki/Intel_GMA Intel GMA 950 (945G)] or newer supported, [http://en.wikipedia.org/wiki/Intel_GMA Intel GMA X4500HD (G45)] or newer recommended.
**[http://en.wikipedia.org/wiki/GeForce NVIDIA GeForce 6-Series] and newer supported, [http://en.wikipedia.org/wiki/GeForce GeForce 8-Series] and newer recommended.
** [http://en.wikipedia.org/wiki/GeForce NVIDIA GeForce 6-Series] and newer supported, [http://en.wikipedia.org/wiki/GeForce GeForce 8-Series] and newer recommended.
===Audio===
=== Audio ===
* Linux. Should work on any sound card that is supported under [http://www.alsa-project.org/main/index.php/Main_Page ALSA]
* Linux. Should work on any sound card that is supported under [http://www.alsa-project.org/main/index.php/Main_Page ALSA]
* Windows. Should work with any DirectSound supported sound card.
* Windows. Should work with any DirectSound supported sound card.
===Remotes===
=== Remotes ===
XBMC has built in support for [http://www.lirc.org/html/table.html LIRC] and [http://forum.team-mediaportal.com/mce-replacement-plugin-165/ir-server-suite-version-1-0-4-1-1-4-2-test-build-2627-a-33512/ IRSS] but have native support for other remotes through XBMC's [http://wiki.xbmc.org/?title=EventServer EventServer]
XBMC has built in support for [http://www.lirc.org/html/table.html LIRC] and [http://forum.team-mediaportal.com/mce-replacement-plugin-165/ir-server-suite-version-1-0-4-1-1-4-2-test-build-2627-a-33512/ IRSS] but have native support for other remotes through XBMC's [http://wiki.xbmc.org/?title=EventServer EventServer]
===Gamepads===
=== Gamepads ===
XBMC uses SDL for it's gamepad / joystick input system and so any natively supported gamepad / joystick on the underlying system should work out of the box after it's added to [http://wiki.xbmc.org/?title=Keymap.xml keymap].
XBMC uses SDL for it's gamepad / joystick input system and so any natively supported gamepad / joystick on the underlying system should work out of the box after it's added to [http://wiki.xbmc.org/?title=Keymap.xml keymap].

Revision as of 14:56, 7 September 2011

Template:XBMC wiki toc Inline  

What is current recommended hardware requirements for XBMC

For end-users the recommended minimum requirement is a x86-based computer, with a 3D GPU (Graphics Processing Unit) that at least supports Shader Model 3.0 and OpenGL 2.0 (that features 24bpp or 32bpp for 3D hardware-acceleration support, which XBMC GUI need to run smoothly at an acceptable frame-rate). Graphic adapters that support DirectX version 9.0c or later usually meet all of those mentioned requirements, (Team-XBMC recommends NVIDIA GeForce 6150 or later as NVIDIA are currently the manufacturer that offers good device-drivers for Linux (and NVIDIA GeForce 6150 or later supports OpenGL 2.0).

Note: If you don't know the specifications of your hardware you can just install and start XBMC. Most likely XBMC will work on modern hardware. If it does not work or you encounter problems, you should figure out the specifications and see if they match the requirements.

CPU

Graphic card

Audio

  • Linux. Should work on any sound card that is supported under ALSA
  • Windows. Should work with any DirectSound supported sound card.

Remotes

XBMC has built in support for LIRC and IRSS but have native support for other remotes through XBMC's EventServer

Gamepads

XBMC uses SDL for it's gamepad / joystick input system and so any natively supported gamepad / joystick on the underlying system should work out of the box after it's added to keymap.