Supported hardware: Difference between revisions

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:**Fast modern dual-core processor is required to decode H.264 videos in FullHD (1080p).
:**Fast modern dual-core processor is required to decode H.264 videos in FullHD (1080p).
===Graphic card===
===Graphic card===
:*[http://en.wikipedia.org/wiki/Radeon ATI/AMD], [http://en.wikipedia.org/wiki/Intel_GMA Intel], or [http://en.wikipedia.org/wiki/GeForce NVIDIA] (recommended) graphic controller which supports [[XBMC for Linux specific FAQ|OpenGL 1.4 or later (2.0 recommended)]].
:*[http://en.wikipedia.org/wiki/Radeon ATI/AMD], [http://en.wikipedia.org/wiki/Intel_GMA Intel], or [http://en.wikipedia.org/wiki/GeForce NVIDIA] (recommended) graphic controller which supports OpenGL 1.4 + [http://en.wikipedia.org/wiki/GLSL GLSL] or later (2.0 recommended).
:**[http://en.wikipedia.org/wiki/Radeon ATI Radeon R420 (X800)] or newer supported, [http://en.wikipedia.org/wiki/Radeon ATI Radeon R700 (HD 4000)] or newer recommended.
:**[http://en.wikipedia.org/wiki/Radeon ATI Radeon R420 (X800)] or newer supported, [http://en.wikipedia.org/wiki/Radeon ATI Radeon R700 (HD 4000)] or newer recommended.
:**[http://en.wikipedia.org/wiki/Intel_GMA Intel GMA 950 (945G)] or newer supported, [http://en.wikipedia.org/wiki/Intel_GMA Intel GMA X4500HD (G45)] or newer recommended.
:**[http://en.wikipedia.org/wiki/Intel_GMA Intel GMA 950 (945G)] or newer supported, [http://en.wikipedia.org/wiki/Intel_GMA Intel GMA X4500HD (G45)] or newer recommended.
:**[http://en.wikipedia.org/wiki/GeForce NVIDIA GeForce 6-Series] and newer supported, [http://en.wikipedia.org/wiki/GeForce GeForce 8-Series] and newer recommended.
:**[http://en.wikipedia.org/wiki/GeForce NVIDIA GeForce 6-Series] and newer supported, [http://en.wikipedia.org/wiki/GeForce GeForce 8-Series] and newer recommended.
==== Why is a OpenGL 2.0 compatible graphic-controller the recommended minimum for XBMC? ====
:OpenGL 2.0 is not really the current minimum requirement to run XBMC, as in reality XBMC will today run with only OpenGL 1.4 + [http://en.wikipedia.org/wiki/GLSL GLSL] support (everything else has fall-backs to be runned in software on the CPU, slower than GPU hardware though), however to be sure to stay future-proof Team-XBMC have decided that the OpenGL 2.0 is the recommended minimum requirement.
====Currently OpenGL 2.0 hardware is only needed for...====
:* Any deinterlacing that is not linear blending, (FFmpeg does linear blending in software on the CPU)
:* Video [http://en.wikipedia.org/wiki/Video_post-processing video post-processing filtering] (bicubic upscaling, etc.)
:* Non-power of two textures for the GUI (using NPOT saves a lot of texture memory)
:* Hardware accelerated YUV 2 RGB conversion (actually GLSL is needed for this, and a few GPU hardware implementations as low as OpenGL 1.4 does provide GLSL as an extension. OpenGL 2.0 guarantees availability of GLSL).
====In the future OpenGL 2.0 might also be needed for...====
:* More [http://en.wikipedia.org/wiki/Video_post-processing video post-processing filters] to improve visual quality perception.
:* [[Hardware Accelerated Video Decoding]] (using the GPU hardware to assist with video decoding)
===Audio===
===Audio===
* GNU/Linux. Should work on any sound card that is supported under [http://www.alsa-project.org/main/index.php/Main_Page ALSA]
* GNU/Linux. Should work on any sound card that is supported under [http://www.alsa-project.org/main/index.php/Main_Page ALSA]

Revision as of 17:26, 28 April 2009

What is current recommended hardware requirements for XBMC

For end-users the recommended minimum requirement is a x86-based computer, with a 3D GPU (Graphics Processing Unit) that at least supports Shader Model 3.0 and OpenGL 2.0 (that features 24bpp or 32bpp for 3D hardware-acceleration support, which XBMC GUI need to run smoothly at an acceptable frame-rate). Graphic adapters that support DirectX version 9.0c or later usually meet all of those mentioned requirements, (Team-XBMC recommends NVIDIA GeForce 6150 or later as NVIDIA are currently the manufacturer that offers good device-drivers for Linux (and NVIDIA GeForce 6150 or later supports OpenGL 2.0).

CPU

Graphic card

Audio

  • GNU/Linux. Should work on any sound card that is supported under ALSA
  • Windows. Should work with any DirectSound supported sound card.

Remotes

XBMC has built in support for LIRC and IRSS but have native support for other remotes through XBMC's EventServer

Gamepads

XBMC uses SDL for it's gamepad / joystick input system and so any natively supported gamepad / joystick on the underlying system should work out of the box after it's added to keymap.