Language support: Difference between revisions

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==Introduction==
==Introduction==
The following page explains how to add and/or maintain a language in xbmc.
The following page explains how to add and/or maintain a language in xbmc.
===The Language Folder===
===The Language Folder===
The language folder contains one directory for each language. Each language folder contains two files, langinfo.xml and strings.xml.
The language folder contains one directory for each language. Each language folder contains two files, langinfo.xml and strings.xml.
===What is langinfo.xml===
===What is langinfo.xml===
The file contains language specific settings used internally by xbmc. Basicly it's the default codepage xbmc uses for this language file.
The file contains language specific settings used internally by xbmc. Basically it's the default codepage xbmc uses for this language file.
 
====Layout of a langinfo.xml file====
====Layout of a langinfo.xml file====
<xml>
<xml>
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===What is strings.xml===
===What is strings.xml===
This files contains all strings displayed in the user interface of xbmc.
This files contains all strings displayed in the user interface of xbmc.
====Layout of the strings.xml file====
====Layout of the strings.xml file====
<xml>
<xml>
Line 51: Line 55:


Each string is enclosed in a <string> tag. It contains a tag named <id> with a number xbmc uses to reference a string internally. The <value> tag is the string displayed by xbmc.
Each string is enclosed in a <string> tag. It contains a tag named <id> with a number xbmc uses to reference a string internally. The <value> tag is the string displayed by xbmc.
'''Hint: Multi-Line Text-Values'''<br>
If you want your text-values to span multiple lines, you can insert a new line character in your <value> tag.<br>
For example:
<xml>
  <string><id>0</id><value>This will be on the first line&#10;And this will be on the second line</value></string>
</xml>


The encoding attribute of the xml header sets the charset the file is encoded with. See List of charsets of possible values.
The encoding attribute of the xml header sets the charset the file is encoded with. See List of charsets of possible values.
If you don't know what charset you language uses please follow [http://www.science.co.il/Language/Locale-Codes.asp this link] to find out.
If you don't know what charset you language uses please follow [http://www.science.co.il/Language/Locale-Codes.asp this link] to find out.


===Adding a new language===
 
==Adding a new language==


If you want to add a new language to xbmc, this is the easiest way to start:<br>
If you want to add a new language to xbmc, this is the easiest way to start:<br>
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If you have everything ready you can upload your new language files as a patch to [https://sourceforge.net/projects/xbmc/ sourceforge.net]
If you have everything ready you can upload your new language files as a patch to [https://sourceforge.net/projects/xbmc/ sourceforge.net]


===Maintaining a language===
 
==Maintaining a language==


The english language file (strings.xml) is the master for all language files. From time to time the english language file changes. The file is updated with new strings or existing strings are replaced. You will have to keep track of the changes to the english language file and add them to your file.
The english language file (strings.xml) is the master for all language files. From time to time the english language file changes. The file is updated with new strings or existing strings are replaced. You will have to keep track of the changes to the english language file and add them to your file.
Line 78: Line 94:
After you are done you can upload your edited language file as a patch to [https://sourceforge.net/projects/xbmc/ sourceforge.net]
After you are done you can upload your edited language file as a patch to [https://sourceforge.net/projects/xbmc/ sourceforge.net]


===[[List of Supported Charsets]]===


===[[List of language codes (ISO-639:1988)]]===
==[[List of Supported Charsets]]==


===Notes for developers===
==[[List of language codes (ISO-639:1988)]]==
 
==Notes for developers==
XBMC uses UTF-8 as internal character encoding. Please make sure if you add new features to xbmc which depend on external data to convert these to UTF-8 if they aren't already.
XBMC uses UTF-8 as internal character encoding. Please make sure if you add new features to xbmc which depend on external data to convert these to UTF-8 if they aren't already.


==[[XBMC Translator]]==
==[[XBMC Translator]]==

Revision as of 20:49, 18 September 2006

Introduction

The following page explains how to add and/or maintain a language in xbmc.

The Language Folder

The language folder contains one directory for each language. Each language folder contains two files, langinfo.xml and strings.xml.

What is langinfo.xml

The file contains language specific settings used internally by xbmc. Basically it's the default codepage xbmc uses for this language file.

Layout of a langinfo.xml file

<xml>

 <language>
   <charsets>
     <gui>CP1252</gui>
     <subtitle>CP1252</subtitle>
   </charsets>
 
   <dvd>
     <menu>en</menu>
     <audio>en</audio>
     <subtitle>en</subtitle>
   </dvd>
 </language>

</xml>

The <charset> section: <gui>: Specifies the character encoding of everything within xbmc that is not unicode. Eg. id3 tags with none unicode encoding. <subtitle>: Default character encoding of subtitles when using a True-Type-Font. Choose one encoding for each in the list below. The values may differ if you like.
The <dvd> section: Defines the defaults for menu, audio and subtitle language for the dvdplayer. Choose one for each entry out of the list of ISO-639 language abbreviations. If the dvd you are playing doesn't support the language you specified, it defaults to english.

What is strings.xml

This files contains all strings displayed in the user interface of xbmc.

Layout of the strings.xml file

<xml>

 <?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
 <strings>
   <string><id>0</id><value>My Programs</value></string>
   <string><id>1</id><value>My Pictures</value></string>
   <string><id>2</id><value>My Music</value></string>
   <string><id>3</id><value>My Videos</value></string>
   <string><id>4</id><value>TV Guide</value></string>
   <string><id>5</id><value>Settings</value></string>
   <string><id>6</id><value>Xbox Media Center CVS</value></string>
   <string><id>7</id><value>My Files</value></string>
   <string><id>8</id><value>Weather</value></string>
   .
   .
   .
 </strings>

</xml>

Each string is enclosed in a <string> tag. It contains a tag named <id> with a number xbmc uses to reference a string internally. The <value> tag is the string displayed by xbmc.


Hint: Multi-Line Text-Values
If you want your text-values to span multiple lines, you can insert a new line character in your <value> tag.

For example: <xml>

  <string><id>0</id><value>This will be on the first line
And this will be on the second line</value></string>

</xml>


The encoding attribute of the xml header sets the charset the file is encoded with. See List of charsets of possible values. If you don't know what charset you language uses please follow this link to find out.


Adding a new language

If you want to add a new language to xbmc, this is the easiest way to start:
1. Copy the english language folder and name it like the language you want to add. The foldername must be in english
2. Edit the langinfo.xml to the defaults of your language
3. Edit the strings.xml and set the encoding attribute of the xml header to the appropriate of your language
4. Translate the strings in strings.xml. For easier translation you can use our XBMC Translator program.

It is also possible to set the encoding to UTF-8 but then make sure the file is also encoded to UTF-8. (A textfile can be encoded to UTF-8 with the Editor of Windows)

If you have everything ready you can upload your new language files as a patch to sourceforge.net


Maintaining a language

The english language file (strings.xml) is the master for all language files. From time to time the english language file changes. The file is updated with new strings or existing strings are replaced. You will have to keep track of the changes to the english language file and add them to your file.

How to keep track of changes: From time to time check the xbmc cvs repository for updates to the english language file. (the link takes you directly to the english language folder.) Another way is to subscribe to cvs mailinglist (xbmc-cvs Archives). But be warned you do not only get a mail when the language file is updated. All updates to the sourcecode of xbmc are posted in this list!

After you are done you can upload your edited language file as a patch to sourceforge.net


List of Supported Charsets

List of language codes (ISO-639:1988)

Notes for developers

XBMC uses UTF-8 as internal character encoding. Please make sure if you add new features to xbmc which depend on external data to convert these to UTF-8 if they aren't already.


XBMC Translator

The Team XBMC Translator can be used to easily translate each strings contained in the english language file to other languages.

On the following link you can find detailed information on using the XBMC Translator.