Estuary Modification

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1 Introduction

Estuary is Kodi's default skin, so it makes a good example of how to get start with editing a skin

Estuary-logo.png

2 Setting up a developer environment for skinning

First thing we need to do is setup a simple skin development environment:

To get the most out of it you'll need to either make a new keymap.xml or add this to your existing one.

<keymap>
   <global>
       <keyboard>
           <F5>XBMC.ReloadSkin()</F5>
           <F7>Notification(Testing 123,Hello world)</F7>
           <F8>Skin.ToggleDebug()</F8>
       </keyboard>
   </global>
</keymap>

Keymap xml.jpg

You will need to copy this keymap.xml file into the Kodi userdata folder. In our example, we are using windows so I have copied this file into the C:\Users\user\AppData\Roaming\Kodi\userdata\keymaps folder.

Now we need a text editor to actually edit the files. Any text editor will work but we recommend something that can open multiple files at once such as Sublime Text or Notepad++

3 Testing your enviroment

Lets launch Kodi and try out our new skinners keymap features.

The following keys will then activate the corresponding action:


F5 - Reload skin (used to see any changes instantly without restarting XBMC)
F7 - Activated the KaiDialogToast.xml (used to display the notification dialog)
F8 - Show/Hide the Debug Info (used to display the currently active windows or dialogs)

As you can see all these features are incredibly important to a skinner.

Skinners keymap kodi.jpg


4 See also

Development: