Archive:Programs xBox: Difference between revisions

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The Programs section of XBMC handles all Xbox applications and can act as a central point for Xbox executables. This includes games, emulators, applications and other dashboards. It can handle many different organization schemes and should provide you with a very flexible solution.
 
==[[General Navigation]]==
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;To the left hand side, you have the following controls:
; View:
: You can the toggle between the different display options, amongst others; List, Icons and Big Icons.
; Sort By
: You can choose what criteria to sort your media by. Note the arrow to the right which controls whether the items are sorted in ascending or descending order.
; Game Saves
: ????
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[[image:Programs.jpg|right|360px]]
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===Adding Sources===
The context menu is a selection of functions you can perform on the currently selected item. To access the context menu simply use the '''white''' button or '''title''' on the remote. From there select "Add Source" and complete the following dialogs to add your source. From here you can also make a source to appear default when accessing Programs.<br>
'''Note:''' For this context-menu to appear (Add/Edit/Remove Sources), you need to be in the root-folder of Programs.
| [[Image:bookmark.add.jpg|right]]
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==Shortcuts to games and applications==
You can also create shortcuts to .xbe files in Programs (such as games, applications, emulators, etc.), this is a nice feature when the .xbe is stored in an odd location. In addition, it allows you to launch a specific ROM from an Xport emulator (by adding parameters inside the shortcut), this allows you to create direct links to specific emulator ROMs from My Programs.
 
In order to create a shortcut, simply create an .xml file but save it with a .cut extension in any location on the XBox hard drive.<br>
Then in order to use the shortcuts, simply create a [[Types of Media Sources|source]] pointing to the folder containing the .cut files in Programs.<br>
Note that shortcuts can not be launched from a network location, such as a SMB share (as Programs only support local sources)!
 
For a more detailed explanation with examples of how to create shortcuts click [[HOW-TO:_Create_shortcuts_to_.xbe_files|here (link)]].
 
==Special Features and Functions==
===Video Mode Switching===
Video-Mode Switching to force launching a game a specific video-mode (PAL, PAL60, NTSC, etc.)
 
===Flicker Filter===
The flicker-filter for My Programs currently uses XBMC GUI flicker-filter settings and when enabled sets that setting to all Xbox games that are launched from My Programs. It is designed for disabling the Xbox´s video encoder flicker filter function in order to get the sharpest and clearest image avaible in 15khz interlaced modes. This feature can only be used for Xbox games that are stored on the Xbox local harddisk drive. The original XBE is not touched, instead the original "'''default.xbe'''" is copied to "'''patched _ffp.xbe'''" in the same folder and that is patched with the new flicker-filter setting and launched. Note!
XBMC flicker-filter will not patch in progressive-mode, nor some homebrew XBE's.
It´s recommended to set XBMC GUI flicker-filter value to 0 in order to be able to clearly notice the improvement, and use at least a SVHS (Scart RGB is preferred) connection.
 
The code is based on FlickerFucker by Hargle and additional info and a compatibility can be found at its web: http://xbox.nugnugnug.com/FlickerFucker/
 
Enable/disable setting: Settings => My Programs =>  Auto flicker filter patch ON/OFF
 
===Other Features and Functions===
*Optional custom thumbnails for folders and the executable, (see [[Thumbnails|thumbnail options]] for info)
*Display embedded tumbnails that are integrated into most Xbox executables for Xbox games
 
;Also see [[Programs Settings]] (Video-Mode, trainers, Xlink Kai and thumbnail settings)
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==[[Using Trainers|Using Trainers (game cheats)]]==
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[[image:trainers.topic.jpg|right|230px]]
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XBMC supports trainers for all programs and games, these enable "training" of games to cheat and/or add new functions to Xbox games. Both older EvolutionX/EvoX dashboard style trainers and new trainers written for the *[[Using_Trainers|Xored ETM/XBTF Trainer Engine]] are supported. Trainers are easily added and activated and deactivated via the user interface. Note that trainers cannot be used to cheat on [[Xlink Kai]] (as disabled when logged on to [[Xlink Kai]]).
 
For more information on using trainers, see the [[Using Trainers]] article.
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[[Category:User Interface]]

Latest revision as of 10:17, 11 December 2011

Attention.png XBMC for XBOX is not supported by xbmc anymore. Please check for updates on the related page at the xbmc4xbox wiki.