Archive:10-foot user interface: Difference between revisions
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<!-- Image with inadequate rationale removed: [[Image:Front Row Screenshot.png|220px|thumb|The 10-foot user interface of [[Apple Computer|Apple]]'s [[Front Row]] application.]] --> | <!-- Image with inadequate rationale removed: [[Image:Front Row Screenshot.png|220px|thumb|The 10-foot user interface of [[Apple Computer|Apple]]'s [[Front Row]] application.]] --> | ||
[[Image:LinuxMCEUI2B.jpg|thumb|300px|right|LinuxMCE user interface]] | [[Image:LinuxMCEUI2B.jpg|thumb|300px|right|LinuxMCE user interface]] | ||
A '''10-foot user interface''' is a software [[user interface]], designed for display on a television set (or similar large screen), with interaction using a regular television-style remote control. | A '''10-foot user interface''' is a software [[graphical user interface]], designed for display on a television set (or similar large screen), with interaction using a regular television-style remote control. | ||
"10 foot" refers to the fact that the interface's elements—i.e. menus, buttons and so on—are theoretically large enough to read at a distance of 10 [[Foot (length)|feet]] (approximately 3 [[metre]]s) from the | "10 foot" refers to the fact that the interface's elements—i.e. menus, buttons, text [[fonts]], and so on—are theoretically large enough to easily read at a distance of 10 [[Foot (length)|feet]] (approximately 3 [[metre]]s) from the display, (which in this context is normally a [[television]]). To avoid distractions and to be clearer, 10 foot UIs also tend to be very simple and usually only have the core buttons you require. | ||
Typical examples of 10-foot user interfaces are [[media center]] software applications such as [[Front Row]], [[LinuxMCE]], [[Windows Media Center]] and [[XBMC Media Center]] interfaces. | Typical examples of 10-foot user interfaces are [[media center]] software applications such as [[Front Row]], [[LinuxMCE]], [[Windows Media Center]] and [[XBMC Media Center]] interfaces. | ||
==See also== | |||
* [[Graphical user interface]] | |||
*[[Post-WIMP]] and [[WIMP (computing)|WIMP]] (WIMP stands for "window, icon, menu, pointing device") | |||
*[[Skin (computing)|Skin]] | |||
*[[User interface engineering]] | |||
*[[Human-Machine Interface]] | |||
*[[Live user interface]] | |||
*[[Look and feel]] | |||
*[[Object-oriented user interface]] | |||
*[[Organic User Interface]] | |||
*[[Usability]] | |||
*[[Ergonomics]] | |||
*[[Model-view-controller]] | |||
==References== | |||
{{reflist}} | |||
==External links== | ==External links== | ||
*[http://www.pcmag.com/encyclopedia_term/0,2542,t=10-foot+UI&i=36892,00.asp 10-foot user interface definition-PC World] | |||
{{Elements of user interfaces}} | |||
{{Window Managers}} | |||
[[Category:User interface]] | [[Category:User interface]] | ||
[[Category:Graphical user interface| ]] | |||
[[Category:Software architecture]] | |||
{{tech-stub}} | {{tech-stub}} |
Revision as of 12:22, 23 October 2008
A 10-foot user interface is a software graphical user interface, designed for display on a television set (or similar large screen), with interaction using a regular television-style remote control.
"10 foot" refers to the fact that the interface's elements—i.e. menus, buttons, text fonts, and so on—are theoretically large enough to easily read at a distance of 10 feet (approximately 3 metres) from the display, (which in this context is normally a television). To avoid distractions and to be clearer, 10 foot UIs also tend to be very simple and usually only have the core buttons you require.
Typical examples of 10-foot user interfaces are media center software applications such as Front Row, LinuxMCE, Windows Media Center and XBMC Media Center interfaces.
See also
- Graphical user interface
- Post-WIMP and WIMP (WIMP stands for "window, icon, menu, pointing device")
- Skin
- User interface engineering
- Human-Machine Interface
- Live user interface
- Look and feel
- Object-oriented user interface
- Organic User Interface
- Usability
- Ergonomics
- Model-view-controller
References
External links
Template:Elements of user interfaces
Template:Window Managers