Skin development tools: Difference between revisions
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Revision as of 16:01, 26 February 2014
Development | Add-on development | Skin development | Skin development tools |
Below you will find software that can be useful in Skin Development.
Texture Packer
XBMC uses a tool named TexturePacker to compile all images used in a skin into a single file. The benefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less processing by XBMC when they need to be rendered onto the screen. A common misconception is that TexturPacker will just compress the images into a single file, this if far from the truth, so don't be surprised if the Textures.xbt file is much larger than to total size of all the individual images.