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- ...d.cpp - uses DirectInput on win32. This is used in the Win32 build (tools/Win32). ...oard interface. This is used on Linux (which hopefully will also build on Win32).842 bytes (133 words) - 08:58, 27 June 2013
File:Xcidlite.jpg XCID Win32 (Lite)(354 × 178 (20 KB)) - 08:40, 21 July 2013- ==Should we even mention Win32?== ...h getting the [http://www.xboxmediacenter.com/forum/showthread.php?t=23235 Win32 port of XBMC] up to par as well, as a preperation for possible future cross1 KB (199 words) - 21:12, 21 May 2020
- * XBMC for Windows (Win32) port specialist (see [[Linux port project]])167 bytes (25 words) - 20:18, 11 August 2013
- :* xbmc/win32/XBMC_PC.rc * [WIN32] copy the file XBMC.pdb for the released binary to the team ftp server and3 KB (501 words) - 07:26, 3 August 2020
- | Windows (Win32) Distribution / Installer || Martijn || WiSo3 KB (372 words) - 10:52, 20 July 2020
- * On win32 smb-URIs (smb://host/path) are converted into UNCs (\\host\path)<br /> | ''Win32 only'' - whether the external player process is started with the initial wi14 KB (2,110 words) - 16:06, 14 April 2024
- You will need the Win32 2000/XP binary version of cURL by Günter Knauf. Download it here: http://5 KB (630 words) - 17:49, 23 December 2020
- The '''Win32 development platform''' [[Compiling Kodi]]. There are up-to-date README and4 KB (551 words) - 20:22, 7 December 2020
- <!-- For joystick/gamepad configuration under linux/win32, see below as it differs from xbox -->15 KB (1,722 words) - 08:10, 12 July 2020
- * Changed to using unicode win32 api methods<ref>https://github.com/xbmc/xbmc/pull/11780</ref>32 KB (4,787 words) - 21:32, 16 December 2020
- ...org/wiki/Microsoft_Visual_Studio Microsoft Visual Studio] for the Xbox and win32 builds, and there are [http://en.wikipedia.org/wiki/KDevelop KDevelop] proj33 KB (5,147 words) - 01:56, 28 August 2020