OS X development: Difference between revisions

From Official Kodi Wiki
Jump to navigation Jump to search
m (Robot: Substituting template: Name)
m (Text replacement - "Team-Kodi" to "Team Kodi")
 
(10 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{mininav|[[Development]]}}
{{mininav|[[Development]]}}
{{see also|HOW-TO submit a patch|Mac FAQ}}


<br />
<br />
{{cleanup}}
{{cleanup}}
{{XBMC development nav}}
{{Kodi_development_nav}}
[[Team-XBMC]] have [http://en.wikipedia.org/wiki/Porting ported] the [[XBMC Media Center]] software to Mac OS X some time ago.
<section begin="intro" />Team Kodi (formerly called Team-XBMC) first ported XBMC Media Center software to Mac OS X in 2008, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source project and it takes loads of people working together to maintain it for all platforms, that is why Team Kodi is always on the lookout for C/C++ programmers to volunteer in assisting us with the development of Kodi. Whether you have contributed to the Kodi/XBMC project in the past or not, please consider doing so now.<section end="intro" />
 
XBMC is a huge open source project and it takes loads of people working together to maintain it for all platforms, that is why [[Team-XBMC]] is always on the lookout for [http://en.wikipedia.org/wiki/Programming_language C/C++ programmers] to volunteer in assisting us with the development of XBMC. Whether you have contributed to [http://sourceforge.net/projects/xbmc The XBMC Project] in the past or not, please consider doing so now.
 
 
Those of you who are completely unfamiliar with XBMC can get a good overview of it on '''[[XBMC]]''' and '''[[XBMC FAQ]]'''.<br />




== End-users (non-programmers) ==
== End-users (non-programmers) ==
You can help too by [http://xbmc.org/download downloading XBMC for Mac], testing it, and [[HOW-TO Submit a Proper Bug Report|reporting bugs and issues]]. Also, spread the word about [http://xbmc.org/download XBMC for Mac] to your friends and family, we are sure they will enjoy it too.
You can help too by downloading Kodi for OS X, testing it, and [[HOW-TO:Submit_a_bug_report|reporting bugs and issues]]. Also, spread the word about Kodi for OS X (and other platforms) to your friends and family, we are sure they will enjoy it too.


== Developers (programmers) ==
== Developers (programmers) ==
You should be proficient in [http://en.wikipedia.org/wiki/Programming_language C/C++ programming language], and allthough not really required knowledge of [http://en.wikipedia.org/wiki/OpenGL OpenGL] or [http://en.wikipedia.org/wiki/Multimedia multimedia] programming is a plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.
You should be proficient in [http://en.wikipedia.org/wiki/Programming_language C/C++ programming language], and although not really required knowledge of [http://en.wikipedia.org/wiki/OpenGL OpenGL] or other [http://en.wikipedia.org/wiki/Multimedia multimedia] programming is a plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.


The '''Mac OS X development platform''' is [[HOW-TO compile XBMC for Mac OS X from source code|Mac OS X 10.6 32-bit x86-Intel]]. There are [http://en.wikipedia.org/wiki/Xcode Xcode] project files available in our [https://github.com/xbmc/xbmc git repo]
The '''Mac OS X development platform''' is [[Compiling Kodi]].


== Hardware requirements ==
== Hardware requirements ==
* [http://en.wikipedia.org/wiki/X86 32-bit Intel (x86-processor) with Mac OS X 10.6 (Snow Leopard), and a ATI Radeon 9200/X1600, Intel GMA950, or NVIDIA 6-Series [http://en.wikipedia.org/wiki/Graphics_Processing_Unit 3D GPU (Graphics Processing Unit)], or later, (XBMC GUI requires at least OpenGL 1.3 support to run smoothly at an acceptable frame-rate in standard-definition, to run XBMC high-definition a more modern GPU is recommended).
* [http://en.wikipedia.org/wiki/X86 32-bit Intel (x86-processor) with Mac OS X 10.7 (Leon), and a ATI Radeon 9200/X1600, Intel GMA950, or NVIDIA 6-Series [http://en.wikipedia.org/wiki/Graphics_Processing_Unit 3D GPU (Graphics Processing Unit)], or later, (Kodi GUI requires at least OpenGL 1.3 support to run smoothly at an acceptable frame-rate in standard-definition, to run Kodi high-definition a more modern GPU is recommended).


== Detailed technical information ==
== Detailed technical information ==
For more details please visit the [[Development Notes]] section of this manual.
For more details please visit the [[Development]] section of this manual.


== Source code ==
== Source code ==
The XBMC source code is in our [https://github.com/xbmc/xbmc git repository on github.com]. Full instructions for compiling/builing XBMC under Mac is available here:
The Kodi source code is in the XBMC Foundation [https://github.com/xbmc/xbmc git repository on github.com]. Full instructions for compiling/builing Kodi under Mac is available here:
* [[HOW-TO compile XBMC for Mac from source code]]
* [[Compiling Kodi]]


== General guidelines ==
=== User-friendliness is next to godlyness ===
{{#lst:XBMC manifesto|User-friendliness}}




[[Category:Development]]
[[Category:Apple]]
[[Category:Mac OS X]]
[[Category:XBMC Manual]]

Latest revision as of 20:22, 7 December 2020

Home icon grey.png   ▶ Development ▶ OS X development


Cleanup.png This page or section may require cleanup, updating, spellchecking, reformatting and/or updated images. Please improve this page if you can. The discussion page may contain suggestions.


Development:

Team Kodi (formerly called Team-XBMC) first ported XBMC Media Center software to Mac OS X in 2008, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source project and it takes loads of people working together to maintain it for all platforms, that is why Team Kodi is always on the lookout for C/C++ programmers to volunteer in assisting us with the development of Kodi. Whether you have contributed to the Kodi/XBMC project in the past or not, please consider doing so now.


End-users (non-programmers)

You can help too by downloading Kodi for OS X, testing it, and reporting bugs and issues. Also, spread the word about Kodi for OS X (and other platforms) to your friends and family, we are sure they will enjoy it too.

Developers (programmers)

You should be proficient in C/C++ programming language, and although not really required knowledge of OpenGL or other multimedia programming is a plus, as well as prior cross-platform or porting development experience.

The Mac OS X development platform is Compiling Kodi.

Hardware requirements

Detailed technical information

For more details please visit the Development section of this manual.

Source code

The Kodi source code is in the XBMC Foundation git repository on github.com. Full instructions for compiling/builing Kodi under Mac is available here: