HOW-TO:Simplify the seekbar in Confluence: Difference between revisions
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This tutorial will show how to '''simplify the seekbar''', i.e. the GUI you get when pausing and seeking. This is achieved by editing [https://github.com/xbmc/xbmc/blob/master/addons/skin.confluence/720p/DialogSeekBar.xml DialogSeekBar.xml]. IMO you don't need all that info, you can use the ''Info screen'' {{keypress|I}} or ''OSD'' {{keypress|M}} for that. Also, knowing how much time's passed or how many chapters there are left can spoil the experience, as you with that info maybe can guess how it'll end. | This tutorial will show how to '''simplify the seekbar''', i.e. the GUI you get when pausing and seeking. This is achieved by editing [https://github.com/xbmc/xbmc/blob/master/addons/skin.confluence/720p/DialogSeekBar.xml DialogSeekBar.xml]. IMO you don't need all that info, you can use the ''Info screen'' {{keypress|I}} or ''OSD'' {{keypress|M}} for that. Also, knowing how much time's passed or how many chapters there are left can spoil the experience, as you with that info maybe can guess how it'll end. | ||
Revision as of 09:46, 14 August 2015
Skinning | Confluence | HOW-TO:Simplify the seekbar in Confluence |
This tutorial will show how to simplify the seekbar, i.e. the GUI you get when pausing and seeking. This is achieved by editing DialogSeekBar.xml. IMO you don't need all that info, you can use the Info screen I or OSD M for that. Also, knowing how much time's passed or how many chapters there are left can spoil the experience, as you with that info maybe can guess how it'll end.
Remove the small rectangle and its contents
Open the file DialogSeekBar.xml. Find the following code and comment it out.
<control type="group"> <visible>player.chaptercount + Window.IsVisible(FullScreenVideo)</visible> <left>705r</left> <top>-6</top> <include>VisibleFadeEffect</include> <control type="image"> <left>0</left> <top>0</top> <width>150</width> <height>70</height> <colordiffuse>EEFFFFFF</colordiffuse> <texture border="12">OverlayDialogBackground.png</texture> </control> <control type="label" id="1"> <description>Chapter Pos No</description> <left>20</left> <top>10</top> <width>110</width> <height>20</height> <align>center</align> <aligny>center</aligny> <font>font12_title</font> <textcolor>blue</textcolor> <label>$LOCALIZE[21396]</label> <visible>player.chaptercount</visible> </control> <control type="label" id="1"> <description>Chapter Pos No</description> <left>20</left> <top>30</top> <width>110</width> <height>20</height> <align>center</align> <aligny>center</aligny> <font>font13_title</font> <textcolor>grey2</textcolor> <label>$INFO[player.chapter]$INFO[player.chaptercount, / ]</label> <visible>player.chaptercount</visible> </control> </control>
Remove the big rectangle and the background
Find the following code and comment it out.
<control type="image"> <left>0</left> <top>0</top> <width>370</width> <height>70</height> <colordiffuse>EEFFFFFF</colordiffuse> <texture border="12">OverlayDialogBackground.png</texture> </control>
Remove elapsed time, seek time, progressbar for the cache, progressbar and the seek slider
Find the following code and comment it out.
<control type="label"> <description>Elapsed Time Label</description> <left>20</left> <top>23</top> <width>240</width> <height>20</height> <font>font13_title</font> <textcolor>white</textcolor> <align>left</align> <aligny>center</aligny> <label>$INFO[Player.Time] - $INFO[Player.Duration]</label> <visible>!Player.Seeking</visible> </control> <control type="label"> <description>Seek Time Label</description> <left>20</left> <top>23</top> <width>240</width> <height>20</height> <font>font13_title</font> <textcolor>white</textcolor> <align>left</align> <aligny>center</aligny> <label>$INFO[Player.SeekTime] - $INFO[Player.Duration]</label> <visible>Player.Seeking</visible> </control> <control type="progress"> <description>ProgressbarCache</description> <left>20</left> <top>45</top> <width>240</width> <height>15</height> <info>Player.ProgressCache</info> <midtexture border="6,0,6,0">OSDProgressMidLight.png</midtexture> <visible>true</visible> </control> <control type="progress" id="23"> <description>Progressbar</description> <left>20</left> <top>45</top> <width>240</width> <height>15</height> <info>Player.Progress</info> <visible>true</visible> </control> <control type="slider" id="401"> <description>Seek Slider</description> <left>20</left> <top>42</top> <width>240</width> <height>12</height> <texturesliderbar>seekslider.png</texturesliderbar> <textureslidernib>osd_slider_nib.png</textureslidernib> <textureslidernibfocus>osd_slider_nib.png</textureslidernibfocus> <visible>Player.Seeking</visible> </control>
Create a new smaller rectangle border and background
<control type="group"> <left>560r</left> <top>-6</top>
Paste the following code after it:
<control type="image"> <left>210</left> <top>0</top> <width>140</width> <height>95</height> <colordiffuse>EEFFFFFF</colordiffuse> <texture border="12">OverlayDialogBackground.png</texture> </control>
Move the PLAY button
Find the following code:
<left>260</left> <top>10</top> <control type="image"> <left>10</left> <top>0</top> <width>80</width> <height>50</height> <texture>OSDSeekFrame.png</texture> </control>
Change:
<left>260</left> to <left>231</left>
This will center the PLAY button in the rectangle.
If you want the text "Playing/Paused/Seeking" aligned with the PLAY button, change:
<left>260</left> to <left>218</left>
Move "Playing/Paused/Seeking" into the new rectangle
<control type="label"> <description>Seekbar Label</description> <left>20</left> <top>7</top> <width>240</width> <height>20</height> <align>left</align> <aligny>center</aligny> <font>font10_title</font> <textcolor>blue</textcolor> <label>$VAR[SeekLabel]</label> </control>
Change:
<left>20</left> to <left>230</left>
<top>7</top> to <top>60</top>