Game add-ons: Difference between revisions
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! Libretro core !! Platform emulated !! Version !! License * !! Supports VFS !! Requires GL !! Status | ! Libretro core !! Platform emulated !! Version !! License * !! Supports VFS !! Requires GL !! Status | ||
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{{game add-on | |||
| Name= bNES | |||
| Platform= Nintendo | |||
| Version= 0.83 | |||
| License= {{partial|GPL v3}} | |||
| Supports VFS= {{yes}} | |||
| Requires GL= {{no}} | |||
| Status= {{partial|Port in progress}} | |||
}} | |||
{{game add-on | {{game add-on | ||
| Name= bSNES/Higan | | Name= bSNES/Higan |
Revision as of 19:00, 9 May 2015
Kodi Game | Game add-ons |
Status on ported currently existing game add-ons for the new Game API made available in Kodi Game branch.
Stand-alone game add-ons
Stand-alone games or emulators that does not use the Libretro API. Possible examples could be, Nvidia GameStream via Limelight or WINE capture could possible through the Game API.
Here will be a list of existing/ongoing non-libretro games or game-platforms/systems once they have been ported into game add-ons for Kodi:
- None so far ?
Here will be a list of existing/ongoing and future/upcoming project for making new stand-alone game add-ons for Kodi:
- Project discussion: "NVIDIA Gamestream in Kodi" http://forum.kodi.tv/showthread.php?tid=220421
- Proposal: NVIDIA GameStream http://forum.kodi.tv/showthread.php?tid=220965
Libretro cores
The Game API in the Kodi Game branch has a Libretro wrapper which is 1:1 compatibility with the libretro API, so all libretro cores are valid game add-ons. Libretro itself is a well defined interface to handle the communication between a frontend (Kodi with RetroPlayer) and an Emulator Core (e.g. nestopia).
Here is a list of Libretro cores which have already been ported into game add-ons for Kodi:
Libretro core | Platform emulated | Version | License * | Supports VFS | Requires GL | Status | |
---|---|---|---|---|---|---|---|
bNES | Nintendo | 0.83 | GPL v3 | Yes | No | Port in progress | |
bSNES/Higan | Super Nintendo | 0.84 (C++98 port) | Yes | No | None | ||
Desmume | Nintendo DS | 0.9.9 | GPL v2 | No | No | Port in progress | |
Final Burn Alpha | Arcade | 0.2.97.28 | Freeware | No | No | Port in progress | |
FCEUmm | NES | 98.13mm | GPL v2 | No | No | Port in progress | |
Gambatte | Game Boy Classic/Color | 0.5.0 | GPL v2 | Yes | No | Port in progress | |
Genesis Plus GX | Sega 8/16bit | 1.7.4 | Modified BSD / LGPL v2.1 | No | No | Port in progress | |
Handy | Atari Lynx | 0.95 | zlib | Yes | No | Port in progress | |
iMAME4All | Arcade | 0.36b (MAME) | ? | No | None | ||
MAME 2003 | Arcade | 0.78 | Non-commercial | No | No | Port in progress | |
MAME 2003 | Arcade | 0.139 | ? | No | None | ||
MAME 2003 | Arcade | 0.150 | ? | No | None | ||
Mednafen GBA | GameBoy Advance | 0.9.28.78 | ? | No | None | ||
Mednafen NGP (NeoPop) | Neo Geo Pocket Color | 0.9.28 | ? | No | None | ||
Mednafen PC Engine | PC Engine | 0.9.28 | ? | No | None | ||
Mednafen PSX | PlayStation | 0.9.28 | ? | No | None | ||
Mednafen SNES (bSNES) | bSNES | 0.9.28 | ? | No | None | ||
Mednafen VB | Virtual Boy | 0.9.28 | ? | No | None | ||
Mednafen Wonderswan (Cygne) | WonderSwan Color | 0.9.28 | ? | No | None | ||
Meteor | Game Boy Advance | 1.4 | GPL v3 | Yes | No | In progress | |
Mupen64 Plus | Nintendo 64 | 2.0-rc2 | GPL v2 | Yes | Yes | Partial | |
NEStopia | Nintendo Entertainment System | 1.46.0 | GPL v2 | Yes | No | Working | |
NXEngine | Game engine (Cave Story) | 1.0.0.4 | GPL v3 | No | No | In progress | |
Picodrive | Sega 8/16bit/32X | 1.80 | Non-commercial | Yes | No | Needs controller, button map | |
PCSX ReARMed | PlayStation1 | r19 | GPL v2 | Yes | No | Needs controller, button map | |
PocketSNES (SNES9x fork) | Super Nintendo | ? | ? | No | None | ||
Prboom | Game engine (Doom 1/2/Final/Ultimate) | 2.0.5 | GPL v2 | Yes | No | Needs controller, button map | |
QuickNES | Nintendo Entertainment System | 1 | GPL v2 | Yes | No | Needs controller, button map | |
ScummVM | Game Engine (various) | 1.6.0 | GPL v2 | Yes | No | Needs controller, button map | |
SNES9x | Super Nintendo | 1.53 | GPL v2 & Non-commercial | Yes | No | Needs controller, button map | |
SNES9x Next | Super Nintendo | 1.52.4 | GPL v2 & Non-commercial | Yes | No | Needs controller, button map | |
Stella | Atari 2600 | 3.4.1 | GPL v2 | Yes | No | Needs controller, button map | |
Tyr-Quake | Game engine (Quake 1) | 0.62 | GPL v2 | Yes | No | Needs controller, button map | |
VBA-M | Game Boy Advance | 1.0.1 | GPL v2 | Yes | No | Needs controller, button map | |
VBA Next | Game Boy Advance | 1.0.2 | GPL v2 | No | No | Needs controller, button map | |
Yabause | Sega Saturn | 0.9.12 | GPL v2 | No | No | Needs controller, button map |
* License is GPLv2 compatible