Search results
Jump to navigation
Jump to search
- ...ed XBMC Media Center) software to iOS in 2011, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source ...plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.2 KB (300 words) - 20:22, 7 December 2020
- ...BMC Media Center software to Mac OS X in 2008, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source ...plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.2 KB (347 words) - 20:22, 7 December 2020
- ...debase is constantly changing, instructions for building {{Kodi}} for each platform are not contained in the wiki, instead they are contained on Github.577 bytes (82 words) - 09:24, 8 February 2023
- You also see tabs for each platform that contain specific builders for each one of those. === Specific platform ===6 KB (939 words) - 20:18, 7 December 2020
- ...XBMC Media Center software to Android in 2012, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source ...plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.4 KB (674 words) - 20:22, 7 December 2020
- ...XBMC Media Center software to Windows in 2008, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source ...plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.4 KB (551 words) - 20:22, 7 December 2020
- == Platform Settings ==4 KB (699 words) - 22:00, 17 November 2014
- ...d XBMC Media Center software to Linux in 2007, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source ...plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.5 KB (744 words) - 20:22, 7 December 2020
- ! Libretro core !! Platform emulated !! Version !! License * !! Supports VFS !! Supports Rewind !! Req | Platform= 2048 Game Clone58 KB (8,024 words) - 00:05, 13 December 2023
- The recommended '''Linux development platform''' is currently [[Compiling_Kodi|32-bit Ubuntu Desktop (for x86)]]. The cod Once you have mapped a keyboard or controller to an emulator's platform's controller, you can control that emulator.5 KB (745 words) - 10:27, 19 May 2020
- ...ific path before the operating system sees it. This helps keep most of the platform mess centralized in the code.<section end="intro" />6 KB (820 words) - 21:20, 19 September 2021
- ...plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience. ...sible to re-use good working and well tested emulators for the RetroPlayer platform. Every emulator that supports libretro will be relatively easily to integra7 KB (1,096 words) - 10:15, 19 July 2020
- ...ed game add-ons for Kodi. Libretro itself is a well defined cross-platform platform interface to handle the communication between a frontend (Kodi with RetroP ...ul, and is available on nearly all modern-day platforms. Other third-party platform-specific frontends for Libretro are currently in development, including Arc8 KB (1,203 words) - 21:24, 21 May 2020
- ...ndreambox.org] has made Enigma2 into an popular open source based firmware platform for set-top boxes and it is used by a number of different set-top box manuf The Enigma2 platform and Kodi are similar in that they both use Python to add extra features, [h4 KB (601 words) - 03:50, 17 December 2020
- ...also uses the same Android-based ([[wikipedia:Fire OS|Fire OS]]) software platform it contains less powerful ARM processor hardware it should still technicall2 KB (269 words) - 20:10, 7 December 2020
- == Platform Independent Playback == = Platform Specific =6 KB (836 words) - 07:18, 30 April 2022
- === Platform Settings ===7 KB (1,019 words) - 08:36, 13 September 2021
- ...ages ---> Hardware handling ---> -*- Freescale i.MX libraries ---> i.MX platform (imx6q) '''+''' imx-vpu '''+''' gpu-viv-bin-mx6q2 KB (286 words) - 05:13, 10 July 2020
- ...elements for navigation and interaction with the content available on the platform. This allows you to manage the audio settings of the platform, providing options such as:7 KB (1,068 words) - 00:38, 10 July 2023
- ...em that they call "''PulseOS''" designed to run on their PulseBox hardware platform, and is based on OpenELEC which is meant to be used on your dedicated HTPC2 KB (276 words) - 21:46, 16 December 2020