Talk:Audio settings: Difference between revisions

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{{Gotham}}
 




{{Audionav}}
{{Audionav}}
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== Gotham GUI Settings ==
== Frodo GUI Settings ==
{{see also|Settings/Music}}
{{see also|Settings}}


Gotham update wip
AE brings several new settings to the graphical user interface (GUI) as well as to [[#Advanced settings|advancedsettings.xml]].
<br />
 
{{greenv|'''NOTICE'''|The screenshot below is just for illustration/documentation purposes, <u>'''do not'''</u> setup your XBMC audio that way, unless with compatible hardware connected.}}
<br />
 
[[File:Settings - Audio Output.png|600px]]
<br />


{| class="wikitable" style="color: black;"
{| class="wikitable" style="color: black;"
|-
|-
|style="width:12%" colspan="2"|'''<big>Setting</big>'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| '''<big>Audio output</big>'''
|style="width:80%" |'''<big>Description</big>'''
|style="width:8%" |'''<big>Setting Level</big>'''
|-
|-
|colspan="2"|'''Audio Output Device'''  
| colspan="2" | This allows you to tell XBMC about the type of connection to the audio equipment so it can set the available GUI options appropriately, in addition it tells XBMC the LPCM capabilities of the connection.
|Select the device to be used for playback of audio that has been decoded such as mp3
{{Note|This unrelated with telling XBMC where the audio is actually sent, this is done via '''Audio output device''' and '''Passthrough output device''' settings.}}
|Level
|-
|-
|colspan="2"|'''Number of channels'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| '''<big>Connection Type</big>'''
|Select the number of channels supported by the audio connection, or the number of speakers if connected by analog connections. This setting does not apply to passthrough audio. Note - SPDIF supports 2.0 channels only but can still output multichannel audio using a format supported by passthrough
|Level
|-
|-
|rowspan="3"|'''Output configuration'''
! '''Analog:'''
|'''Fixed'''
||Disables all the "capable receiver" options for passthrough and allows multi-channel LPCM to be pass to a soundcard.
|rowspan="3"|Select how the properties of the audio output are set:<br>
{{note| Analog in this case does not mean a D/A conversion is done by XBMC, this setting purely enables the hand-off of the LPCM data to allow either a on-board soundcard or off-board USB soundcard to do the actual D/A conversion before sending audio to speaker outputs.}}
'''[Fixed] -''' output properties are set to the specified sampling rate & speaker configuration at all times<br>
'''[Optimized] -''' output properties are set at the start of playback and will not change if the properties of the source changes<br>
'''[Best Match] -''' output properties are set to always be as close a match to the source properties as possible
|rowspan="3"|Level
|-
|-
|'''Optimized'''
! '''Optical/Coax:'''
||This enables the selection of the Dolby Digital and DTS capable receiver options and limits the output of LPCM to 2 channels. :
{{note|If you want to transcode one format to another, for example DTS is not supported on your receiver but AC3 is, then select just AC3 however as the DTS is decoded to LPCM before being encoded again to AC3 then the resulting audio will be AC3 2.0 only due to the LPCM 2.0 limit imposed by selecting Optical/Coax, if you want a full 5.1 channel transcode you'll have to select the HDMI option even if you're not using a HDMI output.}}
|-
|-
|'''Best Match'''
! '''HDMI:'''
|| This enables all the capable receiver options, so in addition to what's available for Optical/Coax, TrueHD, DTS-HD and Multichannel LPCM capable receiver options are now selectable, in addition there is no limit on how LPCM is passed.
|-
|-
! '''Speaker Configuration'''
||Select your physical speaker layout.
{{note| If connected to a TV then don't set higher than 2.0 as it's not likely that it'll will be supported, only set higher if it's known for sure that channel configuration is supported e.g. 5.1}}
|-
|-
|colspan="2"|'''Stereo upmix'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| '''<big>Options</big>'''
|Select to enable upmixing of 2 channel audio to the number of audio channels specified by the channel configuration
|Level
|-
|-
|colspan="2"|'''Normalize levels on downmix'''
! '''Boost volume level on downmix'''
|Select how audio is downmixed, for example from 5.1 to 2.0:<br>
|| Boosts AC3 streams that have been downmixed to '''2''' channels
'''[Enabled]''' maintains the dynamic range of the original audio source when downmixed however volume will be lower<br>
'''[Disabled]''' maintains volume level of the original audio source however the dynamic range is compressed. Note - Dynamic range is the difference between the quietest and loudest sounds in a audio source
|Level
|-
|-
|rowspan="3"|'''Resample quality'''
! '''Output stereo to all speakers'''
|'''Low'''
||This upmixes '''2''' channel stereo sources to what specified by the '''Speaker Configuration''' so audio is output on all speakers
|rowspan="3"|Select the quality of resampling for cases where the audio output needs to be at a different sampling rate from that used by the source<br>
'''[Low]''' is fast and will have minimal impact on system resources such as the use of the CPU<br>
'''[Medium] & [High]''' will use progressively more system resources
|rowspan="3"|Level
|-
|-
|'''Medium'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| '''<big>Passthrough Options</big>'''
|-
|-
|'''High'''
! '''Dolby Digital (AC3) capable receiver'''
||Select this option if your receiver is capable of decoding AC3 streams.
{{note|AAC is transcoded to AC3 when this option is checked. (AC3 capable receiver is required.)}}
|-
|-
|colspan="2"|'''Keep audio device alive'''
! '''DTS capable receiver'''
|Select the behaviour when no sound is required for either playback or GUI sounds:<br>
||Select this option if your receiver is capable of decoding DTS streams.
'''[Always] -''' continuous inaudible signal is output, this keeps the receiving audio device alive for any new sounds, however this might also block sound from other applications<br>
'''[1- 10 Minutes] -''' same as Always except that after the selected period of time audio enters a suspended state<br>
'''[Off] -''' audio output enters a suspended state. Note - sounds can be missed if audio enters suspended state
|Level
|-
|-
|colspan="2"|'''Play GUI sounds'''
! style="color:#000000; background-color:#ff9090;" | '''AAC capable receiver'''
|Configure how interface sounds are handled, such as menu navigation and important notifications
||Select this option if your receiver is capable of decoding AAC streams.
|Level
{{note|AAC receivers likely do not natively decode AAC in passthrough, likely shows up as LPCM. This is not a XBMC/AE limitation, '''This never worked properly in XBMC and is removed in Gotham'''}}
|-
|-
|colspan="2"|'''Enable passthrough'''
! '''MultiChannel LPCM capable receiver'''
|Select to enable the passthrough audio options for playback of encoded audio such as Dolby Digital
|| Select this option if your receiver is capable of decoding LPCM streams.
|Level
|-
|-
|colspan="2"|'''Passthrough output device'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| ''' '''
|Select the device to be used for playback of encoded formats, these are any of the formats below in the 'capable receiver' options
|Level
|-
|-
|colspan="2"|'''Dolby Digital (AC3) capable receiver'''
! '''TrueHD capable receiver'''
|Select this option if your receiver is capable of decoding AC3 streams
|| Select this option if your receiver is capable of decoding TrueHD streams.
|Level
|-
|-
|colspan="2"|'''- Enable Dolby Digital transcoding'''
! '''DTS-HD capable receiver'''
|Select this if the audio out connection only supports multichannel audio as Dolby Digital 5.1, such as an SPDIF connection. If your system supports LPCM multichannel sound via HDMI, leave this disabled
|| Select this option if your receiver is capable of decoding DTS-HD streams.
|Level
|-
|-
|colspan="2"|'''Dolby Digital Plus (E-AC3) capable receiver'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| '''<big>Devices</big>'''
|Select this option if your receiver is capable of decoding E-AC3 streams
|Level
|-
|-
|colspan="2"|'''DTS capable receiver'''
! '''Audio output device'''
|Select this option if your receiver is capable of decoding DTS streams
||This is the device(s) you use to play LPCM or audio decoded by XBMC such as mp3's and FLAC.
|Level
{{Note|If XBMC plays a file which has audio that the system does not support (thus the above capable receiver option is not selected e.g. DTS capable receiver is not selected) then it is either transcoded to a supported format or decoded and sent as LPCM, in both cases this will be the audio device used.}}
|-
|-
|colspan="2"|'''TrueHD capable receiver'''
! '''Passthrough output device'''
|Select this option if your receiver is capable of decoding TrueHD streams
||This device you use to play the encoded formats, these are any of the formats checked above in the "capable receiver" options.
|Level
|-
|-
|colspan="2"|'''DTS-HD capable receiver'''
! colspan="2" style="color:#000000; background-color:#DBDBDB;"| ''' '''
|Select this option if your receiver is capable of decoding DTS-HD streams
|-
|Level
! '''Play GUI sounds'''
|| This sets how interface sounds are handled such as when navigating the menus, select from Never, Only when playback stopped, or Always.
|}


|}
{| class="wikitable"
{| class="wikitable"
=== Audio Output Settings Guide ===
Depending on how your equipment is connected together you'll need to adjust the audio setting.
{{progress|1}}

Revision as of 08:53, 16 February 2018


Template:Audionav

Frodo GUI Settings

AE brings several new settings to the graphical user interface (GUI) as well as to advancedsettings.xml.

NOTICE The screenshot below is just for illustration/documentation purposes, do not setup your XBMC audio that way, unless with compatible hardware connected.


Settings - Audio Output.png

Audio output
This allows you to tell XBMC about the type of connection to the audio equipment so it can set the available GUI options appropriately, in addition it tells XBMC the LPCM capabilities of the connection.

Note: This unrelated with telling XBMC where the audio is actually sent, this is done via Audio output device and Passthrough output device settings.

Connection Type
Analog: Disables all the "capable receiver" options for passthrough and allows multi-channel LPCM to be pass to a soundcard.

Note: Analog in this case does not mean a D/A conversion is done by XBMC, this setting purely enables the hand-off of the LPCM data to allow either a on-board soundcard or off-board USB soundcard to do the actual D/A conversion before sending audio to speaker outputs.

Optical/Coax: This enables the selection of the Dolby Digital and DTS capable receiver options and limits the output of LPCM to 2 channels. :

Note: If you want to transcode one format to another, for example DTS is not supported on your receiver but AC3 is, then select just AC3 however as the DTS is decoded to LPCM before being encoded again to AC3 then the resulting audio will be AC3 2.0 only due to the LPCM 2.0 limit imposed by selecting Optical/Coax, if you want a full 5.1 channel transcode you'll have to select the HDMI option even if you're not using a HDMI output.

HDMI: This enables all the capable receiver options, so in addition to what's available for Optical/Coax, TrueHD, DTS-HD and Multichannel LPCM capable receiver options are now selectable, in addition there is no limit on how LPCM is passed.
Speaker Configuration Select your physical speaker layout.

Note: If connected to a TV then don't set higher than 2.0 as it's not likely that it'll will be supported, only set higher if it's known for sure that channel configuration is supported e.g. 5.1

Options
Boost volume level on downmix Boosts AC3 streams that have been downmixed to 2 channels
Output stereo to all speakers This upmixes 2 channel stereo sources to what specified by the Speaker Configuration so audio is output on all speakers
Passthrough Options
Dolby Digital (AC3) capable receiver Select this option if your receiver is capable of decoding AC3 streams.

Note: AAC is transcoded to AC3 when this option is checked. (AC3 capable receiver is required.)

DTS capable receiver Select this option if your receiver is capable of decoding DTS streams.
AAC capable receiver Select this option if your receiver is capable of decoding AAC streams.

Note: AAC receivers likely do not natively decode AAC in passthrough, likely shows up as LPCM. This is not a XBMC/AE limitation, This never worked properly in XBMC and is removed in Gotham

MultiChannel LPCM capable receiver Select this option if your receiver is capable of decoding LPCM streams.
TrueHD capable receiver Select this option if your receiver is capable of decoding TrueHD streams.
DTS-HD capable receiver Select this option if your receiver is capable of decoding DTS-HD streams.
Devices
Audio output device This is the device(s) you use to play LPCM or audio decoded by XBMC such as mp3's and FLAC.

Note: If XBMC plays a file which has audio that the system does not support (thus the above capable receiver option is not selected e.g. DTS capable receiver is not selected) then it is either transcoded to a supported format or decoded and sent as LPCM, in both cases this will be the audio device used.

Passthrough output device This device you use to play the encoded formats, these are any of the formats checked above in the "capable receiver" options.
Play GUI sounds This sets how interface sounds are handled such as when navigating the menus, select from Never, Only when playback stopped, or Always.