Skinning: Difference between revisions
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(Add link to Game OSD skinning) |
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{| width="100%" | {| width="100%" | ||
|- valign="top" | |- valign="top" | ||
| width=" | | width="20%" align="center" | {{Main page icon|image=Nuvola apps kthememgr.png|link=Skin development introduction}} | ||
| width=" | | width="20%" align="center" | {{Main page icon|image=Applications-development.png|link=Skin structure|title=Skin structure}} | ||
| width=" | | width="20%" align="center" | {{Main page icon|image=Book icon 1.png|link=XBMC Skinning Manual|title={{kodi}} skinning manual}} | ||
| width=" | | width="20%" align="center" | {{Main page icon|image=Administration.png|link=Skin development tools}} | ||
| width="20%" align="center" | {{Main page icon|image=Gamepad.svg|link=Game OSD skinning|title=Game OSD skinning}} | |||
|} | |} | ||
== Tutorials == | == Tutorials == | ||
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|- valign="top" | |- valign="top" | ||
| width="33%" align="center" | | | width="33%" align="center" | | ||
| width="33%" align="center" | {{Main page icon|image=Estuary-edit- | | width="33%" align="center" | {{Main page icon|image=Estuary-edit-icon2.png|link=Estuary Modification}} | ||
| width="33%" align="center" | | | width="33%" align="center" | | ||
|} | |} | ||
[[Category:Add-on development|*]] | [[Category:Add-on development|*]] |
Revision as of 23:45, 25 October 2018
Development | Skinning |
Kodi is noted as having a very flexible and robust framework for its GUI, making theme-skinning and personal customization very accessible. Users can create their own skin (or modify an existing skin) and share it with others. Confluence is the official skin.