OS X development: Difference between revisions

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You should be proficient in [http://en.wikipedia.org/wiki/Programming_language C/C++ programming language], and although not really required knowledge of [http://en.wikipedia.org/wiki/OpenGL OpenGL] or other [http://en.wikipedia.org/wiki/Multimedia multimedia] programming is a plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.
You should be proficient in [http://en.wikipedia.org/wiki/Programming_language C/C++ programming language], and although not really required knowledge of [http://en.wikipedia.org/wiki/OpenGL OpenGL] or other [http://en.wikipedia.org/wiki/Multimedia multimedia] programming is a plus, as well as prior [http://en.wikipedia.org/wiki/Multi-platform cross-platform] or [http://en.wikipedia.org/wiki/Porting porting] development experience.


The '''Mac OS X development platform''' is [[HOW-TO compile XBMC for Mac OS X from source code|Mac OS X 10.7 64-bit x86-64 Intel]]. There are [http://en.wikipedia.org/wiki/Xcode Xcode] project files available in our [https://github.com/xbmc/xbmc git repo]
The '''Mac OS X development platform''' is [[HOW-TO compile XBMC for Mac OS X from source code|Mac OS X 10.7 64-bit x86-64 Intel]].


== Hardware requirements ==
== Hardware requirements ==

Revision as of 11:32, 14 August 2019

Home icon grey.png   ▶ Development ▶ OS X development


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Template:XBMC development nav Team-Kodi (formerly called Team-XBMC) first ported XBMC Media Center software to Mac OS X in 2008, and the whole project cross-platform application was renamed to Kodi in 2014. Kodi itself is a huge open source project and it takes loads of people working together to maintain it for all platforms, that is why Team-Kodi is always on the lookout for C/C++ programmers to volunteer in assisting us with the development of Kodi. Whether you have contributed to the Kodi/XBMC project in the past or not, please consider doing so now.

Those of you who are completely unfamiliar with Kodi/XBMC can get a good overview of it on Kodi and Kodi FAQ.

End-users (non-programmers)

You can help too by downloading Kodi for OS X, testing it, and reporting bugs and issues. Also, spread the word about Kodi for OS X (and other platforms) to your friends and family, we are sure they will enjoy it too.

Developers (programmers)

You should be proficient in C/C++ programming language, and although not really required knowledge of OpenGL or other multimedia programming is a plus, as well as prior cross-platform or porting development experience.

The Mac OS X development platform is Mac OS X 10.7 64-bit x86-64 Intel.

Hardware requirements

Detailed technical information

For more details please visit the Development Notes section of this manual.

Source code

The Kodi source code is in the XBMC Foundation git repository on github.com. Full instructions for compiling/builing Kodi under Mac is available here:

General guidelines

User-friendliness is next to godlyness

XBMC manifesto