Kodi v18 (Leia) changelog

From Official Kodi Wiki
Revision as of 07:29, 25 October 2018 by Gamester17 (talk | contribs) (Please note that this condensed changelog version is really only meant to features and functions for end-users and not bug-fixes, nor minor refactoring or cosmetic changes.)
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Home icon grey.png   ▶ Releases
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▶ Kodi v18 (Leia) changelog
Emblem-important-yellow.png NOTICE:
Kodi's journey via non-alpha/beta v18 (Leia) releases is currently underway. As such, these new features/functions and API changes is a placeholder containing changes to the current Kodi mainline (the git master tree repository on GitHub). This is listing changes committed to the master branch after Krypton branching. The many features/functions and API additions, alterations or removal are only subject to change during the Alpha stages. The Beta stage is all about stability and bug fixing.
Incomplete.png INCOMPLETE:
This page or section is incomplete. Please add information or correct uncertain data which is marked with a ?
Future.png FUTURE Leia FEATURE:
This page or section describes features that are a future part of the Kodi v18 release, codename "Leia". For more information see development builds.

This is the Kodi Wiki version of a condensed changelog for the future Kodi v18.x version (codename: "Leia") releases with a summary of the most important core features and functions as well as other notable changes to key areas of the application software or its user interface. Please note that this condensed changelog version is not meant bug-fixes, nor minor refactoring or cosmetic changes.

Changelog

Gaming (Games interface and Game Clients)

  • Added a RetroPlayer player core supporting game clients as well as emulator cores via libretro API[1][2]
  • Added extentions to Kodi's Addons AP to support Game Client Addons, supporting Kodi's VFS (Virtual File System), etc.[1]
  • Added support for Game Client Addons as new type of addons with just-in-time emulator installation[1]
  • Added a Games window and Game OSD (On-Screen-Display) entries to the GUI[1][3]
  • Added a gaming and game configuration interface for Game settings to the GUI[1]
  • Added support for Game Info Tags (game info tag) and exposed properties to Python list items[1]
  • Added a savestate (savestate) manager to Kodi for games[4]
  • Added initial support for basic gameplay persistence (auto-save & auto-load)[5]
  • Added support for in-game (save RAM) saves[6]
  • Added support for Keyboard players via Joystick Emulation[1]
  • Added support for libretro API and game cores (emulators and games) that support it
  • Added game clients addons for many popular third-party game console emulators and native open source games *
  • ?

Live TV and PVR (Personal Video Recorder)

  • Major GUI actions refactoring to eliminate duplicate and dead code. Add context menu support for Estuary PVR home screen widgets [7]
  • Guide window: Get rid of obsolete views "channel", "now" and "next" [8]
  • Core: Refactor and fix "play minimized" settings handling [9]
  • Guide, channel, video fullscreen, music visualisation window: Direct channel number input. [10]
  • Settings: Remove setting 'hide connection lost warning' [11]
  • Search dialog: Refactor and complete implementation of EPG search filter [12]
  • Timer settings dialog: Prefill recordings folder with timer title [13]
  • Recordings window: Content view filter [14]
  • Settings: Remove non-working recording settings defaults [15]
  • Guide window: 'Smart selection' of epg events. [16]
  • Channelgroup manager: Add support for radio channel groups [17]
  • Guide window: Add possibility to switch between horizontal and vertical epg grid view [18]
  • Search window: improvements and fixes [19]
  • Estuary home screen: Add Info support to recently played channel widget [20]
  • Estuary: Add episodename to live tv and recordings osd sub label, cleanup seek bar for live tv [21]
  • Estuary: PVR info dialog, recordings window: cleanup and extend [22]
  • Drop 'channel guide' button from epg event info dialog, add 'channel guide' to context menu [23]
  • Settings: Introduce new setting 'Startup action' and add 'Play TV/Radio [24]
  • Settings: Make 'epg.lingertime' an official setting, remove the respective advanced setting [25]
  • Setting: Remove obsolete and unused setting 'pvrplayback.scantime' [26]
  • Core: Fixes/Improvements for multiple enable PVR client addons [27]
  • Core: Fixes/Improvements for subchannel numbers support (ATSC) [28]
  • Core: Global direct channel number input & global unique channel numbers [29]
  • Database: Fix error "Abort due to constraint violation. Query: INSERT INTO channels..." [30]
  • Estuary: Rework PVR seekbar + Fix PVR info dialog [31]
  • Core: Make next/previous chapter work for PVR recordings [32]
  • Direct channel number input: No delay on switch to previous channel with key 0 [33]
  • Settings: Make shared channel selection optional [34]
  • Estuary: PVR info panel cleanup [35]
  • Guide window: 'Go to date' context menu item [36]
  • Estuary: Season/Episode info in Guide window and dialog [37]
  • Estuary: Add percent played progress bar to PVR info panel (for recordings) [38]
  • Guide window: Channel groups selector [39]
  • Guide window: Tweaks for more consistency and readability [40]
  • Guide window: Sort content by channel number/channel name/last played, support sort order [41]
  • OSD: Timeshift: Revised GUI [42][43]
  • OSD: Timeshift: Add support for next and previous buttons[44]
  • PVR-Addon API changes [45][46][47][48][49][50][51][52][53][54][55]
  • Added, updated, and improved PVR backend clients addons for all popular third-party external PVR backend platforms:
  • ?

Add-ons Framework, API, and Manager

For full changelogs of all Addons APIs, see Leia API changes, JSON-RPC, and Add-ons Development Forums

GUI Engine (Skinning Engine)

For full changelog on changes to the skinning engine, see Leia API changes and the Skin Development Forum

  • Added windows to support Games and Game OSD in the new default skins (Estuary and Estouchy)
  • Added player process info dialog to Kodi's default skin (Estuary)[73]
  • Added support for addons to use banner and ClearLogo[74]
  • Added support for skins/gui to allow implicit container referencing for non-media windows[75]
  • Added support for addons to add "Enable/Disable" to context menu[76]
  • Added support for remember last used keyboard layout in GUI[77]
  • Added support for ISO 639-2/T language code retrieval (required by libbluray)[78]
  • Added window that display Kodi privacy policy in GUI settings under system info[79]
  • Added support to map a key to browse for subtitle in video fullscreen window[80]
  • Improved Kodi's GUI engine with optimizations for message handling and SmartRedraw[81]
  • Improved Kodi's GUI engine support for scaling container layouts[82]
  • Improved Kodi's GUI engine by allowing %-values for origin, camera and animation attribs[83]
  • Changed so that context menu reloading loads async to aviod GUI lockup on wait[84]
  • Updated guilib ABI (for libgui) to version 5.13.0[85]
  • Updated keyboard layout for some languages and added support Croatian, Slovenian, and Thai (Kedmanee)
  • Updated image resource addons (as example weather icons, weather fanart, studio logos, and genre icons)
  • ?

Platform Independent Playback

General Library

  • Addded support to use the Favourites function in context menus[97]
  • Added support for context menus to favourites home screen widget[98]
  • Added support to "Sort By Date Added" in Music Video title node[99]

Music Library

  • Improved use of BAND and ENSEMBLE (Vorbis and APE) tags. [100]
  • Improved handling of duplicate MusicBrainzTrackID within the same album[101]
  • Improveed handling of Cue Sheets[102]
  • Improved online scraping of additional artist and album information making better use of Musicbrainz IDs[103][104]
  • Improved on clean installs, change default song sort order to Track Number [105]
  • Improved FileItem::IsSamePath for albums and artists to prevent false matches[106]
  • Improved album genre inconsistencies[107]
  • Improveed performance by avoiding unnecessary db access by GUI when app processing GUI_MSG_UPDATE_ITEM messages[108]
  • Changed Artist/Album Information Dialog [109]
  • Changed Song Information Dialog [110]
  • Improve- Fetching local art for multi-folder albums (disc sets) [111]
  • Add- Option to rescan the music file tags for existing items in the library [112]
  • Add- Add processing of WRITER tag for ID3 v2, Vorbis and APE formats [113]
  • Add- Processing of ARTISTSORT (TSOP), ALBUMARTISTSORT (TS02) and COMPOSERSORT (TSOC) tags to provide a sort name for artists. [114]
  • Add- New dialog for selection of both artist and album scraper addons, and their settings.[115][116]
  • Add- Additional artist data that Musicbrainz provides: type (person, group, orchestra, choir etc.), gender, and disambiguation comments that help to differentiate artists with the same name [117]
  • Add- Artist Information Folder - a single location for artist artwork and nfo. This solves numerous issues related to artwork, artist data import and general folder and file structure [118]
  • Add- Extended Artwork support, making the local art that is picked up automatically on scan configurable. [119][120][121][122][123]
  • Add- Add option to prefer scraped album covers to embedded images [124]
  • Add- Filter music items by media source [125][126]

Web Scrapers

  • Added support for Python (script) based web scrapers for Kodi[127]
  • Refactored and updated many XML based scrapers in Kodi for music, movies, tv shows, and music videos
  • Updated music, movies, tv shows, and music video scrapers for Kodi
  • ?

AudioEngine

  • Added a new Sndio sink for ActiveAE for BSD, other BSD Unix based systems, and Linux[128]
  • Improved the default cross-platform event driven active state machine pattern ActiveAE (Kodi's AudioEngine)
  • Improved ALSA sink for ActiveAE for Linux Desktop and generic Linux based Embedded Systems
  • Improved PulseAudio sink for ActiveAE for Linux Desktop
  • Improved OSS (Open Sound System) sink for ActiveAE for BSD, like FreeBSD and similar BSD Unix based systems
  • Improved AUDIOTRACK sink for ActiveAE for Amlogic
  • Improved Pi Audio sink for ActiveAE for Raspberry Pi
  • Improved DirectSound sink for ActiveAE for Windows
  • Improved WASAPI sink for ActiveAE for Windows
  • Improved CoreAudio sink for ActiveAE for (Mac) OS X and iOS
  • Improved Darwin sink for ActiveAE for (Mac) OS X and iOS
  • Renamed AE_SINK to KODI_AE_SINK
  • ?

Other

  • Added a new unified setting for "Startup action" and added "Play TV/Radio"[129]
  • Added support to build Kodi with support for Bluetooth[130]
  • Added possibility for CMake build system to add additional libraries on install[131]
  • Updated and improved mappings for new and existing remote controls
  • Improved Kodi's JSON-RPC API
  • Improved compiling/building and code documentation (following doxygen coding guidelines)
  • Changed to use spdlog for Kodi logging as well as improved and further optimized logging (including debug logs)[132]
  • Changed XML format of setting values for Kodi's settings configuration[133]
  • Updated default web interface (webinterface is called "Chorus2" and is currently at version 2.4.4)[134]
  • Updated critical dependency libraries such as openssl, gnutls, and CMake (used to compile Kodi and its binary addons)
  • Removed last dependencies of SDL (Simple DirectMedia Layer) which was hardware abstraction for input devices[135][136]
  • Removed all glew (libglew library) dependencies in Kodi's code[137]
  • ?

Android Specific

  • Added support for speech-to-text in Kodi OSD keyboard on Android TV (triggered by voice button on remote)
  • Added support for Android to move the Kodi app to SD card[138]
  • Added support for Android TV Leanback search and recommendations meta data from Kodi[139]
    • Default setting for Android TV Leanback suggestion to random unwatched movies and music albums[140]
  • Moved to Android NDK 16
  • Changed Rendertype from GUILayer to VideoLayer for Android MediaCodecSurface[141]
  • Changed to use NDK native C interface for Android MediaCodec (for performance gains)[142]
  • Changed to support ZeroConf via native Android API (and deprecates mDNSresponder)[143]
  • Changed to support network information via native Android API (and deprecates POSIX)[144]
  • Changed handling of Kodi's Java interfaces via JNI for better consistency[145]
  • ?

BSD Specific

  • Improved Kodi support for BSD (operating system) on FreeBSD, PC-BSD, and other similar BSD platforms
  • Improved VAAPI (Video Acceleration API) support (requires VAAPI compatible hardware and drivers)
  • Improved VDPAU (NVIDIA) Hardware Video Acceleration (requires VDPAU compatible hardware and drivers)
  • ?

Linux Specific

  • Added support for a generic DRM/KMS implementation using GBM to create required surfaces[146]
  • Added support for Mir windowing system (Mir 1.0) for Kodi[147] and added support for VAAPI on Mir using DRM[148]
  • Added support for the middle mouse button on embedded platforms[149]
  • Added support more yuv420p bitwidths for direct rendering on Linux[150]
  • Added support for using VAAPI hardware video decoding with OpenGL ES[151]
  • Added support for build Kodi with imx support using CMake[152]
  • Moved the CMake build system to the top of the code tree (moved to root)[153]
  • Improved support for UltraHD decoding / 4K resolution output when hardware supports it
  • Improved ARM processor architecture (using Raspberry Pi as reference device)
  • Improved OpenGL ES and EGL support (using Raspberry Pi as reference device)
  • Improved VAAPI (Video Acceleration API) support (requires VAAPI compatible hardware and drivers)
  • Improved VDPAU (NVIDIA) Hardware Video Acceleration (requires VDPAU compatible hardware and drivers)
  • Improved XvBA (AMD/ATI) Hardware Video Acceleration (requires XvBA compatible hardware and drivers)
  • Improved dedicated AMLCodec hardware accelerated video decoding support for Linux on Amlogic devices
  • Removed the unused and unmaintained OpenMAX video decoder from Kodi's VideoPlayer[154]
  • Removed support for autotools based build system for Kodi and binary addons (in favour of CMake)[155]
  • ?

iOS Specific

  • Added support for iOS 10.0 by adding support for compiling Kodi with Xcode 8 IDE and iOS SDK 10.0[156]
  • Improved Apple VDADecoder Video Acceleration support for iOS (on iPad, iPhone, and iPod iDevices)
  • Improved support for TVOS (Apple's iOS fork for Apple TV 4) in Kodi mainline
  • Improved support for iOS on ARM64 (64-bit iOS)
  • ?

OS X Specific

  • Added support for compiling Kodi with Xcode 8 IDE for OSX 10.11 (El Capitan) and macOS 10.12 (Sierra)
  • Improved Apple VDADecoder Video Acceleration support for (Mac) OS X
  • ?

Windows Specific

  • Added support to build Kodi for Windows 64 / Windows for Intel 64-bit (x86-64)[157]
  • Added support for 3D LUT (3D Lookup Table) and dithering to Windows video renderer[158]
  • Improved support to compiling Kodi for Microsoft's UWP (Universal Windows Platform) APIs
  • Changed the inner working of render buffers and rendering methods[158]
  • Changed to using unicode win32 api methods[159]
  • Changed windowing systems for screen saver handling on Windows OS platforms
  • Changed to make Kodi for Windows platform independent of posix/main.cpp[160]
  • Removed support for Windows Vista as the operating-system is no longer supported by Microsoft[161]
  • ?

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 RetroPlayer http://forum.kodi.tv/showthread.php?tid=164725
  2. http://github.com/xbmc/xbmc/pull/11022
  3. https://github.com/xbmc/xbmc/pull/12367
  4. http://github.com/xbmc/xbmc/pull/11034
  5. https://github.com/xbmc/xbmc/pull/12434
  6. http://github.com/xbmc/xbmc/pull/11380
  7. https://github.com/xbmc/xbmc/pull/10870
  8. https://github.com/xbmc/xbmc/pull/10838
  9. https://github.com/xbmc/xbmc/pull/11203
  10. https://github.com/xbmc/xbmc/pull/11434
  11. https://github.com/xbmc/xbmc/pull/11500
  12. https://github.com/xbmc/xbmc/pull/11570
  13. https://github.com/xbmc/xbmc/pull/11679
  14. https://github.com/xbmc/xbmc/pull/11704
  15. https://github.com/xbmc/xbmc/pull/11746
  16. https://github.com/xbmc/xbmc/pull/11782
  17. https://github.com/xbmc/xbmc/pull/11877
  18. https://github.com/xbmc/xbmc/pull/11958
  19. https://github.com/xbmc/xbmc/pull/12001
  20. https://github.com/xbmc/xbmc/pull/12254
  21. https://github.com/xbmc/xbmc/pull/12306
  22. https://github.com/xbmc/xbmc/pull/12416
  23. https://github.com/xbmc/xbmc/pull/12526
  24. https://github.com/xbmc/xbmc/pull/12548
  25. https://github.com/xbmc/xbmc/pull/12740
  26. https://github.com/xbmc/xbmc/pull/12800
  27. https://github.com/xbmc/xbmc/pull/12959
  28. https://github.com/xbmc/xbmc/pull/13069
  29. https://github.com/xbmc/xbmc/pull/13135
  30. https://github.com/xbmc/xbmc/pull/13150
  31. https://github.com/xbmc/xbmc/pull/13158
  32. https://github.com/xbmc/xbmc/pull/13164
  33. https://github.com/xbmc/xbmc/pull/13232
  34. https://github.com/xbmc/xbmc/pull/13237
  35. https://github.com/xbmc/xbmc/pull/13255
  36. https://github.com/xbmc/xbmc/pull/13282
  37. https://github.com/xbmc/xbmc/pull/13300
  38. https://github.com/xbmc/xbmc/pull/13338
  39. https://github.com/xbmc/xbmc/pull/13364
  40. https://github.com/xbmc/xbmc/pull/13402
  41. https://github.com/xbmc/xbmc/pull/14231
  42. https://github.com/xbmc/xbmc/pull/14316
  43. https://github.com/xbmc/xbmc/pull/14386
  44. https://github.com/xbmc/xbmc/pull/14387
  45. https://github.com/xbmc/xbmc/pull/12028
  46. https://github.com/xbmc/xbmc/pull/12303
  47. https://github.com/xbmc/xbmc/pull/12552
  48. https://github.com/xbmc/xbmc/pull/12609
  49. https://github.com/xbmc/xbmc/pull/12660
  50. https://github.com/xbmc/xbmc/pull/12689
  51. https://github.com/xbmc/xbmc/pull/12755
  52. https://github.com/xbmc/xbmc/pull/13228
  53. https://github.com/xbmc/xbmc/pull/13720
  54. https://github.com/xbmc/xbmc/pull/14002
  55. https://github.com/xbmc/xbmc/pull/14086
  56. http://github.com/xbmc/xbmc/pulls?q=label%3A%22Binary+Addons%22+is%3Aclosed
  57. http://github.com/xbmc/xbmc/pull/8966
  58. 58.0 58.1 58.2 58.3 https://github.com/xbmc/xbmc/pull/12340
  59. https://github.com/xbmc/xbmc/pull/11477
  60. https://github.com/xbmc/xbmc/pull/12257
  61. https://github.com/xbmc/xbmc/pull/12259
  62. http://github.com/xbmc/xbmc/pull/11012
  63. http://github.com/xbmc/xbmc/pull/10858
  64. http://github.com/xbmc/xbmc/pull/11110
  65. http://github.com/xbmc/xbmc/pull/11230
  66. http://github.com/xbmc/xbmc/pull/11258
  67. https://github.com/xbmc/xbmc/pull/12379
  68. https://github.com/xbmc/xbmc/pull/12242
  69. https://github.com/xbmc/xbmc/pull/11499
  70. https://github.com/xbmc/xbmc/pull/12214
  71. https://github.com/xbmc/xbmc/pull/12370
  72. http://github.com/kodi-game/ kodi-game repo on GitHub
  73. https://github.com/xbmc/xbmc/pull/11718
  74. https://github.com/xbmc/xbmc/pull/12244
  75. http://github.com/xbmc/xbmc/pull/10883
  76. http://github.com/xbmc/xbmc/pull/11124
  77. http://github.com/xbmc/xbmc/pull/11242
  78. https://github.com/xbmc/xbmc/pull/12258
  79. https://github.com/xbmc/xbmc/pull/10785
  80. https://github.com/xbmc/xbmc/pull/11649
  81. https://github.com/xbmc/xbmc/pull/12213
  82. http://github.com/xbmc/xbmc/pull/11229
  83. http://github.com/xbmc/xbmc/pull/11233
  84. https://github.com/xbmc/xbmc/pull/11841
  85. http://github.com/xbmc/xbmc/pull/11306
  86. https://github.com/xbmc/xbmc/pull/12428
  87. https://github.com/xbmc/xbmc/pull/12339
  88. https://github.com/xbmc/xbmc/pull/12310
  89. https://github.com/xbmc/xbmc/pull/12488
  90. 90.0 90.1 https://github.com/xbmc/xbmc/pull/12212
  91. http://github.com/xbmc/xbmc/pull/11417
  92. https://github.com/xbmc/xbmc/pull/11671
  93. https://github.com/xbmc/xbmc/pull/12305
  94. http://git.videolan.org/?p=libbluray.git;a=blob;f=ChangeLog
  95. http://git.videolan.org/?p=ffmpeg.git;a=blob_plain;f=Changelog;hb=release/4.0.2 FFmpeg 4.0.2 release changelog
  96. https://github.com/xbmc/xbmc/pull/14212
  97. https://github.com/xbmc/xbmc/pull/11967
  98. https://github.com/xbmc/xbmc/pull/11929
  99. https://github.com/xbmc/xbmc/pull/12495
  100. https://github.com/xbmc/xbmc/pull/11735
  101. https://github.com/xbmc/xbmc/pull/12079
  102. https://github.com/xbmc/xbmc/pull/12082
  103. https://github.com/xbmc/xbmc/pull/12120
  104. https://github.com/xbmc/xbmc/pull/12597
  105. https://github.com/xbmc/xbmc/pull/12834
  106. https://github.com/xbmc/xbmc/pull/13585
  107. https://github.com/xbmc/xbmc/pull/13042
  108. https://github.com/xbmc/xbmc/pull/13640
  109. https://github.com/xbmc/xbmc/pull/13672
  110. https://github.com/xbmc/xbmc/pull/13533
  111. https://github.com/xbmc/xbmc/pull/13769
  112. https://github.com/xbmc/xbmc/pull/11557
  113. https://github.com/xbmc/xbmc/pull/11735
  114. https://github.com/xbmc/xbmc/pull/11738
  115. https://github.com/xbmc/xbmc/pull/12987
  116. https://github.com/xbmc/xbmc/pull/12943
  117. https://github.com/xbmc/xbmc/pull/12963
  118. https://github.com/xbmc/xbmc/pull/12891
  119. https://github.com/xbmc/xbmc/pull/13352
  120. https://github.com/xbmc/xbmc/pull/13848
  121. https://github.com/xbmc/xbmc/pull/13491
  122. https://github.com/xbmc/xbmc/pull/13101
  123. https://github.com/xbmc/xbmc/pull/13871
  124. https://github.com/xbmc/xbmc/pull/13812
  125. https://github.com/xbmc/xbmc/pull/14012
  126. https://github.com/xbmc/xbmc/pull/14082
  127. http://github.com/xbmc/xbmc/pull/9984
  128. https://github.com/xbmc/xbmc/pull/11962
  129. https://github.com/xbmc/xbmc/pull/12548
  130. http://github.com/xbmc/xbmc/pull/11137
  131. https://github.com/xbmc/xbmc/pull/12423
  132. https://github.com/xbmc/xbmc/pull/11833
  133. https://github.com/xbmc/xbmc/pull/12277
  134. https://github.com/xbmc/xbmc/pull/11872
  135. https://github.com/xbmc/xbmc/pull/12272
  136. https://github.com/xbmc/xbmc/pull/11881
  137. http://github.com/xbmc/xbmc/pull/11128
  138. https://github.com/xbmc/xbmc/pull/12168
  139. |https://github.com/xbmc/xbmc/pull/11901
  140. https://github.com/xbmc/xbmc/pull/11963
  141. https://github.com/xbmc/xbmc/pull/12097
  142. https://github.com/xbmc/xbmc/pull/11931
  143. http://github.com/xbmc/xbmc/pull/11393
  144. https://github.com/xbmc/xbmc/pull/12243
  145. https://github.com/xbmc/xbmc/pull/12292
  146. https://github.com/xbmc/xbmc/pull/11955
  147. http://github.com/xbmc/xbmc/pull/10898
  148. http://github.com/xbmc/xbmc/pull/11040
  149. https://github.com/xbmc/xbmc/pull/11956
  150. https://github.com/xbmc/xbmc/pull/12479
  151. https://github.com/xbmc/xbmc/pull/12113
  152. http://github.com/xbmc/xbmc/pull/11288
  153. http://github.com/xbmc/xbmc/pull/10446
  154. https://github.com/xbmc/xbmc/pull/12197
  155. http://github.com/xbmc/xbmc/pull/10429
  156. https://github.com/xbmc/xbmc/pull/10539
  157. https://github.com/xbmc/xbmc/pull/12065
  158. 158.0 158.1 https://github.com/xbmc/xbmc/pull/12475
  159. https://github.com/xbmc/xbmc/pull/11780
  160. https://github.com/xbmc/xbmc/pull/12215
  161. https://github.com/xbmc/xbmc/pull/11953

See also

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