Kodi: Difference between revisions

From Official Kodi Wiki
Jump to navigation Jump to search
No edit summary
(→‎Plex: Remove unsourced, contentious passage)
Line 1: Line 1:
{{XBMC wiki toc}}
{{Use dmy dates|date=November 2011}}
'''XBMC''' is an award-winning free and open source (GPL) software media player and entertainment hub for digital media. XBMC is available for Linux, Mac OS X (Leopard, Tiger and Apple TV) and Microsoft Windows, as well as the original Xbox game console. Created in 2003 by a group of like minded programmers, XBMC is a non-profit project run and developed by volunteers located around the world. More than 50 software developers have contributed to XBMC, and 100-plus translators have worked to expand its reach, making it available in more than 30 languages.  
{{Infobox software
| name = XBMC Media Center
| logo = [[File:XBMC logo.svg|200px]]
| screenshot = [[File:xbmc 911.png|250px]]
| caption = XBMC Media Center Home Screen
| developer = [http://xbmc.org/about/team/ Team XBMC]
| latest release version = {{Latest stable software release/XBMC}}<!-- Release version update? Don't edit this version, just click on the version number and go to that page to edit it instead! -->
| frequently_updated    = yes<!-- Release version update? Don't edit this page, just click on the version number! -->
| latest preview version = [[Neutral build]] from [[Git (software)|Git]]
| latest preview date    = [[Nightly build|Nightly]] (codename: "''[[XBMC#Releases|Eden]]''")
| programming language = [[C++]] core, with [[Python (programming language)|Python scripts]] as [[Plug-in (computing)|addons (plugins)]] from [[third-party developer]]s
| operating system = [[Linux]], [[Berkeley Software Distribution|BSD]], [[Mac OS X]], [[Apple TV|Apple TV OS]], [[Windows]], [[iOS (Apple)|iOS]], and first-generation [[Xbox]], (plus [[MeeGo]] support is in development)
| platform =  [[ARM architecture|ARM]], [[PowerPC|PPC (PowerPC)]], [[x86 architecture|x86]] / [[IA-32]], and [[x86-64]], (plus [[MIPS architecture]] support is in development<ref>{{cite web|url=http://github.com/xbmc/xbmc/pull/455 |title=Add mips arch |publisher=Github.com |date=30 September 2011 |accessdate=17 October 2011}}</ref>)
| status = Active
| released = 2003
| language = [[Internationalization and localization|International (40+ languages to date)]]
| genre = [[Home theater PC|Media Center]], [[media player (application software)|Media Player]], [[Digital media receiver]]
| license = [[GNU General Public License|GNU GPL]] ([[GNU General Public License Version 2|GPLv2 or later]])
| website = [http://xbmc.org xbmc.org]
}}


While XBMC functions very well as a standard media player application for your computer, it has been designed to be the perfect companion for your [http://en.wikipedia.org/wiki/Home_theater_PC HTPC]. Supporting an almost endless range of remote controls, and combined with its beautiful interface and powerful skinning engine, XBMC feels very natural to use from the couch and is the ideal solution for your home theater.  
'''XBMC Media Center''' (formerly '''[[Xbox]] Media Center''') is a [[free and open source software|free and open source]] [[cross-platform]] [[digital media hub]] and [[Home theater PC|HTPC (Home theater PC)]] [[application software|software]] with a [[10-foot user interface]] designed to be a [[media player (application software)|media player]] for the living-room [[Television|TV]]. Its [[graphical user interface]] (GUI) allows the user to easily manage video, photos, podcasts, and music from a computer, optical disc, local network, and the internet using a [[remote control]].<ref name="XBMC is the best media center application. Period.">{{cite web|url=http://www.instantfundas.com/2009/08/xbmc-is-best-media-center-application.html |title=XBMC is the best media center application. Period. |date=2009-08-08 |author=Kaushik |work=instant fundas}}</ref><ref name="XboxMediaCenter Review">{{cite web|url=http://www.tvharmony.com/blog/archives/2004/09/xboxmediacenter.html |title=XboxMediaCenter Review |date=2004-09-16 |author=Timmeh |work=TVHarmony.com, Inc.}}</ref><ref name="Modding The Xbox Into The Ultimate Multimedia Center">{{cite web|url=http://www.tomshardware.com/reviews/modding-xbox-ultimate-multimedia-center,807.html |title=Modding The Xbox Into The Ultimate Multimedia Center |date=2004-11-05 |author=Patrick Schmid |work=Tom's Hardware}}</ref><ref>http://xbmcmediacenter.com xbmcmediacenter.com an unofficial fan site for XBMC</ref> The XBMC project is managed by the non-profit technology [[consortium]] '''XBMC Foundation'''.<ref>{{cite web |url=http://xbmc.org/prae5/2010/12/10/the-xbmc-foundation/ |title=The XBMC Foundation |publisher=Xbmc.org |date=10 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://xbmc.org/about/ |title=About XBMC |publisher=Xbmc.org |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://xbmc.org/about/friends-and-sponsors/ |title=XBMC Friends And Sponsors |publisher=Xbmc.org |accessdate=17 October 2011}}</ref>


Currently XBMC can be used to play almost all popular audio and video formats around. It was designed for network playback, so you can stream your multimedia from anywhere in the house or directly from the internet using practically any protocol available. Use your media as-is: XBMC can play CDs and DVDs directly from the disk or image file, almost all popular archive formats from your hard drive, and even files inside ZIP and RAR archives. It will even scan all of your media and automatically create a personalized library complete with boxcovers, descriptions, and fanart. There are playlist and slideshow functions, a weather forecast feature and many audio visualizations. Once installed, your computer will become a fully functional multimedia jukebox.  
It is a popular alternative to [[Microsoft]]'s [[Windows Media Center]] and [[Apple Inc.|Apple]]'s [[Front Row (software)|Front Row]] for [[Home Theater PC|HTPC (Home Theater PC)]] use.<ref>{{cite web|last=Won |first=Brian |url=http://arstechnica.com/gadgets/guides/2010/12/htpc-guide-1 |title=Ars Technica HTPC Guide: December 2010 |publisher=Arstechnica.com |date=7 December 2010 |accessdate=17 October 2011}}</ref><ref name="Hive Five Winner for Best Media Center Application: XBMC">{{cite web|url=http://lifehacker.com/5105649/hive-five-winner-for-best-media-center-application-xbmc |title=Hive Five Winner for Best Media Center Application: XBMC |date=2008-12-09 |author=Adam Pash |work=Lifehacker}}</ref><ref name="Five Best Media Center Applications">{{cite web|url=http://lifehacker.com/5103464/five-best-media-center-applications |title=Hive Five Best Media Center Applications |date=2008-12-07 |author=Adam Pash |work=Lifehacker}}</ref><ref name="Most Popular Free Mac Downloads of 2008">{{cite web|url=http://lifehacker.com/5111727/most-popular-free-mac-downloads-of-2008 |title=Most Popular Free Mac Downloads of 2008 |date=2008-12-16 |author=Adam Pash |work=Lifehacker}}</ref><ref name="XBMC 9.04 delivers impressive media center experience">{{cite web|url=http://arstechnica.com/open-source/news/2009/05/xbmc-904-delivers-impressive-media-center-experience.ars |title=XBMC 9.04 delivers impressive media center experience |date=2009-05-10 |author=Ryan Paul |work=Ars Technica}}</ref><ref name="Which Media Center Is Right for You: Boxee, XBMC, and Windows Media Center Compared">{{cite web|url=http://lifehacker.com/5462275/which-media-center-is-right-for-you-boxee-xbmc-and-windows-media-center-compared |title=Which Media Center Is Right for You: Boxee, XBMC, and Windows Media Center Compared |date=2010-02-02 |author=Jason Fitzpatrick & Kevin Purdy |work=Lifehacker}}</ref> Similar to competing software like [[MediaPortal]] and [[MythTV]], it has a [[skin (computing)|skinnable]] as well as user-configurable interface and [[Plug-in (computing)|plugin]] support.<ref name="Customize XBMC with These Five Awesome Skins">{{cite web|url=http://lifehacker.com/5198009/customize-xbmc-with-these-five-awesome-skins |title=Customize XBMC with These Five Awesome Skins |date=2009-04-05 |author=Jason Fitzpatrick |work=Lifehacker}}</ref><ref name="XBMC 9.11 makes your open source home theater look shinier">{{cite web|url=http://arstechnica.com/open-source/reviews/2009/12/xbmc-911-makes-your-open-source-home-theater-look-shinier.ars |title=XBMC 9.11 makes your open source home theater look shinier |date=2009-12-29 |author=Ryan Paul |work=Ars Technica}}</ref><ref>{{cite web|url=http://www.mediasmartserver.net/2010/09/07/guide-getting-started-with-xbmc/ |title=Guide: Getting Started With XBMC |publisher=Mediasmartserver.net |accessdate=17 October 2011}}</ref> The latest stable release of XBMC also have an integrated [[digital distribution]] platform 'app store' / 'app market' called "''Addons Manager''" that has a growing list of community driven addon [[Plug-in (computing)|plugins]] for online content like YouTube, [[Hulu]], [[Netflix]], [[Grooveshark]], [[Pandora Radio]], as well and [[Theme (computing)|themes (skins)]] and more available from a common official [[Repository Open Service Interface Definition|repository]], while still enabling third-party developers to also host their own unofficial repositories for addon plugins that any user can choose to add themselves if they like.<ref>{{cite web |url=http://xbmc.org/theuni/2010/12/18/xbmc-10-0/ |title=XBMC 10.0 |publisher=Xbmc.org |date=18 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://lifehacker.com/5715145/xbmc-10-dharma-makes-installing-add+ons-and-skins-much-easier |title=XBMC 10 Dharma Makes Installing Add-Ons and Skins Much Easier |publisher=Lifehacker.com |date=20 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://lifehacker.com/5714949/xbmc-updates-to-100-dharma-rocks-awesome-add+on-support-and-improved-graphic-acceleration |title=XBMC Updates to 10.0 Dharma, Rocks Awesome Add-on Support and Improved Graphic Acceleration |publisher=Lifehacker.com |date=18 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2010/12/19/xmbc-10-0-dharma-now-available-to-download-with-improvements-g/ |title=XBMC 10.0 'Dharma' now available to download with improvements galore, add-on manager and Apple TV support |publisher=Engadget.com |date=19 December 2010 |accessdate=17 October 2011}}</ref>


It is difficult to put into words all that XBMC can do, so take the plunge and [http://xbmc.org/download/ Try XBMC Today]
XBMC was originally created as a media center application for the first-generation Xbox game console<ref name="XboxMediaCenter Review"/><ref name="Modding The Xbox Into The Ultimate Multimedia Center"/><ref name="Review of XBMC in Hardcore Gamer Magazine">http://www.o-sd.com/hardcoregamermag/publicPDF/HGM_Aug.pdf Review of XBMC in Hardcore Gamer Magazine</ref> but is now, since 2010, officially available as a native application for [[Linux]], [[Mac OS X]] ([[Mac OS X v10.6|Snow Leopard]], [[Mac OS X v10.5|Leopard]], [[Mac OS X v10.4|Tiger]], [[iOS (Apple)|iOS]] ([[iDevice]]s (must be jailbroken)), [[Apple TV]]), and [[Microsoft Windows]] operating systems, running on most common [[processor architecture]]s.<ref name="FLOSS Media Center State of the Art">{{cite web|url=http://www.instructables.com/id/How-to-softmod-your-xbox...for-FREE/ |title=How to softmod your xbox...for FREE |date=2007-01-18 |author=VzjrZ |work=Instructables}}</ref> Also available is a bootable [[Live CD]] and [[Live USB]] standalone version referred to as "''[[XBMC Live]]''" which is made for easy setup on [[Bare-metal restore|bare-metal installation]]s and to be used for [[Demo (marketing)|interactive demonstrations]].<ref name="XBMC Live 9.11">{{cite web|url=http://linux.softpedia.com/get/System/Operating-Systems/Linux-Distributions/XBMC-Live-53804.shtml |title=XBMC Live 9.11 |date=2010-01-19 |work=Softpedia}}</ref><ref name="XBMC Live Atlantis Beta1!">{{cite web|url=http://xbmc.org/lcapriotti/2008/09/18/xbmc-live-atlantis-beta1/ |title=XBMC Live Atlantis Beta1! |author=Luigi Capriotti |date=2008-09-18 |work=xbmc.org}}</ref><ref name="XBMC Live 8.10 (Atlantis) released">{{cite web|url=http://xbmc.org/lcapriotti/2008/11/15/xbmc-live-810-atlantis-released/ |title=XBMC Live 8.10 (Atlantis) released |author=Luigi Capriotti |date=2008-11-15 |work=xbmc.org}}</ref>


For a complete list a functions and features see the [[XBMC_Features_and_Supported_Formats/Codecs| supported features/formats list]]<br>
In addition, as a leader in [[niche market]] of media center software, the [[source code]] from XBMC is used as an [[open platform]] [[Software framework|application framework]] and [[technological convergence]] platform for others projects to base their [[Smart TV]] entertainment system, [[set-top box]]es, [[hotel television systems|interactive television for hotels]], or [[Home theater PC|home media center]] software on for [[over-the-top content]] use and more, and today at least [[Boxee]], [[MediaPortal]], [[Plexapp|Plex]], 9x9 Player, and [[Voddler]] are separate [[derivative work|derivative products]] that are all openly known to initially have [[fork (software development)|forked]] the GUI engine and media player core parts of their [[Computer software|software]] from XBMC's source code. While still using their own brand and customized interface, a few like [[Boxee]] and 9x9 Player, are also [[affiliate marketing]] their software/devices as "'''''Designed for XBMC'''''" and "'''''Powered by XBMC'''''" with official XBMC logo by certified approval from the XBMC Foundation and the Team-XBMC developers.<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="Voddler använder XBMC">{{cite web|url=http://www.xbmc.nu/index.php?option=com_content&view=article&id=177:voddler-anvaender-xbmc&catid=37&Itemid=2 |title=Voddler använder XBMC (Bekräftat!) |author=Richard Skalsky (a.k.a. GrandAnse) | language=Swedish |date=2009-07-02 |work=xbmc.nu}}</ref><ref name="CrunchGear Interview: We talk to the lead developer of Plex Media Center for Mac OS X: It was doing Boxee-like stuff before Boxee was cool">{{cite web|url=http://www.crunchgear.com/2010/01/15/interview-we-talk-to-the-lead-developer-of-plex-media-center-for-mac-os-x-it-was-doing-boxee-like-stuff-before-boxee-was-cool/ |title=CrunchGear Interview: We talk to the lead developer of Plex Media Center for Mac OS X: It was doing Boxee-like stuff before Boxee was cool |date=2010-01-15 |author=Nicholas Deleon |work=CrunchGear}}</ref><ref name="Thinking inside the box">{{cite web|url=http://www.guardian.co.uk/technology/2009/oct/07/boxee-web-video-software |title=Thinking inside the box |date=2009-10-07 |author=Kevin Anderson |work=The Guardian |location=UK}}</ref>


[[Category:XBMC|*]]
==Overview==
XBMC (which has officially been [[Rebranding|rebranded]] to simply "''XBMC''" from its previous old name; "''Xbox Media Center''") supports most common audio, video, and image formats, playlists, audio visualizations, slideshows, [[weather forecasts]] reporting, and third-party plugins. It is network-capable (internet and [[Local area network|LAN]] shares). Unlike [[proprietary software|proprietary]] [[Home theater PC|media center]] applications like [[Windows Media Center]] from [[Microsoft]], or other free-software media center applications such as [[MediaPortal]] and [[MythTV]], XBMC Media Center does not yet include native [[Live TV]] or [[Digital video recorder|DVR/PVR recording functionality]], nor an [[Electronic program guide|EPG TV-Guide interface]] of its own, it does however offer the possibility to integrate such functionality through third-party plugins<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="XBMC 9.11 makes your open source home theater look shinier"/><ref name="FLOSS Media Center State of the Art">{{cite web|url=http://www.telematicsfreedom.org/en/flossmediacenter |title=10 most prominent FLOSS projects compared |date=2008-09-18 |work=Telematics Freedom Foundation}}</ref> and an official native unified DVR/PVR frontend with EPG which via a common API will support multiple backends via PVR client addons is under development, with experimental builds already available.<ref>{{cite web|url=http://forum.xbmc.org/showthread.php?t=28918 |title=Unified PVR frontend (DVR/HTPC client GUI with EPG) and Addons API for PVR backends |publisher=Forum.xbmc.org |accessdate=17 October 2011}}</ref>
 
Through its [[Plug-in (computing)|plugin]] system, which is based on the [[Python (programming language)|Python programming language]], XBMC is expandable via add-ons that include features such as television program guides, YouTube, Hulu, Netflix, [[Veoh]], online movie trailer support, and [[Pandora Radio]] and [[Podcast]] streaming. XBMC also functions as a gaming platform by allowing users to play mini-games developed with [[Python (programming language)|Python]], on any operating system.<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="FLOSS Media Center State of the Art"/><ref name="XBMC-Addons on Google Code">http://code.google.com/p/xbmc-addons/ XBMC-Addons on Google Code (Addon plugins for XBMC)</ref><ref name="XBMC Zone">http://www.xbmczone.com/ XBMC Zone (third-party Addon extensions for XBMC)</ref><ref name="Passion XBMC">http://passion-xbmc.org/ Passion XBMC (third-party Addon extensions for XBMC)</ref>
 
XBMC [[source code]] is distributed as open source under [[GNU General Public License|GPL (GNU General Public License)]],<ref name="FLOSS Media Center State of the Art"/> it is sponsored via the [[Tax exemption|tax-exempt]] registered non-profit organization, XBMC [[Foundation (non-profit)|Foundation]], and is developed by a global [[free software community]] of [[volunteering]] people working on XBMC for free in their [[spare time]] without being motivated by financial or material gain.<ref name="XBMC Zone"/><ref name="Passion XBMC"/><ref>{{cite web|url=http://xbmc.org/forum |title=XBMC official community forum |work=xbmc.org |accessdate=2010-02-13}}</ref><ref>http://xbmc.nu xbmc.nu – Swedish XBMC fan site and community</ref><ref>http://xbmc.fr xbmc.fr – French XBMC fan site and community</ref><ref>http://xbmc.de xbmc.de – German XBMC fan site and community</ref><ref>http://xbmcfreak.nl xbmcfreak.nl – Dutch XBMC fan site and community</ref><ref>http://xbmcsvn.com xbmcsvn.com – Nightly Unofficial Builds from SVN All Branches</ref>
 
Even though the original XBMC project no longer develops or supports XBMC for the Xbox, XBMC on the Xbox is still available via the [[third-party developer]] [[Brand extension|spin-off]] project "[[XBMC4Xbox]]", who have completely taken over the development and support of XBMC for the old Xbox. The ending of Xbox support by the original project is also the reason that it has officially been renamed to simply "''XBMC''" from the old from "''Xbox Media Center''" name.<ref name="Farewell XBOX">{{cite web|url=http://xbmc.org/theuni/2010/05/27/farewell-xbox/ |title=Farewell XBOX |date=2010-05-27 |author=theuni |work=xbmc.org}}</ref><ref name="XBMC Discontinues Xbox Support">{{cite web|url=http://hardware.slashdot.org/story/10/05/28/043243/XBMC-Discontinues-Xbox-Support?art_pos=1 |title=XBMC Discontinues Xbox Support |date=2010-05-28 |author=Timothy |work=Slashdot}}</ref><ref name="XBMC Drops Support for the Original Xbox">{{cite web|url=http://lifehacker.com/5550225/xbmc-drops-support-for-the-original-xbox |title=XBMC Drops Support for the Original Xbox |date=2010-05-28 |author=Adam Pash |work=Lifehacker}}</ref><ref name="XBMC4Xbox">{{cite web|url=http://www.engadget.com/2010/05/31/xmbc-bids-farewell-to-its-progenitor-the-original-xbox/ |title=XBMC bids farewell to its progenitor: the original Xbox |date=2010-05-31 |author=Sean Hollister |work=Engadget}}</ref> The Xbox version of XBMC also had the ability to launch console games, and [[homebrew (video games)|homebrew]] applications such as [[Console emulator|emulators]]. Since the XBMC for Xbox version was never distributed, endorsed, or supported by [[Microsoft]], it means that XBMC for Xbox has always required a [[modchip]] or [[softmod|softmod exploit]] to be able to run on the Xbox game-console.<ref name="XboxMediaCenter Review"/><ref name="Modding The Xbox Into The Ultimate Multimedia Center"/><ref name="Review of XBMC in Hardcore Gamer Magazine"/><ref name="FLOSS Media Center State of the Art"/>
 
===User interface screenshots from XBMC===
 
<gallery>
Image:xbmc_911.png|Home Screen of the "Confluence" skin.
Image:Screenshot000.png|Home screen of the "PM3.HD" skin.
Image:Mc360-screenshot-1.jpg|MC360 skin (Xbox 360 Blades replica).
</gallery>
 
===Hardware requirements===
XBMC has greater basic hardware requirements than traditional 2D style software applications:  it needs a [[3D computer graphics|3D]] capable [[GPU|GPU graphics hardware controller]] for all rendering. Powerful 3D GPU chips are common today in most modern computers, and even some [[set-top box]]es and XBMC is designed to otherwise be resource efficient.  It runs well on what (by [[Intel Atom]] standards) are relatively underpowered [[OpenGL|OpenGL 1.3]] (with [[GLSL]] support), [[OpenGL ES|OpenGL ES 2.0]] or [[Direct3D|Direct3D (DirectX) 9.0]] capable systems that are [[IA-32]]/[[x86]], [[x86-64]], [[ARM architecture|ARM]], or [[PowerPC]] [[CPU]] based.<ref name="XBMC is the best media center application. Period."/>
 
When software decoding of [[1080p]] [[high-definition video]] is performed by the system [[CPU]], a [[multi-core processor|dual-core]] 2 [[GHz]] or better CPU is required in order to allow for smooth playback without dropping [[Film frame|frames]] and giving playback a jerky appearance. XBMC can also offload most of the video decoding processor onto a [[GPU|GPU graphics hardware controller]] that supports one of the following types of hardware-accelerated [[video decoding]]:<ref name="XBMC Architecture Overview by Telematics Freedom Foundation">{{cite web|url=http://www.telematicsfreedom.org/en/2009/10/28/xbmc-architecture-summary |title=XBMC Architecture Overview by Telematics Freedom Foundation |date=2009-10-28 |work=Telematics Freedom Foundation}}</ref> Nvidia's [[VDPAU]] (supported from XBMC version 9.04), Microsoft's [[DXVA]], Apple's VDADecoder, Intel's [[VAAPI]], [[OpenMAX]], and [[Broadcom#Products|Broadcom Crystal HD Enhanced Media Accelerator]]. By taking advantage of such hardware-accelerated video decoding, XBMC can run well on most inexpensive, low-power systems which contain a modern GPU. However, [[Intel Core]] CPUs with integrated-GPU (or [[Accelerated processing unit|APU]]s) are [http://forum.xbmc.org/showthread.php?t=69306 not properly supported yet].
 
===Language support===
XBMC includes full support for many different languages by default.  XBMC's structure is such that if the language is not available, or not up-to-date, it can be made by editing simple [[String (computer science)|strings]] in an [[XML]]-file, which can then be submitted to XBMC's [[project management]] and [[bug tracking system]] tool for use by others. Currently the existing supported languages are [[Afrikaans]], [[Basque language|Basque]], [[Brazilian Portuguese]], [[Bulgarian language|Bulgarian]], [[Catalan language|Catalan]], [[Simplified Chinese]], [[Traditional Chinese]], [[Croatian language|Croatian]], [[Czech language|Czech]], [[Danish language|Danish]], [[Dutch language|Dutch]], English, [[American English]], [[Esperanto]], [[Finnish language|Finnish]], French, German, [[Greek language|Greek]], [[Hebrew]], [[Hungarian language|Hungarian]], [[Icelandic language|Icelandic]], [[Indonesian language|Indonesian]], Italian, Japanese, [[Korean language|Korean]], [[Maltese language|Maltese]], [[Norwegian language|Norwegian]], [[Polish language|Polish]], [[Portuguese language|Portuguese]], [[Romanian language|Romanian]], Russian, [[Serbian language|Serbian]], [[Slovak language|Slovak]], [[Slovene language|Slovenian]], Spanish, [[Mexican Spanish]], [[Swedish language|Swedish]], [[Thai language|Thai]], [[Turkish language|Turkish]] and [[Ukrainian language|Ukrainian]].<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/><ref>[http://trac.xbmc.org/browser/trunk/language ]{{dead link|date=October 2011}}</ref><ref>https://github.com/xbmc/xbmc/tree/master/language language at master from xbmc / language – GitHub</ref>
 
==Features==
===XBMC's Addons Manager and addons===
XBMC features several open [[Application programming interface|APIs]] to enable [[third-party developer]]s to create capabilities which extend XBMC with a multitude of [[Plug-in (computing)|addons]], such as plugins, scripts, skins/themes, visualizations, screensavers, web scrapers, web interfaces, and more. XBMC developers encourages users to make and submit their own addons to add additional media content and [[value-added service]]s accessible from within XBMC.
 
XBMC's latest point-release, (codename: "''Dharma''"), features a new Addons Framework architecture and Addons Manager GUI client that connects to a [[decentralized]] [[digital distribution]] service [[Platform (computing)|platform]] that serves add-on apps and [[Plug-in (computing)|plug-ins]] which among other things provide online content to XBMC, the "''Addons Manager''" (or "''Addons Browser''") inside XBMC allows users to browse and download new addons directly from XBMC's GUI.
 
Many of these online content sources are in [[over-the-top content]] high definition services and use video streaming sites, such as [[Adobe Flash]] based content. XBMC has extensibility and integration with online sources for both free and premium streaming content, and offers content from everything from commercial video, to free educational programming, and media from individuals and small businesses.
 
====Plugins and scripts (apps/gadgets/widgets)====
XBMC features a [[Python (programming language)|Python Scripts Engine]] for addon extensions, WindowXML [[application framework]] (a [[XML]]-based [[widget toolkit]] for creating a GUI for apps / [[widget (computing)|widgets]]) in a similar fashion to Apple Mac OS X [[Dashboard (Mac OS)|Dashboard Widgets]] and [[Microsoft Gadgets]] in [[Windows Sidebar]]. Python [[widget (computing)|widget]] scripts allow normal users to add new functionality to XBMC themselves, using [[Python (programming language)|Python]] [[scripting language]]. Current [[plugins|plugin]] scripts include functions like [[Internet television|Internet-TV]] and [[trailer (film)|movie-trailer]] browsers, [[weather forecasting|weather forecast]] and cinemaguides, [[Over-the-top content]] video streaming services like YouTube, [[BBC iPlayer]], [[Hulu]], [[Netflix]], [[Veoh]], [[MLB.tv]], Internet-radio-station browsers (example [[Pandora Radio]], [[Xm radio]], [[Sirius Satellite Radio]]), online picture sharing sites like [[Flickr]], [[Electronic program guide|TV-guides (EPG)]], e-mail clients, [[instant messaging]], train-timetables, [[home automation]] scripts to [[Front-end and back-end|front-end]] control [[Personal video recorder|PVR]] software and hardware (like: MediaPortal, MythTV, [[TiVo]], [[ReplayTV]], [[Dreambox]]/[[DBox2]]), [[Peer-to-peer|P2P]] file-sharing downloaders ([[BitTorrent (protocol)|BitTorrent]]), [[IRC]], also [[casual games]] (sometimes also referred to as [[Minigame|mini-games]] or [[party game|party-games]]) such as [[Tetris]], [[Snake (video game)|Snake]], [[Space Invaders]], [[Sudoku]], and much more.<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="XBMC-Addons on Google Code"/><ref name="XBMC Zone"/><ref name="Passion XBMC"/>
 
====Skins (themes)====
Same as the majority of most applications that originated from a '[[homebrew (video games)|homebrew]]' scene, is [[skin (computing)|skin]]-ability in the tradition of modifications and customization very popular among XBMC users. "Confluence" and "Project Mayhem" are the two official [[skin (computing)|skin]]s; "Confluence" is the default since version 9.11, and "Project Mayhem"  was the previous default which is now in its third version, commonly known as "PM3.HD" (''PM III High-Definition'').<ref name="XBMC 9.11 makes your open source home theater look shinier"/>
 
Users can also create their own skin (or simply modify an existing skin) and share it with others via public websites that are used for XBMC skins trading and development.<ref name="XBMC is the best media center application. Period."/><ref name="Passion XBMC"/><ref name="XBMC Skinng Project">{{cite web|url=http://sourceforge.net/projects/xboxmediacenter |title=XBMC Skinng Project |work=Sourceforge.net |accessdate=2010-02-13}}</ref><ref name="XBMC Black Market">{{cite web|url=http://blackmarket.ictcsc.net |title=XBMC Black Market |work=Blackmarket.ictcsc.net |accessdate=2010-02-13}}</ref><ref name="teamrazorfish.co.uk">http://www.teamrazorfish.co.uk MediaStream</ref><ref name="blackbolt.x-scene.com">http://blackbolt.x-scene.com Team Blackbolt</ref> Many such third-party skins exist that are well maintained by the community, and while some skins are originals with unique designs, most initially begin as a [[clone (video games)|clones]] or an exact [[replica]] of other multimedia software interfaces, such as DivX Connected, [[Apple Front Row]], [[Windows XP Media Center Edition|Windows Media Center Edition (MCE)]], [[MediaPortal]], [[Meedio]]/MeediOS, HDeeTV, [[Kaleidescape]], [[Wii Menu|Wii Channel Menu (Xii)]], [[Xbox360#Software|Xbox 360 Blades (MC360)]], [[Xbox360#Software|Xbox 360 New Xbox Experience (Xperience)]], and others.<ref name="Customize XBMC with These Five Awesome Skins"/>
 
====Scrapers (web scraping for metadata)====
XBMC has the built-in optional function to automatically download [[metadata]] information, [[cover art]] and other related media artwork online through its [[web scraping|scrapers]].
 
Scrapers use sites like themoviedb.org or [[imdb.com]] to obtain [[thumbnails]] and reviews on movies, thetvdb.com for TV show posters and episode plots, [[CDDB]] (via [[freedb]] and [[Discogs]], etc.) for audio CD track listings, and [[Allmusic|AMG]] for album [[thumbnails]].<ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/>
 
====Web Interfaces====
Web Interface addons for XBMC normally allow browsing a media library remotely, to handle music playlists from a computer instead of television. Others allow remotely controlling the navigation of XBMC like a remote for [[Touchscreen remote control|remote controlling]] of an installed and concurrently-active XBMC session running on a computer if it runs on an internet tablet or similar device with a touch interface. And yet other still acts like a media manager to allow modifying metadata and artwork in XBMC's video and music libraries.
 
====Application launcher====
XBMC has a "My Programs" section which is meant to function as an application launcher for third-party [[application software|software]] such as computer games and [[List of emulators|video game emulator]]s, all from a nice [[GUI]] with [[thumbnail]] and different listings options. However while this feature is fully functioning on the Xbox version of XBMC, it is still in its infant stage on Linux, Mac OS X, and Windows, thus currently requiring third-party launcher plugins to function properly.<ref name="Review of XBMC in Hardcore Gamer Magazine"/>
 
===Audio, video, and pictures playback and handling===
XBMC can play media from CD/DVD media using an internal [[DVD-ROM]] drive. It can also play media from an internal built-in [[hard disk|hard disk drive]] and [[Server Message Block|SMB/SAMBA/CIFS]] shares (Windows File-Sharing), or stream them over [[ReplayTV]] [[digital video recorder|DVRs/PVRs]], [[Universal Plug and Play|UPnP (Universal Plug and Play)]] shares, or stream [[iTunes]]-shares via [[Digital Audio Access Protocol|DAAP]]. XBMC can also take advantage of a broadband Internet connection if available to stream Internet-video-streams like YouTube, Hulu, Netflix, and [[Veoh]], and play Internet-radio-stations (such as [[Pandora Radio]]). XBMC also includes the option to submit music usage statistics to [[Last.fm]] and [[Libre.fm]] plus a weather-forecast (via [[weather.com]]). It also has music/video-playlist features, picture/image-[[slideshow]] functions, an MP3+CDG [[karaoke]] function and many [[Music visualization|audio-visualizations]] and [[screensaver]]s. XBMC can in addition [[Upscaling DVD|upscale/upconvert]] all [[SDTV|standard-definition (480i/480p/576i/576p)]] resolution videos and output them to [[HDTV|720p, 1080i, and 1080p high-definition]] resolutions.<ref name="XBMC is the best media center application. Period."/><ref name="FLOSS Media Center State of the Art"/><ref name="Turbo Charge Your New XBMC Installation">{{cite web|url=http://lifehacker.com/5393227/turbo-charge-your-new-xbmc-installation |title=Turbo Charge Your New XBMC Installation |date=2009-10-30 |author=Jason Fitzpatrick |work=Lifehacker}}</ref>
 
====Format support====
XBMC can be used to play/view all common [[multimedia]] formats through its native clients and parsers. It can decode these audio and video formats in software or hardware, and optionally pass-through [[Dolby Digital|AC3]]/[[DTS Coherent Acoustics|DTS]] audio, or encode to AC3 in real time from movies directly to [[S/PDIF]] digital output to an external audio-[[Audio amplifier|amplifier]]/[[Audio receiver#Hi-Fi / Home theater|receiver]] for decoding.<ref name="XBMC is the best media center application. Period."/><ref name="FLOSS Media Center State of the Art"/>
 
:'''Supported formats:'''
** '''[[Data storage device|Physical digital media]]''': [[Blu-ray Disc]] (unencrypted), CDs, DVDs, [[DVD-Video]], [[Video CD]]s (including VCD/SVCD/XVCD), [[Red Book (CD standard)|Audio-CD (CDDA)]], [[USB Flash Drive]]s, and local [[Hard Disk Drive]]s
** '''[[Communications protocol|Network protocol clients]]''': [[AirPlay|AirPlay/AirTunes]],<ref>https://github.com/xbmc/xbmc/commit/ae7b0b54384485e85124bc33c0743ed7cad627a4 add airplay implementation from boxee project</ref><ref>https://github.com/xbmc/xbmc/pull/447 Airtunes support for ios/osx/linux</ref> [[UPnP]], [[Server Message Block|SMB/SAMBA/CIFS]], [[Apple Filing Protocol|AFP]], [[Digital Audio Access Protocol|DAAP]], [[Zero configuration networking|Zeroconf]]/[[Avahi (software)|Avahi]]/[[Bonjour (software)|Bonjour]], [[Network File System (protocol)|NFS]], [[HTTP]], [[HTTPS]], [[FTP]], [[Real Time Streaming Protocol|RTSP]] (RTSPU, RTSPT), [[Microsoft Media Services|MMS]] (MMSU, MMST), [[Podcasting]], [[Transmission Control Protocol|TCP]], [[User Datagram Protocol|UDP]], [[SSH file transfer protocol|SFTP]], [[Real-time Transport Protocol|RTP]] and [[Real Time Messaging Protocol|RTMP]] (including RTMP, RTMPT, RTMPE, RTMPTE, RTMPS<ref>http://rtmpdump.mplayerhq.hu/ RTMPDump used by XBMC</ref>), [[DHCP]], [[Network Time Protocol|NTP]]
** '''[[Network server|Network protocol servers]]''': [[JSON-RPC]] server, [[D-Bus]] server, [[Web server]], [[FTP Server]], and [[UPnP AV media server]], and a multi-protocol Event Server<ref name="wiki.xbmc.org">http://wiki.xbmc.org/index.php?title=EventServer EventServer</ref>
** '''[[Container format (digital)|Container format]]s''': [[Audio Video Interleave|AVI]], [[Moving Picture Experts Group|MPEG]], [[Windows Media Video|WMV]], [[Advanced Systems Format|ASF]], [[Flash Video|FLV]], [[Matroska|MKV/MKA (Matroska)]], [[QuickTime File Format|QuickTime]], [[MPEG-4 Part 14|MP4]], M4A, [[Advanced Audio Coding|AAC]], NUT, [[Ogg]], [[Ogg Media|OGM]], [[RealMedia]] RAM/RM/RV/RA/RMVB, [[3gp]], VIVO, PVA, [[NuppelVideo|NUV]], [[Nullsoft Streaming Video|NSV]], [[Nullsoft Streaming Audio|NSA]], [[Autodesk|FLI]], [[Autodesk|FLC]], [[DVR-MS]] and WTV
**'''[[Video format]]s''': [[MPEG-1]], [[MPEG-2]], [[H.263]], MPEG-4 [[MPEG-4 Part 2#Simple Profile (SP)|SP]] and [[Advanced Simple Profile|ASP]], [[H.264/MPEG-4 AVC|MPEG-4 AVC]] ([[H.264]]), [[HuffYUV]], [[Indeo]], [[Motion JPEG|MJPEG]], [[RealVideo]], [[RMVB]], [[Sorenson codec|Sorenson]], [[Windows Media Video|WMV]], [[Cinepak]].
**'''[[Audio format]]s''': [[MIDI]], [[Audio Interchange File Format|AIFF]], [[WAV|WAV/WAVE]], [[AIFF]], [[MPEG-1 Audio Layer II|MP2]], MP3, [[Advanced Audio Coding|AAC]], [[HE-AAC|AACplus (AAC+)]], [[Vorbis]], [[Dolby Digital|AC3]], [[DTS Coherent Acoustics|DTS]], [[Apple Lossless|ALAC]], [[Adaptive Multi-Rate|AMR]], [[Free Lossless Audio Codec|FLAC]], [[Monkey's Audio]] (APE), [[RealAudio]], [[Shorten|SHN]], [[WavPack]], [[Musepack|MPC/Musepack/Mpeg+]], [[Shorten]], [[Speex]], [[Windows Media Audio|WMA]], [[Impulse Tracker|IT]], [[ScreamTracker|S3M]], [[MOD (file format)|MOD]] (Amiga Module), [[XM (file format)|XM]], NSF ([[NES Sound Format]]), [[SPC700 sound format|SPC]] ([[Super Nintendo Entertainment System|SNES]]), GYM ([[Mega Drive|Genesis]]), [[MOS Technology SID|SID]] ([[Commodore 64]]), [[Adlib]], [[YM2149|YM]] ([[Atari ST]]), [[ADPCM]] ([[Nintendo GameCube]]), and [[Compact Disc Digital Audio|CDDA]].
** '''[[Digital camera|Digital picture/image formats]]''': RAW image formats, [[BMP file format|BMP]], [[JPEG]], [[Graphics Interchange Format|GIF]], [[Portable Network Graphics|PNG]], [[Tagged Image File Format|TIFF]], [[Multiple-image Network Graphics|MNG]], [[ICO (icon image file format)|ICO]], [[PCX]] and [[Truevision TGA|Targa/TGA]]
**'''[[Subtitles|Subtitle formats]]''': AQTitle, [[SubStation Alpha|ASS/SSA]], [[Closed captioning|CC]], JACOsub, [[MicroDVD]], MPsub, [[Ogg Media|OGM]], PJS, RT, [[SAMI|SMI]], [[SubRip|SRT]], [[SubViewer|SUB]], [[VSFilter|VOBsub]], VPlayer
**'''[[Tag (metadata)|Metadata tags]]''': APEv1, [[APEv2 tag|APEv2]], [[ID3]] ([[ID3]]v1 and [[ID3v2]]), ID666 and [[Vorbis comment]]s for [[audio file format]]s, [[Exif]] and [[IPTC Information Interchange Model|IPTC]] (including [[GeoTagging]]) for [[image file format]]s
 
====Video playback in detail====
=====Video Library=====
The Video Library, one of the XBMC [[metadata]] [[databases]], is a key feature of XBMC. It allows the organization of video content by information associated with the video files (e.g. movies and recorded TV Shows) themselves. This information can be obtained in various ways, like through scrapers (i.e. [[web scraping]] sites like IMDb, TheMovieDB, TheTVDB, etc.), and [[.nfo|nfo]] files. Automatically downloading and displaying movie posters and [[fan art]] backdrops as background wallpapers. The Library Mode view allows users to browse their video content by categories; [[Genre]], Title, Year, Actors and Directors.<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.11 makes your open source home theater look shinier"/>
 
=====Video player cores=====
XBMC uses two different [[multimedia]] video player 'cores' for video-playback. The first video-player 'core' for video-playback is an [[in-house]] developed [[cross-platform]] media player, "''DVDPlayer''", originally designed to play back [[DVD-Video]] movies, and this includes support native for [[DVD-Video#Programming interface|DVD-menus]], (based on the free [[open source]] [[library (computing)|libraries]] code [[libdvdcss]] and libdvdnav). This [[FFmpeg]] based video-player 'core' today supports all widespread mainstream formats. One relatively unusual feature of this DVD-player core is the capability to [[on-the-fly]] pause and play DVD-Video movies that are stored in [[ISO image|ISO and IMG]] DVD-images or DVD-Video ([[IFO]]/[[VOB]]/[[BUP]]) images (even directly from uncompressed [[RAR]] and [[ZIP (file format)|ZIP]] archives), from either local harddrive storage or network-share storage.<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="XBMC 9.11 makes your open source home theater look shinier"/>
 
The second video-player 'core' for video-playback in XBMC is another [[in-house]] developed [[open source]] player, "''DSPlayer''", which today is only used as an experimental video player in a [[Git (software)|Git]] development branch of XBMC for Windows and not in any other versions of XBMC. This "''DSPlayer''" is a [[Direct Show]] based media player which with the help of [[FFmpeg]] can play practically all common media formats and in addition also make XBMC for Windows handle all formats and [[container format (digital)|containers]] normally supported in Windows with the help of third-party proprietary [[Direct Show]] filters installed on the system.
 
====Audio playback in detail====
=====Music Library=====
The Music Library, one of the XBMC [[metadata]] [[databases]], is another key feature of XBMC. It allows the organization of a music collection to allow searching, and creating smart playlists by information stored in music file [[ID3|ID meta tags]], like title, artist, album, production year, [[genre]], and popularity. Automatically downloading and displaying album covers and [[fan art]] backdrops as background wallpapers.<ref name="XBMC is the best media center application. Period."/><ref name="XBMC 9.11 makes your open source home theater look shinier"/>
 
=====Audio player cores=====
For music playback, XBMC includes its own [[in-house]] developed audio-player, "''PAPlayer''" (which stands for "''Psycho-Acoustic Audio Player''"), and this audio-player core's most notable features are [[on-the-fly]] [[resampling (audio)|resampling]] of the audio frequency, [[gapless playback]], [[Fade (audio engineering)|crossfading]], [[ReplayGain]], [[cue sheet (music software)|cue sheet]] and [[Ogg]] Chapter support.
The "''PAPlayer''" audio-player handles a very large variety of audio file-formats, and it also supports most different tagging standards. XBMC also have support for most popular [[karaoke]] computer file formats, and is able to play and display timed song lyrics graphics/text from [[CD+G]], [[LRC (file format)|LRC]], and [[Karaoke|KAR]] files.<ref name="FLOSS Media Center State of the Art"/>
 
====Digital picture/image display in detail====
XBMC handles all common [[digital camera|digital picture/image formats]] with the options of [[Ken burns effect|panning/zooming]] and [[slideshow]] with "[[Ken Burns Effect]]", with the use of [http://www.codeproject.com/bitmap/cximage.asp CxImage] open source [[library (computing)|library]] code. XBMC can also handle [[Comic Book Archive file|CBZ (ZIP) and CBR (RAR) comic book archive files]], this feature lets users view/read, browse and [[Digital zoom|zoom]] the pictures of comics pages these contain without uncompressing them first.<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/>
 
==Mobile remote control software associated with XBMC==
''XBMC Remote for Android'' is a free and open source official app released by Team-XBMC on the [[Android Market]] for [[Android (operating system)|Android]] devices, It also allows for browsing the media library, and allows for [[Touchscreen remote control|remote controlling]] of an installed and concurrently-active XBMC session running on a computer via the Android's device touchscreen user interface.<ref>{{cite web|url=http://code.google.com/p/android-xbmcremote/ |title=Official XBMC Remote for Android |publisher=Google  |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.swedishtechreport.se/?p=3696 |title=Official XBMC Remote for Android released |publisher=Swedishtechreport.se |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.talkandroid.com/6960-xbmc-remote-for-android-now-official/ |title=XBMC Remote for Android now official |publisher=Talkandroid.com |date=19 July 2010 |accessdate=17 October 2011}}</ref>
 
Several third-party developers have also released multiple [[unofficial]] XBMC remote control apps for [[Android (operating system)|Android]], [[Symbian]], [[Windows Mobile]], and [[Windows Phone]] devices, as well [[iOS (Apple)|Apple iOS]] devices such as [[iPad]], [[iPod Touch]], and [[iPhone]]. Some of these remote control apps are made specifically for controlling XBMC, while some universal remote control apps are capable of controlling many different media center and media player applications, and some of these third-party remote apps cost money while others are free.<ref>{{cite web|url=http://lifehacker.com/5501010/enhance-your-xbmc-experience-with-remote-controls-for-any-device |title=Enhance Your XBMC Experience with Remote Controls for Any Device |publisher=Lifehacker.com |date=24 March 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.visualxbmc.com |title=Visual XBMC}}</ref><ref>{{cite web|url=http://www.collect3.com.au/xbmc-remote/ |title=XBMC Remote by Collect3 |publisher=Collect3.com.au |accessdate=17 October 2011}}</ref><ref>{{cite web |url=http://www.devices.com/iphone-xbmc-remote-control.html |title=iPhone as a Remote Control for XBMC |publisher=Devices.com |date=11 March 2009 |accessdate=17 October 2011}}</ref><ref>{{cite web |url=http://itunes.apple.com/us/app/xbmc-remote-hd/id364270422?mt=8 |title=XBMC Remote HD by Netwalk |publisher=itunes.apple.com |date=11 March 2009 |accessdate=24 November 2011}}</ref><ref>{{cite web|url=http://wmpoweruser.com/xbmc-remote7great-remote-control-for-xbox-media-center/ |title=XBMC Remote7–Great remote control for Xbox Media Center |publisher=Wmpoweruser.com |date=4 October 2010 |accessdate=20 November 2011}}</ref><ref>[http://wmpoweruser.com/xbmc-remote-control-version-3-0-for-eden-now-in-wp7-marketplace/ XBMC Remote Control version 3.0 for Eden now in WP7 Marketplace]</ref>
 
==Official Team-XBMC ports of XBMC==
Due to the dated hardware of the Xbox and a desire to expand the project's end-user and developer-base many official [[porting|ports]] of XBMC to computer operating-systems and hardware platforms now exist. Through the processing power of modern computer hardware, XBMC is able to decode [[high-definition video]] up to and beyond [[1080p]] resolutions, bypassing hardware limitations of the original Xbox version of XBMC.
 
However in the latest official release of XBMC there is [[Video Acceleration API|hardware accelerated video decoding]] for [[DXVA]], [[VDPAU]], [[VAAPI]] GPU hardware video decoding, as well as hardware accelerated video decoding via [[ARM NEON]], and [[OpenMAX]], Broadcom Crystal HD.<ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="Broadcom Crystal HD">{{cite web|url=http://xbmc.org/davilla/2009/12/29/broadcom-crystal-hd-its-magic/ |title=Broadcom Crystal HD, It’s Magic |author=Scott Davilla |date=2009-12-29 |work=xbmc.org}}</ref><ref name="XBMC & Broadcom Bring 1080p Decode Upgrade to ill-equipped netbooks, nettops, Apple TVs">{{cite web|url=http://www.anandtech.com/gadgets/showdoc.aspx?i=3701 |title=XBMC & Broadcom Bring 1080p Decode Upgrade to ill-equipped netbooks, nettops, Apple TVs |author=Anand Lal Shimpi |date=2009-12-29 |work=AnandTech}}</ref> The source code for XBMC is constantly updated on a daily basis by developers in a public subversion repository, this public subversion repository does therefore always contain more features and function than the most recent 'stable' releases.
 
===XBMC platforms===
;[[XBMC Live]]: Compatible with [[IA-32]]/[[x86]] and [[x86-64]] based computers, no prerequisite of an operating-system since this is bundled with XBMC Live.
;[[XBMC#XBMC for BSD|XBMC for BSD]]: Compatible with [[FreeBSD]] and other similar [[Berkeley Software Distribution|BSD UNIX]] derivatives like [[PC-BSD]], for IA-32/x86, x86-64, [[PowerPC]], and ARM-based computers.
;[[XBMC#XBMC for iOS|XBMC for iOS]]: Compatible with [[Apple Inc]]'s [[iDevice]]s that uses [[Apple A4]] or [[Apple A5]] ([[ARM architecture|ARM]]-based processor) have a [[iOS jailbreaking|jailbroken]] [[iOS (Apple)|iOS]] operating-system, these devices include the second-generation [[Apple TV]] (a.k.a. ''Apple TV 2''), [[iPhone 4]], fourth-generation [[iPod Touch]], the [[iPad]] and the [[iPad 2]].
;[[XBMC#XBMC for Linux|XBMC for Linux]]: Compatible with IA-32/x86, x86-64, [[PowerPC]], and ARM-based computers or [[System-on-a-chip|SoC (System-on-a-Chip)]] with supported Linux operating-systems that has all the required hardware resources and software dependencies installed.
;[[XBMC#XBMC for Mac|XBMC for Mac]]: Compatible with PowerPC, IA-32/x86 and x86-64 based [[Macintosh|Mac computers]] running Mac OS X ([[Mac OS X v10.6|Snow Leopard]], [[Mac OS X v10.5|Leopard]] or [[Mac OS X v10.4|Tiger]]), and the Apple TV.
;[[XBMC#XBMC for Windows|XBMC for Windows]]: Compatible with [[Windows XP]], [[Windows Vista]], and [[Windows 7]].
;[[XBMC#XBMC for Xbox|XBMC for Xbox]]: Compatible with the original first-generation Xbox game-console from Microsoft. The Xbox version is no longer a supported platform by Team-XBMC, it had its [[End-of-life (product)|EOL]] on 27 May 2010, so see the [[XBMC4Xbox]] fork instead.
 
====XBMC Live====
[[XBMC Live]] is a free [[Ubuntu (operating system)|Ubuntu]]-based [[Linux distribution]] with [[XBMC#XBMC for Linux|XBMC for Linux]] already installed and pre-configured, providing a complete packaged [[Home theater PC|media center]] software suite for all IA-32/x86-based personal computers. XBMC Live uses [[XBMC Media Center]] for all media playback and is implemented as a bootable [[Live CD]] primarily designed for [[Bare-metal restore|bare-metal installation]]s to achieve [[instant on]] type [[Booting|boot]], as well as for [[Demo (marketing)|interactive demonstrations]].<ref name="XBMC Live 9.11"/><ref name="XBMC Live Atlantis Beta1!"/><ref name="XBMC Live 8.10 (Atlantis) released"/><ref>{{cite web|url=http://wiki.xbmc.org/?title=XBMC_Live |title=XBMC Live |publisher=Wiki.xbmc.org |date=19 September 2011 |accessdate=20 November 2011}}</ref>
 
As a Live CD, the system does not need to be permanently installed to a [[hard disk drive]], as most [[operating system]]s would. Instead, the computer can simply be booted with the XBMC Live CD when media playback is desired. This is a reasonable approach for those who do not need media playback services while performing other tasks with the same computer, or for users who wish to repurpose older computers as media center, and for those seeking a free alternative to [[Windows Media Center]], or for those who simply want to try out the XBMC Media Center software for the first time without having to install anything. The Microsoft MCE Remote and IR-receiver dongle for [[Windows Media Center]] works with XBMC Live directly [[out of the box]], which mean that Windows Media Center users with these can try out the XBMC Live without requiring any additional hardware.<ref name="XBMC Live 9.11"/><ref name="XBMC Live Atlantis Beta1!"/><ref name="XBMC Live 8.10 (Atlantis) released"/>
 
Following the principles of [[Mythbuntu]], [[KnoppMyth]], [[Mythdora]], and [[GeeXboX]], XBMC Live is also designed to simplify a permanent installation of XBMC Media Center onto a computer to be used as a dedicated [[Home Theater PC|HTPC (Home Theater PC)]] in the living-room, as such the user can directly install XBMC Media Center from the bootable XBMC Live CD to either a [[USB flash drive]] or to an internal [[hard disk drive]] as it comes with a complete [[instant on]] ([[Embedded Linux|Linux based]]) [[embedded operating system]]. When installed onto a USB flash drive or internal hard disk drive, XBMC Live has the ability to save settings and make updates to XBMC Media Center and the operating-system back onto the USB flash drive or hard disk drive that it is installed onto.  This is not possible when running XBMC Live off a CD-ROM as they are read-only and any changes to settings are only temporary meaning that they get reset back to defaults once the system is rebooted.<ref name="XBMC Live 9.11"/><ref name="XBMC Live Atlantis Beta1!"/><ref name="XBMC Live 8.10 (Atlantis) released"/>
 
====XBMC for BSD====
''XBMC for BSD'', which is a full port of XBMC to [[Berkeley Software Distribution|BSD UNIX]] operating-systems. Compatible with [[FreeBSD]] and other similar  derivatives like [[PC-BSD]], for IA-32/x86, x86-64, [[PowerPC]], and ARM-based computers, including hardware accelerated video decoding via [[VDPAU]] API on Nvidia's GPUs and [[VAAPI]] API for [[AMD Radeon|AMD/ATI Radeon]].<ref>{{cite web|url=http://www.phoronix.com/scan.php?page=news_item&px=ODkwMg |title=XBMC 10 Is Imminent, XBMC 11 Is Already In Planning |publisher=Phoronix.com |date=12 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.bluelife.at/blog/articles/20101208-XBMC_Port_for_FreeBSD/ |title=XBMC Port for FreeBSD |publisher=Bluelife.at |date=13 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.bluelife.at/blog/articles/20101229-XBMC_10.0_is_available_in_the_FreeBSD_ports_collection_now!/ |title=XBMC 10.0 is available in the FreeBSD ports collection now! |publisher=Bluelife.at |date=29 December 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://lists.freebsd.org/pipermail/freebsd-multimedia/2010-December/011423.html |title=Call for Testers: XBMC 10.0 (FreeBSD Mailing List) |publisher=Lists.freebsd.org |accessdate=17 October 2011}}</ref><ref>http://www.freebsd.org/cgi/cvsweb.cgi/ports/multimedia/xbmc/ ports/multimedia/xbmc/</ref>
 
====XBMC for iOS====
''XBMC for iOS'', which is a full port of XBMC to Apple's iOS operating-system, was first announced and released publicly on 20 January 2011. It supports both 720p and 1080p hardware accelerated video decoding of [[H.264]] videos, and is compatible with all [[Apple Inc]]'s [[iDevice]]'s that uses [[Apple A4]] or [[Apple A5]] (ARM-based) processors with a jailbroken iOS operating-system. These iDevices include the second-generation [[Apple TV]] (a.k.a. ''Apple TV 2''), iPhone 4, iPhone 4s, fourth-generation iPod Touch, iPad and the iPad 2.<ref>{{cite web|last=Lavey |first=Megan |url=http://www.tuaw.com/2011/01/20/xbmc-for-ios-and-atv2-now-available/ |title=XBMC for iOS and Apple TV now available |publisher=Tuaw.com |date=20 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.appleinsider.com/articles/11/01/20/xbmc_ported_to_a4_based_apple_tv_ipad_iphone_4_brings_apps_1080p.html |title=XBMC ported to A4-based Apple TV, iPad, iPhone 4, brings apps, 1080p |publisher=Appleinsider.com |date=20 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.geeky-gadgets.com/xbmc-hack-transforms-your-apple-tv-into-a-1080p-media-centre-video-21-01-2011/ |title=XBMC Hack Transforms Your Apple TV Into A 1080p Media Centre |publisher=Geeky-gadgets.com |date=21 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.tektok.ca/2011/01/xbmc-for-ios-devices-is-now-available-via-cydia/ |title=XBMC for iOS devices is now available via Cydia |publisher=Tektok.ca |date=21 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2011/01/20/xbmc-comes-to-the-new-apple-tv/ |title=XBMC comes to the new Apple TV, we go hands-on |publisher=Engadget.com |date=20 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2011/01/20/xbmc-comes-to-the-ipad/ |title=XBMC comes to the iPad |publisher=Engadget.com |date=20 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://lifehacker.com/5739364/how-to-install-xbmc-on-your-apple-tv-2 |title=http://lifehacker.com/5739364/how-to-install-xbmc-on-your-apple-tv-2 |publisher=Lifehacker.com |date=20 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|last=Foresman |first=Chris |url=http://arstechnica.com/apple/news/2011/01/xbmc-on-appletv-ios-jailbreak |title=XBMC now running on jailbroken Apple TV or iDevice |publisher=Arstechnica.com |date=21 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.toptechreviews.net/tech-news/xbmc-now-works-on-jailbroken-apple-tv-or-idevice/ |title=XBMC now works on jailbroken Apple TV or iDevice |publisher=Toptechreviews.net |date=21 January 2011 |accessdate=17 October 2011}}</ref>
 
====XBMC for Linux====
''XBMC for Linux'' is primarily developed for [[Ubuntu Linux]] and XBMC's developers' own "''[[XBMC Live]]''" (Live CD Linux distribution prepackaged with XBMC as a preconfigured media center [[software appliance]] operating-system). Third-party packages for most other Linux distributions are however available, and it is also possible to compile XBMC Media Center from scratch for any Linux distribution as long as the prerequired dependency libraries are installed first. XBMC for Linux is currently the only stable version of XBMC to support hardware accelerated video decoding, and this is achieved via the [[VDPAU]] API on Nvidia's GPUs, and via the [[VAAPI]] API for [[AMD Radeon|AMD/ATI Radeon]], [[S3 Graphics]], and [[Intel]]'s newer [[Integrated Graphics Processor]]s, as well as hardware accelerated video decoding via [[OpenMAX]], [[ARM NEON]], Broadcom Crystal HD on systems with supporting hardware.<ref name="Broadcom Crystal HD"/><ref name="XBMC & Broadcom Bring 1080p Decode Upgrade to ill-equipped netbooks, nettops, Apple TVs"/> Development version of XBMC for Linux is available at [[Launchpad (website)|Launchpad]] as [[Personal Package Archive|PPA (Personal Package Archive)]] for the standard [[Ubuntu Desktop]] version 8.04 and later, as well as [[deb (file format)|DEB packages]] for [[Debian]].
 
====XBMC for Mac====
''XBMC for Mac'' runs natively on [[Mac OS X]] ([[Mac OS X v10.7|Lion]], [[Mac OS X v10.6|Snow Leopard]], [[Mac OS X v10.5|Leopard]], [[Mac OS X v10.4|Tiger]]), as well as on the Apple TV. 1080p playback can be achieved on [[Apple Inc.|Apple]] computers either via software decoding on the CPU if it is powerful enough, or by hardware accelerated video decoding via Broadcom Crystal HD.<ref name="Broadcom Crystal HD"/><ref name="XBMC & Broadcom Bring 1080p Decode Upgrade to ill-equipped netbooks, nettops, Apple TVs"/>
 
1080p playback on the Apple TV (a.k.a. "ATV") can only be achieved by hardware accelerated video decoding via Broadcom Crystal HD, the user must replace the ATV's internal WiFi adapter with a Broadcom Crystal HD [[PCI Express Mini Card|PCI Express Mini (mini-PCIe) card]] in order to activate this functionality.<ref name="Broadcom Crystal HD"/><ref name="XBMC & Broadcom Bring 1080p Decode Upgrade to ill-equipped netbooks, nettops, Apple TVs"/>
 
====XBMC for Windows====
''XBMC for Windows'' runs natively on Windows XP, Windows Vista, and Windows 7, it is a [[32-bit]] application but runs on [[64-bit]] Windows and hardware as well, however it is not yet optimized for that architecture so there is no performance gain when running on 64-bit Windows. 1080p playback can be achieved on Windows based computers either via software decoding on the CPU if it's powerful enough, or by hardware accelerated video decoding.
 
Hardware video decoding via [[DirectX Video Acceleration]]<ref name="Initial native support for DXVA2 in SVN">{{cite web|url=http://xbmc.org/forum/showthread.php?t=69306 |title=Initial native support for DXVA2 in SVN – Time to say goodbye to your firstborns  |author=Spiff |date=2010-02-02 |work=xbmc.org}}</ref><ref name="Changeset 27376">{{cite web|url=http://xbmc.org/trac/changeset/27376 |title=Changeset 27376 |author=elupus |date=2010-02-01 |work=xbmc.org}}</ref> is now supported although this enhancement currently only runs on Windows Vista and Windows 7 due to the author's currently using the DXVA 2.0 API which is not supported in Windows XP.<ref name="XBMC Roadmap">{{cite web|url=http://xbmc.org/trac/roadmap |title=XBMC Roadmap |date=2010-02-08 |work=xbmc.org}}</ref>
 
====XBMC for Xbox====
{{See also|XBMC4Xbox}}
The 9.04 (codename: ''Babylon'') point-release version of XBMC for Xbox which was released on 6 May 2009 as the last 'stable' version of XBMC for Xbox. The original developers of XBMC have since issued a statement said that they will no longer develop or support XBMC for Xbox as part of the XBMC project as of the 27 May 2010. The development of XBMC for Xbox ended because the focus for all Team XBMC developers has completely shifted to the Linux, Mac, and Windows versions of XBMC instead.
 
Even though the original XBMC project no longer develops or supports XBMC for the Xbox, an XBMC version for the Xbox is still available via the [[third-party developer]] [[Brand extension|spin-off]] project "[[XBMC4Xbox]]", who have completely taken over the development and support of XBMC for the old Xbox.<ref name="Farewell XBOX"/><ref name="XBMC Discontinues Xbox Support"/><ref name="XBMC Drops Support for the Original Xbox"/><ref name="XBMC4Xbox"/>
 
XBMC for Xbox was never an [[authorized|authorized/signed]] Microsoft product, therefore a [[Xbox#Modding|modification of the Xbox]] is required in order to run XBMC on an Xbox game-console. XBMC for Xbox can be run as an [[application software|application]] (like any Xbox game), or as a [[Xbox Dashboard|dashboard]] that appears directly when the Xbox is turned on.<ref name="XboxMediaCenter Review"/><ref name="Modding The Xbox Into The Ultimate Multimedia Center"/><ref name="Review of XBMC in Hardcore Gamer Magazine"/><ref name="FLOSS Media Center State of the Art"/> Since XBMC for Xbox was part of an [[open source]] software program, its development [[source code]] was stored on a publicly accessible [[subversion (software)|subversion repository]]. Accordingly, unofficial [[executable]] builds from the subversion repository are often released by [[third-party developer|third-parties]] on sites unaffiliated with the official XBMC project. It should be noted, however, that [[executable]] builds from development versions typically contain bugs not present in the most recent 'stable' release versions of XBMC for Xbox.<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/><ref name="Review of XBMC in Hardcore Gamer Magazine"/>
 
==Commercial XBMC Systems==
The developers of XBMC state that as long as the GPL licensing of the XBMC software is respected they would love for XBMC to run on as many third-party hardware platforms and [[operating system]]s as possible, as "'''''Powered by XBMC'''''" branded devices and systems. With XBMC being pre-installed as a [[third-party software component]] that commercial and non-commercial companies and [[Original design manufacturer|ODM]]/[[Original equipment manufacturer|OEM]]'s can use [[royalty-free]] on their own hardware, hardware such as [[set-top box]]es from [[Television station|cable-TV companies]], [[Blu-ray Disc]] and [[DVD player]]s, [[Video game console|game-consoles]], or [[Embedded system|embedded computers]] and [[System-on-a-chip|SoC (System-on-a-Chip)]] built-in to [[television set]]s for web-enabled TVs, and other entertainment devices for the living room entertainment system, [[home cinema]], or similar uses.<ref name="xbmc.org">http://xbmc.org/about/commercial-use/ Commercial use of XBMC</ref>
 
Below is a list of third-party companies who sell hardware bundled with XBMC Media Center or XBMC Live pre-install, or sell uninstalled systems that specifically claim to be XBMC-compatible. Many of these third-party companies help submit bug fixes and new features back upstream to the original XBMC project.<ref name="xbmc.org"/>
 
===AIRIS Telebision===
AIRIS Telebision, sold by Telebision in Spain and designed specifically for the Spanish market, is a [[nettop]] based on [[Nvidia Ion]] chipset, preinstalled [[Ubuntu (operating system)|Ubuntu]] base with XBMC for Linux and a customized AEON skin and Spanish plugins. Other than the modified skin, what is unique with the AIRIS Telebision's XBMC build is that it comes with a [[digital distribution]] service platform that they call their "App Store" which lets users download new Spanish plugins and updates for existing plugins. Telebision also lets users download a Live CD version of their software as [[freeware]], which lets users install their Telebision distribution on any Nvidia Ion based computer.
 
===Lucida TV II===
Lucida TV II, made by LUCIDQ inc, is a nettop based on Nvidia Ion chipset which can be ordered with [[Xubuntu]] and XBMC software installed.
 
===Marusys MS630S and MS850S===
Marusys MS630S and MS850S are high-definition PVR-ready set-top-boxes with the ability to run Linux-based media players like XBMC, and Marusys is advertising these two devices as compatible with XBMC.<ref>{{cite web|url=http://www.engadget.com/2010/04/19/marusys-ms630s-and-ms850s-set-top-boxes-stream-straight-to-your/ |title=arusys MS630S and MS850S set-top boxes stream straight to your iPhone |work=Engadget |date=2010-04-19 |accessdate=2010-05-17}}</ref><ref>{{cite web|url=http://www.marusys.com/brochure_v.01/MS630S.pdf |title=Marusys MS630S Brochure |work=Marusys.com |accessdate=2010-05-17}}</ref><ref>{{cite web|url=http://www.marusys.com/brochure_v.01/MS850S.pdf |title=Marusys MS850S Brochure |work=Marusys.com |accessdate=2010-05-17}}</ref>
 
===Myka ION===
Myka ION is a fanless Nvidia Ion based set-top device designed to bring internet television and media stored on the home network to the living-room, it comes pre-installed with XBMC Media Center, [[Boxee]], and [[Hulu#Hulu Desktop|Hulu Desktop]] as applications that can be started from the main menu.<ref>{{cite web|url=http://www.ehomeupgrade.com/2009/11/06/myka-ion-hd-player-features-hulu-boxee-xbmc/ |title=Myka ION HD Player – Features Hulu, Boxee, XBMC |publisher=Ehomeupgrade.com |accessdate=20 November 2011}}</ref><ref>[http://www.ionbased.com/2009/11/myka-ion-the-fanless-nettop/ Myka ION – The Fanless Nettop]{{dead link|date=November 2011}}</ref><ref>{{cite web|url=http://www.crunchgear.com/2009/11/05/myka-ion-brings-the-atom-and-ion-graphics-into-the-living-room/ |title=Myka ION brings Intel Atom and ION graphics into the living room |publisher=Crunchgear.com |date=5 November 2009 |accessdate=17 October 2011}}</ref><ref>[http://www.xpmediacentre.com.au/2009/11/myka-ion-media-center/ Myka ION Media Center]</ref><ref>{{cite web|url=http://myka.tv/myka-ion/software.html |title=Myka ION software |work=Myka.tv |accessdate=2010-02-13}} {{Dead link|date=September 2010|bot=H3llBot}}</ref><ref>{{cite web|url=http://myka.tv/myka-consumer.html |title=Myka ION Overview |publisher=Myka.tv |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://myka.tv/myka-consumer/software.html |title=Myka ION Software |publisher=Myka.tv |accessdate=17 October 2011}}</ref>
 
===Modified Konstructs MK-X1===
The MK-X1 by Modified Konstructs is an Nvidia Ion based set-top device based on [[Acer Aspire Revo]] that comes pre-loaded with XBMC, and the device has a recommended retail price of $300(US).<ref>{{cite web|author=Dave Freeman |url=http://www.crunchgear.com/2010/08/10/modified-konstructs-announces-custom-media-center/ |title=Modified Konstructs Announces Custom Media Center |publisher=Crunchgear.com |date=10 August 2010 |accessdate=17 October 2011}}</ref>
 
===Neuros LINK===
{{Main|Neuros Technology#Neuros LINK}}
[[Neuros Technology#Neuros LINK|Neuros LINK]] made by [[Neuros Technology]] is an open Ubuntu-based set-top device and media extender designed to bring internet television and other video to the television, it comes pre-install with XBMC Media Center.<ref name="XBMC 9.04 delivers impressive media center experience"/><ref>{{cite web|url=http://wiki.neurostechnology.com/index.php/XBMCLive_On_Link |title=XBMC Live on Neuros LINK |work=Wiki.neurostechnology.com |date=2009-07-29 |accessdate=2010-02-13}}</ref>
 
===Pulse-Eight===
{{Main|Pulse-Eight}}
[[Pulse-Eight|Pulse-Eight Limited]] sells both custom and off the shelf hardware solutions primarily designed for XBMC, such as remote controls, HTPC systems and accessories, including a custom HTPC PVR set-top-box pre-installed with XBMC that they call "''PulseBox''"<ref>{{cite web|url=http://blog.pulse-eight.com/2011/09/22/pulsebox-out-10th-october/ |title=PulseBox out 10th October |publisher=Blog.pulse-eight.com |date=22 September 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.pulse-eight.com/store/products/107-pulsebox-xbmc-based-home-theatre-pc.aspx |title=PulseBox – XBMC based Home Theatre PC Home Theatre Redefined |publisher=Pulse-eight.com |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2011/04/05/motorola-nyxboard-surfaces-from-the-dead-xbmc-reclaims-it/ |title=Motorola NYXboard surfaces from the dead, XBMC reclaims it (update) |publisher=Engadget |date=5 April 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|last=Fenlon |first=Wesley |url=http://www.tested.com/news/motorola-made-xbmc-remote-now-available-for-presale/2118/ |title=Motorola Made XBMC Remote Now Available for Presale |publisher=Tested |date=4 April 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.pulse-eight.com/store/default.aspx |title=Pulse-Eight Store |publisher=Pulse-eight.com |accessdate=17 October 2011}}</ref> Pulse-Eight also offers free performance tuned embedded versions of XBMC that they call "''Pulse''" which is based on [[XBMC#OpenELEC|OpenELEC]] and a custom PVR-build of XBMC that is meant to on your dedicated HTPC system.<ref>http://packages.pulse-eight.net Pulse-Eight Packages</ref><ref>http://pulse.pulse-eight.net Pulse by Pulse-Eight</ref><ref>http://blog.pulse-eight.com/ Pulse-Eight Blog</ref><ref>https://github.com/Pulse-Eight Pulse-Eight Public Code Repositories on GitHub</ref>
 
===VeuBox===
VeuBox by CaptiveWorks Inc. is an Nvidia Ion based set-top device pre-installed with XBMC Media Center, Hulu Desktop, SopCast, [[TVUnetworks]], and [[Firefox]] as applications that can be started from the main menu. The underlying operating-system is [[Gentoo Linux]], and CaptiveWorks is marketing the VeuBox as an open platform.<ref>{{cite web|url=http://www.veubox.com/about/ |title=About VeuBox |publisher=Veubox.com |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.veubox.com/open-architecture/ |title=Open Architecture |publisher=VeuBox |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.benzinga.com/press-releases/10/10/p534313/captiveworks-inc-releases-its-new-hd-media-center-veubox |title=CaptiveWorks Inc. Releases its New HD Media Center VeuBox |publisher=Benzinga.com |accessdate=17 October 2011}}</ref>
 
===Xtreamer Ultra===
{{Main|Xtreamer#Xtreamer Ultra}}
Xtreamer Ultra, manufactured by the [[South Korea]]n company [[Unicorn Information Systems]], is a nettop based on Nvidia Ion chipset which came be ordered with [[XBMC#OpenELEC|OpenELEC]] and XBMC software pre-installed.<ref name="desktoplinux1">{{cite web|url=http://www.desktoplinux.com/news/NS7310044850.html |title=XBMC-based embedded Linux distro debuts on HTPC mini-PC |publisher=Desktoplinux.com |date=21 October 2011 |accessdate=20 November 2011}}</ref><ref name="linuxfordevices1">http://www.linuxfordevices.com/c/a/News/OpenELEC-and-Xtreamer-Ultra/</ref>
 
===Zotac MAG and ZBOX series===
{{Main|Zotac#ZOTAC Boost XL software bundle}}
Since 10 September 2010, ZOTAC is shipping a [[Product bundling|software bundle]] that they call "''ZOTAC Boost XL''" with all their new [[motherboard]]s and [[Mini-PC]]s, such as Zotac's "''ZBOX"'' and "''MAG''" series of Nettops which Zotac also does [[In-store demonstration|demo]]s of with XBMC.<ref>{{cite web|url=http://www.zotac.com/index.php?option=com_content&view=article&id=507&Itemid=100077&lang=en |title=XBMC-Media Centre Video Podcast from |publisher=ZOTAC |accessdate=17 October 2011}}</ref><ref>{{cite web |url=http://xbmc.org/theuni/2010/05/04/zotac-shows-off-with-xbmc/ |title=Zotac shows off with XBMC |publisher=Xbmc.org |date=4 May 2010 |accessdate=17 October 2011}}</ref> This "''ZOTAC Boost XL''" software bundle consist of the [[software applications]]; [[Auslogics BoostSpeed]], [[Cooliris]], Kylo (HDTV-optimized Web Browser), and [[XBMC Media Center]].<ref>{{cite web|url=http://www.bit-tech.net/news/industry/2010/09/11/zotac-announces-boost-xl-software-bundle-fo/1 |title=ZOTAC Announces Boost XL Software Bundle for Platforms |publisher=Bit-tech.net |date=11 September 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.zotac.com/index.php?option=com_content&view=article&id=522%3Azotac-announces-boost-xl-software-bundle-for-platforms&catid=1&Itemid=268&lang=en |title=ZOTAC Announces Boost XL Software Bundle for Platforms |publisher=Zotac.com |date=10 September 2010 |accessdate=17 October 2011}}</ref>
 
Zotac's "''ZBOX"'' and "''MAG''" series of small [[Mini-PC]]s are all NVIDIA Ion based Nettop, and they are all sold in both as complete ready-to-use computer and as [[barebone computer]]s (without memory and hard drive). Zotac Zbox ID33 and Zbox ID34 are specifically marketed towards the HTPC market, where Zbox ID33 is the barebone model and the Zbox ID34 comes with a [[slot-loading]] [[Blu-ray Disc]] [[optical disc drive]], 2&nbsp;GB RAM, and a 250&nbsp;GB hard drive with Windows 7 pre-installed, neither does however come with a [[remote control]].<ref>{{cite web|url=http://www.engadget.com/2010/08/28/zotacs-zboxes-are-small-ion-fueled-and-cheap/ |title=Zotac's Zboxes are small, Ion-fueled, and cheap |publisher=Engadget.com |date=28 August 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2010/09/08/zotac-introduces-id33-and-id34-zbox-mini-pcs-complete-with-atom/ |title=Zotac introduces ID33 and ID34 Zbox mini PCs, complete with Atom D525 and Blu-ray |publisher=Engadget.com |date=8 September 2010 |accessdate=17 October 2011}}</ref>
 
==Third-party forks and derivative work of XBMC==
XBMC Media Center [[source code]] have over the years become a popular software to [[fork (software development)|fork]] and use as an [[Software framework|application framework platform]] for others to base their own [[Home theater PC|media center]] software on, as if XBMC were a [[GUI toolkit]], [[windowing system]], or [[window manager]]. Today at least [[Boxee]], [[MediaPortal]], [[Plexapp|Plex]], 9x9 Player, and [[Voddler]] are separate [[derivative work|derivative products]] that are all openly known to initially have [[fork (software development)|forked]] the [[Graphical user interface|GUI (Graphical User Interface)]] and media player part of their [[Computer software|software]] from XBMC's source code. Most of these third-party forks and derivative work of XBMC is said to still assist with submitting bug fixes [[upstream (software development)|upstream]] and sometimes help getting new features [[backporting|backported]] to the original XBMC project so that others can utilize it as well, shared from one main source.<ref name="XBMC is the best media center application. Period."/><ref name="Thinking inside the box"/>
 
During the period from late 2010 and first half of 2011 different independent third-party developers also announced their development on ports of XBMC to [[MeeGo]],<ref>{{cite web|url=http://www.madeo.co.uk/?page_id=605 |title=Meego repository |publisher=Madeo.co.uk |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.madeo.co.uk/?p=575 |title=XBMC repo for Meego |publisher=Madeo.co.uk |date=16 August 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.madeo.co.uk/?p=546 |title=XBMC on Meego 1.0 |publisher=Madeo.co.uk |date=2 June 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.meegoexperts.com/2011/03/xbmc-arm-intel-based-meego-1-2-beta/ |title=XBMC on ARM and Intel Based MeeGo 1.2 (Beta) |publisher=Meegoexperts.com |date=16 March 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.cybercomchannel.com/using-xbmc-meego-12 |title=Using XBMC on MeeGo 1.2 |publisher=Cybercomchannel.com |accessdate=17 October 2011}}</ref><ref>{{cite web|author=Ash |url=http://www.meegoexperts.com/2011/05/xbmc-running-meego-meego-conference-san-francisco/ |title=XBMC – Running on MeeGo at MeeGo Conference San Francisco |publisher=Meegoexperts.com |date=28 May 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://liliputing.com/2011/03/xbmc-media-center-running-on-arm-and-intel-based-meego-linux-devices.html |title=XBMC media center running on ARM and Intel-based MeeGo Linux devices |publisher=Liliputing.com |date=17 March 2011 |accessdate=20 November 2011}}</ref><ref name="wiki.meego.com">http://wiki.meego.com/MeeGo_Smart_TV_for_Trimslice MeeGo Smart TV for Trimslice</ref><ref name="madeo.co.uk">http://www.madeo.co.uk/?p=851 XBMC + MeeGo hardfp on trimslice – nvidia tegra2 (MeeGo TV)</ref><ref name="wiki.meego.com"/><ref name="youtube.com">http://www.youtube.com/watch?v=rfhiz_ORbwE XBMC + MeeGo hardfp on trimslice – nvidia tegra2 (MeeGo TV)</ref><ref name="madeo.co.uk"/><ref name="youtube.com"/><ref name="meego1">https://build.pub.meego.com/package/show?package=xbmc-gles&project=home%3Aarfoll%3Axbmc-testing xbmc-gles</ref><ref name="meego1"/> [[OtherOS]] (for [[Cell (microprocessor)|Cell microprocessor]]),<ref name="PlayStation3 Port">{{cite web|url=http://www.engadget.com/2010/05/15/hacker-gets-xbmc-running-on-his-ps3-tells-you-how-video/ |title=Hacker gets XBMC running on his PS3, tells you how (video) |date=2010-05-15 |author=Tim Stevens |work=Engadget}}</ref> [[Broadcom]] BCM2835 SoC based devices (like [[Raspberry Pi]]),<ref>{{cite web|last=Heath |first=Nick |url=http://www.silicon.com/technology/hardware/2011/10/03/raspberry-pi-cheat-sheet-39748024/ |title=Raspberry Pi: Cheat Sheet |publisher=Silicon.com |date=3 October 2011 |accessdate=17 October 2011}}</ref><ref>[http://www.raspberrypi.org/forum/?mingleforumaction=viewtopic&t=534.0 XBMC Live USB Persistent]{{dead link|date=October 2011}}</ref><ref>{{cite web|url=http://forum.xbmc.org/showthread.php?t=100885 |title=This is probobly going to be the best HTPC when its released! |publisher=Forum.xbmc.org |accessdate=17 October 2011}}</ref> as well as to [[Networked Media Tank]]<ref name="NMT Port">{{cite web|url=http://networkedmediatank.com/showthread.php?tid=40300 |title=[XBMC] A Port By ejp |date=2010-05-11 |author=ejp}}</ref> and other [[Sigma Designs]] ([[MIPS architecture]]) based SoC devices.<ref>{{cite web |url=http://xbmc.org/theuni/2011/01/05/xbmc-port-from-sigma/ |title=XBMC Port From Sigma |publisher=Xbmc.org |date=5 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web |url=http://xbmc.org/theuni/2011/01/12/more-about-sigma/ |title=More About Sigma |publisher=Xbmc.org |date=12 January 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.sigmadesigns.com/uploads/library/press_releases/110104.pdf |title=Sigma Designs Upgrades The Front Of Screen Experience |format=PDF |accessdate=17 October 2011}}</ref><ref>http://www.engadget.com/2011/01/05/sigma-designs-announces-direct-xmbc-support-for-wild-next-gen-st/ Home Entertainment
Sigma Designs announces direct XBMC support for wild next-gen streamers</ref><ref>[http://www.lunarsoft.net/frontpage/sigma-designs-will-have-direct-xbmc-support-for-next-gen-streamers Sigma Designs will have direct XBMC support for next-gen streamers]{{dead link|date=October 2011}}</ref>
 
===9x9 Player for 9x9CloudTV===
9x9 Player (by Santa Clara, CA based 9x9Network) is an open source software media player client for 9x9Network's 9x9CloudTV [[peer-to-peer]] TV delivery network over internet. The frontend of this media player client uses XBMC's source code as its application framework platform,<ref>{{cite web|url=http://www.9x9network.com/us/en/what/cloudTV.html |title=9x9CloudTV Basics |publisher=9x9network.com |date=1 April 2011 |accessdate=17 October 2011}}</ref> and 9x9Network as a company is also an official sponsor of the XBMC development project.<ref name="9x9Network Sponsors XBMC">{{cite web|url=http://xbmc.org/theuni/2010/02/17/welcome-sponsor-9x9-networks/ |title=Welcome Sponsor: 9x9 Networks |author=theuni |date=2010-02-17 |work=XBMC}}</ref><ref name="9x9 an Official Sponsor of XBMC Media Center">{{cite web|url=http://9x9cloudtv.blogspot.com/2010/03/9x9-official-sponsor-of-xbmc-media.html |title=9x9 an Official Sponsor of XBMC Media Center |author=Jack Chang |date=2020-03-25 |work=9x9 Blog}}</ref>
 
===Boxee===
{{Main|Boxee}}
[[Boxee]], (produced by startup company ''Boxee Inc.''), is a [[freeware]] and partially open source software cross-platform media center and entertainment hub with [[social networking]] features that is a commercial [[fork (software development)|fork]] of XBMC software.<ref>{{cite web|url=http://lifehacker.com/396382/boxee-is-xbmc-with-newer-look-and-social-flair |title=Boxee Is XBMC with Newer Look and Social Flair |author=Adam Pash |date=2008-06-23 |work=lifehacker}}</ref><ref>{{cite web|url=http://blog.boxee.tv/2008/06/25/why-we-made-boxee-social/ |title=boxee blog – why we made boxee social |author=Avner Ronen |date=2008-06-25 |work=Boxee}}</ref><ref>{{cite web|url=http://www.appletvhacks.net/2008/07/03/boxee-mini-review/55 |title=Boxee mini review |date=2008-07-03 |work=Apple TV Hacks}}</ref> Boxee now supports Windows, Linux, and OSX, with the first Alpha made available on 16 June 2008. Boxee as a company is also an official sponsor of the XBMC development project.<ref name="XBMC is the best media center application. Period."/><ref name="Thinking inside the box"/><ref name="blog.boxee.tv">{{cite web|url=http://blog.boxee.tv/2008/06/16/boxee-for-mac-is-available-for-download/ |title=boxee for Mac first alpha release is available for download |author=Avner Ronen |date=2008-06-18 |work=Boxee}}</ref><ref name="gizmodo.com.au">{{cite web|last=Kidman |first=Angus |url=http://www.gizmodo.com.au/2010/10/history-of-boxee-1-starting-with-a-different-kind-of-box/ |title=History Of Boxee: Starting With A Different Kind Of Box}}</ref><ref name="ReferenceA">{{cite web|url=http://www.gizmodo.com.au/2010/10/history-of-boxee-xbmc-moves-beyond-the-console/ |title=History Of Boxee: XBMC Moves Beyond The Console}}</ref><ref>{{cite web |url=http://www.gizmodo.com.au/2010/10/history-of-boxee-and-boxee-was-born-slowly/ |title=History Of Boxee: And Boxee Was Born, Slowly}}</ref><ref>{{cite web |url=http://www.gizmodo.com.au/tags/history-of-boxee/ |title=History of boxee |publisher=Gizmodo.com.au |date=18 October 2010 |accessdate=20 November 2011}}</ref><ref>[http://www.businesswire.com/news/home/20101028006118/en/Boxee-CEO-Demo-Boxee-Box-D-Link-Streaming Boxee CEO to Demo New Boxee Box by D-Link at Streaming Media West Conference]</ref>
 
===GeeXboX===
{{Main|GeeXboX}}
'''GeeXboX''' is a free and open source [[Live USB]]/[[Live CD]] based [[Linux distribution]] providing a [[Home theater PC|HTPC]] software suite for personal computers and ARM-devices that since version 2.0 comes with a pre-configured version of XBMC media center as its media player and GUI.<ref>{{cite web|url=http://www.h-online.com/open/news/item/GeeXboX-Media-Center-distribution-reaches-2-0-1346306.html |title=GeeXboX Media Center distribution reaches 2.0 |publisher=H-online.com |date=20 September 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2011/09/20/geexbox-liveusb-htpc-linux-distro-hits-v2-0-adds-arm-support-fo/ |title=GeeXboX LiveUSB HTPC Linux distro hits v2.0, adds ARM support for multi-core video decoding |publisher=Engadget.com |date=20 September 2011 |accessdate=17 October 2011}}</ref>
 
===iConsole===
iConsole (formerly known under the project codename "''Full Circle''"), produced by startup company MechaWorks, is a freeware and partially open source media center and entertainment hub with [[video game console]] features that is initially a [[fork (software development)|fork]] of XBMC and [[Boxee]] software.<ref name="How Full Circle Got Started">{{cite web|url=http://www.christopherprice.net/thank-you-dreamcast-heres-a-console-in-your-honor-1338.html |title=How Full Circle Got Started |date=2009-09-10 |author=Christopher Price |work=christopherprice.net blog}}</ref><ref name="New Gaming Console On Its Way">{{cite web|url=http://origin.news10.net/news/local/story.aspx?storyid=67013 |title=New Gaming Console On Its Way |date=2009-09-16 |author=Barry White |work=News10.net}}</ref><ref name="An Update on Full Circle">{{cite web|url=http://www.mechaworks.com/an-update-on-full-circle-432/ |title=An Update on Full Circle |date=2009-11-19 |author=Christopher Price |work=christopherprice.net blog}}</ref><ref name="HoAnnouncing Full Circle - The Open, Cross-Platform, Cloud Gaming Console">{{cite web|url=http://www.symbianone.com/content/view/6487/130/ |title=Announcing Full Circle – The Open, Cross-Platform, Cloud Gaming Console |date=2009-09-17 |author=MechaWorks |work=SymbianOne}}</ref><ref name="MechaWorks Full Circle">{{cite web|url=http://www.mechaworks.com/fullcircle/ |title=MechaWorks Full Circle Project Page}}</ref><ref name="iConsole">{{cite web|url=http://www.iconsole.vg |title=iConsole Official Website}}</ref> The first public Alpha release will be as a [[Linux|Linux based]] distribution, primarily designed to be installed on a computer's empty harddive to make a computer in to a dedicated [[HTPC]], similar to that of the [[XBMC Live]] distro but specifically targeted to a minimum [[set-top box]] hardware setup.<ref name="How Full Circle Got Started"/><ref name="An Update on Full Circle"/><ref name="MechaWorks Full Circle"/><ref name="iConsole"/><ref name="iConsole Signups Are Live, Get in the First Wave">{{cite web|url=http://www.christopherprice.net/iconsole-signups-are-live-get-in-the-first-wave-1453.html |title=iConsole Signups Are Live, Get in the First Wave |date=2010-01-20 |author=Christopher Price |work=christopherprice.net blog}}</ref>
 
===MediaPortal===
{{Main|MediaPortal}}
[[MediaPortal]] is free and open source software media center written for Microsoft Windows that is initially based on [[fork (software development)|fork]]ed XBMC source code by Erwin Beckers (a.k.a. Frodo, who was also one of the original founders of XBMC) in February 2004. The reason for this fork to Microsoft Windows was to get away from hardware limitations of the Xbox platform that XBMC development started on, mainly because of the Xbox inability to support TV-tuner adapters natively as Erwin wanted [[Personal Video Recorder|PVR]] functionality. Now after several years and innumerable feature changes there has been almost a complete re-design of the source code, however the skinning engine of MediaPortal 1.X.X still remains very similar to that of the original XBMC software making it relatively easy for people to port skins/themes back and forth between the two projects, something that is done quite frequently.<ref name="XBMC is the best media center application. Period."/><ref name="Thinking inside the box"/><ref>{{cite web|url=http://www.team-mediaportal.com/about_mediaportal.html |title=MediaPortal History as told by Team-MediaPortal |author=Team-MediaPortal |date=2008-09-01 |work=Team-MediaPortal}}</ref>
 
===Plex===
{{Main|Plex (software)}}
On 21 May 2008, XBMC developer Elan Feingold [[fork (software development)|fork]]ed the source code of XBMC and started a new project called Plex, (previously this Mac OS X port of XBMC was informally known as the "''OSXBMC''" project). Feingold said that he would still try to collaborate with most Team-XBMC members behind the scenes and at least try to keep Plex skinning engine compatible with XBMC skins.<ref name="XBMC is the best media center application. Period."/><ref name="CrunchGear Interview: We talk to the lead developer of Plex Media Center for Mac OS X: It was doing Boxee-like stuff before Boxee was cool"/><ref name="Thinking inside the box"/><ref>{{cite web| first=Elan | url=http://www.osxbmc.com/2008-05-21/exodus/ | title=Exodus | work=Plex | date=2007-05-21 | accessdate=2008-07-22}} {{Dead link|date=September 2010|bot=H3llBot}}</ref><ref>{{cite web|url=http://xbmc.org/forum/showpost.php?p=186843&postcount=13|title=XBMC Community Forum: XBMC for Mac forked for a separate project called PLEX (formarly known as "OSXBMC")|date=2008-05-23|work=XBMC Community Forum|accessdate=2009-03-15}}</ref> While Plex began as a [[free software]] [[hobby|hobby project]], since 2010 it is [[commercial software]] ([[freeware]]) that is today owned and developed by a single for-profit [[startup company]], ''Plex, Inc.'', and today parts of what Plex offers is [[Proprietary software|closed source proprietary software]] for a cost.<ref>{{cite web|url=http://elan.plexapp.com/2010/09/02/plex-and-the-future-of-television/ |title=Plex and the Future of Television |publisher=Elan.plexapp.com |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://plexapp.com/press_LG.php |title=Plex To Enable Next Generation Of Netcast™ Connected Tv’S |publisher=Plexapp.com |date=3 September 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.engadget.com/2010/09/03/plex-announces-paternship-with-lg-pledges-to-beat-boxee-box-and/ |title=Plex announces partnership with LG, pledges to beat Boxee Box and Apple TV for free |publisher=Engadget.com |date=3 September 2010 |accessdate=17 October 2011}}</ref>
 
Feingold was the Team-XBMC member who first initiated the Mac OS X port of XBMC, but soon after he left the original XBMC project due to what was arguably a falling-out with rest of Team-XBMC's developer members over the team's majorities feeling that the XBMC project should aim for strict adherence to the [[GNU General Public License|GPL]] and always keep to an [[open-source software]] mindset. This disagreement is claimed to be one of the main factors that led Elan to leave the XBMC project and create the Plex fork.<ref name="Thinking inside the box"/><ref name="XBMC for Mac">{{cite web|url=http://xbmc.org/forum/showpost.php?p=186843&postcount=13|title=XBMC for Mac forked for a separate project called PLEX (formarly known as "OSXBMC")|date=2008-05-23|publisher=XBMC Community Forum|accessdate=2009-03-15}}</ref><ref name="CrunchGear Interview">{{cite web|url=http://www.crunchgear.com/2010/01/15/interview-we-talk-to-the-lead-developer-of-plex-media-center-for-mac-os-x-it-was-doing-boxee-like-stuff-before-boxee-was-cool/ |title=CrunchGear Interview: We talk to the lead developer of Plex Media Center for Mac OS X: It was doing Boxee-like stuff before Boxee was cool |date=2010-01-15 |author=Nicholas Deleon |publisher=CrunchGear}}</ref>
 
===XBMC4STB project by Vu+===
{{Main|Vu+}}
'''Vu+''' (or VUplus), is produced by German multimedia vendor, which is a manufacturer of [[Linux]]-powered [[Digital Video Broadcasting|DVB]] [[DVB-S|satellite]], [[DVB-T|terrestrial]] [[digital television]] receivers ([[set-top box]]) that all currently uses [[Dreambox|Enigma2 for Dreambox]] based software as [[firmware]].
 
In September 2011 Vu+ Day in Amsterdam it was announced that the next-generation Vu+ DVB satellite receivers to be released publicly in the end of 2012 will be using [[XBMC Media Center]] software for its [[GUI]], a development project that they call "''XBMC4STB''" (''XBMC for Set-Top-Boxes''), with beta releases of both the software and hardware said to be made available to XBMC developers before then .<ref>{{cite web|url=http://www.vuplus-community.net/board/threads/vu-day-in-amsterdam.3197/ |title=Vu+ Day in Amsterdam – VUplus XBMC |publisher=Vuplus-community.net |accessdate=17 October 2011}}</ref>
 
===Voddler===
{{Main|Voddler}}
[[Voddler]] is a commercial [[video-on-demand]] service and client software streaming movies and television programming, similar to [[Spotify]] and [[Grooveshark]] but for video. From its first release at 1 July 2009 up until 24 February 2010, Voddler's media player software was initially based on a fork of the XBMC open source code.<ref name="Voddler använder XBMC"/><ref name="Thinking inside the box"/><ref>{{cite web| first=GrandAnse | url=http://www.xbmc.nu/index.php?option=com_content&view=article&id=177:voddler-anvaender-xbmc&catid=37&Itemid=2 | title=Voddler använder XBMC (Uppdaterad!) | work=xbmc.nu | language=Swedish | date=2009-07-02 | accessdate=2009-07-02}}</ref><ref name="ComputerSweden">{{cite web|url=http://www.idg.se/2.1085/1.238079/premiar-for-ny-svensk-filmtjanst |title=Premiär för ny svensk filmtjänst |author=Daniel Goldberg | language=Swedish |date=2009-07-01 |work=Computer Sweden}}</ref><ref name="Bredbandsbolaget">{{cite web|url=http://www.bredbandsbolaget.se/wps/portal/privat/bredband?page=new&WCM_GLOBAL_CONTEXT=/wps/wcm/connect/kampanjer/voddler |title=Bredbandsbolaget Voddler Beta Kampanj |author=Bredbandsbolaget | language=Swedish |date=2009-07-01 |work=Bredbandsbolaget}}</ref><ref name="Voddler och tekniken">{{cite web|url=http://www.xbmc.nu/index.php?option=com_content&view=article&id=184:exklusivt-voddler-och-tekniken&catid=49:voddler-allmaent&Itemid=2 |title=Exklusivt: Voddler och tekniken |author=Richard Skalsky (a.k.a. GrandAnse) | language=Swedish |date=2009-08-06 |work=xbmc.nu}}</ref> Voddler violated the [[GNU General Public License Version 2|license]] for XBMC's source code by neglecting to release all of their modifications that they used in their application as required per the [[GPL]], and they have been publicly criticized for this.<ref>{{cite web|title=voddler.com is in violation of GPL |url=http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2009-October/077547.html |accessdate=2010-01-04 }}</ref><ref>{{Cite news|first=Niklas |last=Andersson |url=http://computersweden.idg.se/2.2683/1.280639/forbannade-voddlare-vill-se-koden |title=Förbannade Voddlare vill se koden |publisher=Computer Sweden |date=2009-12-18 |accessdate=2009-12-21 |language=Swedish}}</ref><ref>{{cite web|title=Reply from XBMC developer in official XBMC Community Forum |url=http://xbmc.org/forum/showpost.php?p=474680&postcount=21 |accessdate=2010-01-05 }}</ref><ref>{{Cite news|url=http://www.idg.se/2.1085/1.296192/voddler-anklagas-for-kodstold |title=Voddler anklagas för kodstöld |author=Andreas Jansson |publisher=Computer Sweden |date=2010-02-19 |language=Swedish}}</ref><ref>{{cite web|title=Därför hackades filmsajten Voddler |url=http://www.aftonbladet.se/kultur/huvudartikel/article6687600.ab |accessdate=2010-02-28 |language=Svenska|author=Rasmus Fleischer |language=Swedish}}</ref><ref>{{cite web|title=voddler.com is in violation of GPL |url=http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2009-October/077547.html |accessdate=2010-01-04}}</ref><ref>{{Cite news|first=Niklas |last=Andersson |url=http://computersweden.idg.se/2.2683/1.280639/forbannade-voddlare-vill-se-koden |title=Förbannade Voddlare vill se koden |publisher=Computer Sweden |language=Swedish |date=2009-12-18 |accessdate=2009-12-21}}</ref><ref>{{cite web|title=Reply from XBMC developer in official XBMC Community Forum |url=http://xbmc.org/forum/showpost.php?p=474680&postcount=21 |accessdate=2010-01-05}}</ref><ref>{{Cite news|url=http://www.idg.se/2.1085/1.296192/voddler-anklagas-for-kodstold |title=Voddler anklagas för kodstöld |author=Andreas Jansson |language=Swedish |publisher=Computer Sweden |date=2010-02-19}}</ref>
[[Voddler]]'s newer media player software is since 8 March 2010 now instead based on the [[Adobe Air]] closed-source application platform.
 
===ONEvision by at-visions===
ONEvision by at-visions Informationstechnologie GmbH, (an international [[system integration]] and IT soutsourcing firm for hotels), ONEvision is a commercial fork of XBMC for use as [[hotel television systems|hotel television system]] software in hotel environments and in the hospitality industry for in-room entertainment. It offers a platform for in-room service bookings and an [[IPTV]] interface, with custom theme branding. ONEvision is currently used throughout Europe and Asia at hotels such as [[Hyatt|Hyatt EMEA]], [[Ramada|Ramada Vienna]], RIMC International, DWA Bratanki, Rogner International, EH&A, Heritage Hotel Hallstatt, St. Martins Therme, and Heiltherme Bad Waltersdorf. {{As of|2010|October}}, at-visions as a company is also an official sponsor of the XBMC development project.<ref>{{cite web |url=http://xbmc.org/theuni/2010/10/30/devcon-2010/ |title=XBMC DevCon 2010 |publisher=Xbmc.org |date=30 October 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://www.at-visions.com/at-visions-brings-XBMC-conference-to-Vienna.html |title=XBMC conference in Vienna |publisher=At-visions.com |accessdate=17 October 2011}}</ref><ref>[http://www.at-visions.com/ONEVISION-EN.html ONEvision]{{dead link|date=October 2011}}</ref><ref>{{cite web|url=http://www.at-visions.com/Testimonials-EN.html |title=Testimonials |publisher=At-visions.com |accessdate=17 October 2011}}</ref><ref>{{cite web |url=http://xbmc.org/prae5/2010/12/06/xbmc-devcon-2010-summary/ |title=XBMC DevCon 2010 Summary |publisher=Xbmc.org |date=6 December 2010 |accessdate=17 October 2011}}</ref>
 
===OpenELEC===
OpenELEC (short for "''Open Embedded Linux Entertainment Center''") is a free and open source [[embedded operating system]] providing a complete media center software suite that comes with a pre-configured version of XBMC and third-party addons with [[Retro style|retro]] [[video game console emulator]]s and [[Digital video recorder|PVR]] plugins. OpenELEC is an extremely small and very fast booting [[Linux|Linux based]] distribution, primarily designed to be booted from [[flash memory|flash]] [[memory card]] such as [[CompactFlash]] or a [[solid-state drive]], similar to that of the [[XBMC Live]] distro but specifically targeted to a minimum [[set-top box]] hardware setup based on an Intel x86 processor and graphics.<ref>{{cite web|url=http://lifehacker.com/5851924/openelec-is-a-hassle+free-xbmc-distribution-for-home-theater-pcs |title=OpenELEC Is a Fast-Booting, Self-Updating Version of XBMC for Home Theater PCs |publisher=Lifehacker |date=20 October 2011 |accessdate=20 November 2011}}</ref><ref>{{cite web|url=http://www.phoronix.com/scan.php?page=news_item&px=MTAwMzM |title=XBMC-Focused OpenELEC 1.0 Released |publisher=Phoronix.com |date=20 October 2011 |accessdate=20 November 2011}}</ref><ref>{{cite web|author=OpenELEC 1.0 released 26 October 2011 natethomas |url=http://xbmc.org/natethomas/2011/10/26/openelec-1-0-released/ |title=OpenELEC 1.0 released |publisher=Xbmc.org |date=26 October 2011 |accessdate=20 November 2011}}</ref><ref>{{cite web|author=Thursday, 20 October 2011 04:18 |url=http://openelec.tv/news/item/207-openelec-1-released |title=OpenELEC 1.0 Released |publisher=Openelec.tv |date=20 October 2011 |accessdate=20 November 2011}}</ref><ref name="OpenELEC.tv">http://www.openelec.tv OpenELEC.tv Official Website</ref><ref name="OpenELEC Media Center Software on Launchpad">{{cite web|url=http://launchpad.net/openelec |title=OpenELEC Media Center Software on Launchpad}}</ref><ref name="desktoplinux1"/><ref name="linuxfordevices1"/>
 
===Element OS===
{{Main|Element OS}}
[[Element OS]] is a free [[embedded operating system]] designed for use on a [[HTPC|Home Theater PC (HTPC)]] which is connected to a HDTV. Element OS is a [[Linux|Linux based]] distribution similar to that of the [[XBMC Live]] distro, however it comes preloaded with dozens of applications for listening to, viewing, and managing music, videos, photos, and internet media.  XBMC is the pre-installed default media center, but  [[Boxee]] and [[Hulu#Hulu Desktop|Hulu Desktop]] are also installable.<ref name="elementmypc.com">http://www.elementmypc.com Element OS Official Website</ref>
 
===Sabayon Linux===
{{Main|Sabayon Linux}}
[[Sabayon Linux]] is a full [[Linux]] distribution that among other applications comes with a preinstalled and preconfigured "''ready-to-use''" version of XBMC Media Center.<ref name="Review: Sabayon 4 Lite MCE (Media Centre Edition)">{{cite web|url=http://reddevil62-techhead.blogspot.com/2009/02/review-sabayon-4-lite-mce-media-center.html |title=Review: Sabayon 4 Lite MCE (Media Centre Edition) |date=2009-02-03 |author=Steven Lawson |work=The Red Devil Blog}}</ref>
 
===yaVDR===
yaVDR (which name originated from the abbreviation "''yet another VDR''") is an [[Ubuntu (operating system)|Ubuntu]]-based [[Linux]] (i386) distribution designed for [[HTPC|Home Theater PC (HTPC)]] with [[TV tuner card]] for [[Digital video recorder|DVR (Digital Video Recorder)]] capabilities. yaVDR comes preinstalled and preconfigured "''ready-to-use''" version of XBMC Media Center from the "''PVR''" [[Subversion]] development branch as its primary front-end media player interface, with [[Video Disk Recorder|VDR (Video Disk Recorder)]] integrated as its PVR back-end server. It also features [[xine]] as an alternative front-end media player interface to XBMC.<ref>{{cite web|url=http://www.yavdr.org |title=PVR for your HDTV with XBMC |publisher=yaVDR |date=11 September 2011 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://en.kendincos.net/video-vdrnrrtf-first-glance-at-yavdr-0-1-1.html |title=Kendin Cos – First glance at yavdr 0.1.1 (video) |publisher=En.kendincos.net |accessdate=17 October 2011}}</ref>
 
===XBMC4XBox===
{{Main|XBMC4Xbox}}
[[XBMC4Xbox]] is a [[third-party developer]] [[Brand extension|spin-off]] project of XBMC, with still active development and support of the Xbox platform. This project was created as a fork of XBMC as a separate project to continue having a version of XBMC for the Xbox hardware platform. It was not started by official members of the official XBMC project, nor will it be suppoted by the Official Team XBMC in any way. It started when support for the Xbox branch was officially dropped by Team XBMC, which was announced on 27 May 2010.<ref name="Farewell XBOX"/><ref name="XBMC Discontinues Xbox Support"/><ref name="XBMC Drops Support for the Original Xbox"/><ref name="XBMC4Xbox"/>
 
==Programming and developing==
XBMC is a non-profit and [[free software community]] driven [[open-source software]] project that is developed only by volunteers in their [[spare time]] without any [[monetary]] gain. The team of developers leading the development of XBMC, "''Team-XBMC''", encourage anyone and everyone to submit their own [[patch (computing)|source code patches]] for new features and functions, improve existing ones, or fix [[software bug|bugs]] to the XBMC project.
 
The online [[User guide|user manual]] and is [[wiki]]-based and community driven, and it also works as a basic developers guide for getting a good overview of XBMC's architecture, however to as with most non-profit software project, to delve deeper into programming, looking at the actual source code and the comments in that code is needed.<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/>
 
===Architecture===
[[Image:XBMC Architecture Overview Schematic.png|thumb|250px|XBMC Architecture Overview Schematic.]]
XBMC is a cross-platform software application programmed mainly in [[C++]], XBMC partially uses SDL ([[Simple DirectMedia Layer]]) multimedia [[Software framework|framework]] and [[OpenGL]] graphics [[rendering (computer graphics)|rendering]] under XBMC for Linux and Mac OS X, while XBMC for Windows based uses [[DirectX|Microsoft DirectX]] multimedia framework and [[Direct3D]] rendering, as did the [[Xbox]] version of XBMC. Some of XBMC's own [[library (computing)|libraries]] as well as many third-party libraries that XBMC depend on are also written in [[C (programming language)|C programming-language]], but are then most of the time used with a C++ wrapper or loaded via XBMC's own [[Dynamic-link library|DLL]] loader.<ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/>
 
Because of XBMC's origin with the constraints on the hardware and environment of the old Xbox platform, all software development of XBMC has always been focused on reserving the limited resources that existed on the Xbox hardware and an [[embedded system]], (which was only a 733&nbsp;MHz [[Intel Pentium III]] and 64MB of RAM in total as [[shared memory]]), the main hindrance of which has been the amount of available system [[random access memory|RAM]] and graphics memory at any one time. Due to this it means that XBMC is programmed to be very resource efficient and can therefore run on very low-end and cheap hardware, especially when compared to other media center software design for HTPC use.<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/>
 
But because of its origins from the Xbox game-console, XBMC's [[Rendering (computer graphics)|graphics renderer]] runs in a game-loop environment rather than using event-driven and on-demand rendering, meaning that it is constantly re-drawing the GUI even when nothing is changing on-screen. This results in very high CPU and high GPU usage, which can easily be observed on low-end machines, and hence high temperatures, fan activity and high power consumption. Work is however ongoing to make XBMC run using much less resources on embedded systems, which will indirectly benefit non-embedded systems as well.
 
====Portability====
While it is true that XBMC has a very [[Software portability|portable code base]], with its [[Trunk (software)|trunk (or mainline source code tree)]] is today officially only available for [[IA-32]]/[[x86]], [[x86-64]], [[PowerPC]], and [[ARM architecture|ARM]]-based [[processor architecture]] platforms,<ref>{{cite web|url=http://tegradeveloper.nvidia.com/tegra/project/xbmc |title=XBMC on NVIDIA Tegra |work=Tegradeveloper.nvidia.com |accessdate=2010-02-13}}</ref><ref>http://elinux.org/BeagleBoard/GSoC/2010_Projects/XBMC BeagleBoard/GSoC/2010 Projects/XBMC</ref> and XBMC GUI requires a [[Direct3D]], [[OpenGL]], [[OpenGL ES]], [[EGL (OpenGL)|EGL]], or [[DirectFB]]<ref name="github1">https://github.com/xbmc/xbmc/pull/454 directfb: Initial support</ref> with hardware accelerated graphics [[Graphics processing unit|GPU]] and device drivers that support [[DirectX]] 9, [[GLES]] 2.0, or OpenGL 1.3 or later with [[GLSL]] in order to [[rendering (computer graphics)|render]] the GUI at an acceptable [[frame rate]] to the human eye (which is 24 frames per second or faster). XBMC is thus officially not yet available for the [[MIPS architecture|MIPS]] processor architecture,<ref name="github2">https://github.com/xbmc/xbmc/pull/455 Add mips arch</ref> nor does it as of yet support [[Direct Rendering Infrastructure|DRI (Direct Rendering Infrastructure)]] or [[DirectFB]] rendering without OpenGL/GLES hardware accelerated graphics support,<ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/><ref name="github1"/><ref name="XBMC ARM port teased, will manage HD playback from pocket-sized Beagleboard (video)">{{cite web|url=http://www.engadget.com/2009/11/02/xbmc-arm-port-teased-will-manage-hd-playback-from-pocket-sized/ |title=XBMC ARM port teased, will manage HD playback from pocket-sized Beagleboard (video) |date=2009-11-02 |author=Tim Stevens |work=Engadget}}</ref> even though MIPS, DirectFB, and DRI is the most popular processor architecture and DRI rendering technologies used today by modern stand-alone [[Digital media receiver|digital media player]]s, such as those based on [[Sigma Designs]] and [[Realtek]] chipsets.<ref>http://www.iboum.com/artkill/chipsets.php Media Player Chipsets</ref> An XBMC port to MIPS processor architecture is however currently being worked on by the XBMC development team.<ref name="github2"/>
 
===Python scripts as plugins and addons (widgets/gadgets)===
XBMC features an embedded [[Python (programming language)|Python Scripts Engine]] (currently based on Python version 2.4) and its own WindowXML [[application framework]], which together form an [[XML]]-based [[widget toolkit]] for which can extend the capability of XBMC by creating a [[Graphical user interface|GUI]] for [[GUI widget|widgets]] in a similar fashion to Apple Mac OS X [[Dashboard (Mac OS)|Dashboard Widgets]] and [[Microsoft Gadgets]] in [[Windows Sidebar]]. Python [[GUI widget|widget]] scripts allow non-developers to themselves create new [[Browser extension|add-ons]] functionality to XBMC, (using the easy to learn [[Python (programming language)|Python]] [[High-level programming language|high-level]] [[scripting language]]), without knowledge of the complex [[C++|C/C++ programming language]] that the rest of the XBMC software is written in. Current [[Plug-in (computing)|plugin]] scripts add-ons include functions like [[Internet television|Internet-TV]] and [[Film trailer|movie-trailer]] browsers, cinema guides, and [[over-the-top content]] video streaming services like YouTube, Hulu, Netflix, [[Veoh]], and Internet-radio-station browsers (example [[Pandora Radio]]), and much more.<ref name="XBMC 9.04 delivers impressive media center experience"/>
 
===API (Application Programming Interface)===
Other than the APIs ([[Application programming interface]]s) available to python scripts and addon plugins, XBMC features several other APIs for controlling XBMC remotely or from an external applications. These APIs includes a [[JSON-RPC]] server, [[D-Bus]] server, HTTP Web API (HTTPAPI), [[Web server]], [[UPnP AV media server]] (with UPnP MediaServer ControlPoint, UPnP MediaRenderer DCP, UPnP RenderingControl DCP, and UPnP Remote User Interface server), and a multi-protocol Event Server<ref name="wiki.xbmc.org"/> for remote controls.
 
===GUI-engine and skinning (themes)===
XBMC is noted as having a very flexible [[GUI toolkit]] and robust [[Software framework|framework]] for its [[GUI]], with its underlying complex [[Layout engine|graphical design and layout]] [[Library (computing)|library]] (named "''libGUI"'' in XBMC) it provides a simple [[abstraction layer]] between the application code and the interface, while allowing an extremely flexible dynamic layouts and animations that is easy to work with and make it possible to create completely unique [[Skin (computing)|skin]]s for XBMC.<ref name="XBMC is the best media center application. Period."/><ref name="Customize XBMC with These Five Awesome Skins"/><ref name="XBMC 9.11 makes your open source home theater look shinier"/><ref name="Passion XBMC"/><ref name="XBMC Skinng Project"/><ref name="XBMC Black Market"/><ref name="teamrazorfish.co.uk"/><ref name="blackbolt.x-scene.com"/>
 
==== Skin example code in XAML ====
The skin files are written in [[XAML]], using a standard [[XML]] base, making [[theme (computing)|theme]]-[[skinning]] and personal [[customization]] very accessible.<ref name="XBMC is the best media center application. Period."/><ref name="Customize XBMC with These Five Awesome Skins"/><ref name="XBMC 9.11 makes your open source home theater look shinier"/><ref name="Passion XBMC"/><ref name="XBMC Skinng Project"/><ref name="XBMC Black Market"/><ref name="teamrazorfish.co.uk"/><ref name="blackbolt.x-scene.com"/>
 
{{hidden|Example|
| style = border:1px dashed black; width: 85%;
| headerstyle = background: #ccccff; font-size: 110%;
| contentstyle = text-align: left; color:Black;
| header = Example
|content =
<source lang="xml">
<window>
  <id>5678</id>
  <defaultcontrol>2</defaultcontrol>
  <allowoverlay>yes</allowoverlay>
  <controls>
 
    <control>
      <description>BackGround</description>
      <type>image</type>
      <id>1</id>
      <posX>0</posX>
      <posY>0</posY>
      <width>720</width>
      <height>576</height>
      <texture>background.png</texture>
    </control>
 
    <control>
      <description>an Image</description>
      <type>image</type>
      <id>1</id>
      <posX>75</posX>
      <posY>370</posY>
      <texture>hover_my videos.png</texture>
    </control>
 
    <control>
      <description>text label</description>
      <type>label</type>
      <id>1</id>
      <posX>250</posX>
      <posY>70</posY>
      <label>Some text</label>
      <font>font16</font>
      <align>right</align>
      <textcolor>ffffffff</textcolor>
    </control>
 
    <control>
      <description>Try Me</description>
      <type>button</type>
      <id>2</id>
      <posX>60</posX>
      <posY>97</posY>
      <label>Try Me</label>
      <onleft>2</onleft>
      <onright>2</onright>
      <onup>2</onup>
      <ondown>3</ondown>
    </control>
 
    <control>
      <description>Or Me</description>
      <type>button</type>
      <id>3</id>
      <posX>60</posX>
      <posY>131</posY>
      <label>Or Me</label>
      <onleft>2</onleft>
      <onright>2</onright>
      <onup>2</onup>
      <ondown>2</ondown>
    </control>
 
  </controls>
</window>
</source>}}
 
==Current Software Limitations==
This is a list of software limitations currently in the XBMC source code.
*XBMC internal video and audio players ('''DVDPlayer''' and '''PAPlayer''') can not play any audio or video files that are [[encryption|protected/encrypted]] with [[Digital Rights Management|DRM (Digital Rights Management)]] technologies for [[access control]], meaning audio files purchased from [[online music store]]s as [[iTunes Music Store]], [[MSN Music]], [[Audible.com]], [[Windows Media Player|Windows Media Player Stores]], and video files protected with [[Windows Media DRM]] or [[DivX]] proprietary DRM. Other than using an 'external' third-party media-player, a workaround to this is to first remove any DRM protection/encryption from the music or video file with a [[Third-party developer|third-party]] program before trying to play it in XBMC.<ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/>
*Without using a third-party plugin there is currently no TV tuner support as of May 2010, although adding support for this is currently being developed<ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/><ref name="Patch for alcoheca's PVR-Frontend and a plugin for VDR backend">{{cite web|url=http://www.xbmc.org/trac/ticket/5595 |title=Patch for alcoheca's PVR-Frontend and a plugin for VDR backend |date=2009-01-05 |author=alwinus |work=XBMC Trac}}</ref><ref name="How To: LiveTV with VDR and PVR-Testing">{{cite web|url=http://xbmc.org/forum/showthread.php?t=62696 |title=How To: LiveTV with VDR and PVR-Testing |date=2009-11-27 |author=Swifty |work=XBMC Community Forum}}</ref>
*XBMC does not currently support binary addons. Today XBMC only support addons written in python script language that are interpreted by the Python engine that XBMC is using.
 
==Reception==
XBMC won two [[SourceForge]] 2006 Community Choice Awards.<ref name="SourceForge.net is proud to present the winners from our 2006 Community Choice Awards">{{cite web|url=http://sourceforge.net/blog/cca06/ |title=SourceForge.net is proud to present the winners from our 2006 Community Choice Awards |work=SourceForge}}</ref> In the 2007 Community Choice Awards, XBMC was nominated finalist in six categories.<ref name="SourceForge.net is proud to present the winners from our 2007 Community Choice Awards">{{cite web|url=http://sourceforge.net/blog/cca07/ |title=SourceForge.net is proud to present the winners from our 2007 Community Choice Awards |work=SourceForge}}</ref> Also in the 2008 Community Choice Awards XBMC won an award for Best Project for Gamers.<ref name="SourceForge.net is proud to present the winners from our 2008 Community Choice Awards">{{cite web|url=http://sourceforge.net/blog/cca08/ |title=SourceForge.net is proud to present the winners from our 2008 Community Choice Awards |work=SourceForge}}</ref>
 
==History==
{{See also|Xbox Media Player}}
XBMC Media Center is the successor to the popular [[Xbox Media Player|Xbox Media Player (XBMP)]] software. Xbox Media Player development stopped on 13 December 2003, by which time its successor, XBMC, was ready for its debut, renamed as it was growing out of its 'player' name and into a 'center' for media playback. The first stable release of XBMC was on 29 June 2004, with the official release of XboxMediaCenter 1.0.0. This announcement also encouraged everyone using XBMP or XBMC Beta release to update, as all support for those previous versions would be dropped, and they would only officially support version 1.0.0. Not featured in XBMP, the addition of embedded [[Python (programming language)|Python]] was given the ability to draw interface elements in the GUI, and allowed user and community generated scripts to be executed within the XBMC environment.<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/>
 
With the release of 1.0.0 in the middle of 2004, work continued on the XBMC project to add more features, such as support for iTunes features like DAAP and Smart Playlists, as well as lots of improvements and fixes. The second stable release of XBMC, 1.1.0, was released on 18 October 2004. This release included support for more media types, file types, container formats, as well as video playback of Nullsoft streaming videos and karaoke support (CD-G).<ref name="Modding The Xbox Into The Ultimate Multimedia Center"/>
 
After two years of heavy development, XBMC announced a stable point final release of XBMC 2.0.0 on 29 September 2006. Even more features were packed into the new version with the addition of RAR and zip archive support, a brand new player interface with support for multiple players. Such players include PAPlayer, the new audio/music player with crossfade, gapless playback and ReplayGain support, and the new DVDPlayer with support for menu and navigation support as well as ISO/img image parsing. Prior to this point release, XBMC just used a modified fork of [[MPlayer]] for all of its media needs, so this was a big step forward. Support for iTunes 6.x DAAP, and Upnp Clients for streaming was also added. A reworked Skinning Engine was included in this release to provide a more powerful way to change the appearance of XBMC. The last two features include read-only support for FAT12/16/32 formatted [[USB mass storage|USB Mass Storage devices]], and a "skinnable" 3D visualizer.
 
The release of XBMC 2.0.1 on 12 November 2006 contained numerous fixes for bugs that made it through the 2.0.0 release. This also marked the change from CVS to SVN (Subversion) for the development tree.
 
On 29 May 2007, the team behind XBMC put out a call for developers interested in porting XBMC to the Linux operating system. Since a few developers on Team-XBMC had already begun porting parts of XBMC over to Linux using SDL and OpenGL as a replacement for DirectX, which XBMC was using heavily on the Xbox version of XBMC.<ref name="gizmodo.com.au"/><ref name="ReferenceA"/><ref name="ReferenceB">http://www.gizmodo.com.au/2010/10/history-of-boxee-and-boxee-was-born-slowly/ History Of Boxee: And Boxee Was Born, Slowly</ref><ref name="ReferenceC">http://www.gizmodo.com.au/tags/history-of-boxee/ History of boxee</ref>
 
Development on the SVN codebase is continuing and the versioning scheme has been changed to reflect the release year and month, i.e. 8.10, 9.04, 9.11, 10.05, etc.
 
On 27 May 2010, the team behind XBMC announced the splitting of the Xbox branch into a new project; "XBMC4Xbox" which will continue the development and support of XBMC for the old Xbox hardware platform as a separate project, with the original XBMC project no longer offering any support for the Xbox.<ref name="Farewell XBOX"/><ref name="XBMC Discontinues Xbox Support"/><ref name="XBMC Drops Support for the Original Xbox"/><ref name="XBMC4Xbox"/>
 
===Releases===
{| class="wikitable" style="float:right;"
|-
! Color
! Meaning
|-
| style="background:salmon;"| Red
| Old releases
|-
| style="background:#a0e75a;"| Green
| Current release
|-
| style="background:skyBlue;"| Blue
| Future releases
|}
 
{| class="wikitable"
|-
! Version
! Release date
! Codename
! Significant changes
! XBMC Live based on
|-
| style="white-space:nowrap; background:salmon;"| 1.0.0
|style="white-space: nowrap;"| 29 June 2004
|style="white-space: nowrap;"|
|
*Total rewrite of the source code from [[Xbox Media Player|XBMP (Xbox Media Player)]]
|{{n/a}}
|-
| style="white-space:nowrap; background:salmon;"| 1.1.0
|style="white-space: nowrap;"| 18 October 2004
|style="white-space: nowrap;"|
|
* ITU H.261, creative labs yuv (cyuv), supermac cinepak (cvid), quicktime, on2 vp4, 3ivx d4 / 3vi1 mpeg-4 video support
* Container support for nsa, raw audio in .mov, .ac3, .dts and dts-wav
* Zoom/stretch options: zoom, stretch 4x3 or 14x9 or 16x9, original size, custom
* Volume control
* Tags parsing and display for wma, m4a, mp4 and aac (mpeg-4 audio) audio-files
* International-language fonts for subtitles via ttf-fonts
* Audio CD Ripper, backup cdda's to hdd in wav, ogg or mp3 (lame) format
* Karaoke cdg-file and audio cue sheets (.cue) support
* iIunes music shares via DAAP (network stream from Apple iTunes)
* XBMC's xbmsp-client code updated to support "auto-discovery of xbmsp servers"
* Auto-temperature and fan-speed control options
* Network-configuration and setup via GUI
* Emergency recovery console (enables the ftp-server during fatal errors)
* Profiles for settings
* Mouse support and virtual-keyboard
* LCD-display output extended to also support xaddons lcd-mods and xecuter3 lcd
|{{n/a}}
|-
| style="white-space:nowrap; background:salmon;"| 2.0.0
|style="white-space: nowrap;"| 29 September 2006
|style="white-space: nowrap;"|
|
*Reworked skinning engine.
*DVD-Video menu/navigation support (with ISO/IMG image parsing) through internally developed core
*RAR/ZIP archive parsing
*New audio/music-player (PAPlayer) with crossfade, gapless playback and ReplayGain support
*Karaoke CDG-file display
*Xored Trainer Engine (gaming-cheats) (not ported from Xbox)
*XLink Kai (online-gaming) front-end (depreciated)
*Added iTunes 6.x DAAP and UPnP-client
*Read-only support for FAT12/16/32 formatted USB Mass Storage Devices up to 4GB in size
*Brand new "skinnable" 3D visualizer.
|{{n/a}}
|-
| style="white-space:nowrap; background:salmon;"| 8.10
|style="white-space: nowrap;"| 15 November 2008
|style="white-space: nowrap;"| [[Atlantis]]
|
*Cross platform support adding support for Linux, Mac OS X, and Windows
*Brand new High Definition skin “PM3.HD”
*"XBMC Live" bootable CD with unified hard disk/USB flash disk installer
*The XBMC profile
*Integration of iTunes and iPhoto media (OS X  exclusive).
| Ubuntu 8.10 (Intrepid Ibex)
|-
| style="white-space:nowrap; background:salmon;"| 9.04
|style="white-space: nowrap;"| 6 May 2009
|style="white-space: nowrap;"| [[Babylon]]
|
* PPC (PowerPC) support for Mac OS X
* VDPAU (Nvidia's Video Decode and Presentation API for Unix)
* New Karaoke features
* Officially dropped support for Xbox
* Updated codecs and major bug-fixes for DVD-Video playback core
* More Media Info Scrapers
* Improved FanArt support
* Revamped skinning engine
| Ubuntu 9.04 (Jaunty Jackalope)
|-
| style="white-space:nowrap; background:salmon;"| 9.11
|style="white-space: nowrap;"| 24 December 2009
|style="white-space: nowrap;"| [[Camelot]]
|
* Revamped user interface via the new default skin “Confluence“
* DirectX support by default for the Windows platform
* A complete reorganization of the settings menus uniformed across skins
* Automatic video information extraction
* Out of the box support for new remotes
* Smoother video playback performance
* All scrapers updated
* Increased subtitle and Karaoke lyric support
* Support for CoreAudio API (OS X exclusive)
* AC3 and DTS digital audio pass-through to SP/DIF on Apple TV (thanks to CoreAudio)
| Ubuntu 9.10 (Karmic Koala)
|-
| style="white-space:nowrap; background:#a0e75a;"| 10.0 and 10.1
|style="white-space: nowrap;"| 18 December 2010
|style="white-space: nowrap;"| [[Dharma Initiative|Dharma]]
|
* Unified Addon framework
* Addon Browser GUI for installation and management of third-party addons, skin, and scripts
* Team XBMC's official Addons Repository with Addon FanArt support
* Update Notifications
* Movie Sets (option to group movie collections)
* WebM/VP8 codec
* Gesture support to XBMC's GUI Engine
* Unencrypted Blu-ray Disc support
* Broadcom Crystal HD video acceleration support (All Platforms)
* Windows Touch API support (Windows 7 touch features and functions)
* [[DXVA]] 2.0 (DirectX Video Acceleration) (Windows Vista/7 exclusive)
* WASAPI (Windows Audio Session API) for  raw bitstream output (Windows Vista/7 exclusive)
* High-Quality Bicubic and Lanczos Upscalers (Video Resamplers) as Direct3D  HLSL (Windows Vista/7 exclusive) and OpenGL  GLSL Shaders
* Direct3D port of the OpenGL Spectrum 3D Audio Visualization for DirectX (Windows Vista/7 exclusive)
* AVisual Studio 2010 Express edition and Visual Studio 2010 non-Express edition support (Windows Vista/7 exclusive)
* ARM processor architecture (Linux exclusive)
* VAAPI (Video Acceleration API) support (Linux exclusive)
* OpenMAX Video Acceleration support (Linux exclusive)
* NEON (ARM) Video Acceleration support (Linux exclusive)
* Apple VDADecoder Video Acceleration support (OS X  exclusive requires Snow Leopard and NVIDIA 9400 or later)
* OpenGL ES 2.0 compliance
* JSON-RPC, JSON API
* RTMPE and RTMPTE
* Microhttpd Web Server replaces old GoAhead and Spyce code
* SSH file transfer protocol (sftp) via  libssh
* MySQL database backend
| Ubuntu 10.04 (Lucid Lynx)
|-
| style="white-space:nowrap; background:skyBlue;"| 11.0
|style="white-space: nowrap;"| Release Target Date: 2011
|style="white-space: nowrap;"| [[Garden of Eden|Eden]]
|
* iOS port for Apple TV 2G, iPhone, iPod Touch, and iPad
* Dirty Regions rendering for texture support to skinning engine<ref>{{cite web|author=Working with dirty regions 19 June 2011 theuni |url=http://xbmc.org/theuni/2011/06/19/working-with-dirty-regions/ |title=Working with dirty regions |publisher=Xbmc.org |date=19 June 2011 |accessdate=20 November 2011}}</ref>
* Efficiency improvements to reduce high cpu/gpu usage
* Default skin changed to a horizontal home layout
* New RenderCapture type to the Python script framework
* Combined Files and Library mode for videos
* Playback of ISO image files for Blu-ray Disc support
* Slingbox playback over the network support
* Peripheral manager controller under settings
* [[Consumer Electronics Control|Consumer Electronics Control (CEC)]] support for HDMI
* Improved Apple VDADecoder Video Acceleration support
* Improved Touch / Gesture API and Mouse support
* Improved ARM processor architecture support
* Improved OpenMAX Video Decoding Acceleration support
* Improved OpenGL ES and EGL support
* Improved JSON-RPC API compliant with JSON-RPC 2.0 specs
* Improved VDPAU performance
* VDPAU HQ Upscaling support (require NVIDIA's capable GPU)
* H.264 accelerated video decoding via Apple's VideoToolBox API
* JPEG accelerated video decoding via Apple's VideoToolBox API
* Added basic [[Dynamic range compression|DRC (Dynamic Range Compression)]] volume limiter
* AirPlay/AirTunes target support
* Extended Addons API adding extension points for Service Addons
* Ability for all addons to provide their own web interface
* Removed native weather forecast scraper, use weather addons instead
* Added support for multiple simultaneous HID device mappings
* FFmpeg upgraded (libavformat and libavcodec)
| Ubuntu 11.10 (Oneiric Ocelot)
|-
| style="white-space:nowrap; background:skyBlue;"| 12.0
|style="white-space: nowrap;"| Release Target Date: 2012
|style="white-space: nowrap;"| [[Frodo Baggins|Frodo]]
|
* MIPS processor architecture support ([[Sigma Designs]] reference)<ref name="github2"/>
* DirectFB via Mesa/DRM for GLES2.0 support<ref name="github1"/>
* BSD port FreeBSD, PC-BSD and other similar BSD platforms
* Unified PVR front-end with seamless DVR and EPG client GUI
* Unified PVR back-end framework and API for multiple PVR servers
* New unified "AudioEngine" audio abstraction framework and API
* Combined Files and Library mode for music
* Combined Files and Library mode for photos
* Extend Addons API to support (closed source) binary addons
* Optimize the GUI rendering engine of XBMC for embedded devices
* Upgrade FFmpeg (libavformat and libavcodec)
* Remove the old HTTP API in favour of the new JSON-RPC API
| ?
|}<ref>{{cite web|url=http://trac.xbmc.org/roadmap |title=XBMC Roadmap |publisher=Trac.xbmc.org |date=25 September 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://trac.xbmc.org/timeline |title=XBMC Trac Timeline |publisher=Trac.xbmc.org |date=19 May 2004 |accessdate=17 October 2011}}</ref><ref>http://xbmc.org XBMC Blog</ref>
 
==Legality==
{{Globalize|section|date=September 2010}}
The "''XBMC Foundation''", the non-profit organization behind the XBMC project, is legally represented by the [[Software Freedom Law Center|SFLC (Software Freedom Law Center)]], which assists XBMC project and its developers legal matters such as [[copyright]], trademark, and branding questions, as well as economic issues such as handling [[donation]]s and [[Sponsor (commercial)|sponsors]] that help the project with [[expense]]s for [[dedicated hosting service]], and activities such as going to [[trade fair]]s and [[computer expo]]s to [[tech demo]] XBMC, meeting with potential new developers, gain publicity to attract additional users, and more.<ref>{{cite web|author=XBMC Gains Representation 27 April 2010 theuni |url=http://xbmc.org/theuni/2010/04/27/xbmc-gains-representation/ |title=XBMC Gains Representation |publisher=Xbmc.org |date=27 April 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web |url=http://xbmc.org/theuni/2010/02/17/welcome-sponsor-9x9-networks/ |title=Welcome Sponsor: 9x9 Networks |publisher=Xbmc.org |date=17 February 2010 |accessdate=17 October 2011}}</ref><ref>{{cite web|url=http://xbmc.org/team-xbmc/2009/07/04/results-of-xbmc-developers-conference/ |title=Results of XBMC Developers Conference |publisher=Xbmc.org |date=4 July 2009 |accessdate=17 October 2011}}</ref><ref>{{cite web|author=Team XBMC |url=http://xbmc.org/team-xbmc/2008/05/30/announcing-xbmc-dev-con-2008-hosted-by-boxee/ |title=Announcing XBMC DEV CON 2008 hosted by boxee |publisher=Xbmc.org |date=30 May 2008 |accessdate=17 October 2011}}</ref>
 
===Copyright===
XBMC's [[source code]] for all its supported platforms is made publicly available by Team XBMC under the [[open source]] [[GNU General Public License Version 2]] [[license]]. The group currently maintains a [[Git (software)|Git]] [https://github.com/xbmc/xbmc repository] for this source code.
 
Back when Team XBMC supported it, [[executable]] versions of XBMC for Xbox could not be legally distributed. This is because XBMC for Xbox required Microsoft's [[Xbox Development Kit]] in order to be compiled. The only publicly available [[executable]] versions of XBMC for Xbox were compiled and distributed by [[Third-party developer|third parties]].  This limitation was given as one of the reasons the group eventually dropped Xbox support from XBMC.<ref name="Farewell XBOX" /> XBMC binaries for all other platforms that XBMC supports (Linux, Mac OS X, Windows, and iOS) are legal to distribute by the XBMC project.<ref name="XboxMediaCenter Review"/><ref name="Modding The Xbox Into The Ultimate Multimedia Center"/><ref name="Review of XBMC in Hardcore Gamer Magazine"/><ref name="FLOSS Media Center State of the Art"/><ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/>
 
===Other===
XBMC can also optionally be compiled with [[libdvdcss]] to support playing back [[DVD-Video]] movies encrypted using the [[Content Scramble System|CSS (Content Scramble System)]] encryption. Since it is not a member of [[DVD Forum]], the XBMC project is not contractually obliged to insert [[user operation prohibition]] such as disallowing fast-forward or skipping during trailers and ads in [[DVD-Video]]s.  However, without membership in the DVD Forum, the project also cannot make XBMC play [[DVD-Video]]'s [[encryption|encrypted]] with [[Content Scrambling System|CSS (Content Scramble System)]] except by using the [[libdvdcss]] library, which code was created by reverse-engineering. The legal status of libdvdcss is thus questionable in several nations, the distribution of [[executable]] versions of XBMC containing which was built with this library is likely to run afoul of the [[Digital Millennium Copyright Act|DMCA (Digital Millennium Copyright Act)]] in the U.S. and the [[EU Copyright Directive]] in [[European Union]] member countries which have incorporated it into national law. For example, many [[Linux distribution]]s do not contain libdvdcss (for example [[Debian]], [[Fedora (operating system)|Fedora]], [[SUSE Linux]], and [[Ubuntu (operating system)|Ubuntu]]) due to fears of running afoul of DMCA-style laws, however they still often provide the tools to let the users install it themselves.<ref name="XBMC 9.04 delivers impressive media center experience"/><ref name="XBMC Architecture Overview by Telematics Freedom Foundation"/>
 
==See also==
{{Commons category|XBMC Media Center}}
{{Portal box|Python programming|Free software|Television}}
*[[XBMC4XBox]], a [[third-party developer]] [[Brand extension|spin-off]] project of XBMC for Xbox, with still active development and support of the Xbox.
*[[Home theater PC|HTPC (Home Theater PC)]]
*[[Smart TV]]
*[[Interactive television]]
*[[Enhanced TV]]
*[[Home cinema]]
*[[Hotel television systems]]
*[[Media multitasking]]
*[[Over-the-top content]]
*[[List of video players (software)|List of other software video players]]
*[[Comparison of video player software]]
*[[Comparison of PVR software packages]]
*[[List of open source codecs]]
*[[List of codecs|List of multimedia (audio/video) codecs]]
*[[Comparison of container formats]]
 
==References==
{{Reflist|colwidth=30em}}
 
==External links==
{{Commons category|XBMC Media Center}}
* [http://xbmc.org XBMC Official Website]
* [http://wiki.xbmc.org/index.php?title=XBMC_Online_Manual XBMC Online Manual (Official Wiki)]
* [irc://irc.freenode.net/xbmc XBMC Official IRC Chat Room] (on [[freenode]]'s [[Internet Relay Chat|IRC]] network) (use an [[IRC client]] to join the '''#xbmc''' [[IRC channel|channel]])
 
{{Home theater PC (application software)}}
{{FOSS}}
{{Linux-distro}}
 
{{DEFAULTSORT:Xbmc}}
[[Category:Mini Linux distributions]]
[[Category:Ubuntu (operating system) derivatives]]
[[Category:DVD]]
[[Category:Free cross-platform software]]
[[Category:Free media software]]
[[Category:Free media players]]
[[Category:Free video software]]
[[Category:Free television software]]
[[Category:Free software programmed in C++]]
[[Category:Free software culture and documents]]
[[Category:Cross-platform software]]
[[Category:Linux media players]]
[[Category:Mac OS X media players]]
[[Category:Mac OS X software]]
[[Category:Multimedia software]]
[[Category:Software DVD players]]
[[Category:Windows media players]]
[[Category:Windows software]]
[[Category:Xbox]]
[[Category:Xbox Dashboards]]
[[Category:Information appliances]]
[[Category:Digital television]]
[[Category:Film and video technology]]
[[Category:Interactive television]]
[[Category:Internet broadcasting]]
[[Category:Internet television]]
[[Category:Multimedia]]
[[Category:Peercasting]]
[[Category:Streaming media systems]]
[[Category:Video on demand services]]
 
[[ca:XBMC]]
[[de:XBMC Media Center]]
[[es:Xbox Media Center]]
[[fr:XBMC Media Center]]
[[it:Xbox Media Center]]
[[hu:XBMC]]
[[nl:XBMC]]
[[no:Xbox Media Center]]
[[pl:XBMC]]
[[ru:XBMC]]
[[fi:Xbox Media Center]]
[[sv:XBMC Media Center]]

Revision as of 16:26, 6 December 2011

Template:Use dmy dates

XBMC Media Center
File:XBMC logo.svg
Xbmc 911.png
XBMC Media Center Home Screen
Developer(s) Team XBMC
Initial release 2003
Development status Active
Written in C++ core, with Python scripts as addons (plugins) from third-party developers
OS Linux, BSD, Mac OS X, Apple TV OS, Windows, iOS, and first-generation Xbox, (plus MeeGo support is in development)
Platform ARM, PPC (PowerPC), x86 / IA-32, and x86-64, (plus MIPS architecture support is in development[1])
Available in International (40+ languages to date)
Type Media Center, Media Player, Digital media receiver
License GNU GPL (GPLv2 or later)
Website xbmc.org

XBMC Media Center (formerly Xbox Media Center) is a free and open source cross-platform digital media hub and HTPC (Home theater PC) software with a 10-foot user interface designed to be a media player for the living-room TV. Its graphical user interface (GUI) allows the user to easily manage video, photos, podcasts, and music from a computer, optical disc, local network, and the internet using a remote control.[2][3][4][5] The XBMC project is managed by the non-profit technology consortium XBMC Foundation.[6][7][8]

It is a popular alternative to Microsoft's Windows Media Center and Apple's Front Row for HTPC (Home Theater PC) use.[9][10][11][12][13][14] Similar to competing software like MediaPortal and MythTV, it has a skinnable as well as user-configurable interface and plugin support.[15][16][17] The latest stable release of XBMC also have an integrated digital distribution platform 'app store' / 'app market' called "Addons Manager" that has a growing list of community driven addon plugins for online content like YouTube, Hulu, Netflix, Grooveshark, Pandora Radio, as well and themes (skins) and more available from a common official repository, while still enabling third-party developers to also host their own unofficial repositories for addon plugins that any user can choose to add themselves if they like.[18][19][20][21]

XBMC was originally created as a media center application for the first-generation Xbox game console[3][4][22] but is now, since 2010, officially available as a native application for Linux, Mac OS X (Snow Leopard, Leopard, Tiger, iOS (iDevices (must be jailbroken)), Apple TV), and Microsoft Windows operating systems, running on most common processor architectures.[23] Also available is a bootable Live CD and Live USB standalone version referred to as "XBMC Live" which is made for easy setup on bare-metal installations and to be used for interactive demonstrations.[24][25][26]

In addition, as a leader in niche market of media center software, the source code from XBMC is used as an open platform application framework and technological convergence platform for others projects to base their Smart TV entertainment system, set-top boxes, interactive television for hotels, or home media center software on for over-the-top content use and more, and today at least Boxee, MediaPortal, Plex, 9x9 Player, and Voddler are separate derivative products that are all openly known to initially have forked the GUI engine and media player core parts of their software from XBMC's source code. While still using their own brand and customized interface, a few like Boxee and 9x9 Player, are also affiliate marketing their software/devices as "Designed for XBMC" and "Powered by XBMC" with official XBMC logo by certified approval from the XBMC Foundation and the Team-XBMC developers.[2][13][27][28][29]

Overview

XBMC (which has officially been rebranded to simply "XBMC" from its previous old name; "Xbox Media Center") supports most common audio, video, and image formats, playlists, audio visualizations, slideshows, weather forecasts reporting, and third-party plugins. It is network-capable (internet and LAN shares). Unlike proprietary media center applications like Windows Media Center from Microsoft, or other free-software media center applications such as MediaPortal and MythTV, XBMC Media Center does not yet include native Live TV or DVR/PVR recording functionality, nor an EPG TV-Guide interface of its own, it does however offer the possibility to integrate such functionality through third-party plugins[2][13][16][23] and an official native unified DVR/PVR frontend with EPG which via a common API will support multiple backends via PVR client addons is under development, with experimental builds already available.[30]

Through its plugin system, which is based on the Python programming language, XBMC is expandable via add-ons that include features such as television program guides, YouTube, Hulu, Netflix, Veoh, online movie trailer support, and Pandora Radio and Podcast streaming. XBMC also functions as a gaming platform by allowing users to play mini-games developed with Python, on any operating system.[2][13][23][31][32][33]

XBMC source code is distributed as open source under GPL (GNU General Public License),[23] it is sponsored via the tax-exempt registered non-profit organization, XBMC Foundation, and is developed by a global free software community of volunteering people working on XBMC for free in their spare time without being motivated by financial or material gain.[32][33][34][35][36][37][38][39]

Even though the original XBMC project no longer develops or supports XBMC for the Xbox, XBMC on the Xbox is still available via the third-party developer spin-off project "XBMC4Xbox", who have completely taken over the development and support of XBMC for the old Xbox. The ending of Xbox support by the original project is also the reason that it has officially been renamed to simply "XBMC" from the old from "Xbox Media Center" name.[40][41][42][43] The Xbox version of XBMC also had the ability to launch console games, and homebrew applications such as emulators. Since the XBMC for Xbox version was never distributed, endorsed, or supported by Microsoft, it means that XBMC for Xbox has always required a modchip or softmod exploit to be able to run on the Xbox game-console.[3][4][22][23]

User interface screenshots from XBMC

Hardware requirements

XBMC has greater basic hardware requirements than traditional 2D style software applications: it needs a 3D capable GPU graphics hardware controller for all rendering. Powerful 3D GPU chips are common today in most modern computers, and even some set-top boxes and XBMC is designed to otherwise be resource efficient. It runs well on what (by Intel Atom standards) are relatively underpowered OpenGL 1.3 (with GLSL support), OpenGL ES 2.0 or Direct3D (DirectX) 9.0 capable systems that are IA-32/x86, x86-64, ARM, or PowerPC CPU based.[2]

When software decoding of 1080p high-definition video is performed by the system CPU, a dual-core 2 GHz or better CPU is required in order to allow for smooth playback without dropping frames and giving playback a jerky appearance. XBMC can also offload most of the video decoding processor onto a GPU graphics hardware controller that supports one of the following types of hardware-accelerated video decoding:[44] Nvidia's VDPAU (supported from XBMC version 9.04), Microsoft's DXVA, Apple's VDADecoder, Intel's VAAPI, OpenMAX, and Broadcom Crystal HD Enhanced Media Accelerator. By taking advantage of such hardware-accelerated video decoding, XBMC can run well on most inexpensive, low-power systems which contain a modern GPU. However, Intel Core CPUs with integrated-GPU (or APUs) are not properly supported yet.

Language support

XBMC includes full support for many different languages by default. XBMC's structure is such that if the language is not available, or not up-to-date, it can be made by editing simple strings in an XML-file, which can then be submitted to XBMC's project management and bug tracking system tool for use by others. Currently the existing supported languages are Afrikaans, Basque, Brazilian Portuguese, Bulgarian, Catalan, Simplified Chinese, Traditional Chinese, Croatian, Czech, Danish, Dutch, English, American English, Esperanto, Finnish, French, German, Greek, Hebrew, Hungarian, Icelandic, Indonesian, Italian, Japanese, Korean, Maltese, Norwegian, Polish, Portuguese, Romanian, Russian, Serbian, Slovak, Slovenian, Spanish, Mexican Spanish, Swedish, Thai, Turkish and Ukrainian.[4][45][46]

Features

XBMC's Addons Manager and addons

XBMC features several open APIs to enable third-party developers to create capabilities which extend XBMC with a multitude of addons, such as plugins, scripts, skins/themes, visualizations, screensavers, web scrapers, web interfaces, and more. XBMC developers encourages users to make and submit their own addons to add additional media content and value-added services accessible from within XBMC.

XBMC's latest point-release, (codename: "Dharma"), features a new Addons Framework architecture and Addons Manager GUI client that connects to a decentralized digital distribution service platform that serves add-on apps and plug-ins which among other things provide online content to XBMC, the "Addons Manager" (or "Addons Browser") inside XBMC allows users to browse and download new addons directly from XBMC's GUI.

Many of these online content sources are in over-the-top content high definition services and use video streaming sites, such as Adobe Flash based content. XBMC has extensibility and integration with online sources for both free and premium streaming content, and offers content from everything from commercial video, to free educational programming, and media from individuals and small businesses.

Plugins and scripts (apps/gadgets/widgets)

XBMC features a Python Scripts Engine for addon extensions, WindowXML application framework (a XML-based widget toolkit for creating a GUI for apps / widgets) in a similar fashion to Apple Mac OS X Dashboard Widgets and Microsoft Gadgets in Windows Sidebar. Python widget scripts allow normal users to add new functionality to XBMC themselves, using Python scripting language. Current plugin scripts include functions like Internet-TV and movie-trailer browsers, weather forecast and cinemaguides, Over-the-top content video streaming services like YouTube, BBC iPlayer, Hulu, Netflix, Veoh, MLB.tv, Internet-radio-station browsers (example Pandora Radio, Xm radio, Sirius Satellite Radio), online picture sharing sites like Flickr, TV-guides (EPG), e-mail clients, instant messaging, train-timetables, home automation scripts to front-end control PVR software and hardware (like: MediaPortal, MythTV, TiVo, ReplayTV, Dreambox/DBox2), P2P file-sharing downloaders (BitTorrent), IRC, also casual games (sometimes also referred to as mini-games or party-games) such as Tetris, Snake, Space Invaders, Sudoku, and much more.[2][13][31][32][33]

Skins (themes)

Same as the majority of most applications that originated from a 'homebrew' scene, is skin-ability in the tradition of modifications and customization very popular among XBMC users. "Confluence" and "Project Mayhem" are the two official skins; "Confluence" is the default since version 9.11, and "Project Mayhem" was the previous default which is now in its third version, commonly known as "PM3.HD" (PM III High-Definition).[16]

Users can also create their own skin (or simply modify an existing skin) and share it with others via public websites that are used for XBMC skins trading and development.[2][33][47][48][49][50] Many such third-party skins exist that are well maintained by the community, and while some skins are originals with unique designs, most initially begin as a clones or an exact replica of other multimedia software interfaces, such as DivX Connected, Apple Front Row, Windows Media Center Edition (MCE), MediaPortal, Meedio/MeediOS, HDeeTV, Kaleidescape, Wii Channel Menu (Xii), Xbox 360 Blades (MC360), Xbox 360 New Xbox Experience (Xperience), and others.[15]

Scrapers (web scraping for metadata)

XBMC has the built-in optional function to automatically download metadata information, cover art and other related media artwork online through its scrapers.

Scrapers use sites like themoviedb.org or imdb.com to obtain thumbnails and reviews on movies, thetvdb.com for TV show posters and episode plots, CDDB (via freedb and Discogs, etc.) for audio CD track listings, and AMG for album thumbnails.[44]

Web Interfaces

Web Interface addons for XBMC normally allow browsing a media library remotely, to handle music playlists from a computer instead of television. Others allow remotely controlling the navigation of XBMC like a remote for remote controlling of an installed and concurrently-active XBMC session running on a computer if it runs on an internet tablet or similar device with a touch interface. And yet other still acts like a media manager to allow modifying metadata and artwork in XBMC's video and music libraries.

Application launcher

XBMC has a "My Programs" section which is meant to function as an application launcher for third-party software such as computer games and video game emulators, all from a nice GUI with thumbnail and different listings options. However while this feature is fully functioning on the Xbox version of XBMC, it is still in its infant stage on Linux, Mac OS X, and Windows, thus currently requiring third-party launcher plugins to function properly.[22]

Audio, video, and pictures playback and handling

XBMC can play media from CD/DVD media using an internal DVD-ROM drive. It can also play media from an internal built-in hard disk drive and SMB/SAMBA/CIFS shares (Windows File-Sharing), or stream them over ReplayTV DVRs/PVRs, UPnP (Universal Plug and Play) shares, or stream iTunes-shares via DAAP. XBMC can also take advantage of a broadband Internet connection if available to stream Internet-video-streams like YouTube, Hulu, Netflix, and Veoh, and play Internet-radio-stations (such as Pandora Radio). XBMC also includes the option to submit music usage statistics to Last.fm and Libre.fm plus a weather-forecast (via weather.com). It also has music/video-playlist features, picture/image-slideshow functions, an MP3+CDG karaoke function and many audio-visualizations and screensavers. XBMC can in addition upscale/upconvert all standard-definition (480i/480p/576i/576p) resolution videos and output them to 720p, 1080i, and 1080p high-definition resolutions.[2][23][51]

Format support

XBMC can be used to play/view all common multimedia formats through its native clients and parsers. It can decode these audio and video formats in software or hardware, and optionally pass-through AC3/DTS audio, or encode to AC3 in real time from movies directly to S/PDIF digital output to an external audio-amplifier/receiver for decoding.[2][23]

Supported formats:

Video playback in detail

Video Library

The Video Library, one of the XBMC metadata databases, is a key feature of XBMC. It allows the organization of video content by information associated with the video files (e.g. movies and recorded TV Shows) themselves. This information can be obtained in various ways, like through scrapers (i.e. web scraping sites like IMDb, TheMovieDB, TheTVDB, etc.), and nfo files. Automatically downloading and displaying movie posters and fan art backdrops as background wallpapers. The Library Mode view allows users to browse their video content by categories; Genre, Title, Year, Actors and Directors.[2][16]

Video player cores

XBMC uses two different multimedia video player 'cores' for video-playback. The first video-player 'core' for video-playback is an in-house developed cross-platform media player, "DVDPlayer", originally designed to play back DVD-Video movies, and this includes support native for DVD-menus, (based on the free open source libraries code libdvdcss and libdvdnav). This FFmpeg based video-player 'core' today supports all widespread mainstream formats. One relatively unusual feature of this DVD-player core is the capability to on-the-fly pause and play DVD-Video movies that are stored in ISO and IMG DVD-images or DVD-Video (IFO/VOB/BUP) images (even directly from uncompressed RAR and ZIP archives), from either local harddrive storage or network-share storage.[2][13][16]

The second video-player 'core' for video-playback in XBMC is another in-house developed open source player, "DSPlayer", which today is only used as an experimental video player in a Git development branch of XBMC for Windows and not in any other versions of XBMC. This "DSPlayer" is a Direct Show based media player which with the help of FFmpeg can play practically all common media formats and in addition also make XBMC for Windows handle all formats and containers normally supported in Windows with the help of third-party proprietary Direct Show filters installed on the system.

Audio playback in detail

Music Library

The Music Library, one of the XBMC metadata databases, is another key feature of XBMC. It allows the organization of a music collection to allow searching, and creating smart playlists by information stored in music file ID meta tags, like title, artist, album, production year, genre, and popularity. Automatically downloading and displaying album covers and fan art backdrops as background wallpapers.[2][16]

Audio player cores

For music playback, XBMC includes its own in-house developed audio-player, "PAPlayer" (which stands for "Psycho-Acoustic Audio Player"), and this audio-player core's most notable features are on-the-fly resampling of the audio frequency, gapless playback, crossfading, ReplayGain, cue sheet and Ogg Chapter support. The "PAPlayer" audio-player handles a very large variety of audio file-formats, and it also supports most different tagging standards. XBMC also have support for most popular karaoke computer file formats, and is able to play and display timed song lyrics graphics/text from CD+G, LRC, and KAR files.[23]

Digital picture/image display in detail

XBMC handles all common digital picture/image formats with the options of panning/zooming and slideshow with "Ken Burns Effect", with the use of CxImage open source library code. XBMC can also handle CBZ (ZIP) and CBR (RAR) comic book archive files, this feature lets users view/read, browse and zoom the pictures of comics pages these contain without uncompressing them first.[4]

Mobile remote control software associated with XBMC

XBMC Remote for Android is a free and open source official app released by Team-XBMC on the Android Market for Android devices, It also allows for browsing the media library, and allows for remote controlling of an installed and concurrently-active XBMC session running on a computer via the Android's device touchscreen user interface.[56][57][58]

Several third-party developers have also released multiple unofficial XBMC remote control apps for Android, Symbian, Windows Mobile, and Windows Phone devices, as well Apple iOS devices such as iPad, iPod Touch, and iPhone. Some of these remote control apps are made specifically for controlling XBMC, while some universal remote control apps are capable of controlling many different media center and media player applications, and some of these third-party remote apps cost money while others are free.[59][60][61][62][63][64][65]

Official Team-XBMC ports of XBMC

Due to the dated hardware of the Xbox and a desire to expand the project's end-user and developer-base many official ports of XBMC to computer operating-systems and hardware platforms now exist. Through the processing power of modern computer hardware, XBMC is able to decode high-definition video up to and beyond 1080p resolutions, bypassing hardware limitations of the original Xbox version of XBMC.

However in the latest official release of XBMC there is hardware accelerated video decoding for DXVA, VDPAU, VAAPI GPU hardware video decoding, as well as hardware accelerated video decoding via ARM NEON, and OpenMAX, Broadcom Crystal HD.[13][66][67] The source code for XBMC is constantly updated on a daily basis by developers in a public subversion repository, this public subversion repository does therefore always contain more features and function than the most recent 'stable' releases.

XBMC platforms

XBMC Live
Compatible with IA-32/x86 and x86-64 based computers, no prerequisite of an operating-system since this is bundled with XBMC Live.
XBMC for BSD
Compatible with FreeBSD and other similar BSD UNIX derivatives like PC-BSD, for IA-32/x86, x86-64, PowerPC, and ARM-based computers.
XBMC for iOS
Compatible with Apple Inc's iDevices that uses Apple A4 or Apple A5 (ARM-based processor) have a jailbroken iOS operating-system, these devices include the second-generation Apple TV (a.k.a. Apple TV 2), iPhone 4, fourth-generation iPod Touch, the iPad and the iPad 2.
XBMC for Linux
Compatible with IA-32/x86, x86-64, PowerPC, and ARM-based computers or SoC (System-on-a-Chip) with supported Linux operating-systems that has all the required hardware resources and software dependencies installed.
XBMC for Mac
Compatible with PowerPC, IA-32/x86 and x86-64 based Mac computers running Mac OS X (Snow Leopard, Leopard or Tiger), and the Apple TV.
XBMC for Windows
Compatible with Windows XP, Windows Vista, and Windows 7.
XBMC for Xbox
Compatible with the original first-generation Xbox game-console from Microsoft. The Xbox version is no longer a supported platform by Team-XBMC, it had its EOL on 27 May 2010, so see the XBMC4Xbox fork instead.

XBMC Live

XBMC Live is a free Ubuntu-based Linux distribution with XBMC for Linux already installed and pre-configured, providing a complete packaged media center software suite for all IA-32/x86-based personal computers. XBMC Live uses XBMC Media Center for all media playback and is implemented as a bootable Live CD primarily designed for bare-metal installations to achieve instant on type boot, as well as for interactive demonstrations.[24][25][26][68]

As a Live CD, the system does not need to be permanently installed to a hard disk drive, as most operating systems would. Instead, the computer can simply be booted with the XBMC Live CD when media playback is desired. This is a reasonable approach for those who do not need media playback services while performing other tasks with the same computer, or for users who wish to repurpose older computers as media center, and for those seeking a free alternative to Windows Media Center, or for those who simply want to try out the XBMC Media Center software for the first time without having to install anything. The Microsoft MCE Remote and IR-receiver dongle for Windows Media Center works with XBMC Live directly out of the box, which mean that Windows Media Center users with these can try out the XBMC Live without requiring any additional hardware.[24][25][26]

Following the principles of Mythbuntu, KnoppMyth, Mythdora, and GeeXboX, XBMC Live is also designed to simplify a permanent installation of XBMC Media Center onto a computer to be used as a dedicated HTPC (Home Theater PC) in the living-room, as such the user can directly install XBMC Media Center from the bootable XBMC Live CD to either a USB flash drive or to an internal hard disk drive as it comes with a complete instant on (Linux based) embedded operating system. When installed onto a USB flash drive or internal hard disk drive, XBMC Live has the ability to save settings and make updates to XBMC Media Center and the operating-system back onto the USB flash drive or hard disk drive that it is installed onto. This is not possible when running XBMC Live off a CD-ROM as they are read-only and any changes to settings are only temporary meaning that they get reset back to defaults once the system is rebooted.[24][25][26]

XBMC for BSD

XBMC for BSD, which is a full port of XBMC to BSD UNIX operating-systems. Compatible with FreeBSD and other similar derivatives like PC-BSD, for IA-32/x86, x86-64, PowerPC, and ARM-based computers, including hardware accelerated video decoding via VDPAU API on Nvidia's GPUs and VAAPI API for AMD/ATI Radeon.[69][70][71][72][73]

XBMC for iOS

XBMC for iOS, which is a full port of XBMC to Apple's iOS operating-system, was first announced and released publicly on 20 January 2011. It supports both 720p and 1080p hardware accelerated video decoding of H.264 videos, and is compatible with all Apple Inc's iDevice's that uses Apple A4 or Apple A5 (ARM-based) processors with a jailbroken iOS operating-system. These iDevices include the second-generation Apple TV (a.k.a. Apple TV 2), iPhone 4, iPhone 4s, fourth-generation iPod Touch, iPad and the iPad 2.[74][75][76][77][78][79][80][81][82]

XBMC for Linux

XBMC for Linux is primarily developed for Ubuntu Linux and XBMC's developers' own "XBMC Live" (Live CD Linux distribution prepackaged with XBMC as a preconfigured media center software appliance operating-system). Third-party packages for most other Linux distributions are however available, and it is also possible to compile XBMC Media Center from scratch for any Linux distribution as long as the prerequired dependency libraries are installed first. XBMC for Linux is currently the only stable version of XBMC to support hardware accelerated video decoding, and this is achieved via the VDPAU API on Nvidia's GPUs, and via the VAAPI API for AMD/ATI Radeon, S3 Graphics, and Intel's newer Integrated Graphics Processors, as well as hardware accelerated video decoding via OpenMAX, ARM NEON, Broadcom Crystal HD on systems with supporting hardware.[66][67] Development version of XBMC for Linux is available at Launchpad as PPA (Personal Package Archive) for the standard Ubuntu Desktop version 8.04 and later, as well as DEB packages for Debian.

XBMC for Mac

XBMC for Mac runs natively on Mac OS X (Lion, Snow Leopard, Leopard, Tiger), as well as on the Apple TV. 1080p playback can be achieved on Apple computers either via software decoding on the CPU if it is powerful enough, or by hardware accelerated video decoding via Broadcom Crystal HD.[66][67]

1080p playback on the Apple TV (a.k.a. "ATV") can only be achieved by hardware accelerated video decoding via Broadcom Crystal HD, the user must replace the ATV's internal WiFi adapter with a Broadcom Crystal HD PCI Express Mini (mini-PCIe) card in order to activate this functionality.[66][67]

XBMC for Windows

XBMC for Windows runs natively on Windows XP, Windows Vista, and Windows 7, it is a 32-bit application but runs on 64-bit Windows and hardware as well, however it is not yet optimized for that architecture so there is no performance gain when running on 64-bit Windows. 1080p playback can be achieved on Windows based computers either via software decoding on the CPU if it's powerful enough, or by hardware accelerated video decoding.

Hardware video decoding via DirectX Video Acceleration[83][84] is now supported although this enhancement currently only runs on Windows Vista and Windows 7 due to the author's currently using the DXVA 2.0 API which is not supported in Windows XP.[85]

XBMC for Xbox

The 9.04 (codename: Babylon) point-release version of XBMC for Xbox which was released on 6 May 2009 as the last 'stable' version of XBMC for Xbox. The original developers of XBMC have since issued a statement said that they will no longer develop or support XBMC for Xbox as part of the XBMC project as of the 27 May 2010. The development of XBMC for Xbox ended because the focus for all Team XBMC developers has completely shifted to the Linux, Mac, and Windows versions of XBMC instead.

Even though the original XBMC project no longer develops or supports XBMC for the Xbox, an XBMC version for the Xbox is still available via the third-party developer spin-off project "XBMC4Xbox", who have completely taken over the development and support of XBMC for the old Xbox.[40][41][42][43]

XBMC for Xbox was never an authorized/signed Microsoft product, therefore a modification of the Xbox is required in order to run XBMC on an Xbox game-console. XBMC for Xbox can be run as an application (like any Xbox game), or as a dashboard that appears directly when the Xbox is turned on.[3][4][22][23] Since XBMC for Xbox was part of an open source software program, its development source code was stored on a publicly accessible subversion repository. Accordingly, unofficial executable builds from the subversion repository are often released by third-parties on sites unaffiliated with the official XBMC project. It should be noted, however, that executable builds from development versions typically contain bugs not present in the most recent 'stable' release versions of XBMC for Xbox.[4][22]

Commercial XBMC Systems

The developers of XBMC state that as long as the GPL licensing of the XBMC software is respected they would love for XBMC to run on as many third-party hardware platforms and operating systems as possible, as "Powered by XBMC" branded devices and systems. With XBMC being pre-installed as a third-party software component that commercial and non-commercial companies and ODM/OEM's can use royalty-free on their own hardware, hardware such as set-top boxes from cable-TV companies, Blu-ray Disc and DVD players, game-consoles, or embedded computers and SoC (System-on-a-Chip) built-in to television sets for web-enabled TVs, and other entertainment devices for the living room entertainment system, home cinema, or similar uses.[86]

Below is a list of third-party companies who sell hardware bundled with XBMC Media Center or XBMC Live pre-install, or sell uninstalled systems that specifically claim to be XBMC-compatible. Many of these third-party companies help submit bug fixes and new features back upstream to the original XBMC project.[86]

AIRIS Telebision

AIRIS Telebision, sold by Telebision in Spain and designed specifically for the Spanish market, is a nettop based on Nvidia Ion chipset, preinstalled Ubuntu base with XBMC for Linux and a customized AEON skin and Spanish plugins. Other than the modified skin, what is unique with the AIRIS Telebision's XBMC build is that it comes with a digital distribution service platform that they call their "App Store" which lets users download new Spanish plugins and updates for existing plugins. Telebision also lets users download a Live CD version of their software as freeware, which lets users install their Telebision distribution on any Nvidia Ion based computer.

Lucida TV II

Lucida TV II, made by LUCIDQ inc, is a nettop based on Nvidia Ion chipset which can be ordered with Xubuntu and XBMC software installed.

Marusys MS630S and MS850S

Marusys MS630S and MS850S are high-definition PVR-ready set-top-boxes with the ability to run Linux-based media players like XBMC, and Marusys is advertising these two devices as compatible with XBMC.[87][88][89]

Myka ION

Myka ION is a fanless Nvidia Ion based set-top device designed to bring internet television and media stored on the home network to the living-room, it comes pre-installed with XBMC Media Center, Boxee, and Hulu Desktop as applications that can be started from the main menu.[90][91][92][93][94][95][96]

Modified Konstructs MK-X1

The MK-X1 by Modified Konstructs is an Nvidia Ion based set-top device based on Acer Aspire Revo that comes pre-loaded with XBMC, and the device has a recommended retail price of $300(US).[97]

Neuros LINK

Neuros LINK made by Neuros Technology is an open Ubuntu-based set-top device and media extender designed to bring internet television and other video to the television, it comes pre-install with XBMC Media Center.[13][98]

Pulse-Eight

Pulse-Eight Limited sells both custom and off the shelf hardware solutions primarily designed for XBMC, such as remote controls, HTPC systems and accessories, including a custom HTPC PVR set-top-box pre-installed with XBMC that they call "PulseBox"[99][100][101][102][103] Pulse-Eight also offers free performance tuned embedded versions of XBMC that they call "Pulse" which is based on OpenELEC and a custom PVR-build of XBMC that is meant to on your dedicated HTPC system.[104][105][106][107]

VeuBox

VeuBox by CaptiveWorks Inc. is an Nvidia Ion based set-top device pre-installed with XBMC Media Center, Hulu Desktop, SopCast, TVUnetworks, and Firefox as applications that can be started from the main menu. The underlying operating-system is Gentoo Linux, and CaptiveWorks is marketing the VeuBox as an open platform.[108][109][110]

Xtreamer Ultra

Xtreamer Ultra, manufactured by the South Korean company Unicorn Information Systems, is a nettop based on Nvidia Ion chipset which came be ordered with OpenELEC and XBMC software pre-installed.[111][112]

Zotac MAG and ZBOX series

Since 10 September 2010, ZOTAC is shipping a software bundle that they call "ZOTAC Boost XL" with all their new motherboards and Mini-PCs, such as Zotac's "ZBOX" and "MAG" series of Nettops which Zotac also does demos of with XBMC.[113][114] This "ZOTAC Boost XL" software bundle consist of the software applications; Auslogics BoostSpeed, Cooliris, Kylo (HDTV-optimized Web Browser), and XBMC Media Center.[115][116]

Zotac's "ZBOX" and "MAG" series of small Mini-PCs are all NVIDIA Ion based Nettop, and they are all sold in both as complete ready-to-use computer and as barebone computers (without memory and hard drive). Zotac Zbox ID33 and Zbox ID34 are specifically marketed towards the HTPC market, where Zbox ID33 is the barebone model and the Zbox ID34 comes with a slot-loading Blu-ray Disc optical disc drive, 2 GB RAM, and a 250 GB hard drive with Windows 7 pre-installed, neither does however come with a remote control.[117][118]

Third-party forks and derivative work of XBMC

XBMC Media Center source code have over the years become a popular software to fork and use as an application framework platform for others to base their own media center software on, as if XBMC were a GUI toolkit, windowing system, or window manager. Today at least Boxee, MediaPortal, Plex, 9x9 Player, and Voddler are separate derivative products that are all openly known to initially have forked the GUI (Graphical User Interface) and media player part of their software from XBMC's source code. Most of these third-party forks and derivative work of XBMC is said to still assist with submitting bug fixes upstream and sometimes help getting new features backported to the original XBMC project so that others can utilize it as well, shared from one main source.[2][29]

During the period from late 2010 and first half of 2011 different independent third-party developers also announced their development on ports of XBMC to MeeGo,[119][120][121][122][123][124][125][126][127][126][128][127][128][129][129] OtherOS (for Cell microprocessor),[130] Broadcom BCM2835 SoC based devices (like Raspberry Pi),[131][132][133] as well as to Networked Media Tank[134] and other Sigma Designs (MIPS architecture) based SoC devices.[135][136][137][138][139]

9x9 Player for 9x9CloudTV

9x9 Player (by Santa Clara, CA based 9x9Network) is an open source software media player client for 9x9Network's 9x9CloudTV peer-to-peer TV delivery network over internet. The frontend of this media player client uses XBMC's source code as its application framework platform,[140] and 9x9Network as a company is also an official sponsor of the XBMC development project.[141][142]

Boxee

Boxee, (produced by startup company Boxee Inc.), is a freeware and partially open source software cross-platform media center and entertainment hub with social networking features that is a commercial fork of XBMC software.[143][144][145] Boxee now supports Windows, Linux, and OSX, with the first Alpha made available on 16 June 2008. Boxee as a company is also an official sponsor of the XBMC development project.[2][29][146][147][148][149][150][151]

GeeXboX

GeeXboX is a free and open source Live USB/Live CD based Linux distribution providing a HTPC software suite for personal computers and ARM-devices that since version 2.0 comes with a pre-configured version of XBMC media center as its media player and GUI.[152][153]

iConsole

iConsole (formerly known under the project codename "Full Circle"), produced by startup company MechaWorks, is a freeware and partially open source media center and entertainment hub with video game console features that is initially a fork of XBMC and Boxee software.[154][155][156][157][158][159] The first public Alpha release will be as a Linux based distribution, primarily designed to be installed on a computer's empty harddive to make a computer in to a dedicated HTPC, similar to that of the XBMC Live distro but specifically targeted to a minimum set-top box hardware setup.[154][156][158][159][160]

MediaPortal

MediaPortal is free and open source software media center written for Microsoft Windows that is initially based on forked XBMC source code by Erwin Beckers (a.k.a. Frodo, who was also one of the original founders of XBMC) in February 2004. The reason for this fork to Microsoft Windows was to get away from hardware limitations of the Xbox platform that XBMC development started on, mainly because of the Xbox inability to support TV-tuner adapters natively as Erwin wanted PVR functionality. Now after several years and innumerable feature changes there has been almost a complete re-design of the source code, however the skinning engine of MediaPortal 1.X.X still remains very similar to that of the original XBMC software making it relatively easy for people to port skins/themes back and forth between the two projects, something that is done quite frequently.[2][29][161]

Plex

On 21 May 2008, XBMC developer Elan Feingold forked the source code of XBMC and started a new project called Plex, (previously this Mac OS X port of XBMC was informally known as the "OSXBMC" project). Feingold said that he would still try to collaborate with most Team-XBMC members behind the scenes and at least try to keep Plex skinning engine compatible with XBMC skins.[2][28][29][162][163] While Plex began as a free software hobby project, since 2010 it is commercial software (freeware) that is today owned and developed by a single for-profit startup company, Plex, Inc., and today parts of what Plex offers is closed source proprietary software for a cost.[164][165][166]

Feingold was the Team-XBMC member who first initiated the Mac OS X port of XBMC, but soon after he left the original XBMC project due to what was arguably a falling-out with rest of Team-XBMC's developer members over the team's majorities feeling that the XBMC project should aim for strict adherence to the GPL and always keep to an open-source software mindset. This disagreement is claimed to be one of the main factors that led Elan to leave the XBMC project and create the Plex fork.[29][167][168]

XBMC4STB project by Vu+

Vu+ (or VUplus), is produced by German multimedia vendor, which is a manufacturer of Linux-powered DVB satellite, terrestrial digital television receivers (set-top box) that all currently uses Enigma2 for Dreambox based software as firmware.

In September 2011 Vu+ Day in Amsterdam it was announced that the next-generation Vu+ DVB satellite receivers to be released publicly in the end of 2012 will be using XBMC Media Center software for its GUI, a development project that they call "XBMC4STB" (XBMC for Set-Top-Boxes), with beta releases of both the software and hardware said to be made available to XBMC developers before then .[169]

Voddler

Voddler is a commercial video-on-demand service and client software streaming movies and television programming, similar to Spotify and Grooveshark but for video. From its first release at 1 July 2009 up until 24 February 2010, Voddler's media player software was initially based on a fork of the XBMC open source code.[27][29][170][171][172][173] Voddler violated the license for XBMC's source code by neglecting to release all of their modifications that they used in their application as required per the GPL, and they have been publicly criticized for this.[174][175][176][177][178][179][180][181][182] Voddler's newer media player software is since 8 March 2010 now instead based on the Adobe Air closed-source application platform.

ONEvision by at-visions

ONEvision by at-visions Informationstechnologie GmbH, (an international system integration and IT soutsourcing firm for hotels), ONEvision is a commercial fork of XBMC for use as hotel television system software in hotel environments and in the hospitality industry for in-room entertainment. It offers a platform for in-room service bookings and an IPTV interface, with custom theme branding. ONEvision is currently used throughout Europe and Asia at hotels such as Hyatt EMEA, Ramada Vienna, RIMC International, DWA Bratanki, Rogner International, EH&A, Heritage Hotel Hallstatt, St. Martins Therme, and Heiltherme Bad Waltersdorf. Template:As of, at-visions as a company is also an official sponsor of the XBMC development project.[183][184][185][186][187]

OpenELEC

OpenELEC (short for "Open Embedded Linux Entertainment Center") is a free and open source embedded operating system providing a complete media center software suite that comes with a pre-configured version of XBMC and third-party addons with retro video game console emulators and PVR plugins. OpenELEC is an extremely small and very fast booting Linux based distribution, primarily designed to be booted from flash memory card such as CompactFlash or a solid-state drive, similar to that of the XBMC Live distro but specifically targeted to a minimum set-top box hardware setup based on an Intel x86 processor and graphics.[188][189][190][191][192][193][111][112]

Element OS

Element OS is a free embedded operating system designed for use on a Home Theater PC (HTPC) which is connected to a HDTV. Element OS is a Linux based distribution similar to that of the XBMC Live distro, however it comes preloaded with dozens of applications for listening to, viewing, and managing music, videos, photos, and internet media. XBMC is the pre-installed default media center, but Boxee and Hulu Desktop are also installable.[194]

Sabayon Linux

Sabayon Linux is a full Linux distribution that among other applications comes with a preinstalled and preconfigured "ready-to-use" version of XBMC Media Center.[195]

yaVDR

yaVDR (which name originated from the abbreviation "yet another VDR") is an Ubuntu-based Linux (i386) distribution designed for Home Theater PC (HTPC) with TV tuner card for DVR (Digital Video Recorder) capabilities. yaVDR comes preinstalled and preconfigured "ready-to-use" version of XBMC Media Center from the "PVR" Subversion development branch as its primary front-end media player interface, with VDR (Video Disk Recorder) integrated as its PVR back-end server. It also features xine as an alternative front-end media player interface to XBMC.[196][197]

XBMC4XBox

XBMC4Xbox is a third-party developer spin-off project of XBMC, with still active development and support of the Xbox platform. This project was created as a fork of XBMC as a separate project to continue having a version of XBMC for the Xbox hardware platform. It was not started by official members of the official XBMC project, nor will it be suppoted by the Official Team XBMC in any way. It started when support for the Xbox branch was officially dropped by Team XBMC, which was announced on 27 May 2010.[40][41][42][43]

Programming and developing

XBMC is a non-profit and free software community driven open-source software project that is developed only by volunteers in their spare time without any monetary gain. The team of developers leading the development of XBMC, "Team-XBMC", encourage anyone and everyone to submit their own source code patches for new features and functions, improve existing ones, or fix bugs to the XBMC project.

The online user manual and is wiki-based and community driven, and it also works as a basic developers guide for getting a good overview of XBMC's architecture, however to as with most non-profit software project, to delve deeper into programming, looking at the actual source code and the comments in that code is needed.[4]

Architecture

XBMC Architecture Overview Schematic.

XBMC is a cross-platform software application programmed mainly in C++, XBMC partially uses SDL (Simple DirectMedia Layer) multimedia framework and OpenGL graphics rendering under XBMC for Linux and Mac OS X, while XBMC for Windows based uses Microsoft DirectX multimedia framework and Direct3D rendering, as did the Xbox version of XBMC. Some of XBMC's own libraries as well as many third-party libraries that XBMC depend on are also written in C programming-language, but are then most of the time used with a C++ wrapper or loaded via XBMC's own DLL loader.[13][44]

Because of XBMC's origin with the constraints on the hardware and environment of the old Xbox platform, all software development of XBMC has always been focused on reserving the limited resources that existed on the Xbox hardware and an embedded system, (which was only a 733 MHz Intel Pentium III and 64MB of RAM in total as shared memory), the main hindrance of which has been the amount of available system RAM and graphics memory at any one time. Due to this it means that XBMC is programmed to be very resource efficient and can therefore run on very low-end and cheap hardware, especially when compared to other media center software design for HTPC use.[4]

But because of its origins from the Xbox game-console, XBMC's graphics renderer runs in a game-loop environment rather than using event-driven and on-demand rendering, meaning that it is constantly re-drawing the GUI even when nothing is changing on-screen. This results in very high CPU and high GPU usage, which can easily be observed on low-end machines, and hence high temperatures, fan activity and high power consumption. Work is however ongoing to make XBMC run using much less resources on embedded systems, which will indirectly benefit non-embedded systems as well.

Portability

While it is true that XBMC has a very portable code base, with its trunk (or mainline source code tree) is today officially only available for IA-32/x86, x86-64, PowerPC, and ARM-based processor architecture platforms,[198][199] and XBMC GUI requires a Direct3D, OpenGL, OpenGL ES, EGL, or DirectFB[200] with hardware accelerated graphics GPU and device drivers that support DirectX 9, GLES 2.0, or OpenGL 1.3 or later with GLSL in order to render the GUI at an acceptable frame rate to the human eye (which is 24 frames per second or faster). XBMC is thus officially not yet available for the MIPS processor architecture,[201] nor does it as of yet support DRI (Direct Rendering Infrastructure) or DirectFB rendering without OpenGL/GLES hardware accelerated graphics support,[44][200][202] even though MIPS, DirectFB, and DRI is the most popular processor architecture and DRI rendering technologies used today by modern stand-alone digital media players, such as those based on Sigma Designs and Realtek chipsets.[203] An XBMC port to MIPS processor architecture is however currently being worked on by the XBMC development team.[201]

Python scripts as plugins and addons (widgets/gadgets)

XBMC features an embedded Python Scripts Engine (currently based on Python version 2.4) and its own WindowXML application framework, which together form an XML-based widget toolkit for which can extend the capability of XBMC by creating a GUI for widgets in a similar fashion to Apple Mac OS X Dashboard Widgets and Microsoft Gadgets in Windows Sidebar. Python widget scripts allow non-developers to themselves create new add-ons functionality to XBMC, (using the easy to learn Python high-level scripting language), without knowledge of the complex C/C++ programming language that the rest of the XBMC software is written in. Current plugin scripts add-ons include functions like Internet-TV and movie-trailer browsers, cinema guides, and over-the-top content video streaming services like YouTube, Hulu, Netflix, Veoh, and Internet-radio-station browsers (example Pandora Radio), and much more.[13]

API (Application Programming Interface)

Other than the APIs (Application programming interfaces) available to python scripts and addon plugins, XBMC features several other APIs for controlling XBMC remotely or from an external applications. These APIs includes a JSON-RPC server, D-Bus server, HTTP Web API (HTTPAPI), Web server, UPnP AV media server (with UPnP MediaServer ControlPoint, UPnP MediaRenderer DCP, UPnP RenderingControl DCP, and UPnP Remote User Interface server), and a multi-protocol Event Server[55] for remote controls.

GUI-engine and skinning (themes)

XBMC is noted as having a very flexible GUI toolkit and robust framework for its GUI, with its underlying complex graphical design and layout library (named "libGUI" in XBMC) it provides a simple abstraction layer between the application code and the interface, while allowing an extremely flexible dynamic layouts and animations that is easy to work with and make it possible to create completely unique skins for XBMC.[2][15][16][33][47][48][49][50]

Skin example code in XAML

The skin files are written in XAML, using a standard XML base, making theme-skinning and personal customization very accessible.[2][15][16][33][47][48][49][50]

Current Software Limitations

This is a list of software limitations currently in the XBMC source code.

Reception

XBMC won two SourceForge 2006 Community Choice Awards.[206] In the 2007 Community Choice Awards, XBMC was nominated finalist in six categories.[207] Also in the 2008 Community Choice Awards XBMC won an award for Best Project for Gamers.[208]

History

XBMC Media Center is the successor to the popular Xbox Media Player (XBMP) software. Xbox Media Player development stopped on 13 December 2003, by which time its successor, XBMC, was ready for its debut, renamed as it was growing out of its 'player' name and into a 'center' for media playback. The first stable release of XBMC was on 29 June 2004, with the official release of XboxMediaCenter 1.0.0. This announcement also encouraged everyone using XBMP or XBMC Beta release to update, as all support for those previous versions would be dropped, and they would only officially support version 1.0.0. Not featured in XBMP, the addition of embedded Python was given the ability to draw interface elements in the GUI, and allowed user and community generated scripts to be executed within the XBMC environment.[4]

With the release of 1.0.0 in the middle of 2004, work continued on the XBMC project to add more features, such as support for iTunes features like DAAP and Smart Playlists, as well as lots of improvements and fixes. The second stable release of XBMC, 1.1.0, was released on 18 October 2004. This release included support for more media types, file types, container formats, as well as video playback of Nullsoft streaming videos and karaoke support (CD-G).[4]

After two years of heavy development, XBMC announced a stable point final release of XBMC 2.0.0 on 29 September 2006. Even more features were packed into the new version with the addition of RAR and zip archive support, a brand new player interface with support for multiple players. Such players include PAPlayer, the new audio/music player with crossfade, gapless playback and ReplayGain support, and the new DVDPlayer with support for menu and navigation support as well as ISO/img image parsing. Prior to this point release, XBMC just used a modified fork of MPlayer for all of its media needs, so this was a big step forward. Support for iTunes 6.x DAAP, and Upnp Clients for streaming was also added. A reworked Skinning Engine was included in this release to provide a more powerful way to change the appearance of XBMC. The last two features include read-only support for FAT12/16/32 formatted USB Mass Storage devices, and a "skinnable" 3D visualizer.

The release of XBMC 2.0.1 on 12 November 2006 contained numerous fixes for bugs that made it through the 2.0.0 release. This also marked the change from CVS to SVN (Subversion) for the development tree.

On 29 May 2007, the team behind XBMC put out a call for developers interested in porting XBMC to the Linux operating system. Since a few developers on Team-XBMC had already begun porting parts of XBMC over to Linux using SDL and OpenGL as a replacement for DirectX, which XBMC was using heavily on the Xbox version of XBMC.[147][148][209][210]

Development on the SVN codebase is continuing and the versioning scheme has been changed to reflect the release year and month, i.e. 8.10, 9.04, 9.11, 10.05, etc.

On 27 May 2010, the team behind XBMC announced the splitting of the Xbox branch into a new project; "XBMC4Xbox" which will continue the development and support of XBMC for the old Xbox hardware platform as a separate project, with the original XBMC project no longer offering any support for the Xbox.[40][41][42][43]

Releases

Color Meaning
Red Old releases
Green Current release
Blue Future releases
Version Release date Codename Significant changes XBMC Live based on
1.0.0 29 June 2004 N/A
1.1.0 18 October 2004
  • ITU H.261, creative labs yuv (cyuv), supermac cinepak (cvid), quicktime, on2 vp4, 3ivx d4 / 3vi1 mpeg-4 video support
  • Container support for nsa, raw audio in .mov, .ac3, .dts and dts-wav
  • Zoom/stretch options: zoom, stretch 4x3 or 14x9 or 16x9, original size, custom
  • Volume control
  • Tags parsing and display for wma, m4a, mp4 and aac (mpeg-4 audio) audio-files
  • International-language fonts for subtitles via ttf-fonts
  • Audio CD Ripper, backup cdda's to hdd in wav, ogg or mp3 (lame) format
  • Karaoke cdg-file and audio cue sheets (.cue) support
  • iIunes music shares via DAAP (network stream from Apple iTunes)
  • XBMC's xbmsp-client code updated to support "auto-discovery of xbmsp servers"
  • Auto-temperature and fan-speed control options
  • Network-configuration and setup via GUI
  • Emergency recovery console (enables the ftp-server during fatal errors)
  • Profiles for settings
  • Mouse support and virtual-keyboard
  • LCD-display output extended to also support xaddons lcd-mods and xecuter3 lcd
N/A
2.0.0 29 September 2006
  • Reworked skinning engine.
  • DVD-Video menu/navigation support (with ISO/IMG image parsing) through internally developed core
  • RAR/ZIP archive parsing
  • New audio/music-player (PAPlayer) with crossfade, gapless playback and ReplayGain support
  • Karaoke CDG-file display
  • Xored Trainer Engine (gaming-cheats) (not ported from Xbox)
  • XLink Kai (online-gaming) front-end (depreciated)
  • Added iTunes 6.x DAAP and UPnP-client
  • Read-only support for FAT12/16/32 formatted USB Mass Storage Devices up to 4GB in size
  • Brand new "skinnable" 3D visualizer.
N/A
8.10 15 November 2008 Atlantis
  • Cross platform support adding support for Linux, Mac OS X, and Windows
  • Brand new High Definition skin “PM3.HD”
  • "XBMC Live" bootable CD with unified hard disk/USB flash disk installer
  • The XBMC profile
  • Integration of iTunes and iPhoto media (OS X exclusive).
Ubuntu 8.10 (Intrepid Ibex)
9.04 6 May 2009 Babylon
  • PPC (PowerPC) support for Mac OS X
  • VDPAU (Nvidia's Video Decode and Presentation API for Unix)
  • New Karaoke features
  • Officially dropped support for Xbox
  • Updated codecs and major bug-fixes for DVD-Video playback core
  • More Media Info Scrapers
  • Improved FanArt support
  • Revamped skinning engine
Ubuntu 9.04 (Jaunty Jackalope)
9.11 24 December 2009 Camelot
  • Revamped user interface via the new default skin “Confluence“
  • DirectX support by default for the Windows platform
  • A complete reorganization of the settings menus uniformed across skins
  • Automatic video information extraction
  • Out of the box support for new remotes
  • Smoother video playback performance
  • All scrapers updated
  • Increased subtitle and Karaoke lyric support
  • Support for CoreAudio API (OS X exclusive)
  • AC3 and DTS digital audio pass-through to SP/DIF on Apple TV (thanks to CoreAudio)
Ubuntu 9.10 (Karmic Koala)
10.0 and 10.1 18 December 2010 Dharma
  • Unified Addon framework
  • Addon Browser GUI for installation and management of third-party addons, skin, and scripts
  • Team XBMC's official Addons Repository with Addon FanArt support
  • Update Notifications
  • Movie Sets (option to group movie collections)
  • WebM/VP8 codec
  • Gesture support to XBMC's GUI Engine
  • Unencrypted Blu-ray Disc support
  • Broadcom Crystal HD video acceleration support (All Platforms)
  • Windows Touch API support (Windows 7 touch features and functions)
  • DXVA 2.0 (DirectX Video Acceleration) (Windows Vista/7 exclusive)
  • WASAPI (Windows Audio Session API) for raw bitstream output (Windows Vista/7 exclusive)
  • High-Quality Bicubic and Lanczos Upscalers (Video Resamplers) as Direct3D HLSL (Windows Vista/7 exclusive) and OpenGL GLSL Shaders
  • Direct3D port of the OpenGL Spectrum 3D Audio Visualization for DirectX (Windows Vista/7 exclusive)
  • AVisual Studio 2010 Express edition and Visual Studio 2010 non-Express edition support (Windows Vista/7 exclusive)
  • ARM processor architecture (Linux exclusive)
  • VAAPI (Video Acceleration API) support (Linux exclusive)
  • OpenMAX Video Acceleration support (Linux exclusive)
  • NEON (ARM) Video Acceleration support (Linux exclusive)
  • Apple VDADecoder Video Acceleration support (OS X exclusive requires Snow Leopard and NVIDIA 9400 or later)
  • OpenGL ES 2.0 compliance
  • JSON-RPC, JSON API
  • RTMPE and RTMPTE
  • Microhttpd Web Server replaces old GoAhead and Spyce code
  • SSH file transfer protocol (sftp) via libssh
  • MySQL database backend
Ubuntu 10.04 (Lucid Lynx)
11.0 Release Target Date: 2011 Eden
  • iOS port for Apple TV 2G, iPhone, iPod Touch, and iPad
  • Dirty Regions rendering for texture support to skinning engine[211]
  • Efficiency improvements to reduce high cpu/gpu usage
  • Default skin changed to a horizontal home layout
  • New RenderCapture type to the Python script framework
  • Combined Files and Library mode for videos
  • Playback of ISO image files for Blu-ray Disc support
  • Slingbox playback over the network support
  • Peripheral manager controller under settings
  • Consumer Electronics Control (CEC) support for HDMI
  • Improved Apple VDADecoder Video Acceleration support
  • Improved Touch / Gesture API and Mouse support
  • Improved ARM processor architecture support
  • Improved OpenMAX Video Decoding Acceleration support
  • Improved OpenGL ES and EGL support
  • Improved JSON-RPC API compliant with JSON-RPC 2.0 specs
  • Improved VDPAU performance
  • VDPAU HQ Upscaling support (require NVIDIA's capable GPU)
  • H.264 accelerated video decoding via Apple's VideoToolBox API
  • JPEG accelerated video decoding via Apple's VideoToolBox API
  • Added basic DRC (Dynamic Range Compression) volume limiter
  • AirPlay/AirTunes target support
  • Extended Addons API adding extension points for Service Addons
  • Ability for all addons to provide their own web interface
  • Removed native weather forecast scraper, use weather addons instead
  • Added support for multiple simultaneous HID device mappings
  • FFmpeg upgraded (libavformat and libavcodec)
Ubuntu 11.10 (Oneiric Ocelot)
12.0 Release Target Date: 2012 Frodo
  • MIPS processor architecture support (Sigma Designs reference)[201]
  • DirectFB via Mesa/DRM for GLES2.0 support[200]
  • BSD port FreeBSD, PC-BSD and other similar BSD platforms
  • Unified PVR front-end with seamless DVR and EPG client GUI
  • Unified PVR back-end framework and API for multiple PVR servers
  • New unified "AudioEngine" audio abstraction framework and API
  • Combined Files and Library mode for music
  • Combined Files and Library mode for photos
  • Extend Addons API to support (closed source) binary addons
  • Optimize the GUI rendering engine of XBMC for embedded devices
  • Upgrade FFmpeg (libavformat and libavcodec)
  • Remove the old HTTP API in favour of the new JSON-RPC API
?

[212][213][214]

Legality

Template:Globalize The "XBMC Foundation", the non-profit organization behind the XBMC project, is legally represented by the SFLC (Software Freedom Law Center), which assists XBMC project and its developers legal matters such as copyright, trademark, and branding questions, as well as economic issues such as handling donations and sponsors that help the project with expenses for dedicated hosting service, and activities such as going to trade fairs and computer expos to tech demo XBMC, meeting with potential new developers, gain publicity to attract additional users, and more.[215][216][217][218]

Copyright

XBMC's source code for all its supported platforms is made publicly available by Team XBMC under the open source GNU General Public License Version 2 license. The group currently maintains a Git repository for this source code.

Back when Team XBMC supported it, executable versions of XBMC for Xbox could not be legally distributed. This is because XBMC for Xbox required Microsoft's Xbox Development Kit in order to be compiled. The only publicly available executable versions of XBMC for Xbox were compiled and distributed by third parties. This limitation was given as one of the reasons the group eventually dropped Xbox support from XBMC.[40] XBMC binaries for all other platforms that XBMC supports (Linux, Mac OS X, Windows, and iOS) are legal to distribute by the XBMC project.[3][4][22][23][44]

Other

XBMC can also optionally be compiled with libdvdcss to support playing back DVD-Video movies encrypted using the CSS (Content Scramble System) encryption. Since it is not a member of DVD Forum, the XBMC project is not contractually obliged to insert user operation prohibition such as disallowing fast-forward or skipping during trailers and ads in DVD-Videos. However, without membership in the DVD Forum, the project also cannot make XBMC play DVD-Video's encrypted with CSS (Content Scramble System) except by using the libdvdcss library, which code was created by reverse-engineering. The legal status of libdvdcss is thus questionable in several nations, the distribution of executable versions of XBMC containing which was built with this library is likely to run afoul of the DMCA (Digital Millennium Copyright Act) in the U.S. and the EU Copyright Directive in European Union member countries which have incorporated it into national law. For example, many Linux distributions do not contain libdvdcss (for example Debian, Fedora, SUSE Linux, and Ubuntu) due to fears of running afoul of DMCA-style laws, however they still often provide the tools to let the users install it themselves.[13][44]

See also

Template:Commons category Template:Portal box

References

Template:Reflist

External links

Template:Commons category

Template:Home theater PC (application software) Template:FOSS Template:Linux-distro

ca:XBMC de:XBMC Media Center es:Xbox Media Center fr:XBMC Media Center it:Xbox Media Center hu:XBMC nl:XBMC no:Xbox Media Center pl:XBMC ru:XBMC fi:Xbox Media Center sv:XBMC Media Center

  1. Template:Cite web
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 Template:Cite web
  3. 3.0 3.1 3.2 3.3 3.4 Template:Cite web
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 Template:Cite web
  5. http://xbmcmediacenter.com xbmcmediacenter.com an unofficial fan site for XBMC
  6. Template:Cite web
  7. Template:Cite web
  8. Template:Cite web
  9. Template:Cite web
  10. Template:Cite web
  11. Template:Cite web
  12. 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 Template:Cite web
  13. Template:Cite web
  14. 15.0 15.1 15.2 15.3 Template:Cite web
  15. 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 Template:Cite web
  16. Template:Cite web
  17. Template:Cite web
  18. Template:Cite web
  19. Template:Cite web
  20. Template:Cite web
  21. 22.0 22.1 22.2 22.3 22.4 22.5 http://www.o-sd.com/hardcoregamermag/publicPDF/HGM_Aug.pdf Review of XBMC in Hardcore Gamer Magazine
  22. 23.0 23.1 23.2 23.3 23.4 23.5 23.6 23.7 23.8 23.9 Template:Cite web Cite error: Invalid <ref> tag; name "FLOSS Media Center State of the Art" defined multiple times with different content
  23. 24.0 24.1 24.2 24.3 Template:Cite web
  24. 25.0 25.1 25.2 25.3 Template:Cite web
  25. 26.0 26.1 26.2 26.3 Template:Cite web
  26. 27.0 27.1 Template:Cite web
  27. 28.0 28.1 Template:Cite web
  28. 29.0 29.1 29.2 29.3 29.4 29.5 29.6 Template:Cite web
  29. Template:Cite web
  30. 31.0 31.1 http://code.google.com/p/xbmc-addons/ XBMC-Addons on Google Code (Addon plugins for XBMC)
  31. 32.0 32.1 32.2 http://www.xbmczone.com/ XBMC Zone (third-party Addon extensions for XBMC)
  32. 33.0 33.1 33.2 33.3 33.4 33.5 http://passion-xbmc.org/ Passion XBMC (third-party Addon extensions for XBMC)
  33. Template:Cite web
  34. http://xbmc.nu xbmc.nu – Swedish XBMC fan site and community
  35. http://xbmc.fr xbmc.fr – French XBMC fan site and community
  36. http://xbmc.de xbmc.de – German XBMC fan site and community
  37. http://xbmcfreak.nl xbmcfreak.nl – Dutch XBMC fan site and community
  38. http://xbmcsvn.com xbmcsvn.com – Nightly Unofficial Builds from SVN All Branches
  39. 40.0 40.1 40.2 40.3 40.4 Template:Cite web
  40. 41.0 41.1 41.2 41.3 Template:Cite web
  41. 42.0 42.1 42.2 42.3 Template:Cite web
  42. 43.0 43.1 43.2 43.3 Template:Cite web
  43. 44.0 44.1 44.2 44.3 44.4 44.5 44.6 44.7 Template:Cite web
  44. [1]Template:Dead link
  45. https://github.com/xbmc/xbmc/tree/master/language language at master from xbmc / language – GitHub
  46. 47.0 47.1 47.2 Template:Cite web
  47. 48.0 48.1 48.2 Template:Cite web
  48. 49.0 49.1 49.2 http://www.teamrazorfish.co.uk MediaStream
  49. 50.0 50.1 50.2 http://blackbolt.x-scene.com Team Blackbolt
  50. Template:Cite web
  51. https://github.com/xbmc/xbmc/commit/ae7b0b54384485e85124bc33c0743ed7cad627a4 add airplay implementation from boxee project
  52. https://github.com/xbmc/xbmc/pull/447 Airtunes support for ios/osx/linux
  53. http://rtmpdump.mplayerhq.hu/ RTMPDump used by XBMC
  54. 55.0 55.1 http://wiki.xbmc.org/index.php?title=EventServer EventServer
  55. Template:Cite web
  56. Template:Cite web
  57. Template:Cite web
  58. Template:Cite web
  59. Template:Cite web
  60. Template:Cite web
  61. Template:Cite web
  62. Template:Cite web
  63. Template:Cite web
  64. XBMC Remote Control version 3.0 for Eden now in WP7 Marketplace
  65. 66.0 66.1 66.2 66.3 Template:Cite web
  66. 67.0 67.1 67.2 67.3 Template:Cite web
  67. Template:Cite web
  68. Template:Cite web
  69. Template:Cite web
  70. Template:Cite web
  71. Template:Cite web
  72. http://www.freebsd.org/cgi/cvsweb.cgi/ports/multimedia/xbmc/ ports/multimedia/xbmc/
  73. Template:Cite web
  74. Template:Cite web
  75. Template:Cite web
  76. Template:Cite web
  77. Template:Cite web
  78. Template:Cite web
  79. Template:Cite web
  80. Template:Cite web
  81. Template:Cite web
  82. Template:Cite web
  83. Template:Cite web
  84. Template:Cite web
  85. 86.0 86.1 http://xbmc.org/about/commercial-use/ Commercial use of XBMC
  86. Template:Cite web
  87. Template:Cite web
  88. Template:Cite web
  89. Template:Cite web
  90. Myka ION – The Fanless NettopTemplate:Dead link
  91. Template:Cite web
  92. Myka ION Media Center
  93. Template:Cite web Template:Dead link
  94. Template:Cite web
  95. Template:Cite web
  96. Template:Cite web
  97. Template:Cite web
  98. Template:Cite web
  99. Template:Cite web
  100. Template:Cite web
  101. Template:Cite web
  102. Template:Cite web
  103. http://packages.pulse-eight.net Pulse-Eight Packages
  104. http://pulse.pulse-eight.net Pulse by Pulse-Eight
  105. http://blog.pulse-eight.com/ Pulse-Eight Blog
  106. https://github.com/Pulse-Eight Pulse-Eight Public Code Repositories on GitHub
  107. Template:Cite web
  108. Template:Cite web
  109. Template:Cite web
  110. 111.0 111.1 Template:Cite web
  111. 112.0 112.1 http://www.linuxfordevices.com/c/a/News/OpenELEC-and-Xtreamer-Ultra/
  112. Template:Cite web
  113. Template:Cite web
  114. Template:Cite web
  115. Template:Cite web
  116. Template:Cite web
  117. Template:Cite web
  118. Template:Cite web
  119. Template:Cite web
  120. Template:Cite web
  121. Template:Cite web
  122. Template:Cite web
  123. Template:Cite web
  124. Template:Cite web
  125. 126.0 126.1 http://wiki.meego.com/MeeGo_Smart_TV_for_Trimslice MeeGo Smart TV for Trimslice
  126. 127.0 127.1 http://www.madeo.co.uk/?p=851 XBMC + MeeGo hardfp on trimslice – nvidia tegra2 (MeeGo TV)
  127. 128.0 128.1 http://www.youtube.com/watch?v=rfhiz_ORbwE XBMC + MeeGo hardfp on trimslice – nvidia tegra2 (MeeGo TV)
  128. 129.0 129.1 https://build.pub.meego.com/package/show?package=xbmc-gles&project=home%3Aarfoll%3Axbmc-testing xbmc-gles
  129. Template:Cite web
  130. Template:Cite web
  131. XBMC Live USB PersistentTemplate:Dead link
  132. Template:Cite web
  133. Template:Cite web
  134. Template:Cite web
  135. Template:Cite web
  136. Template:Cite web
  137. http://www.engadget.com/2011/01/05/sigma-designs-announces-direct-xmbc-support-for-wild-next-gen-st/ Home Entertainment Sigma Designs announces direct XBMC support for wild next-gen streamers
  138. Sigma Designs will have direct XBMC support for next-gen streamersTemplate:Dead link
  139. Template:Cite web
  140. Template:Cite web
  141. Template:Cite web
  142. Template:Cite web
  143. Template:Cite web
  144. Template:Cite web
  145. Template:Cite web
  146. 147.0 147.1 Template:Cite web
  147. 148.0 148.1 Template:Cite web
  148. Template:Cite web
  149. Template:Cite web
  150. Boxee CEO to Demo New Boxee Box by D-Link at Streaming Media West Conference
  151. Template:Cite web
  152. Template:Cite web
  153. 154.0 154.1 Template:Cite web
  154. Template:Cite web
  155. 156.0 156.1 Template:Cite web
  156. Template:Cite web
  157. 158.0 158.1 Template:Cite web
  158. 159.0 159.1 Template:Cite web
  159. Template:Cite web
  160. Template:Cite web
  161. Template:Cite web Template:Dead link
  162. Template:Cite web
  163. Template:Cite web
  164. Template:Cite web
  165. Template:Cite web
  166. Template:Cite web
  167. Template:Cite web
  168. Template:Cite web
  169. Template:Cite web
  170. Template:Cite web
  171. Template:Cite web
  172. Template:Cite web
  173. Template:Cite web
  174. Template:Cite news
  175. Template:Cite web
  176. Template:Cite news
  177. Template:Cite web
  178. Template:Cite web
  179. Template:Cite news
  180. Template:Cite web
  181. Template:Cite news
  182. Template:Cite web
  183. Template:Cite web
  184. ONEvisionTemplate:Dead link
  185. Template:Cite web
  186. Template:Cite web
  187. Template:Cite web
  188. Template:Cite web
  189. Template:Cite web
  190. Template:Cite web
  191. http://www.openelec.tv OpenELEC.tv Official Website
  192. Template:Cite web
  193. http://www.elementmypc.com Element OS Official Website
  194. Template:Cite web
  195. Template:Cite web
  196. Template:Cite web
  197. Template:Cite web
  198. http://elinux.org/BeagleBoard/GSoC/2010_Projects/XBMC BeagleBoard/GSoC/2010 Projects/XBMC
  199. 200.0 200.1 200.2 https://github.com/xbmc/xbmc/pull/454 directfb: Initial support
  200. 201.0 201.1 201.2 https://github.com/xbmc/xbmc/pull/455 Add mips arch
  201. Template:Cite web
  202. http://www.iboum.com/artkill/chipsets.php Media Player Chipsets
  203. Template:Cite web
  204. Template:Cite web
  205. Template:Cite web
  206. Template:Cite web
  207. Template:Cite web
  208. http://www.gizmodo.com.au/2010/10/history-of-boxee-and-boxee-was-born-slowly/ History Of Boxee: And Boxee Was Born, Slowly
  209. http://www.gizmodo.com.au/tags/history-of-boxee/ History of boxee
  210. Template:Cite web
  211. Template:Cite web
  212. Template:Cite web
  213. http://xbmc.org XBMC Blog
  214. Template:Cite web
  215. Template:Cite web
  216. Template:Cite web
  217. Template:Cite web