Difference between revisions of "Keyboard controls"

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==Common Keymapping==
 
==Common Keymapping==
 +
 
{| class="usertable" border="1"
 
{| class="usertable" border="1"
 
|- class="userrow"
 
|- class="userrow"
Line 9: Line 10:
 
|- class="userrow"
 
|- class="userrow"
 
| class="usercell" | Any Single character
 
| class="usercell" | Any Single character
| class="usercell" | that button on the keyboard, Case INSENSITIVE
+
| class="usercell" | That button on the keyboard, Case INSENSITIVE
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | return
+
| class="usercell" | Play
| class="usercell" | keypad enter
+
| class="usercell" | P
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | enter
+
| class="usercell" | Queue
| class="usercell" |  
+
| class="usercell" | Q
 +
|- class="userrow"
 +
| class="usercell" | FastForward
 +
| class="usercell" | F
 +
|- class="userrow"
 +
| class="usercell" | Rewind
 +
| class="usercell" | R
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | escape
+
| class="usercell" | Left
| class="usercell" | also 'esc'
+
| class="usercell" | Left Arrow
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | tab
+
| class="usercell" | Right
| class="usercell" |  
+
| class="usercell" | Right-arrow
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | space
+
| class="usercell" | Up
| class="usercell" |  
+
| class="usercell" | Up-arrow
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | left
+
| class="usercell" | Down
| class="usercell" | left-arrow
+
| class="usercell" | Down-arrow
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | right
+
| class="usercell" | PageUp
| class="usercell" | right-arrow
+
| class="usercell" | PageUp
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | up
+
| class="usercell" | PageDown
| class="usercell" | up-arrow
+
| class="usercell" | PageDown
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | down
+
| class="usercell" | Return
| class="usercell" | down-arrow
+
| class="usercell" | Return
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | insert
+
| class="usercell" | Backspace
| class="usercell" |  
+
| class="usercell" | Parrent Directory
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | delete
+
| class="usercell" | M
| class="usercell" |  
+
| class="usercell" | Activate Player Controls
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | home
+
| class="usercell" | S
| class="usercell" | maintainers note: definition repeated in source code; doesn't harm functionality
+
| class="usercell" | Activate Shutdown Menu
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | end
+
| class="usercell" | Esc
| class="usercell" |  
+
| class="usercell" | Previous menu
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | f1
+
| class="usercell" | I
| class="usercell" | f1 - f12 available
+
| class="usercell" | Info
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | zero
+
| class="usercell" | Context Menu Key
| class="usercell" | zero -> nine; numpadzero -> numpadnine or 0 -> 9 are the same as zero -> nine
+
| class="usercell" | Context Menu
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | numpadtimes
+
| class="usercell" | Space
| class="usercell" | also numpadminus, numpadperiod, numpaddivide
+
| class="usercell" | Pause
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | pageup
+
| class="usercell" | X
| class="usercell" | also pagedown
+
| class="usercell" | Stop
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | printscreen
+
| class="usercell" | pause
 
| class="usercell" |  
 
| class="usercell" |  
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | backspace
+
| class="usercell" | Period
| class="usercell" |  
+
| class="usercell" | Skip Next
 +
|- class="userrow"
 +
| class="usercell" | Comma
 +
| class="usercell" | Skip Previous
 +
|- class="userrow"
 +
| class="usercell" | Tab
 +
| class="usercell" | Fullscreen
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | menu
+
| class="usercell" | PrintScreen
| class="usercell" | unknown
+
| class="usercell" | Screenshot
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | pause
+
| class="usercell" | Minus
| class="usercell" |  
+
| class="usercell" | Volum Down
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | leftshift
+
| class="usercell" | Plus
| class="usercell" | also rightshift, plus left/right ctrl, alt, windows
+
| class="usercell" | Volume Up
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | capslock
+
| class="usercell" | Zero 0
| class="usercell" | also numlock, scrollock
+
| class="usercell" | Number0
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | semicolon
+
| class="usercell" | One 1
| class="usercell" | 'colon' is the SAME button code!
+
| class="usercell" | Number 1
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | plus
+
| class="usercell" | Two 2
| class="usercell" | 'equals' is the SAME button code!
+
| class="usercell" | Number 2
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | minus
+
| class="usercell" | Three 3
| class="usercell" | 'underscore' is the SAME button code!
+
| class="usercell" | Number 3
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | comma
+
| class="usercell" | Four 4
| class="usercell" | 'lessthan' is the SAME button code!
+
| class="usercell" | Number 4
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | period
+
| class="usercell" | Five 5
| class="usercell" | 'greaterthan' is the SAME button code!
+
| class="usercell" | Number 5
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | forwardslash
+
| class="usercell" | Six 6
| class="usercell" | 'questionmark' is the SAME button code!
+
| class="usercell" | Number 6
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | leftquote
+
| class="usercell" | Seven 7
| class="usercell" | 'tilde' is the SAME button code!
+
| class="usercell" | Number 7
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | opensquarebracket
+
| class="usercell" | Eight 8
| class="usercell" | 'openbrace' is the SAME button code!
+
| class="usercell" | Number 8
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | backslash
+
| class="usercell" | Nine 9
| class="usercell" | 'pipe' is the SAME button code!
+
| class="usercell" | Number 9
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | closesquarebracket
+
| class="usercell" | Backslash
| class="usercell" | 'closebrace' si the SAME button code!
+
| class="usercell" | Toggle Fullscreen
 
|- class="userrow"
 
|- class="userrow"
| class="usercell" | quote
+
| class="usercell" | End
| class="usercell" | 'doublequote' is the SAME button code!
+
| class="usercell" | Shutdown XBMC
 
|}
 
|}
  

Revision as of 10:06, 26 August 2008

Incomplete.png INCOMPLETE:
This page or section is incomplete. Please add information or correct uncertain data which is marked with a ?

Entire table needs to be reworked.

1 Common Keymapping

Key Description, Notes
Any Single character That button on the keyboard, Case INSENSITIVE
Play P
Queue Q
FastForward F
Rewind R
Left Left Arrow
Right Right-arrow
Up Up-arrow
Down Down-arrow
PageUp PageUp
PageDown PageDown
Return Return
Backspace Parrent Directory
M Activate Player Controls
S Activate Shutdown Menu
Esc Previous menu
I Info
Context Menu Key Context Menu
Space Pause
X Stop
pause
Period Skip Next
Comma Skip Previous
Tab Fullscreen
PrintScreen Screenshot
Minus Volum Down
Plus Volume Up
Zero 0 Number0
One 1 Number 1
Two 2 Number 2
Three 3 Number 3
Four 4 Number 4
Five 5 Number 5
Six 6 Number 6
Seven 7 Number 7
Eight 8 Number 8
Nine 9 Number 9
Backslash Toggle Fullscreen
End Shutdown XBMC

2 Platform Specific Keymapping

2.1 Linux Keymapping

2.2 Mac Keymapping

2.3 Windows Keymapping