Archive:Reduce disk space usage: Difference between revisions

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== Actor images ==
== Actor images ==
If you don't care to download pictures of Actors for when you are browsing or looking up actor information in XBMC, you can turn this off.
Go into {{highlight|bordered=yes|'''[[Settings/Videos#Library|XBMC -> Settings -> Video -> Library ->]]'''}} and disable the {{highlight|bordered=yes|'''"Download actor thumbnails when adding to library"'''}} option.


== Limit the size of cached images ==
== Limit the size of cached images ==

Revision as of 23:41, 3 March 2014

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This page or section of the wiki undergoing a revamp. Content is still being added and organized. Please pardon the dust and anything that might not be working.

As your library and usage of XBMC grows, so does the memory taken up by XBMC's various settings and files. This page is designed to help reduce the space used, as well as reclaim space from files that are no longer needed.

XBMC stores data mainly in the userdata folder or the parent folder of userdata, "XBMC".

Actor images

If you don't care to download pictures of Actors for when you are browsing or looking up actor information in XBMC, you can turn this off.

Go into XBMC -> Settings -> Video -> Library -> and disable the "Download actor thumbnails when adding to library" option.

Limit the size of cached images

Cleanup unused cached images

XBMC does not automatically prune old images that are no longer used. For example, if you remove a movie from the library then the poster and fanart will still be saved in XBMC's userdata folder. Until XBMC has an internal method of pruning these files you can use the highly versatile Texture Cache Maintenance utility to remove unused images.

Limit add-on rollback

Move cached images to another drive

If you simply need more space for XBMC's files but don't wish to limit the image quality then you can use path subs to relocate the images to another drive. It's even possible to use a network file share path, but it is recommended that you use another local drive for performance reasons.