HOW-TO:Modify dirty regions

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Revision as of 08:40, 19 November 2011 by Ned Scott (talk | contribs)
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Enabling dirty regions can help speed up the GUI in XBMC and decrease the demand on your CPU and GPU. For more information see: http://xbmc.org/theuni/2011/06/19/working-with-dirty-regions/


Using dirty regions requires a pre-Eden nightly build of XBMC.


1. Create a text document and save it as advancedsettings.xml (or edit the existing one if you've already made it)
2. Cut and paste the following into your new advancedsettings.xml file:
<advancedsettings>
 <gui>    
   <algorithmdirtyregions>1</algorithmdirtyregions>
 </gui>
<advancedsettings>
3. Place your advancedsettings.xml file in your userdata folder.
4. Done!

Technical notes

From the advancedsettings.xml page: