GameWindow Control: Difference between revisions
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The GameWindow a screenshot of the currently playing game, with the filter, stretch mode and rotation settings applied. | |||
=== Example === | |||
<syntaxhighlight lang="xml" enclose="div"> | |||
<control type="gamewindow"> | |||
<left>10</left> | |||
<top>10</top> | |||
<width>444</width> | |||
<height>250</height> | |||
<videofilter>$INFO[ListItem.Property(game.videofilter)]</videofilter> | |||
<stretchmode>$INFO[ListItem.Property(game.stretchmode)]</stretchmode> | |||
<rotation>$INFO[ListItem.Property(game.videorotation)]</rotation> | |||
</control> | |||
</syntaxhighlight> | |||
<section end="main content" /> | <section end="main content" /> | ||
Revision as of 21:30, 26 October 2018
The GameWindow a screenshot of the currently playing game, with the filter, stretch mode and rotation settings applied.
Example
<control type="gamewindow"> <left>10</left> <top>10</top> <width>444</width> <height>250</height> <videofilter>$INFO[ListItem.Property(game.videofilter)]</videofilter> <stretchmode>$INFO[ListItem.Property(game.stretchmode)]</stretchmode> <rotation>$INFO[ListItem.Property(game.videorotation)]</rotation> </control>
See also
Development: