Fonts: Difference between revisions

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There's one special file called font.xml. This file contains a list of all fonts the skin uses. XBMC
There's one special file called font.xml. This file contains a list of all fonts the skin uses. XBMC
will load all the fonts mentioned in this file from the /myskin/fonts directory first, and if that fails,
will load all the fonts mentioned in this file from the /myskin/fonts directory first, and if that fails,
will attempt to load them from XBMC/media/fonts. In the event that XBMC is unable to locate the specified font, it will default to "font13". You can modify this file as you like and
will attempt to load them from XBMC/media/fonts. In the event that Kodi is unable to locate the specified font, it will default to "font13". You can modify this file as you like and
add/delete/change fonts. The user friendly font name is referenced by the other xml files mentioned
add/delete/change fonts. The user friendly font name is referenced by the other xml files mentioned
below.
below.

Revision as of 08:36, 4 May 2015

Home icon grey.png   ▶ Development ▶ Skinning ▶ Fonts

There's one special file called font.xml. This file contains a list of all fonts the skin uses. XBMC will load all the fonts mentioned in this file from the /myskin/fonts directory first, and if that fails, will attempt to load them from XBMC/media/fonts. In the event that Kodi is unable to locate the specified font, it will default to "font13". You can modify this file as you like and add/delete/change fonts. The user friendly font name is referenced by the other xml files mentioned below.

Format of the Font.xml File

The font.xml file is divided into font sets, which includes a set of fonts used by the skin. Every font set must contain the same font names in order for the skin to work with all font sets.

  <?xml version="1.0" encoding="UTF-8"?>
  <fonts>
    <fontset id="Default" idloc="31390">
      <font>
       ....
      </font>
      <font>
      ....
      </font>
      ....
    </fontset>
    <fontset id="Arial" idloc="31391">
      <font>
      ....
      </font>
      ....
    </fontset>
  </fonts>

A font set has the following attributes:

id
Name of the font set. Displayed to the user. Can have any value.
idloc
Refers to a string in the Skins' language file, so font names can be localized.

There has to be at least one font set with the unicode attribute set to true else languages like Chinese or Korean will not display properly. There is a font called Arialuni.TTF with a size of 20MB. It is a unicode True Type Font and works with all languages Kodi supports.


Note: Kodi will automatically switch to the first available unicode font set if the user selects a language that needs one. This switch will not be made if the currently loaded font set already supports unicode.

Supported Font Types

True type Fonts

True type fonts must have a .ttf suffix. For a true type font it is possible to define the size (default 20) and a style normal, bold, italics, or bolditalics. Frodo also includes lowercase or uppercase. Isengard includes capitalize.

Note: Multiple styles can be used by separating them with a space.

Example:

  <font>
     <name>font12</name>
     <filename>arial.ttf</name>
     <size>12</size>
     <style>uppercase lowercase capitalize bold</style>
     <aspect>0.75</aspect>
     <linespacing>1.0</linespacing>
  </font>

The <aspect> tag specifies the aspect ratio of the font. An aspect of 0.75 means that the width of the font will be 0.75 of the height. By default the aspect is 1.0 for all but the SD 16x9 modes (PAL16x9, NTSC16x9 and 480p16x9) where the aspect ratio is 0.75, due to the stretched pixels.

The <linespacing> tag defines height of each line (sometimes called leading or inteline spacing). By default linespacing is set to 1.0.