Difference between revisions of "Development Tools"

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== Text Editors ==
{{mininav|[[Development]]|[[Add-on development]]}}


Sublime 3
Below you will find software that can be useful in Add-on Development.


'''Description''' = Sublime Text is a sophisticated text editor for code, markup and prose.
== Python IDE's ==
You'll love the slick user interface, extraordinary features and amazing performance.


'''URL''' = http://www.sublimetext.com/3
=== Visual Studio Code ===
'''Platforms'''
* Linux
* Windows
* macOS


[[File:vsc.png|600px]]


[[File:sublimetext.png]]
'''Description'''


Code editing. Redefined.Free. Built on open source. Runs everywhere.
If you're not a pro or you are not used to work with another IDE, use this.


'''Note'''


Install the 'Python' extension by Microsoft.


NotePad++
''A Visual Studio Code extension with rich support for the Python language (for all actively supported versions of the language: 2.7, >=3.5), including features such as IntelliSense, linting, debugging, code navigation, code formatting, Jupyter notebook support, refactoring, variable explorer, test explorer, snippets, and more!''


'''URL''' = http://notepad-plus-plus.org/
'''Homepage'''


'''Description''' = A very popular text editor for Windows Operating System. Very quick to launch and has a number of plugins available. Some nice text formating.
https://code.visualstudio.com/


=== PyCharm ===


'''Platforms'''
* Linux
* Windows
* macOS


[[File:Notepadplusplus.png]]
[[File:pycharm.png]]
 
'''Description'''
 
The Python IDE for Professional Developers.
 
http://www.jetbrains.com/pycharm/
 
== Auto Completion Add-ons ==
 
=== Kodistubs ===
 
[[File:kodistubs.png|600px]]
 
'''Description'''
 
The main purpose of Kodistubs is to help you to write Kodi addon code in various IDEs by providing code completion, quick access to Kodi Python API docstrings, and code inspection (linting) in IDEs that provide this feature.
 
When developing Python addons for Kodi it is strongly recommended to use virtual environments to isolate your development dependencies. Virtual environments are supported by all popular Python IDEs.
 
'''Installation'''
 
Within a python virtual environment of your add-on source code execute `pip install kodistubs`.
 
'''Homepage'''


https://romanvm.github.io/Kodistubs


== Frameworks ==


=== KodiSwift ===


'''Description'''


== Python Integrated development environments ==
KodiSwift is a small framework to ease development of Kodi add-ons. It is an xbmcswift2 fork with API updates. Whether you are an experienced addon developer, or just coding your first addon, you’ll find benefits to using kodiswift.


'''Homepage'''


https://xbmcswift2.readthedocs.io/


PyCharm
=== PyXBMCt ===


'''Descrition''' = Software developers who are doing pure Python coding, as well as those who are just making their first steps in
'''Description'''
programming, will no doubt appreciate this new Edition of PyCharm, which provides such essential IDE functionality as:


an intelligent editor with code completion and analysis
PyXBMCt is a Python framework for simple Kodi addon UI building. It was inspired by PyQt (hence the name) and shares the same basic principles, so those who are familiar with PyQt/PySide should feel themselves right at home. The framework provides 4 base classes, 9 ready-to-use widgets or, in Kodi terms, controls, a Grid layout manager and an event connection manager. PyXBMCt uses texture images from Kodi’s default Confluence skin to decorate its visual elements. Those textures are included in PyXBMCt, so UI based on it will have the same look in different skins.
automated code refactorings
graphical debugger and unit testing support
native version control integrations, and much more...


'''URL''' = http://www.jetbrains.com/pycharm/
'''Homepage'''


[[File:pycharm.png]]
https://romanvm.github.io/script.module.pyxbmct/


=== Codequick ===


'''Description'''


Codequick is a framework for kodi add-on's. The goal for this framework is to simplify add-on development. This is achieved by reducing the amount of boilerplate code to a minimum, while automating as many tasks that can be automated. Ultimately, allowing the developer to focus primarily on scraping content from websites and passing it to Kodi.


== Auto Completion Add-ons ==
* Route dispatching (callbacks)
* Callback arguments can be any Python object that can be "pickled"
* Delayed execution (execute code after callbacks have returned results)
* No need to set "isplayable" or "isfolder" properties
* Supports both Python 2 and 3
* Auto sort method selection
* Better error reporting
* Full unicode support
* Sets "mediatype" to "video" or "music" depending on listitem type if not set
* Sets "xbmcplugin.setContent" base off mediatype infolabel.
* Sets "xbmcplugin.setPluginCategory" to the title of current folder
* Sets "thumbnail" to add-on icon image if not set
* Sets "fanart" to add-on fanart image if not set
* Sets "icon" to "DefaultFolder.png" or "DefaultVideo.png’ if not set
* Sets "plot" to the listitem title if not set
* Auto type convertion for (str, unicode, int, float, long) infolables and stream info
* Support for media flags e.g. High definition '720p', audio channels '2.0'
* Reimplementation of the listitem class, that makes heavy use of dictionaries
* Built-in support for saved searches
* Youtube.DL intergration (https://forum.kodi.tv/showthread.php?tid=200877)
* URLQuick intergration (http://urlquick.readthedocs.io/en/stable/)
* Youtube intergration
* Supports use of "reuselanguageinvoker"


'''Homepage'''


XBMCstubs
https://scriptmodulecodequick.readthedocs.io


'''Description''' = XBMC stubs are literally Python module stubs which mimic XBMC Python API modules. They contain most (hopefully, all) classes, methods, functions and constants declarations with docstrings, and minimal code not to raise syntax errors.
== Debugging ==
If you using some Python IDE (Eclipse+Pydev, Python Tools for Visual Studio, PyScripter etc.), you can add those modules to Python import paths of your current XBMC addon project, and you will get code auto-completion and quick help that greatly facilitates writing addon code and reduces the number of errors.


* https://kodi.wiki/view/HOW-TO:DebugAndDevelopPythonScriptsWithVisualStudio
* https://kodi.wiki/view/HOW-TO:Debug_Python_Scripts_with_Web-PDB
* https://kodi.wiki/view/HOW-TO:Debug_Python_Scripts_with_Eclipse


'''URL''' = http://forum.xbmc.org/showthread.php?tid=173780




[[File:xbmcstubs.jpg]]
[[Category:Development]]

Latest revision as of 08:42, 8 December 2020

Home icon grey.png   ▶ Development ▶ Add-on development ▶ Development Tools

Below you will find software that can be useful in Add-on Development.

1 Python IDE's

1.1 Visual Studio Code

Platforms

  • Linux
  • Windows
  • macOS

Vsc.png

Description

Code editing. Redefined.Free. Built on open source. Runs everywhere. If you're not a pro or you are not used to work with another IDE, use this.

Note

Install the 'Python' extension by Microsoft.

A Visual Studio Code extension with rich support for the Python language (for all actively supported versions of the language: 2.7, >=3.5), including features such as IntelliSense, linting, debugging, code navigation, code formatting, Jupyter notebook support, refactoring, variable explorer, test explorer, snippets, and more!

Homepage

https://code.visualstudio.com/

1.2 PyCharm

Platforms

  • Linux
  • Windows
  • macOS

Pycharm.png

Description

The Python IDE for Professional Developers.

http://www.jetbrains.com/pycharm/

2 Auto Completion Add-ons

2.1 Kodistubs

Kodistubs.png

Description

The main purpose of Kodistubs is to help you to write Kodi addon code in various IDEs by providing code completion, quick access to Kodi Python API docstrings, and code inspection (linting) in IDEs that provide this feature.

When developing Python addons for Kodi it is strongly recommended to use virtual environments to isolate your development dependencies. Virtual environments are supported by all popular Python IDEs.

Installation

Within a python virtual environment of your add-on source code execute `pip install kodistubs`.

Homepage

https://romanvm.github.io/Kodistubs

3 Frameworks

3.1 KodiSwift

Description

KodiSwift is a small framework to ease development of Kodi add-ons. It is an xbmcswift2 fork with API updates. Whether you are an experienced addon developer, or just coding your first addon, you’ll find benefits to using kodiswift.

Homepage

https://xbmcswift2.readthedocs.io/

3.2 PyXBMCt

Description

PyXBMCt is a Python framework for simple Kodi addon UI building. It was inspired by PyQt (hence the name) and shares the same basic principles, so those who are familiar with PyQt/PySide should feel themselves right at home. The framework provides 4 base classes, 9 ready-to-use widgets or, in Kodi terms, controls, a Grid layout manager and an event connection manager. PyXBMCt uses texture images from Kodi’s default Confluence skin to decorate its visual elements. Those textures are included in PyXBMCt, so UI based on it will have the same look in different skins.

Homepage

https://romanvm.github.io/script.module.pyxbmct/

3.3 Codequick

Description

Codequick is a framework for kodi add-on's. The goal for this framework is to simplify add-on development. This is achieved by reducing the amount of boilerplate code to a minimum, while automating as many tasks that can be automated. Ultimately, allowing the developer to focus primarily on scraping content from websites and passing it to Kodi.

  • Route dispatching (callbacks)
  • Callback arguments can be any Python object that can be "pickled"
  • Delayed execution (execute code after callbacks have returned results)
  • No need to set "isplayable" or "isfolder" properties
  • Supports both Python 2 and 3
  • Auto sort method selection
  • Better error reporting
  • Full unicode support
  • Sets "mediatype" to "video" or "music" depending on listitem type if not set
  • Sets "xbmcplugin.setContent" base off mediatype infolabel.
  • Sets "xbmcplugin.setPluginCategory" to the title of current folder
  • Sets "thumbnail" to add-on icon image if not set
  • Sets "fanart" to add-on fanart image if not set
  • Sets "icon" to "DefaultFolder.png" or "DefaultVideo.png’ if not set
  • Sets "plot" to the listitem title if not set
  • Auto type convertion for (str, unicode, int, float, long) infolables and stream info
  • Support for media flags e.g. High definition '720p', audio channels '2.0'
  • Reimplementation of the listitem class, that makes heavy use of dictionaries
  • Built-in support for saved searches
  • Youtube.DL intergration (https://forum.kodi.tv/showthread.php?tid=200877)
  • URLQuick intergration (http://urlquick.readthedocs.io/en/stable/)
  • Youtube intergration
  • Supports use of "reuselanguageinvoker"

Homepage

https://scriptmodulecodequick.readthedocs.io

4 Debugging