Archive:10-foot user interface: Difference between revisions

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{{Uncategorizedstub|date=June 2008}}
==External links==
 
*[http://www.pcmag.com/encyclopedia_term/0,2542,t=10-foot+UI&i=36892,00.asp 10-foot user interface definition-PC World]


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[[Category:User interface]]


==External links==


*[http://www.pcmag.com/encyclopedia_term/0,2542,t=10-foot+UI&i=36892,00.asp 10-foot user interface definition-PC World]
{{tech-stub}}

Revision as of 10:46, 13 August 2008

File:Mediacenter5536.png
The 10-foot user interface of Microsoft's Media Center application.
File:Front Row Screenshot.png
The 10-foot user interface of Apple's Front Row application.

A 10-foot user interface is a software user interface, designed for display on a television set (or similar large screen), with interaction using a regular television-style remote control.

"10 foot" refers to the fact that the interface's elements—i.e. menus, buttons and so on—are theoretically large enough to read at a distance of 10 feet (approximately 3 metres) from the screen. To avoid distractions and to be clearer, 10 foot UIs also tend to be very simple and usually only have the core buttons you require.

Typical examples of 10-foot user interfaces are electronic program guides, Apple's Front Row, LinuxMCE and Microsoft's Media Center and Xbox Media Center interfaces.


External links


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