XBMC Python comes with all the standard modules from Python 2.6 or later. See https://docs.python.org/2.6/library/ for reference.
1 Built-in modules
In addition to the standard libraries, Kodi Python uses a handful of custom modules to expose Kodi functionality to Python.
Up to date documentation about these modules can be found at http://mirrors.kodi.tv/docs/python-docs/
|xbmc||Offers classes and functions that provide information about the media currently playing and that allow manipulation of the media player (such as starting a new song). You can also find system information using the functions available in this library.|
|xbmcgui||Offers classes and functions that manipulate the Graphical User Interface through windows, dialogs, and various control widgets.|
|xbmcplugin||Offers classes and functions that allow a developer to present information through XBMC's standard menu structure. While plugins don't have the same flexibility as scripts, they boast significantly quicker development time and a more consistent user experience.|
|xbmcaddon||Offers classes and functions that manipulate the add-on settings, information and localization.|
|xbmcvfs||Offers classes and functions offers acces to the Virtual File Server (VFS) which you can use to manipulate files and folders.|
2 Third-party modules
Numerous python modules are already packages as add-ons that can be imported by other add-on. See Category:Add-on_libraries/modules for a list of available modules. To use any of these modules with your add-on, add the relevant line to Addon.xml
3 Installing additional modules
Additional modules may be installed by simply adding the module to the root folder of your add-on.
A common way to organized third-party modules that are not part of add-on source code itself, is to add a
lib directory and place an
__init__.py file and other third-party modules inside it. These modules may then normally be imported using
from lib import somemodule.